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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.29 by root, Sat Jun 30 02:24:32 2007 UTC vs.
Revision 1.53 by root, Fri Nov 6 13:45:28 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software; you can redistribute it and/or modify it 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * under the terms of the GNU General Public License as published by the Free 9 * the terms of the Affero GNU General Public License as published by the
10 * Software Foundation; either version 2 of the License, or (at your option) 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, but 13 * This program is distributed in the hope that it will be useful,
14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License along 18 * You should have received a copy of the Affero GNU General Public License
19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 19 * and the GNU General Public License along with this program. If not, see
20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
26 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
27 */ 27 */
30 30
31#include <global.h> 31#include <global.h>
32#include <book.h> 32#include <book.h>
33#include <living.h> 33#include <living.h>
34#include <spells.h> 34#include <spells.h>
35
36 35
37/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
38 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
39 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
40 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
109/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
110 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
111 110
112static int nrofmon = 0, need_to_write_bookarchive = 0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
113 112
114
115/* this is needed to keep track of status of initialisation
116 * of the message file */
117static int nrofmsg = 0;
118
119/* first_msg is the started of the linked list of messages as read from
120 * the messages file
121 */
122static linked_char *first_msg = NULL;
123
124/* 113/*
125 * Spellpath information 114 * Spellpath information
126 */ 115 */
127
128static uint32 spellpathdef[NRSPELLPATHS] = { 116static uint32 spellpathdef[NRSPELLPATHS] = {
129 PATH_PROT, 117 PATH_PROT,
130 PATH_FIRE, 118 PATH_FIRE,
131 PATH_FROST, 119 PATH_FROST,
132 PATH_ELEC, 120 PATH_ELEC,
498 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"}, 486 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
501 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"} 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
502}; 490};
503int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 491static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
504 492
505static int max_titles[6] = { 493static int max_titles[6] = {
506 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 494 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
507 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 495 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
508 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 496 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
570 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 558 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
571 559
572/* nstrtok() - simple routine to return the number of list 560/* nstrtok() - simple routine to return the number of list
573 * items in buf1 as separated by the value of buf2 561 * items in buf1 as separated by the value of buf2
574 */ 562 */
575 563static int
576int
577nstrtok (const char *buf1, const char *buf2) 564nstrtok (const char *buf1, const char *buf2)
578{ 565{
579 char *tbuf, sbuf[12], buf[MAX_BUF]; 566 char *tbuf, sbuf[12], buf[MAX_BUF];
580 int number = 0; 567 int number = 0;
581 568
594 581
595/* strtoktolin() - takes a string in buf1 and separates it into 582/* strtoktolin() - takes a string in buf1 and separates it into
596 * a list of strings delimited by buf2. Then returns a comma 583 * a list of strings delimited by buf2. Then returns a comma
597 * separated string w/ decent punctuation. 584 * separated string w/ decent punctuation.
598 */ 585 */
599 586static char *
600char *
601strtoktolin (const char *buf1, const char *buf2) 587strtoktolin (const char *buf1, const char *buf2)
602{ 588{
603 int maxi, i = nstrtok (buf1, buf2); 589 int maxi, i = nstrtok (buf1, buf2);
604 char *tbuf, buf[MAX_BUF], sbuf[12]; 590 char *tbuf, buf[MAX_BUF], sbuf[12];
605 static char rbuf[BOOK_BUF]; 591 static char rbuf[BOOK_BUF];
620 else 606 else
621 strcat (rbuf, "."); 607 strcat (rbuf, ".");
622 tbuf = strtok (NULL, sbuf); 608 tbuf = strtok (NULL, sbuf);
623 } 609 }
624 return (char *) rbuf; 610 return (char *) rbuf;
625}
626
627int
628book_overflow (const char *buf1, const char *buf2, int booksize)
629{
630
631 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
632 || buf_overflow (buf1, buf2, booksize))
633 return 1;
634 return 0;
635
636
637} 611}
638 612
639/***************************************************************************** 613/*****************************************************************************
640 * 614 *
641 * Start of initialisation related functions. 615 * Start of initialisation related functions.
736} 710}
737 711
738/* init_mon_info() - creates the linked list of pointers to 712/* init_mon_info() - creates the linked list of pointers to
739 * monster archetype objects if not called previously 713 * monster archetype objects if not called previously
740 */ 714 */
741
742static void 715static void
743init_mon_info (void) 716init_mon_info ()
744{ 717{
745 archetype *at; 718 archetype *at;
746 static int did_init_mon_info = 0; 719 static int did_init_mon_info = 0;
747 720
748 if (did_init_mon_info) 721 if (did_init_mon_info)
749 return; 722 return;
750 723
751 did_init_mon_info = 1; 724 did_init_mon_info = 1;
752 725
753 for_all_archetypes (at) 726 for_all_archetypes (at)
754 { 727 if (at->flag [FLAG_MONSTER]
755 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE))) 728 && at->is_head ()
729 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
756 { 730 {
757 objectlink *mon = new objectlink; 731 objectlink *mon = new objectlink;
758 732
759 mon->ob = at; 733 mon->ob = at;
760 mon->next = first_mon_info; 734 mon->next = first_mon_info;
761 first_mon_info = mon; 735 first_mon_info = mon;
762 nrofmon++; 736 nrofmon++;
763 } 737 }
764 }
765 738
766 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 739 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
767} 740}
768 741
769/* init_readable() - initialise linked lists utilized by 742/* init_readable() - initialise linked lists utilized by
818 else 791 else
819 t = t->next; 792 t = t->next;
820 793
821#ifdef ARCHIVE_DEBUG 794#ifdef ARCHIVE_DEBUG
822 if (t) 795 if (t)
823 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 796 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
824#endif 797#endif
825 798
826 return t; 799 return t;
827} 800}
828 801
830 * handled directly in change_book_name(). Names are based on text 803 * handled directly in change_book_name(). Names are based on text
831 * msgtype 804 * msgtype
832 * this sets book book->name based on msgtype given. What name 805 * this sets book book->name based on msgtype given. What name
833 * is given is based on various criteria 806 * is given is based on various criteria
834 */ 807 */
835
836static void 808static void
837new_text_name (object *book, int msgtype) 809new_text_name (object *book, int msgtype)
838{ 810{
839 int nbr; 811 int nbr;
840 char name[MAX_BUF]; 812 char name[MAX_BUF];
933 */ 905 */
934 906
935static int 907static int
936unique_book (const object *book, int msgtype) 908unique_book (const object *book, int msgtype)
937{ 909{
938 title *test;
939
940 if (!booklist) 910 if (!booklist)
941 return 1; /* No archival entries! Must be unique! */ 911 return 1; /* No archival entries! Must be unique! */
942 912
943 /* Go through the booklist. If the author and name match, not unique so 913 /* Go through the booklist. If the author and name match, not unique so
944 * return 0. 914 * return 0.
945 */ 915 */
946 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 916 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
947 {
948 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 917 if (test->name == book->name && book->title == test->authour)
949 return 0; 918 return 0;
950 } 919
951 return 1; 920 return 1;
952} 921}
953 922
954/* add_book_to_list() */ 923/* add_book_to_list() */
955 924
979 948
980 /* We have stuff we need to write now */ 949 /* We have stuff we need to write now */
981 need_to_write_bookarchive = 1; 950 need_to_write_bookarchive = 1;
982 951
983#ifdef ARCHIVE_DEBUG 952#ifdef ARCHIVE_DEBUG
984 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 953 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
985#endif 954#endif
986 955
987} 956}
988 957
989 958
995 * levels and architypes. -b.t. 964 * levels and architypes. -b.t.
996 */ 965 */
997 966
998#define MAX_TITLE_CHECK 20 967#define MAX_TITLE_CHECK 20
999 968
1000void 969static void
1001change_book (object *book, int msgtype) 970change_book (object *book, int msgtype)
1002{ 971{
1003 int nbr = sizeof (book_descrpt) / sizeof (char *); 972 int nbr = sizeof (book_descrpt) / sizeof (char *);
1004 973
1005 switch (book->type) 974 switch (book->type)
1006 { 975 {
1007 case BOOK: 976 case BOOK:
1008 { 977 {
1009 titlelist *tl = get_titlelist (msgtype); 978 titlelist *tl = get_titlelist (msgtype);
1010 title *t = NULL; 979 title *t = NULL;
1011 int tries = 0; 980 int tries = 0;
1012 981
1013 /* look to see if our msg already been archived. If so, alter 982 /* look to see if our msg already been archived. If so, alter
1014 * the book to match the archival text. If we fail to match, 983 * the book to match the archival text. If we fail to match,
1015 * then we archive the new title/name/msg combo if there is 984 * then we archive the new title/name/msg combo if there is
1016 * room on the titlelist. 985 * room on the titlelist.
1017 */ 986 */
1018 987
1019 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 988 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1020 { 989 {
1021 object *tmpbook;
1022
1023 /* alter book properties */ 990 /* alter book properties */
1024 if ((tmpbook = get_archetype (t->archname)) != NULL) 991 if (object *tmpbook = get_archetype (t->archname))
992 {
993 tmpbook->msg = book->msg;
994 tmpbook->copy_to (book);
995 tmpbook->destroy ();
996 }
997
998 book->title = t->authour;
999 book->name = t->name;
1000 book->level = t->level;
1001 }
1002 /* Don't have any default title, so lets make up a new one */
1003 else
1004 {
1005 int numb, maxnames = max_titles[msgtype];
1006 const char *old_title;
1007 const char *old_name;
1008
1009 old_title = book->title;
1010 old_name = book->name;
1011
1012 /* some pre-generated books have title already set (from
1013 * maps), also don't bother looking for unique title if
1014 * we already used up all the available names! */
1015
1016 if (!tl)
1017 {
1018 LOG (llevError, "change_book_name(): can't find title list\n");
1019 numb = 0;
1020 }
1021 else
1022 numb = tl->number;
1023
1024 if (numb == maxnames)
1025 {
1026#ifdef ARCHIVE_DEBUG
1027 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1028#endif
1029 }
1030 /* shouldnt change map-maker books */
1031 else if (!book->title)
1032 do
1025 { 1033 {
1026 tmpbook->msg = book->msg; 1034 /* random book name */
1027 tmpbook->copy_to (book); 1035 new_text_name (book, msgtype);
1028 tmpbook->destroy (); 1036 add_author (book, msgtype); /* random author */
1037 tries++;
1029 } 1038 }
1039 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1030 1040
1031 book->title = t->authour; 1041 /* Now deal with 2 cases.
1032 book->name = t->name; 1042 * 1)If no space for a new title exists lets just restore
1033 book->level = t->level; 1043 * the old book properties. Remember, if the book had
1044 * matchd an older entry on the titlelist, we shouldnt
1045 * have called this routine in the first place!
1046 * 2) If we got a unique title, we need to add it to
1047 * the list.
1034 } 1048 */
1035 /* Don't have any default title, so lets make up a new one */
1036 else
1037 {
1038 int numb, maxnames = max_titles[msgtype];
1039 const char *old_title;
1040 const char *old_name;
1041 1049
1042 old_title = book->title; 1050 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1043 old_name = book->name; 1051 { /* got to check maxnames again */
1044
1045 /* some pre-generated books have title already set (from
1046 * maps), also don't bother looking for unique title if
1047 * we already used up all the available names! */
1048
1049 if (!tl)
1050 {
1051 LOG (llevError, "change_book_name(): can't find title list\n");
1052 numb = 0;
1053 }
1054 else
1055 numb = tl->number;
1056
1057 if (numb == maxnames)
1058 {
1059#ifdef ARCHIVE_DEBUG 1052#ifdef ARCHIVE_DEBUG
1060 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1053 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1061#endif 1054#endif
1062 break; 1055 /* restore old book properties here */
1063 } 1056 book->title = old_title;
1064 /* shouldnt change map-maker books */ 1057
1065 else if (!book->title) 1058 if (rndm (4))
1066 do
1067 { 1059 {
1068 /* random book name */ 1060 /* Lets give the book a description to individualize it some */
1069 new_text_name (book, msgtype); 1061 char new_name[MAX_BUF];
1070 add_author (book, msgtype); /* random author */ 1062
1071 tries++; 1063 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1064
1065 book->name = new_name;
1072 } 1066 }
1073 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1074
1075 /* Now deal with 2 cases.
1076 * 1)If no space for a new title exists lets just restore
1077 * the old book properties. Remember, if the book had
1078 * matchd an older entry on the titlelist, we shouldnt
1079 * have called this routine in the first place!
1080 * 2) If we got a unique title, we need to add it to
1081 * the list.
1082 */
1083
1084 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1085 { /* got to check maxnames again */
1086#ifdef ARCHIVE_DEBUG
1087 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1088#endif
1089 /* restore old book properties here */
1090 book->title = old_title;
1091
1092 if (RANDOM () % 4)
1093 {
1094 /* Lets give the book a description to individualize it some */
1095 char new_name[MAX_BUF];
1096
1097 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1098
1099 book->name = new_name;
1100 }
1101 else 1067 else
1102 { 1068 {
1103 book->name = old_name; 1069 book->name = old_name;
1104 } 1070 }
1105 } 1071 }
1106 else if (book->title && strlen (book->msg) > 5) 1072 else if (book->title && strlen (book->msg) > 5)
1107 { /* archive if long msg texts */ 1073 { /* archive if long msg texts */
1108 add_book_to_list (book, msgtype); 1074 add_book_to_list (book, msgtype);
1109 } 1075 }
1110 } 1076 }
1111 break; 1077 break;
1112 } 1078 }
1113 1079
1114 default: 1080 default:
1115 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1081 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1116 return; 1082 return;
1117 } 1083 }
1118} 1084}
1119 1085
1120/***************************************************************************** 1086/*****************************************************************************
1121 * 1087 *
1132 * list of all monsters in the current game. If level is non-zero, 1098 * list of all monsters in the current game. If level is non-zero,
1133 * then only monsters greater than that level will be returned. 1099 * then only monsters greater than that level will be returned.
1134 * Changed 971225 to be greater than equal to level passed. Also 1100 * Changed 971225 to be greater than equal to level passed. Also
1135 * made choosing by level more random. 1101 * made choosing by level more random.
1136 */ 1102 */
1137
1138object * 1103object *
1139get_random_mon (int level) 1104get_random_mon (int level)
1140{ 1105{
1141 objectlink *mon = first_mon_info; 1106 objectlink *mon = first_mon_info;
1142 int i = 0, monnr; 1107 int i = 0, monnr;
1146 return (object *) NULL; 1111 return (object *) NULL;
1147 1112
1148 if (!level) 1113 if (!level)
1149 { 1114 {
1150 /* lets get a random monster from the mon_info linked list */ 1115 /* lets get a random monster from the mon_info linked list */
1151 monnr = RANDOM () % nrofmon; 1116 monnr = rndm (nrofmon);
1152 1117
1153 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1118 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1154 if (i++ == monnr) 1119 if (i++ == monnr)
1155 break; 1120 break;
1156 1121
1183 { 1148 {
1184 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1149 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1185 return NULL; 1150 return NULL;
1186 } 1151 }
1187 1152
1188 monnr = RANDOM () % i; 1153 monnr = rndm (i);
1189 for (mon = first_mon_info; mon; mon = mon->next) 1154 for (mon = first_mon_info; mon; mon = mon->next)
1190 if (mon->ob->level >= level && monnr-- == 0) 1155 if (mon->ob->level >= level && monnr-- == 0)
1191 return mon->ob; 1156 return mon->ob;
1192 1157
1193 if (!mon) 1158 if (!mon)
1200 1165
1201/* 1166/*
1202 * Returns a description of the monster. This really needs to be 1167 * Returns a description of the monster. This really needs to be
1203 * redone, as describe_item really gives a pretty internal description. 1168 * redone, as describe_item really gives a pretty internal description.
1204 */ 1169 */
1205 1170static const char *
1206char *
1207mon_desc (const object *mon) 1171mon_desc (const object *mon)
1208{ 1172{
1209 static char retbuf[HUGE_BUF]; 1173 static dynbuf_text buf; buf.clear ();
1210 1174
1211 sprintf (retbuf, " *** %s ***\n", &mon->name); 1175 buf.printf ("B<< %s >>\r", &mon->name);
1212 strcat (retbuf, describe_item (mon, NULL)); 1176 buf << describe_item (mon, 0);
1213 1177
1214 return retbuf; 1178 return buf;
1215} 1179}
1216 1180
1217 1181
1218/* This function returns the next monsters after 'tmp'. If no match is 1182/* This function returns the next monsters after 'tmp'. If no match is
1219 * found, it returns NULL (changed 0.94.3 to do this, since the 1183 * found, it returns NULL (changed 0.94.3 to do this, since the
1220 * calling function (mon_info_msg) seems to expect that. 1184 * calling function (mon_info_msg) seems to expect that.
1221 */ 1185 */
1222 1186static object *
1223object *
1224get_next_mon (object *tmp) 1187get_next_mon (object *tmp)
1225{ 1188{
1226 objectlink *mon; 1189 objectlink *mon;
1227 1190
1228 for (mon = first_mon_info; mon; mon = mon->next) 1191 for (mon = first_mon_info; mon; mon = mon->next)
1230 break; 1193 break;
1231 1194
1232 /* didn't find a match */ 1195 /* didn't find a match */
1233 if (!mon) 1196 if (!mon)
1234 return NULL; 1197 return NULL;
1198
1235 if (mon->next) 1199 if (mon->next)
1236 return mon->next->ob; 1200 return mon->next->ob;
1237 else 1201 else
1238 return first_mon_info->ob; 1202 return first_mon_info->ob;
1239 1203
1240} 1204}
1241 1205
1242
1243
1244/* mon_info_msg() - generate a message detailing the properties 1206/* mon_info_msg() - generate a message detailing the properties
1245 * of a randomly selected monster. 1207 * of a randomly selected monster.
1246 */ 1208 */
1247 1209static const char *
1248char *
1249mon_info_msg (int level, int booksize) 1210mon_info_msg (int level)
1250{ 1211{
1251 static char retbuf[BOOK_BUF]; 1212 static dynbuf_text buf; buf.clear ();
1252 char tmpbuf[HUGE_BUF];
1253 object *tmp;
1254 1213
1255 /*preamble */ 1214 /*preamble */
1256 strcpy (retbuf, "This beastiary contains:"); 1215 buf << "This beastiary contains:\n";
1257 1216
1258 /* lets print info on as many monsters as will fit in our 1217 /* lets print info on as many monsters as will fit in our
1259 * document. 1218 * document.
1260 * 8-96 Had to change this a bit, otherwise there would 1219 * 8-96 Had to change this a bit, otherwise there would
1261 * have been an impossibly large number of combinations 1220 * have been an impossibly large number of combinations
1262 * of text! (and flood out the available number of titles 1221 * of text! (and flood out the available number of titles
1263 * in the archive in a snap!) -b.t. 1222 * in the archive in a snap!) -b.t.
1264 */ 1223 */
1265 tmp = get_random_mon (level * 3); 1224 object *tmp = get_random_mon (level * 3);
1266 while (tmp) 1225 while (tmp && buf.size () < BOOK_BUF)
1267 { 1226 {
1268 /* monster description */ 1227 /* monster description */
1269 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1228 buf.printf ("\n%s\n", mon_desc (tmp));
1270
1271 if (!book_overflow (retbuf, tmpbuf, booksize))
1272 strcat (retbuf, tmpbuf);
1273 else
1274 break;
1275 1229
1276 /* Note that the value this returns is not based on level */ 1230 /* Note that the value this returns is not based on level */
1277 tmp = get_next_mon (tmp); 1231 tmp = get_next_mon (tmp);
1278 } 1232 }
1279 1233
1280#ifdef BOOK_MSG_DEBUG
1281 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1282 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1283#endif
1284
1285 return retbuf; 1234 return buf;
1286} 1235}
1287 1236
1288 1237
1289/***************************************************************************** 1238/*****************************************************************************
1290 * Artifact msg generation code. 1239 * Artifact msg generation code.
1291 ****************************************************************************/ 1240 ****************************************************************************/
1292 1241
1293/* artifact_msg() - generate a message detailing the properties 1242/* artifact_msg() - generate a message detailing the properties
1294 * of 1-6 artifacts drawn sequentially from the artifact list. 1243 * of 1-6 artifacts drawn sequentially from the artifact list.
1295 */ 1244 */
1296const char * 1245static const char *
1297artifact_msg (int level, int booksize) 1246artifact_msg (int level)
1298{ 1247{
1299 artifactlist *al = NULL; 1248 artifactlist *al = NULL;
1300 artifact *art; 1249 artifact *art;
1301 int chance, i, type, index; 1250 int chance, i, type, index;
1302 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1251 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1303 const char *ch; 1252 const char *ch;
1304 char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1253 char name[MAX_BUF];
1305 static char retbuf[BOOK_BUF];
1306 object *tmp = NULL; 1254 object *tmp = NULL;
1255
1256 static dynbuf_text buf; buf.clear ();
1307 1257
1308 /* values greater than 5 create msg buffers that are too big! */ 1258 /* values greater than 5 create msg buffers that are too big! */
1309 if (book_entries > 5) 1259 if (book_entries > 5)
1310 book_entries = 5; 1260 book_entries = 5;
1311 1261
1315 * for that type exists! 1265 * for that type exists!
1316 */ 1266 */
1317 i = 0; 1267 i = 0;
1318 do 1268 do
1319 { 1269 {
1320 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1270 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1321 type = art_name_array[index].type; 1271 type = art_name_array[index].type;
1322 al = find_artifactlist (type); 1272 al = find_artifactlist (type);
1323 i++; 1273 i++;
1324 } 1274 }
1325 while ((al == NULL) && (i < 10)); 1275 while ((al == NULL) && (i < 10));
1328 return "None"; 1278 return "None";
1329 1279
1330 /* There is no reason to start on the artifact list at the begining. Lets 1280 /* There is no reason to start on the artifact list at the begining. Lets
1331 * take our starting position randomly... */ 1281 * take our starting position randomly... */
1332 art = al->items; 1282 art = al->items;
1333 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1283 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1334 { 1284 {
1335 if (art == NULL) 1285 if (!art)
1336 art = al->items; /* hmm, out of stuff, loop back around */ 1286 art = al->items; /* hmm, out of stuff, loop back around */
1287
1337 art = art->next; 1288 art = art->next;
1338 } 1289 }
1339 1290
1340 /* the base 'generic' name for our artifact */ 1291 /* the base 'generic' name for our artifact */
1341 assign (name, art_name_array[index].name); 1292 assign (name, art_name_array[index].name);
1342 1293
1343 /* Ok, lets print out the contents */ 1294 /* Ok, lets print out the contents */
1344 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1295 buf.printf ("Herein %s detailed %s...\n",
1296 book_entries > 1 ? "are" : "is",
1297 book_entries > 1 ? "some artifacts" : "an artifact");
1345 1298
1346 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1299 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1347 * as long as we have space up to the allowed max # (book_entires) 1300 * as long as we have space up to the allowed max # (book_entires)
1348 */ 1301 */
1349 while (book_entries > 0) 1302 while (book_entries > 0 && buf.size () < BOOK_BUF)
1350 { 1303 {
1351 1304
1352 if (art == NULL) 1305 if (!art)
1353 art = al->items; 1306 art = al->items;
1354 1307
1355 /* separator of items */ 1308 buf << '\n';
1356 strcpy (buf, "--- \n");
1357 1309
1358 /* Name */ 1310 /* Name */
1359 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1311 if (art->allowed && art->allowed->name != shstr_All)
1360 { 1312 {
1361 linked_char *temp, *next = art->allowed; 1313 linked_char *temp, *next = art->allowed;
1362 1314
1363 do 1315 do
1364 { 1316 {
1365 temp = next; 1317 temp = next;
1366 next = next->next; 1318 next = next->next;
1367 } 1319 }
1368 while (next && !RANDOM () % 2); 1320 while (next && rndm (2));
1321
1369 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1322 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1370 } 1323 }
1371 else /* default name is used */ 1324 else /* default name is used */
1372 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1325 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1326
1327 buf << " is ";
1373 1328
1374 /* chance of finding */ 1329 /* chance of finding */
1375 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1330 chance = (int) (100 * ((float) art->chance / al->total_chance));
1376 if (chance >= 20) 1331 if (chance >= 20)
1377 sprintf (sbuf, "an uncommon"); 1332 buf << "an uncommon";
1378 else if (chance >= 10) 1333 else if (chance >= 10)
1379 sprintf (sbuf, "an unusual"); 1334 buf << "an unusual";
1380 else if (chance >= 5) 1335 else if (chance >= 5)
1381 sprintf (sbuf, "a rare"); 1336 buf << "a rare";
1382 else 1337 else
1383 sprintf (sbuf, "a very rare"); 1338 buf << "a very rare";
1384 sprintf (buf, "%s is %s\n", buf, sbuf);
1385 1339
1386 /* value of artifact */ 1340 /* value of artifact */
1387 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1341 buf << " item with a value that is " << art->item->value << " times normal.\n";
1388 1342
1389 /* include the message about the artifact, if exists, and book 1343 /* include the message about the artifact, if exists, and book
1390 * level is kinda high */ 1344 * level is kinda high */
1391 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1345 if (art->item->msg
1346 && rndm (4) + 1 < level)
1392 strcat (buf, art->item->msg); 1347 buf << art->item->msg;
1393 1348
1394 /* properties of the artifact */ 1349 /* properties of the artifact */
1395 tmp = object::create (); 1350 tmp = object::create ();
1396 add_abilities (tmp, art->item); 1351 add_abilities (tmp, art->item);
1397 tmp->type = type; 1352 tmp->type = type;
1398 SET_FLAG (tmp, FLAG_IDENTIFIED); 1353 SET_FLAG (tmp, FLAG_IDENTIFIED);
1399 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1354 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1400 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1355 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1356
1401 tmp->destroy (); 1357 tmp->destroy ();
1402 /* add the buf if it will fit */
1403 if (!book_overflow (retbuf, buf, booksize))
1404 strcat (retbuf, buf);
1405 else
1406 break;
1407 1358
1408 art = art->next; 1359 art = art->next;
1409 book_entries--; 1360 book_entries--;
1410 } 1361 }
1411 1362
1412#ifdef BOOK_MSG_DEBUG
1413 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1414 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1415#endif
1416 return retbuf; 1363 return buf;
1417} 1364}
1418 1365
1419/***************************************************************************** 1366/*****************************************************************************
1420 * Spellpath message generation 1367 * Spellpath message generation
1421 *****************************************************************************/ 1368 *****************************************************************************/
1422 1369
1423/* spellpath_msg() - generate a message detailing the member 1370/* spellpath_msg() - generate a message detailing the member
1424 * incantations/prayers (and some of their properties) belonging to 1371 * incantations/prayers (and some of their properties) belonging to
1425 * a given spellpath. 1372 * a given spellpath.
1426 */ 1373 */
1427 1374static char *
1428char *
1429spellpath_msg (int level, int booksize) 1375spellpath_msg (int level)
1430{ 1376{
1377 static dynbuf_text buf; buf.clear ();
1378
1431 static char retbuf[BOOK_BUF]; 1379 static char retbuf[BOOK_BUF];
1432 char tmpbuf[BOOK_BUF]; 1380 char tmpbuf[BOOK_BUF];
1433 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1381 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1434 int did_first_sp = 0;
1435 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1382 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1436 archetype *at; 1383 archetype *at;
1437 1384
1438 /* Preamble */ 1385 /* Preamble */
1439 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1386 buf << "Herein are detailed the names of "
1387 << (prayers ? "prayers" : "incantations");
1440 1388
1441 if (path == -1) 1389 if (path == -1)
1442 strcat (retbuf, "having no known spell path.\n"); 1390 buf << " having no known spell path.\n";
1443 else 1391 else
1444 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1392 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1393
1394 int seen = 0;
1445 1395
1446 for_all_archetypes (at) 1396 for_all_archetypes (at)
1447 {
1448 /* Determine if this is an appropriate spell. Must 1397 /* Determine if this is an appropriate spell. Must
1449 * be of matching path, must be of appropriate type (prayer 1398 * be of matching path, must be of appropriate type (prayer
1450 * or not), and must be within the valid level range. 1399 * or not), and must be within the valid level range.
1451 */ 1400 */
1452 if (at->type == SPELL && at->path_attuned & pnum && 1401 if (at->type == SPELL && at->path_attuned & pnum &&
1453 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) 1402 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1454 { 1403 {
1455 assign (tmpbuf, at->object::name); 1404 seen = 1;
1456 1405 buf << at->object::name << '\r';
1457 if (book_overflow (retbuf, tmpbuf, booksize))
1458 break;
1459 else
1460 {
1461 if (did_first_sp)
1462 strcat (retbuf, ",\n");
1463 did_first_sp = 1;
1464 strcat (retbuf, tmpbuf);
1465 }
1466 } 1406 }
1467 } 1407
1468 /* Geez, no spells were generated. */ 1408 /* Geez, no spells were generated. */
1469 if (!did_first_sp) 1409 if (!seen)
1470 {
1471 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1410 if (rndm (4)) /* usually, lets make a recursive call... */
1472 spellpath_msg (level, booksize); 1411 return spellpath_msg (level);
1473 else /* give up, cause knowing no spells exist for path is info too. */ 1412 else /* give up, cause knowing no spells exist for path is info too. */
1474 strcat (retbuf, "\n - no known spells exist -\n"); 1413 buf << "- no known spells exist.\n";
1475 } 1414
1476 else
1477 {
1478 strcat (retbuf, "\n");
1479 }
1480 return retbuf; 1415 return buf;
1481} 1416}
1482 1417
1483/* formula_msg() - generate a message detailing the properties 1418/* formula_msg() - generate a message detailing the properties
1484 * of a randomly selected alchemical formula. 1419 * of a randomly selected alchemical formula.
1485 */ 1420 */
1486void 1421static void
1487make_formula_book (object *book, int level) 1422make_formula_book (object *book, int level)
1488{ 1423{
1489 char retbuf[BOOK_BUF], title[MAX_BUF]; 1424 char title[MAX_BUF];
1490 recipelist *fl; 1425 recipelist *fl;
1491 recipe *formula = NULL; 1426 recipe *formula = NULL;
1492 int chance; 1427 int chance;
1493 1428
1429 static dynbuf_text buf; buf.clear ();
1430
1494 /* the higher the book level, the more complex (ie number of 1431 /* the higher the book level, the more complex (ie number of
1495 * ingredients) the formula can be. 1432 * ingredients) the formula can be.
1496 */ 1433 */
1497 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1434 fl = get_formulalist (rndm (level) / 3 + 1);
1498 1435
1499 if (!fl) 1436 if (!fl)
1500 fl = get_formulalist (1); /* safety */ 1437 fl = get_formulalist (1); /* safety */
1501 1438
1502 if (fl->total_chance == 0) 1439 if (fl->total_chance == 0)
1506 add_author (book, 4); 1443 add_author (book, 4);
1507 return; 1444 return;
1508 } 1445 }
1509 1446
1510 /* get a random formula, weighted by its bookchance */ 1447 /* get a random formula, weighted by its bookchance */
1511 chance = RANDOM () % fl->total_chance; 1448 chance = rndm (fl->total_chance);
1512 for (formula = fl->items; formula != NULL; formula = formula->next) 1449 for (formula = fl->items; formula; formula = formula->next)
1513 { 1450 {
1514 chance -= formula->chance; 1451 chance -= formula->chance;
1452
1515 if (chance <= 0) 1453 if (chance <= 0)
1516 break; 1454 break;
1517 } 1455 }
1518 1456
1519 if (!formula || formula->arch_names <= 0) 1457 if (!formula || formula->arch_names <= 0)
1520 { 1458 {
1521 book->msg = "<indecipherable text>\n"; 1459 book->msg = "<indecipherable text>\n";
1522 new_text_name (book, 4); 1460 new_text_name (book, 4);
1523 add_author (book, 4); 1461 add_author (book, 4);
1524 1462 return;
1525 } 1463 }
1464
1465 /* looks like a formula was found. Base the amount
1466 * of information on the booklevel and the spellevel
1467 * of the formula. */
1468
1469 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1470 archetype *at;
1471
1472 /* preamble */
1473 buf << "Herein is described a project using B<< "
1474 << (formula->skill ? &formula->skill : "an unknown skill")
1475 << " >>:\n\n";
1476
1477 if ((at = archetype::find (op_name)))
1478 op_name = at->object::name;
1526 else 1479 else
1480 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1481
1482 /* item name */
1483 if (formula->title != shstr_NONE)
1484 {
1485 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1486 /* This results in things like pile of philo. sulfur.
1487 * while philo. sulfur may look better, without this,
1488 * you get things like 'the wise' because its missing the
1489 * water of section.
1490 */
1491 sprintf (title, "%s: %s of %s",
1492 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1527 { 1493 }
1528 /* looks like a formula was found. Base the amount 1494 else
1529 * of information on the booklevel and the spellevel 1495 {
1530 * of the formula. */ 1496 buf << "The B<< " << op_name;
1531 1497
1532 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1498 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1499 if (at->title)
1500 {
1501 buf << " " << at->title;
1502 strcat (title, " ");
1503 strcat (title, at->title);
1504 }
1505
1506 buf << " >>";
1507 }
1508
1509 /* Lets name the book something meaningful ! */
1510 book->name = title;
1511 book->title = NULL;
1512
1513 /* ingredients to make it */
1514 if (formula->ingred)
1515 {
1516 linked_char *next;
1533 archetype *at; 1517 archetype *at;
1534 1518
1535 /* preamble */
1536 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1537
1538 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1539 op_name = at->object::name;
1540 else
1541 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1542
1543 /* item name */
1544 if (strcmp (formula->title, "NONE"))
1545 {
1546 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1547 /* This results in things like pile of philo. sulfur.
1548 * while philo. sulfur may look better, without this,
1549 * you get things like 'the wise' because its missing the
1550 * water of section.
1551 */
1552 sprintf (title, "%s: %s of %s",
1553 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1554 }
1555 else
1556 {
1557 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1558 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1559 if (at->title)
1560 {
1561 strcat (retbuf, " ");
1562 strcat (retbuf, at->title);
1563 strcat (title, " ");
1564 strcat (title, at->title);
1565 }
1566 }
1567 /* Lets name the book something meaningful ! */
1568 book->name = title;
1569 book->title = NULL;
1570
1571 /* ingredients to make it */
1572 if (formula->ingred != NULL)
1573 {
1574 linked_char *next;
1575 archetype *at;
1576
1577 at = archetype::find (formula->cauldron); 1519 at = archetype::find (formula->cauldron);
1578 1520
1579 sprintf (retbuf + strlen (retbuf), 1521 buf.printf (" may be made at %s using the following ingredients:\n\n",
1580 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place"); 1522 at ? query_name (at) : "an appropriate place");
1581 1523
1582 for (next = formula->ingred; next != NULL; next = next->next) 1524 for (next = formula->ingred; next; next = next->next)
1583 { 1525 buf << next->name << '\r';
1584 strcat (retbuf, next->name); 1526 }
1585 strcat (retbuf, "\n");
1586 }
1587 }
1588 else 1527 else
1589 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title); 1528 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1590 if (retbuf[strlen (retbuf) - 1] != '\n') 1529
1530 book->msg = buf;
1531}
1532
1533#define DESCRIBE_PATH(retbuf, variable, name) \
1534 if(variable) { \
1535 int i,j=0; \
1536 strcat(retbuf,"(" name ": "); \
1537 for(i=0; i<NRSPELLPATHS; i++) \
1538 if(variable & (1<<i)) { \
1539 if (j) \
1540 strcat(retbuf,", "); \
1541 else \
1542 j = 1; \
1543 strcat(retbuf, spellpathnames[i]); \
1544 } \
1591 strcat (retbuf, "\n"); 1545 strcat(retbuf,")"); \
1592
1593 book->msg = retbuf;
1594 } 1546 }
1595}
1596 1547
1597/* god_info_msg() - generate a message detailing the properties 1548/* god_info_msg() - generate a message detailing the properties
1598 * of a random god. Used by the book hack. b.t. 1549 * of a random god. Used by the book hack. b.t.
1599 */ 1550 */
1600const char * 1551static const char *
1601god_info_msg (int level, int booksize) 1552god_info_msg (int level)
1602{ 1553{
1603 static char retbuf[BOOK_BUF];
1604 const char *name = NULL; 1554 const char *name = NULL;
1605 char buf[BOOK_BUF];
1606 int i;
1607 size_t introlen;
1608 object *god = pntr_to_god_obj (get_rand_god ()); 1555 object *god = pntr_to_god_obj (get_rand_god ());
1609 1556
1557 static dynbuf_text buf; buf.clear ();
1558
1610 if (!god) 1559 if (!god)
1611 return (char *) NULL; /* oops, problems... */ 1560 return 0; /* oops, problems... */
1561
1612 name = god->name; 1562 name = god->name;
1613 1563
1614 /* preamble.. */ 1564 /* preamble.. */
1615 sprintf (retbuf, "This document contains knowledge concerning\n"); 1565 buf << "This document contains knowledge concerning the diety B<< "
1616 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1566 << name << " >>";
1617 1567
1618 /* Always have as default information the god's descriptive terms. */ 1568 /* Always have as default information the god's descriptive terms. */
1619 if (nstrtok (god->msg, ",") > 0) 1569 if (nstrtok (god->msg, ",") > 0)
1620 { 1570 buf << ", known as" << strtoktolin (god->msg, ",");
1621 strcat (retbuf, ", known as");
1622 strcat (retbuf, strtoktolin (god->msg, ","));
1623 }
1624 else 1571 else
1625 strcat (retbuf, "..."); 1572 buf << "...";
1626 1573
1627 strcat (retbuf, "\n ---\n"); 1574 buf << "\n\n";
1575
1628 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1576 int introlen = buf.size (); /* so we will know if no new info is added later */
1629 1577
1630 /* Information about the god is random, and based on the level of the 1578 /* Information about the god is random, and based on the level of the
1631 * 'book'. Probably there is a more intellegent way to implement 1579 * 'book'. Probably there is a more intellegent way to implement
1632 * this ... 1580 * this ...
1633 */ 1581 */
1634 1582 while (level > 0 && buf.size () < BOOK_BUF)
1635 while (level > 0)
1636 { 1583 {
1637 sprintf (buf, " ");
1638 if (level == 2 && RANDOM () % 2) 1584 if (level == 2 && rndm (2))
1639 { /* enemy god */ 1585 { /* enemy god */
1640 const char *enemy = god->title; 1586 const char *enemy = god->title;
1641 1587
1642 if (enemy) 1588 if (enemy)
1643 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1589 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1644 } 1590 }
1645 1591
1646 if (level == 3 && RANDOM () % 2) 1592 if (level == 3 && rndm (2))
1647 { /* enemy race, what the god's holy word effects */ 1593 { /* enemy race, what the god's holy word effects */
1648 const char *enemy = god->slaying; 1594 const char *enemy = god->slaying;
1595 int i;
1649 1596
1650 if (enemy && !(god->path_denied & PATH_TURNING)) 1597 if (enemy && !(god->path_denied & PATH_TURNING))
1651 if ((i = nstrtok (enemy, ",")) > 0) 1598 if ((i = nstrtok (enemy, ",")) > 0)
1652 { 1599 {
1653 char tmpbuf[MAX_BUF]; 1600 char tmpbuf[MAX_BUF];
1654 1601
1655 sprintf (buf, "The holy words of %s have the power to\n", name); 1602 buf << "The holy words of " << name
1656 strcat (buf, "slay creatures belonging to the "); 1603 << " have the power to slay creatures belonging to the ";
1604
1657 if (i > 1) 1605 if (i > 1)
1658 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1606 buf << "following races:" << strtoktolin (enemy, ",");
1659 else 1607 else
1660 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1608 buf << "race of" << strtoktolin (enemy, ",");
1661 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1609
1610 buf << '\r';
1662 } 1611 }
1663 } 1612 }
1664 1613
1665 if (level == 4 && RANDOM () % 2) 1614 if (level == 4 && rndm (2))
1666 { /* Priest of god gets these protect,vulnerable... */ 1615 { /* Priest of god gets these protect,vulnerable... */
1667 char tmpbuf[MAX_BUF];
1668
1669 if (const char *cp = describe_resistance (god, 1)) 1616 if (const char *cp = describe_resistance (god, 1))
1670 { /* This god does have protections */ 1617 { /* This god does have protections */
1671 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1618 buf << name
1619 << " has a potent aura which is extended to"
1672 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1620 " faithful priests. The effects of this aura include: "
1673 strcat (tmpbuf, cp); 1621 << cp
1674 strcat (buf, tmpbuf); 1622 << ".\r";
1675 strcat (buf, "\n ---\n");
1676 } 1623 }
1677 else
1678 sprintf (buf, " ");
1679 } 1624 }
1680 1625
1681 if (level == 5 && RANDOM () % 2) 1626 if (level == 5 && rndm (2))
1682 { /* aligned race, summoning */ 1627 { /* aligned race, summoning */
1683 const char *race = god->race; /* aligned race */ 1628 const char *race = god->race; /* aligned race */
1629 int i;
1684 1630
1685 if (race && !(god->path_denied & PATH_SUMMON)) 1631 if (race && !(god->path_denied & PATH_SUMMON))
1686 if ((i = nstrtok (race, ",")) > 0) 1632 if ((i = nstrtok (race, ",")) > 0)
1687 { 1633 {
1688 char tmpbuf[MAX_BUF]; 1634 buf << "Creatures sacred to " << name << " include the ";
1689
1690 sprintf (buf, "Creatures sacred to %s include the \n", name);
1691 if (i > 1) 1635 if (i > 1)
1692 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1636 buf << "following races:" << strtoktolin (race, ",");
1693 else 1637 else
1694 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1638 buf << "race of" << strtoktolin (race, ",");
1695 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1639
1640 buf << '\r';
1696 } 1641 }
1697 } 1642 }
1698 1643
1699 if (level == 6 && RANDOM () % 2) 1644 if (level == 6 && rndm (2))
1700 { /* blessing,curse properties of the god */ 1645 { /* blessing,curse properties of the god */
1701 char tmpbuf[MAX_BUF];
1702
1703 if (const char *cp = describe_resistance (god, 1)) 1646 if (const char *cp = describe_resistance (god, 1))
1704 { /* This god does have protections */ 1647 { /* This god does have protections */
1705 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1648 buf << "The priests of " << name
1649 << " are known to be able to "
1706 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1650 "bestow a blessing which makes the recipient "
1707 strcat (tmpbuf, cp); 1651 << cp
1708 strcat (buf, tmpbuf); 1652 << '\r';
1709 strcat (buf, "\n ---\n");
1710 } 1653 }
1711 else
1712 sprintf (buf, " ");
1713
1714 } 1654 }
1715 1655
1716 if (level == 8 && RANDOM () % 2) 1656 if (level == 8 && rndm (2))
1717 { /* immunity, holy possession */ 1657 { /* immunity, holy possession */
1718 int has_effect = 0, tmpvar; 1658 buf << "The priests of " << name
1719 char tmpbuf[MAX_BUF]; 1659 << " are known to make cast a mighty"
1660 " prayer of possession";
1661
1662 int first = 1;
1720 1663
1721 sprintf (tmpbuf, "\n");
1722 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1723
1724 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1725
1726 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++) 1664 for (int i = 0; i < NROFATTACKS; i++)
1665 if (god->resist[i] == 100)
1727 { 1666 {
1728 if (god->resist[tmpvar] == 100) 1667 if (first)
1729 { 1668 {
1669 buf << " which gives the recipient";
1730 has_effect = 1; 1670 first = 0;
1731 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1732 } 1671 }
1672 else
1673 buf << ", ";
1674
1675 buf << " immunity to " << attacktype_desc[i];
1733 } 1676 }
1734 1677
1735 if (has_effect) 1678 buf << ".\r";
1736 {
1737 strcat (buf, tmpbuf);
1738 strcat (buf, "\n ---\n");
1739 }
1740 else
1741 sprintf (buf, " ");
1742 } 1679 }
1743 1680
1744 if (level == 12 && RANDOM () % 2) 1681 if (level == 12 && rndm (2))
1745 { /* spell paths */ 1682 { /* spell paths */
1683 //TODO:
1746 int has_effect = 0, tmpvar; 1684 int has_effect = 0, tmpvar;
1747 char tmpbuf[MAX_BUF]; 1685 char tmpbuf[MAX_BUF];
1748 1686
1749 sprintf (tmpbuf, "\n"); 1687 sprintf (tmpbuf, "\n");
1750 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1688 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1767 has_effect = 1; 1705 has_effect = 1;
1768 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1706 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1769 } 1707 }
1770 1708
1771 if (has_effect) 1709 if (has_effect)
1772 { 1710 buf << tmpbuf << '\r';
1773 strcat (buf, tmpbuf);
1774 strcat (buf, "\n ---\n");
1775 }
1776 else 1711 else
1777 sprintf (buf, " "); 1712 buf << '\r';
1778 } 1713 }
1779 1714
1780 /* check to be sure new buffer size dont exceed either
1781 * the maximum buffer size, or the 'natural' size of the
1782 * book...
1783 */
1784 if (book_overflow (retbuf, buf, booksize))
1785 break;
1786 else if (strlen (buf) > 1)
1787 strcat (retbuf, buf);
1788
1789 level--; 1715 level--;
1790 } 1716 }
1791 1717
1792 if (strlen (retbuf) == introlen) 1718 if (buf.size () == introlen)
1793 { /* we got no information beyond the preamble! */ 1719 /* we got no information beyond the preamble! */
1794 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1720 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1795 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1721
1796 }
1797#ifdef BOOK_MSG_DEBUG
1798 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1799 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1800#endif
1801 return retbuf; 1722 return buf;
1802} 1723}
1803 1724
1804/* tailor_readable_ob()- The main routine. This chooses a random 1725/* tailor_readable_ob()- The main routine. This chooses a random
1805 * message to put in given readable object (type==BOOK) which will 1726 * message to put in given readable object (type==BOOK) which will
1806 * be referred hereafter as a 'book'. We use the book level to de- 1727 * be referred hereafter as a 'book'. We use the book level to de-
1818 * 1739 *
1819 */ 1740 */
1820void 1741void
1821tailor_readable_ob (object *book, int msg_type) 1742tailor_readable_ob (object *book, int msg_type)
1822{ 1743{
1823 char msgbuf[BOOK_BUF];
1824 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1744 int level = book->level ? rndm (book->level) + 1 : 1;
1825 int book_buf_size;
1826 1745
1827 /* safety */ 1746 /* safety */
1828 if (book->type != BOOK) 1747 if (book->type != BOOK)
1829 return; 1748 return;
1830 1749
1831 if (level <= 0) 1750 if (level <= 0)
1832 return; /* if no level no point in doing any more... */ 1751 return; /* if no level no point in doing any more... */
1833
1834 /* Max text length this book can have. */
1835 book_buf_size = BOOKSIZE (book);
1836 1752
1837 /* &&& The message switch &&& */ 1753 /* &&& The message switch &&& */
1838 /* Below all of the possible types of messages in the "book"s. 1754 /* Below all of the possible types of messages in the "book"s.
1839 */ 1755 */
1840 /* 1756 /*
1843 * 2) make sure there is an entry in max_titles[] array. 1759 * 2) make sure there is an entry in max_titles[] array.
1844 * 3) make sure there are entries for your case in new_text_title() 1760 * 3) make sure there are entries for your case in new_text_title()
1845 * and add_authour(). 1761 * and add_authour().
1846 * 4) you may want separate authour/book name arrays in read.h 1762 * 4) you may want separate authour/book name arrays in read.h
1847 */ 1763 */
1848 1764 const char *new_msg = "";
1849 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); 1765 msg_type = msg_type > 0 ? msg_type : rndm (8);
1850 switch (msg_type) 1766 switch (msg_type)
1851 { 1767 {
1852 case 1: /* monster attrib */ 1768 case 1: /* monster attrib */
1853 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1769 new_msg = mon_info_msg (level);
1854 break; 1770 break;
1855 case 2: /* artifact attrib */ 1771 case 2: /* artifact attrib */
1856 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1772 new_msg = artifact_msg (level);
1857 break; 1773 break;
1858 case 3: /* grouping incantations/prayers by path */ 1774 case 3: /* grouping incantations/prayers by path */
1859 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1775 new_msg = spellpath_msg (level);
1860 break; 1776 break;
1861 case 4: /* describe an alchemy formula */ 1777 case 4: /* describe an alchemy formula */
1862 make_formula_book (book, level); 1778 make_formula_book (book, level);
1863 /* make_formula_book already gives title */ 1779 /* make_formula_book already gives title */
1864 return; 1780 return;
1865 break;
1866 case 5: /* bits of information about a god */ 1781 case 5: /* bits of information about a god */
1867 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1782 new_msg = god_info_msg (level);
1868 break; 1783 break;
1869 case 0: /* use info list in lib/ */ 1784 case 0: /* use info list in lib/ */
1870 default: 1785 default:
1871 cfperl_make_book (book, level); 1786 cfperl_make_book (book, level);
1787 /* already gives title */
1872 return; 1788 return;
1873 } 1789 }
1874 1790
1875 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1876
1877 if (strlen (msgbuf) > 1) 1791 if (strlen (new_msg) > 1)
1878 { 1792 {
1879 book->msg = msgbuf; 1793 book->msg = new_msg;
1880 /* lets give the "book" a new name, which may be a compound word */ 1794 /* lets give the "book" a new name, which may be a compound word */
1881 change_book (book, msg_type); 1795 change_book (book, msg_type);
1882 } 1796 }
1883
1884} 1797}
1885
1886
1887/*****************************************************************************
1888 *
1889 * Cleanup routine for readble stuff.
1890 *
1891 *****************************************************************************/
1892
1893void
1894free_all_readable (void)
1895{
1896 titlelist *tlist, *tnext;
1897 title *title1, *titlenext;
1898 linked_char *lmsg, *nextmsg;
1899 objectlink *monlink, *nextmon;
1900
1901 LOG (llevDebug, "freeing all book information\n");
1902
1903 for (tlist = booklist; tlist != NULL; tlist = tnext)
1904 {
1905 tnext = tlist->next;
1906
1907 for (title1 = tlist->first_book; title1; title1 = titlenext)
1908 {
1909 titlenext = title1->next;
1910 delete title1;
1911 }
1912
1913 delete tlist;
1914 }
1915
1916 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1917 {
1918 nextmsg = lmsg->next;
1919 delete lmsg;
1920 }
1921
1922 for (monlink = first_mon_info; monlink; monlink = nextmon)
1923 {
1924 nextmon = monlink->next;
1925 delete monlink;
1926 }
1927}
1928
1929 1798
1930/***************************************************************************** 1799/*****************************************************************************
1931 * 1800 *
1932 * Writeback routine for updating the bookarchive. 1801 * Writeback routine for updating the bookarchive.
1933 * 1802 *
1934 ****************************************************************************/ 1803 ****************************************************************************/
1935
1936/* write_book_archive() - write out the updated book archive */ 1804/* write_book_archive() - write out the updated book archive */
1937
1938void 1805void
1939write_book_archive (void) 1806write_book_archive (void)
1940{ 1807{
1941 FILE *fp; 1808 FILE *fp;
1942 int index = 0; 1809 int index = 0;
1945 titlelist *bl = get_titlelist (0); 1812 titlelist *bl = get_titlelist (0);
1946 1813
1947 /* If nothing changed, don't write anything */ 1814 /* If nothing changed, don't write anything */
1948 if (!need_to_write_bookarchive) 1815 if (!need_to_write_bookarchive)
1949 return; 1816 return;
1817
1950 need_to_write_bookarchive = 0; 1818 need_to_write_bookarchive = 0;
1951 1819
1952 sprintf (fname, "%s/bookarch", settings.localdir); 1820 sprintf (fname, "%s/bookarch", settings.localdir);
1953 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1821 LOG (llevDebug, "Updating book archive: %s...\n", fname);
1954 1822
1955 if ((fp = fopen (fname, "w")) == NULL) 1823 if ((fp = fopen (fname, "w")) == NULL)
1956 {
1957 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1824 LOG (llevDebug, "Can't open book archive file %s\n", fname);
1958 }
1959 else 1825 else
1960 { 1826 {
1961 while (bl) 1827 while (bl)
1962 { 1828 {
1963 for (book = bl->first_book; book; book = book->next) 1829 for (book = bl->first_book; book; book = book->next)
1970 fprintf (fp, "type %d\n", index); 1836 fprintf (fp, "type %d\n", index);
1971 fprintf (fp, "size %d\n", book->size); 1837 fprintf (fp, "size %d\n", book->size);
1972 fprintf (fp, "index %d\n", book->msg_index); 1838 fprintf (fp, "index %d\n", book->msg_index);
1973 fprintf (fp, "end\n"); 1839 fprintf (fp, "end\n");
1974 } 1840 }
1841
1975 bl = bl->next; 1842 bl = bl->next;
1976 index++; 1843 index++;
1977 } 1844 }
1845
1978 fclose (fp); 1846 fclose (fp);
1979 chmod (fname, SAVE_MODE); 1847 chmod (fname, SAVE_MODE);
1980 } 1848 }
1981} 1849}
1850
1982readable_message_type * 1851readable_message_type *
1983get_readable_message_type (object *readable) 1852get_readable_message_type (object *readable)
1984{ 1853{
1985 uint8 subtype = readable->subtype; 1854 uint8 subtype = readable->subtype;
1986 1855

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