1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * under the terms of the GNU General Public License as published by the Free |
9 | * it under the terms of the GNU General Public License as published by |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, but |
13 | * This program is distributed in the hope that it will be useful, |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License along |
18 | * You should have received a copy of the GNU General Public License |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* This file contains code relevant to the BOOKS hack -- designed |
24 | /* This file contains code relevant to the BOOKS hack -- designed |
26 | * to allow randomly occuring messages in non-magical texts. |
25 | * to allow randomly occuring messages in non-magical texts. |
27 | */ |
26 | */ |
… | |
… | |
435 | * Be careful to keep the order. If you add readable subtype, add them |
434 | * Be careful to keep the order. If you add readable subtype, add them |
436 | * at the bottom of the list. Never delete a subtype because index is used as |
435 | * at the bottom of the list. Never delete a subtype because index is used as |
437 | * subtype paramater in arch files! |
436 | * subtype paramater in arch files! |
438 | */ |
437 | */ |
439 | static readable_message_type readable_message_types[] = { |
438 | static readable_message_type readable_message_types[] = { |
440 | /*subtype 0 */ {0, 0, ""}, |
439 | /*subtype 0 */ {0, 0, "info"}, |
441 | /* book messages subtypes */ |
440 | /* book messages subtypes */ |
442 | /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"}, |
441 | /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"}, |
443 | {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"}, |
442 | {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"}, |
444 | {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"}, |
443 | {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"}, |
445 | {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"}, |
444 | {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"}, |
… | |
… | |
1002 | { |
1001 | { |
1003 | int nbr = sizeof (book_descrpt) / sizeof (char *); |
1002 | int nbr = sizeof (book_descrpt) / sizeof (char *); |
1004 | |
1003 | |
1005 | switch (book->type) |
1004 | switch (book->type) |
1006 | { |
1005 | { |
1007 | case BOOK: |
1006 | case BOOK: |
1008 | { |
1007 | { |
1009 | titlelist *tl = get_titlelist (msgtype); |
1008 | titlelist *tl = get_titlelist (msgtype); |
1010 | title *t = NULL; |
1009 | title *t = NULL; |
1011 | int tries = 0; |
1010 | int tries = 0; |
1012 | |
1011 | |
1013 | /* look to see if our msg already been archived. If so, alter |
1012 | /* look to see if our msg already been archived. If so, alter |
1014 | * the book to match the archival text. If we fail to match, |
1013 | * the book to match the archival text. If we fail to match, |
1015 | * then we archive the new title/name/msg combo if there is |
1014 | * then we archive the new title/name/msg combo if there is |
1016 | * room on the titlelist. |
1015 | * room on the titlelist. |
1017 | */ |
1016 | */ |
1018 | |
1017 | |
1019 | if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) |
1018 | if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) |
1020 | { |
1019 | { |
1021 | object *tmpbook; |
|
|
1022 | |
|
|
1023 | /* alter book properties */ |
1020 | /* alter book properties */ |
1024 | if ((tmpbook = get_archetype (t->archname)) != NULL) |
1021 | if (object *tmpbook = get_archetype (t->archname)) |
|
|
1022 | { |
|
|
1023 | tmpbook->msg = book->msg; |
|
|
1024 | tmpbook->copy_to (book); |
|
|
1025 | tmpbook->destroy (); |
|
|
1026 | } |
|
|
1027 | |
|
|
1028 | book->title = t->authour; |
|
|
1029 | book->name = t->name; |
|
|
1030 | book->level = t->level; |
|
|
1031 | } |
|
|
1032 | /* Don't have any default title, so lets make up a new one */ |
|
|
1033 | else |
|
|
1034 | { |
|
|
1035 | int numb, maxnames = max_titles[msgtype]; |
|
|
1036 | const char *old_title; |
|
|
1037 | const char *old_name; |
|
|
1038 | |
|
|
1039 | old_title = book->title; |
|
|
1040 | old_name = book->name; |
|
|
1041 | |
|
|
1042 | /* some pre-generated books have title already set (from |
|
|
1043 | * maps), also don't bother looking for unique title if |
|
|
1044 | * we already used up all the available names! */ |
|
|
1045 | |
|
|
1046 | if (!tl) |
|
|
1047 | { |
|
|
1048 | LOG (llevError, "change_book_name(): can't find title list\n"); |
|
|
1049 | numb = 0; |
|
|
1050 | } |
|
|
1051 | else |
|
|
1052 | numb = tl->number; |
|
|
1053 | |
|
|
1054 | if (numb == maxnames) |
|
|
1055 | { |
|
|
1056 | #ifdef ARCHIVE_DEBUG |
|
|
1057 | LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); |
|
|
1058 | #endif |
|
|
1059 | break; |
|
|
1060 | } |
|
|
1061 | /* shouldnt change map-maker books */ |
|
|
1062 | else if (!book->title) |
|
|
1063 | do |
1025 | { |
1064 | { |
1026 | tmpbook->msg = book->msg; |
1065 | /* random book name */ |
1027 | tmpbook->copy_to (book); |
1066 | new_text_name (book, msgtype); |
1028 | tmpbook->destroy (); |
1067 | add_author (book, msgtype); /* random author */ |
|
|
1068 | tries++; |
1029 | } |
1069 | } |
|
|
1070 | while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK); |
1030 | |
1071 | |
1031 | book->title = t->authour; |
1072 | /* Now deal with 2 cases. |
1032 | book->name = t->name; |
1073 | * 1)If no space for a new title exists lets just restore |
1033 | book->level = t->level; |
1074 | * the old book properties. Remember, if the book had |
|
|
1075 | * matchd an older entry on the titlelist, we shouldnt |
|
|
1076 | * have called this routine in the first place! |
|
|
1077 | * 2) If we got a unique title, we need to add it to |
|
|
1078 | * the list. |
1034 | } |
1079 | */ |
1035 | /* Don't have any default title, so lets make up a new one */ |
|
|
1036 | else |
|
|
1037 | { |
|
|
1038 | int numb, maxnames = max_titles[msgtype]; |
|
|
1039 | const char *old_title; |
|
|
1040 | const char *old_name; |
|
|
1041 | |
1080 | |
1042 | old_title = book->title; |
1081 | if (tries == MAX_TITLE_CHECK || numb == maxnames) |
1043 | old_name = book->name; |
1082 | { /* got to check maxnames again */ |
1044 | |
|
|
1045 | /* some pre-generated books have title already set (from |
|
|
1046 | * maps), also don't bother looking for unique title if |
|
|
1047 | * we already used up all the available names! */ |
|
|
1048 | |
|
|
1049 | if (!tl) |
|
|
1050 | { |
|
|
1051 | LOG (llevError, "change_book_name(): can't find title list\n"); |
|
|
1052 | numb = 0; |
|
|
1053 | } |
|
|
1054 | else |
|
|
1055 | numb = tl->number; |
|
|
1056 | |
|
|
1057 | if (numb == maxnames) |
|
|
1058 | { |
|
|
1059 | #ifdef ARCHIVE_DEBUG |
1083 | #ifdef ARCHIVE_DEBUG |
1060 | LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); |
1084 | LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames); |
1061 | #endif |
1085 | #endif |
1062 | break; |
1086 | /* restore old book properties here */ |
1063 | } |
1087 | book->title = old_title; |
1064 | /* shouldnt change map-maker books */ |
1088 | |
1065 | else if (!book->title) |
1089 | if (rndm (4)) |
1066 | do |
|
|
1067 | { |
1090 | { |
1068 | /* random book name */ |
1091 | /* Lets give the book a description to individualize it some */ |
1069 | new_text_name (book, msgtype); |
1092 | char new_name[MAX_BUF]; |
1070 | add_author (book, msgtype); /* random author */ |
1093 | |
1071 | tries++; |
1094 | snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); |
|
|
1095 | |
|
|
1096 | book->name = new_name; |
1072 | } |
1097 | } |
1073 | while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK); |
|
|
1074 | |
|
|
1075 | /* Now deal with 2 cases. |
|
|
1076 | * 1)If no space for a new title exists lets just restore |
|
|
1077 | * the old book properties. Remember, if the book had |
|
|
1078 | * matchd an older entry on the titlelist, we shouldnt |
|
|
1079 | * have called this routine in the first place! |
|
|
1080 | * 2) If we got a unique title, we need to add it to |
|
|
1081 | * the list. |
|
|
1082 | */ |
|
|
1083 | |
|
|
1084 | if (tries == MAX_TITLE_CHECK || numb == maxnames) |
|
|
1085 | { /* got to check maxnames again */ |
|
|
1086 | #ifdef ARCHIVE_DEBUG |
|
|
1087 | LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames); |
|
|
1088 | #endif |
|
|
1089 | /* restore old book properties here */ |
|
|
1090 | book->title = old_title; |
|
|
1091 | |
|
|
1092 | if (RANDOM () % 4) |
|
|
1093 | { |
|
|
1094 | /* Lets give the book a description to individualize it some */ |
|
|
1095 | char new_name[MAX_BUF]; |
|
|
1096 | |
|
|
1097 | snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); |
|
|
1098 | |
|
|
1099 | book->name = new_name; |
|
|
1100 | } |
|
|
1101 | else |
1098 | else |
1102 | { |
1099 | { |
1103 | book->name = old_name; |
1100 | book->name = old_name; |
1104 | } |
1101 | } |
1105 | } |
1102 | } |
1106 | else if (book->title && strlen (book->msg) > 5) |
1103 | else if (book->title && strlen (book->msg) > 5) |
1107 | { /* archive if long msg texts */ |
1104 | { /* archive if long msg texts */ |
1108 | add_book_to_list (book, msgtype); |
1105 | add_book_to_list (book, msgtype); |
1109 | } |
1106 | } |
1110 | } |
1107 | } |
1111 | break; |
1108 | break; |
1112 | } |
1109 | } |
1113 | |
1110 | |
1114 | default: |
1111 | default: |
1115 | LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); |
1112 | LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); |
1116 | return; |
1113 | return; |
1117 | } |
1114 | } |
1118 | } |
1115 | } |
1119 | |
1116 | |
1120 | /***************************************************************************** |
1117 | /***************************************************************************** |
1121 | * |
1118 | * |
… | |
… | |
1146 | return (object *) NULL; |
1143 | return (object *) NULL; |
1147 | |
1144 | |
1148 | if (!level) |
1145 | if (!level) |
1149 | { |
1146 | { |
1150 | /* lets get a random monster from the mon_info linked list */ |
1147 | /* lets get a random monster from the mon_info linked list */ |
1151 | monnr = RANDOM () % nrofmon; |
1148 | monnr = rndm (nrofmon); |
1152 | |
1149 | |
1153 | for (mon = first_mon_info, i = 0; mon; mon = mon->next) |
1150 | for (mon = first_mon_info, i = 0; mon; mon = mon->next) |
1154 | if (i++ == monnr) |
1151 | if (i++ == monnr) |
1155 | break; |
1152 | break; |
1156 | |
1153 | |
… | |
… | |
1183 | { |
1180 | { |
1184 | LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); |
1181 | LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); |
1185 | return NULL; |
1182 | return NULL; |
1186 | } |
1183 | } |
1187 | |
1184 | |
1188 | monnr = RANDOM () % i; |
1185 | monnr = rndm (i); |
1189 | for (mon = first_mon_info; mon; mon = mon->next) |
1186 | for (mon = first_mon_info; mon; mon = mon->next) |
1190 | if (mon->ob->level >= level && monnr-- == 0) |
1187 | if (mon->ob->level >= level && monnr-- == 0) |
1191 | return mon->ob; |
1188 | return mon->ob; |
1192 | |
1189 | |
1193 | if (!mon) |
1190 | if (!mon) |
… | |
… | |
1297 | artifact_msg (int level, int booksize) |
1294 | artifact_msg (int level, int booksize) |
1298 | { |
1295 | { |
1299 | artifactlist *al = NULL; |
1296 | artifactlist *al = NULL; |
1300 | artifact *art; |
1297 | artifact *art; |
1301 | int chance, i, type, index; |
1298 | int chance, i, type, index; |
1302 | int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; |
1299 | int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1; |
1303 | const char *ch; |
1300 | const char *ch; |
1304 | char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; |
1301 | char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; |
1305 | static char retbuf[BOOK_BUF]; |
1302 | static char retbuf[BOOK_BUF]; |
1306 | object *tmp = NULL; |
1303 | object *tmp = NULL; |
1307 | |
1304 | |
… | |
… | |
1315 | * for that type exists! |
1312 | * for that type exists! |
1316 | */ |
1313 | */ |
1317 | i = 0; |
1314 | i = 0; |
1318 | do |
1315 | do |
1319 | { |
1316 | { |
1320 | index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); |
1317 | index = rndm (sizeof (art_name_array) / sizeof (arttypename)); |
1321 | type = art_name_array[index].type; |
1318 | type = art_name_array[index].type; |
1322 | al = find_artifactlist (type); |
1319 | al = find_artifactlist (type); |
1323 | i++; |
1320 | i++; |
1324 | } |
1321 | } |
1325 | while ((al == NULL) && (i < 10)); |
1322 | while ((al == NULL) && (i < 10)); |
… | |
… | |
1328 | return "None"; |
1325 | return "None"; |
1329 | |
1326 | |
1330 | /* There is no reason to start on the artifact list at the begining. Lets |
1327 | /* There is no reason to start on the artifact list at the begining. Lets |
1331 | * take our starting position randomly... */ |
1328 | * take our starting position randomly... */ |
1332 | art = al->items; |
1329 | art = al->items; |
1333 | for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) |
1330 | for (i = rndm (level) + rndm (2) + 1; i > 0; i--) |
1334 | { |
1331 | { |
1335 | if (art == NULL) |
1332 | if (!art) |
1336 | art = al->items; /* hmm, out of stuff, loop back around */ |
1333 | art = al->items; /* hmm, out of stuff, loop back around */ |
|
|
1334 | |
1337 | art = art->next; |
1335 | art = art->next; |
1338 | } |
1336 | } |
1339 | |
1337 | |
1340 | /* the base 'generic' name for our artifact */ |
1338 | /* the base 'generic' name for our artifact */ |
1341 | assign (name, art_name_array[index].name); |
1339 | assign (name, art_name_array[index].name); |
… | |
… | |
1363 | do |
1361 | do |
1364 | { |
1362 | { |
1365 | temp = next; |
1363 | temp = next; |
1366 | next = next->next; |
1364 | next = next->next; |
1367 | } |
1365 | } |
1368 | while (next && !RANDOM () % 2); |
1366 | while (next && rndm (2)); |
1369 | sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); |
1367 | sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); |
1370 | } |
1368 | } |
1371 | else /* default name is used */ |
1369 | else /* default name is used */ |
1372 | sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); |
1370 | sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); |
1373 | |
1371 | |
… | |
… | |
1386 | /* value of artifact */ |
1384 | /* value of artifact */ |
1387 | sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); |
1385 | sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); |
1388 | |
1386 | |
1389 | /* include the message about the artifact, if exists, and book |
1387 | /* include the message about the artifact, if exists, and book |
1390 | * level is kinda high */ |
1388 | * level is kinda high */ |
1391 | if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) |
1389 | if (art->item->msg |
|
|
1390 | && rndm (4) + 1 < level |
|
|
1391 | && !(strlen (art->item->msg) + strlen (buf) > BOOK_BUF)) |
1392 | strcat (buf, art->item->msg); |
1392 | strcat (buf, art->item->msg); |
1393 | |
1393 | |
1394 | /* properties of the artifact */ |
1394 | /* properties of the artifact */ |
1395 | tmp = object::create (); |
1395 | tmp = object::create (); |
1396 | add_abilities (tmp, art->item); |
1396 | add_abilities (tmp, art->item); |
… | |
… | |
1428 | char * |
1428 | char * |
1429 | spellpath_msg (int level, int booksize) |
1429 | spellpath_msg (int level, int booksize) |
1430 | { |
1430 | { |
1431 | static char retbuf[BOOK_BUF]; |
1431 | static char retbuf[BOOK_BUF]; |
1432 | char tmpbuf[BOOK_BUF]; |
1432 | char tmpbuf[BOOK_BUF]; |
1433 | int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; |
1433 | int path = rndm (NRSPELLPATHS), prayers = rndm (2); |
1434 | int did_first_sp = 0; |
1434 | int did_first_sp = 0; |
1435 | uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; |
1435 | uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; |
1436 | archetype *at; |
1436 | archetype *at; |
1437 | |
1437 | |
1438 | /* Preamble */ |
1438 | /* Preamble */ |
… | |
… | |
1466 | } |
1466 | } |
1467 | } |
1467 | } |
1468 | /* Geez, no spells were generated. */ |
1468 | /* Geez, no spells were generated. */ |
1469 | if (!did_first_sp) |
1469 | if (!did_first_sp) |
1470 | { |
1470 | { |
1471 | if (RANDOM () % 4) /* usually, lets make a recursive call... */ |
1471 | if (rndm (4)) /* usually, lets make a recursive call... */ |
1472 | spellpath_msg (level, booksize); |
1472 | spellpath_msg (level, booksize); |
1473 | else /* give up, cause knowing no spells exist for path is info too. */ |
1473 | else /* give up, cause knowing no spells exist for path is info too. */ |
1474 | strcat (retbuf, "\n - no known spells exist -\n"); |
1474 | strcat (retbuf, "\n - no known spells exist -\n"); |
1475 | } |
1475 | } |
1476 | else |
1476 | else |
… | |
… | |
1492 | int chance; |
1492 | int chance; |
1493 | |
1493 | |
1494 | /* the higher the book level, the more complex (ie number of |
1494 | /* the higher the book level, the more complex (ie number of |
1495 | * ingredients) the formula can be. |
1495 | * ingredients) the formula can be. |
1496 | */ |
1496 | */ |
1497 | fl = get_formulalist (((RANDOM () % level) / 3) + 1); |
1497 | fl = get_formulalist (rndm (level) / 3 + 1); |
1498 | |
1498 | |
1499 | if (!fl) |
1499 | if (!fl) |
1500 | fl = get_formulalist (1); /* safety */ |
1500 | fl = get_formulalist (1); /* safety */ |
1501 | |
1501 | |
1502 | if (fl->total_chance == 0) |
1502 | if (fl->total_chance == 0) |
… | |
… | |
1506 | add_author (book, 4); |
1506 | add_author (book, 4); |
1507 | return; |
1507 | return; |
1508 | } |
1508 | } |
1509 | |
1509 | |
1510 | /* get a random formula, weighted by its bookchance */ |
1510 | /* get a random formula, weighted by its bookchance */ |
1511 | chance = RANDOM () % fl->total_chance; |
1511 | chance = rndm (fl->total_chance); |
1512 | for (formula = fl->items; formula != NULL; formula = formula->next) |
1512 | for (formula = fl->items; formula; formula = formula->next) |
1513 | { |
1513 | { |
1514 | chance -= formula->chance; |
1514 | chance -= formula->chance; |
1515 | if (chance <= 0) |
1515 | if (chance <= 0) |
1516 | break; |
1516 | break; |
1517 | } |
1517 | } |
… | |
… | |
1527 | { |
1527 | { |
1528 | /* looks like a formula was found. Base the amount |
1528 | /* looks like a formula was found. Base the amount |
1529 | * of information on the booklevel and the spellevel |
1529 | * of information on the booklevel and the spellevel |
1530 | * of the formula. */ |
1530 | * of the formula. */ |
1531 | |
1531 | |
1532 | const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; |
1532 | const char *op_name = formula->arch_name [rndm (formula->arch_names)]; |
1533 | archetype *at; |
1533 | archetype *at; |
1534 | |
1534 | |
1535 | /* preamble */ |
1535 | /* preamble */ |
1536 | sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill"); |
1536 | sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill"); |
1537 | |
1537 | |
… | |
… | |
1548 | * while philo. sulfur may look better, without this, |
1548 | * while philo. sulfur may look better, without this, |
1549 | * you get things like 'the wise' because its missing the |
1549 | * you get things like 'the wise' because its missing the |
1550 | * water of section. |
1550 | * water of section. |
1551 | */ |
1551 | */ |
1552 | sprintf (title, "%s: %s of %s", |
1552 | sprintf (title, "%s: %s of %s", |
1553 | formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title); |
1553 | formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title); |
1554 | } |
1554 | } |
1555 | else |
1555 | else |
1556 | { |
1556 | { |
1557 | sprintf (retbuf, "%sThe %s", retbuf, op_name); |
1557 | sprintf (retbuf, "%sThe %s", retbuf, op_name); |
1558 | sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name); |
1558 | sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name); |
1559 | if (at->title) |
1559 | if (at->title) |
1560 | { |
1560 | { |
1561 | strcat (retbuf, " "); |
1561 | strcat (retbuf, " "); |
1562 | strcat (retbuf, at->title); |
1562 | strcat (retbuf, at->title); |
1563 | strcat (title, " "); |
1563 | strcat (title, " "); |
… | |
… | |
1592 | |
1592 | |
1593 | book->msg = retbuf; |
1593 | book->msg = retbuf; |
1594 | } |
1594 | } |
1595 | } |
1595 | } |
1596 | |
1596 | |
|
|
1597 | #define DESCRIBE_PATH(retbuf, variable, name) \ |
|
|
1598 | if(variable) { \ |
|
|
1599 | int i,j=0; \ |
|
|
1600 | strcat(retbuf,"(" name ": "); \ |
|
|
1601 | for(i=0; i<NRSPELLPATHS; i++) \ |
|
|
1602 | if(variable & (1<<i)) { \ |
|
|
1603 | if (j) \ |
|
|
1604 | strcat(retbuf,", "); \ |
|
|
1605 | else \ |
|
|
1606 | j = 1; \ |
|
|
1607 | strcat(retbuf, spellpathnames[i]); \ |
|
|
1608 | } \ |
|
|
1609 | strcat(retbuf,")"); \ |
|
|
1610 | } |
|
|
1611 | |
1597 | /* god_info_msg() - generate a message detailing the properties |
1612 | /* god_info_msg() - generate a message detailing the properties |
1598 | * of a random god. Used by the book hack. b.t. |
1613 | * of a random god. Used by the book hack. b.t. |
1599 | */ |
1614 | */ |
1600 | const char * |
1615 | const char * |
1601 | god_info_msg (int level, int booksize) |
1616 | god_info_msg (int level, int booksize) |
… | |
… | |
1629 | |
1644 | |
1630 | /* Information about the god is random, and based on the level of the |
1645 | /* Information about the god is random, and based on the level of the |
1631 | * 'book'. Probably there is a more intellegent way to implement |
1646 | * 'book'. Probably there is a more intellegent way to implement |
1632 | * this ... |
1647 | * this ... |
1633 | */ |
1648 | */ |
1634 | |
|
|
1635 | while (level > 0) |
1649 | while (level > 0) |
1636 | { |
1650 | { |
1637 | sprintf (buf, " "); |
1651 | sprintf (buf, " "); |
1638 | if (level == 2 && RANDOM () % 2) |
1652 | if (level == 2 && rndm (2)) |
1639 | { /* enemy god */ |
1653 | { /* enemy god */ |
1640 | const char *enemy = god->title; |
1654 | const char *enemy = god->title; |
1641 | |
1655 | |
1642 | if (enemy) |
1656 | if (enemy) |
1643 | sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); |
1657 | sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); |
1644 | } |
1658 | } |
1645 | |
1659 | |
1646 | if (level == 3 && RANDOM () % 2) |
1660 | if (level == 3 && rndm (2)) |
1647 | { /* enemy race, what the god's holy word effects */ |
1661 | { /* enemy race, what the god's holy word effects */ |
1648 | const char *enemy = god->slaying; |
1662 | const char *enemy = god->slaying; |
1649 | |
1663 | |
1650 | if (enemy && !(god->path_denied & PATH_TURNING)) |
1664 | if (enemy && !(god->path_denied & PATH_TURNING)) |
1651 | if ((i = nstrtok (enemy, ",")) > 0) |
1665 | if ((i = nstrtok (enemy, ",")) > 0) |
… | |
… | |
1660 | sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); |
1674 | sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); |
1661 | sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); |
1675 | sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); |
1662 | } |
1676 | } |
1663 | } |
1677 | } |
1664 | |
1678 | |
1665 | if (level == 4 && RANDOM () % 2) |
1679 | if (level == 4 && rndm (2)) |
1666 | { /* Priest of god gets these protect,vulnerable... */ |
1680 | { /* Priest of god gets these protect,vulnerable... */ |
1667 | char tmpbuf[MAX_BUF]; |
1681 | char tmpbuf[MAX_BUF]; |
1668 | |
1682 | |
1669 | if (const char *cp = describe_resistance (god, 1)) |
1683 | if (const char *cp = describe_resistance (god, 1)) |
1670 | { /* This god does have protections */ |
1684 | { /* This god does have protections */ |
… | |
… | |
1676 | } |
1690 | } |
1677 | else |
1691 | else |
1678 | sprintf (buf, " "); |
1692 | sprintf (buf, " "); |
1679 | } |
1693 | } |
1680 | |
1694 | |
1681 | if (level == 5 && RANDOM () % 2) |
1695 | if (level == 5 && rndm (2)) |
1682 | { /* aligned race, summoning */ |
1696 | { /* aligned race, summoning */ |
1683 | const char *race = god->race; /* aligned race */ |
1697 | const char *race = god->race; /* aligned race */ |
1684 | |
1698 | |
1685 | if (race && !(god->path_denied & PATH_SUMMON)) |
1699 | if (race && !(god->path_denied & PATH_SUMMON)) |
1686 | if ((i = nstrtok (race, ",")) > 0) |
1700 | if ((i = nstrtok (race, ",")) > 0) |
… | |
… | |
1694 | sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); |
1708 | sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); |
1695 | sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); |
1709 | sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); |
1696 | } |
1710 | } |
1697 | } |
1711 | } |
1698 | |
1712 | |
1699 | if (level == 6 && RANDOM () % 2) |
1713 | if (level == 6 && rndm (2)) |
1700 | { /* blessing,curse properties of the god */ |
1714 | { /* blessing,curse properties of the god */ |
1701 | char tmpbuf[MAX_BUF]; |
1715 | char tmpbuf[MAX_BUF]; |
1702 | |
1716 | |
1703 | if (const char *cp = describe_resistance (god, 1)) |
1717 | if (const char *cp = describe_resistance (god, 1)) |
1704 | { /* This god does have protections */ |
1718 | { /* This god does have protections */ |
… | |
… | |
1711 | else |
1725 | else |
1712 | sprintf (buf, " "); |
1726 | sprintf (buf, " "); |
1713 | |
1727 | |
1714 | } |
1728 | } |
1715 | |
1729 | |
1716 | if (level == 8 && RANDOM () % 2) |
1730 | if (level == 8 && rndm (2)) |
1717 | { /* immunity, holy possession */ |
1731 | { /* immunity, holy possession */ |
1718 | int has_effect = 0, tmpvar; |
1732 | int has_effect = 0, tmpvar; |
1719 | char tmpbuf[MAX_BUF]; |
1733 | char tmpbuf[MAX_BUF]; |
1720 | |
1734 | |
1721 | sprintf (tmpbuf, "\n"); |
1735 | sprintf (tmpbuf, "\n"); |
… | |
… | |
1739 | } |
1753 | } |
1740 | else |
1754 | else |
1741 | sprintf (buf, " "); |
1755 | sprintf (buf, " "); |
1742 | } |
1756 | } |
1743 | |
1757 | |
1744 | if (level == 12 && RANDOM () % 2) |
1758 | if (level == 12 && rndm (2)) |
1745 | { /* spell paths */ |
1759 | { /* spell paths */ |
1746 | int has_effect = 0, tmpvar; |
1760 | int has_effect = 0, tmpvar; |
1747 | char tmpbuf[MAX_BUF]; |
1761 | char tmpbuf[MAX_BUF]; |
1748 | |
1762 | |
1749 | sprintf (tmpbuf, "\n"); |
1763 | sprintf (tmpbuf, "\n"); |
… | |
… | |
1819 | */ |
1833 | */ |
1820 | void |
1834 | void |
1821 | tailor_readable_ob (object *book, int msg_type) |
1835 | tailor_readable_ob (object *book, int msg_type) |
1822 | { |
1836 | { |
1823 | char msgbuf[BOOK_BUF]; |
1837 | char msgbuf[BOOK_BUF]; |
1824 | int level = book->level ? (RANDOM () % book->level) + 1 : 1; |
1838 | int level = book->level ? rndm (book->level) + 1 : 1; |
1825 | int book_buf_size; |
1839 | int book_buf_size; |
1826 | |
1840 | |
1827 | /* safety */ |
1841 | /* safety */ |
1828 | if (book->type != BOOK) |
1842 | if (book->type != BOOK) |
1829 | return; |
1843 | return; |
… | |
… | |
1843 | * 2) make sure there is an entry in max_titles[] array. |
1857 | * 2) make sure there is an entry in max_titles[] array. |
1844 | * 3) make sure there are entries for your case in new_text_title() |
1858 | * 3) make sure there are entries for your case in new_text_title() |
1845 | * and add_authour(). |
1859 | * and add_authour(). |
1846 | * 4) you may want separate authour/book name arrays in read.h |
1860 | * 4) you may want separate authour/book name arrays in read.h |
1847 | */ |
1861 | */ |
1848 | |
|
|
1849 | msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); |
1862 | msg_type = msg_type > 0 ? msg_type : rndm (8); |
1850 | switch (msg_type) |
1863 | switch (msg_type) |
1851 | { |
1864 | { |
1852 | case 1: /* monster attrib */ |
1865 | case 1: /* monster attrib */ |
1853 | strcpy (msgbuf, mon_info_msg (level, book_buf_size)); |
1866 | strcpy (msgbuf, mon_info_msg (level, book_buf_size)); |
1854 | break; |
1867 | break; |
… | |
… | |
1878 | { |
1891 | { |
1879 | book->msg = msgbuf; |
1892 | book->msg = msgbuf; |
1880 | /* lets give the "book" a new name, which may be a compound word */ |
1893 | /* lets give the "book" a new name, which may be a compound word */ |
1881 | change_book (book, msg_type); |
1894 | change_book (book, msg_type); |
1882 | } |
1895 | } |
1883 | |
|
|
1884 | } |
1896 | } |
1885 | |
1897 | |
1886 | |
1898 | |
1887 | /***************************************************************************** |
1899 | /***************************************************************************** |
1888 | * |
1900 | * |
… | |
… | |
1983 | get_readable_message_type (object *readable) |
1995 | get_readable_message_type (object *readable) |
1984 | { |
1996 | { |
1985 | uint8 subtype = readable->subtype; |
1997 | uint8 subtype = readable->subtype; |
1986 | |
1998 | |
1987 | if (subtype > last_readable_subtype) |
1999 | if (subtype > last_readable_subtype) |
1988 | return &(readable_message_types[0]); |
2000 | return &readable_message_types[0]; |
|
|
2001 | |
1989 | return &(readable_message_types[subtype]); |
2002 | return &readable_message_types[subtype]; |
1990 | } |
2003 | } |