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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.31 by root, Tue Jul 10 06:05:55 2007 UTC vs.
Revision 1.62 by root, Sun May 1 16:58:15 2011 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
25 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
26 */ 27 */
29 30
30#include <global.h> 31#include <global.h>
31#include <book.h> 32#include <book.h>
32#include <living.h> 33#include <living.h>
33#include <spells.h> 34#include <spells.h>
34
35 35
36/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
37 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
38 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
39 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
108/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
109 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
110 110
111static int nrofmon = 0, need_to_write_bookarchive = 0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
112 112
113
114/* this is needed to keep track of status of initialisation
115 * of the message file */
116static int nrofmsg = 0;
117
118/* first_msg is the started of the linked list of messages as read from
119 * the messages file
120 */
121static linked_char *first_msg = NULL;
122
123/* 113/*
124 * Spellpath information 114 * Spellpath information
125 */ 115 */
126
127static uint32 spellpathdef[NRSPELLPATHS] = { 116static uint32 spellpathdef[NRSPELLPATHS] = {
128 PATH_PROT, 117 PATH_PROT,
129 PATH_FIRE, 118 PATH_FIRE,
130 PATH_FROST, 119 PATH_FROST,
131 PATH_ELEC, 120 PATH_ELEC,
412static const char *const book_descrpt[] = { 401static const char *const book_descrpt[] = {
413 "ancient", 402 "ancient",
414 "cryptic", 403 "cryptic",
415 "cryptical", 404 "cryptical",
416 "dusty", 405 "dusty",
417 "hiearchical", 406 "hierarchical",
418 "grizzled", 407 "grizzled",
419 "gold-guilt", 408 "gold-guilt",
420 "great", 409 "great",
421 "lost", 410 "lost",
422 "magnificent", 411 "magnificent",
497 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"}, 486 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"} 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
501}; 490};
502int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 491static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
503 492
504static int max_titles[6] = { 493static int max_titles[6] = {
505 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 494 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
506 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 495 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
507 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 496 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
515 * Start of misc. readable functions used by others functions in this file 504 * Start of misc. readable functions used by others functions in this file
516 * 505 *
517 *****************************************************************************/ 506 *****************************************************************************/
518 507
519static titlelist * 508static titlelist *
520get_empty_booklist (void) 509get_empty_booklist ()
521{ 510{
522 titlelist *bl = new titlelist; 511 titlelist *bl = new titlelist;
523 512
524 bl->number = 0; 513 bl->number = 0;
525 bl->first_book = NULL; 514 bl->first_book = NULL;
526 bl->next = NULL; 515 bl->next = NULL;
527 return bl; 516 return bl;
528} 517}
529 518
530static title * 519static title *
531get_empty_book (void) 520get_empty_book ()
532{ 521{
533 title *t = new title; 522 title *t = new title;
534 523
535 t->name = NULL; 524 t->name = NULL;
536 t->archname = NULL; 525 t->archname = NULL;
545/* get_titlelist() - returns pointer to the title list referanced by i */ 534/* get_titlelist() - returns pointer to the title list referanced by i */
546 535
547static titlelist * 536static titlelist *
548get_titlelist (int i) 537get_titlelist (int i)
549{ 538{
539 if (!booklist)
540 booklist = get_empty_booklist ();
541
550 titlelist *tl = booklist; 542 titlelist *tl = booklist;
551 int number = i; 543 int number = i;
552 544
553 if (number < 0) 545 if (number < 0)
554 return tl; 546 return tl;
557 { 549 {
558 if (!tl->next) 550 if (!tl->next)
559 tl->next = get_empty_booklist (); 551 tl->next = get_empty_booklist ();
560 552
561 tl = tl->next; 553 tl = tl->next;
562 number--; 554 --number;
563 } 555 }
564 556
565 return tl; 557 return tl;
566} 558}
567 559
569 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 561 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
570 562
571/* nstrtok() - simple routine to return the number of list 563/* nstrtok() - simple routine to return the number of list
572 * items in buf1 as separated by the value of buf2 564 * items in buf1 as separated by the value of buf2
573 */ 565 */
574 566static int
575int
576nstrtok (const char *buf1, const char *buf2) 567nstrtok (const char *buf1, const char *buf2)
577{ 568{
578 char *tbuf, sbuf[12], buf[MAX_BUF]; 569 char *tbuf, sbuf[12], buf[MAX_BUF];
579 int number = 0; 570 int number = 0;
580 571
581 if (!buf1 || !buf2) 572 if (!buf1 || !buf2)
582 return 0; 573 return 0;
583 sprintf (buf, "%s", buf1); 574
584 sprintf (sbuf, "%s", buf2); 575 strcpy (buf, buf1);
576 strcpy (sbuf, buf2);
577
585 tbuf = strtok (buf, sbuf); 578 tbuf = strtok (buf, sbuf);
586 while (tbuf) 579 while (tbuf)
587 { 580 {
588 number++; 581 number++;
589 tbuf = strtok (NULL, sbuf); 582 tbuf = strtok (NULL, sbuf);
593 586
594/* strtoktolin() - takes a string in buf1 and separates it into 587/* strtoktolin() - takes a string in buf1 and separates it into
595 * a list of strings delimited by buf2. Then returns a comma 588 * a list of strings delimited by buf2. Then returns a comma
596 * separated string w/ decent punctuation. 589 * separated string w/ decent punctuation.
597 */ 590 */
598 591static char *
599char *
600strtoktolin (const char *buf1, const char *buf2) 592strtoktolin (const char *buf1, const char *buf2)
601{ 593{
602 int maxi, i = nstrtok (buf1, buf2); 594 int maxi, i = nstrtok (buf1, buf2);
603 char *tbuf, buf[MAX_BUF], sbuf[12]; 595 char *tbuf, buf[MAX_BUF], sbuf[12];
604 static char rbuf[BOOK_BUF]; 596 static char rbuf[BOOK_BUF];
609 strcpy (rbuf, " "); 601 strcpy (rbuf, " ");
610 tbuf = strtok (buf, sbuf); 602 tbuf = strtok (buf, sbuf);
611 while (tbuf && i > 0) 603 while (tbuf && i > 0)
612 { 604 {
613 strcat (rbuf, tbuf); 605 strcat (rbuf, tbuf);
606
614 i--; 607 i--;
615 if (i == 1 && maxi > 1) 608 if (i == 1 && maxi > 1)
616 strcat (rbuf, " and "); 609 strcat (rbuf, " and ");
617 else if (i > 0 && maxi > 1) 610 else if (i > 0 && maxi > 1)
618 strcat (rbuf, ", "); 611 strcat (rbuf, ", ");
619 else 612 else
620 strcat (rbuf, "."); 613 strcat (rbuf, ".");
614
621 tbuf = strtok (NULL, sbuf); 615 tbuf = strtok (NULL, sbuf);
622 } 616 }
623 return (char *) rbuf;
624}
625 617
626int
627book_overflow (const char *buf1, const char *buf2, int booksize)
628{
629
630 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
631 || buf_overflow (buf1, buf2, booksize))
632 return 1;
633 return 0; 618 return rbuf;
634
635
636} 619}
637 620
638/***************************************************************************** 621/*****************************************************************************
639 * 622 *
640 * Start of initialisation related functions. 623 * Start of initialisation related functions.
644/* init_book_archive() - if not called before, initialise the info list 627/* init_book_archive() - if not called before, initialise the info list
645 * This reads in the bookarch file into memory. bookarch is the file 628 * This reads in the bookarch file into memory. bookarch is the file
646 * created and updated across multiple runs of the program. 629 * created and updated across multiple runs of the program.
647 */ 630 */
648static void 631static void
649init_book_archive (void) 632init_book_archive ()
650{ 633{
651 FILE *fp;
652 int comp, nroftitle = 0; 634 int nroftitle = 0;
653 char buf[MAX_BUF], fname[MAX_BUF], *cp;
654 title *book = NULL;
655 titlelist *bl = get_empty_booklist (); 635 titlelist *bl = get_empty_booklist ();
656 static int did_init_barch;
657 636
658 if (did_init_barch) 637 object_thawer thawer (settings.localdir, "bookarch");
638
639 if (!thawer)
640 {
641 LOG (llevDebug, "could not read bookarch file\n");
659 return; 642 return;
660
661 did_init_barch = 1;
662
663 if (!booklist)
664 booklist = bl;
665
666 sprintf (fname, "%s/bookarch", settings.localdir);
667 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
668
669 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
670 { 643 }
644
645 while (thawer.kw)
646 {
647 if (thawer.kw != KW_title)
648 if (!thawer.parse_error ("bookarch file"))
649 break;
650
651 title *book = get_empty_book (); /* init new book entry */
652 thawer.get (book->name);
653
671 int value, type = 0; 654 int type = -1;
672 size_t i;
673 655
674 while (fgets (buf, MAX_BUF, fp) != NULL) 656 for (;;)
675 { 657 {
676 if (*buf == '#') 658 thawer.next ();
677 continue; 659
678 if ((cp = strchr (buf, '\n')) != NULL) 660 switch (thawer.kw)
679 *cp = '\0';
680 cp = buf;
681 while (*cp == ' ') /* Skip blanks */
682 cp++;
683 if (!strncmp (cp, "title", 4))
684 { 661 {
685 book = get_empty_book (); /* init new book entry */ 662 case KW_type: thawer.get (type ); break;
686 book->name = strchr (cp, ' ') + 1; 663 case KW_authour: thawer.get (book->authour ); break;
687 type = -1; 664 case KW_arch: thawer.get (book->archname ); break;
688 nroftitle++; 665 case KW_level: thawer.get (book->level ); break;
689 continue; 666 case KW_size: thawer.get (book->size ); break;
690 } 667 case KW_index: thawer.get (book->msg_index); break;
691 if (!strncmp (cp, "authour", 4)) 668
692 { 669 case KW_end:
693 book->authour = strchr (cp, ' ') + 1;
694 }
695 if (!strncmp (cp, "arch", 4))
696 {
697 book->archname = strchr (cp, ' ') + 1;
698 }
699 else if (sscanf (cp, "level %d", &value))
700 {
701 book->level = (uint16) value;
702 }
703 else if (sscanf (cp, "type %d", &value))
704 {
705 type = (uint16) value;
706 }
707 else if (sscanf (cp, "size %d", &value))
708 {
709 book->size = (uint16) value;
710 }
711 else if (sscanf (cp, "index %d", &value))
712 {
713 book->msg_index = (uint16) value;
714 }
715 else if (!strncmp (cp, "end", 3))
716 { /* link it */ 670 /* link it */
717 bl = get_titlelist (type); 671 bl = get_titlelist (type);
718 book->next = bl->first_book; 672 book->next = bl->first_book;
719 bl->first_book = book; 673 bl->first_book = book;
720 bl->number++; 674 bl->number++;
675 ++nroftitle;
676 goto book_done;
677
678 default:
679 delete book;
680 goto book_done;
721 } 681 }
722 } 682 }
683
684book_done:
685 thawer.next ();
686 }
687
723 LOG (llevDebug, "book archives(used/avail): \n"); 688 LOG (llevDebug, "book archives(used/avail): \n");
689 int i;
724 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++) 690 for (bl = booklist, i = 0; bl && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
725 {
726 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]); 691 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
727 }
728 close_and_delete (fp, comp);
729 }
730 692
731#ifdef BOOK_MSG_DEBUG
732 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle); 693 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
733#endif
734 LOG (llevDebug, " done.\n");
735} 694}
736 695
737/* init_mon_info() - creates the linked list of pointers to 696/* init_mon_info() - creates the linked list of pointers to
738 * monster archetype objects if not called previously 697 * monster archetype objects if not called previously
739 */ 698 */
740
741static void 699static void
742init_mon_info (void) 700init_mon_info ()
743{ 701{
744 archetype *at; 702 archetype *at;
745 static int did_init_mon_info = 0; 703 static int did_init_mon_info = 0;
746 704
747 if (did_init_mon_info) 705 if (did_init_mon_info)
748 return; 706 return;
749 707
750 did_init_mon_info = 1; 708 did_init_mon_info = 1;
751 709
752 for_all_archetypes (at) 710 for_all_archetypes (at)
753 { 711 if (at->flag [FLAG_MONSTER]
754 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE))) 712 && at->is_head ()
713 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
755 { 714 {
756 objectlink *mon = new objectlink; 715 objectlink *mon = new objectlink;
757 716
758 mon->ob = at; 717 mon->ob = at;
759 mon->next = first_mon_info; 718 mon->next = first_mon_info;
760 first_mon_info = mon; 719 first_mon_info = mon;
761 nrofmon++; 720 nrofmon++;
762 } 721 }
763 }
764 722
765 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 723 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
766} 724}
767 725
768/* init_readable() - initialise linked lists utilized by 726/* init_readable() - initialise linked lists utilized by
770 * 728 *
771 * This is the function called by the main routine to initialise 729 * This is the function called by the main routine to initialise
772 * all the readable information. 730 * all the readable information.
773 */ 731 */
774void 732void
775init_readable (void) 733init_readable ()
776{ 734{
777 static int did_this; 735 static int did_this;
778 736
779 if (did_this) 737 if (did_this)
780 return; 738 return;
817 else 775 else
818 t = t->next; 776 t = t->next;
819 777
820#ifdef ARCHIVE_DEBUG 778#ifdef ARCHIVE_DEBUG
821 if (t) 779 if (t)
822 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 780 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
823#endif 781#endif
824 782
825 return t; 783 return t;
826} 784}
827 785
829 * handled directly in change_book_name(). Names are based on text 787 * handled directly in change_book_name(). Names are based on text
830 * msgtype 788 * msgtype
831 * this sets book book->name based on msgtype given. What name 789 * this sets book book->name based on msgtype given. What name
832 * is given is based on various criteria 790 * is given is based on various criteria
833 */ 791 */
834
835static void 792static void
836new_text_name (object *book, int msgtype) 793new_text_name (object *book, int msgtype)
837{ 794{
838 int nbr; 795 const char *name;
839 char name[MAX_BUF];
840 796
841 if (book->type != BOOK) 797 if (book->type != BOOK)
842 return; 798 return;
843 799
844 switch (msgtype) 800 switch (msgtype)
845 { 801 {
846 case 1: /*monster */ 802 case 1: /*monster */
847 nbr = sizeof (mon_book_name) / sizeof (char *); 803 name = mon_book_name[rndm (array_length (mon_book_name))];
848 assign (name, mon_book_name[rndm (nbr)]);
849 break; 804 break;
850 case 2: /*artifact */ 805 case 2: /*artifact */
851 nbr = sizeof (art_book_name) / sizeof (char *); 806 name = art_book_name[rndm (array_length (art_book_name))];
852 assign (name, art_book_name[rndm (nbr)]);
853 break; 807 break;
854 case 3: /*spellpath */ 808 case 3: /*spellpath */
855 nbr = sizeof (path_book_name) / sizeof (char *); 809 name = path_book_name[rndm (array_length (path_book_name))];
856 assign (name, path_book_name[rndm (nbr)]);
857 break; 810 break;
858 case 4: /*alchemy */ 811 case 4: /*alchemy */
859 nbr = sizeof (formula_book_name) / sizeof (char *); 812 name = formula_book_name[rndm (array_length (formula_book_name))];
860 assign (name, formula_book_name[rndm (nbr)]);
861 break; 813 break;
862 case 5: /*gods */ 814 case 5: /*gods */
863 nbr = sizeof (gods_book_name) / sizeof (char *); 815 name = gods_book_name[rndm (array_length (gods_book_name))];
864 assign (name, gods_book_name[rndm (nbr)]);
865 break; 816 break;
866 case 6: /*msg file */ 817 case 6: /*msg file */
867 default: 818 default:
868 if (book->weight > 2000) 819 if (book->weight > 2000)
869 { /* based on weight */ 820 { /* based on weight */
870 nbr = sizeof (heavy_book_name) / sizeof (char *); 821 name = heavy_book_name[rndm (array_length (heavy_book_name))];
871 assign (name, heavy_book_name[rndm (nbr)]);
872 } 822 }
873 else if (book->weight < 2001) 823 else if (book->weight < 2001)
874 { 824 {
875 nbr = sizeof (light_book_name) / sizeof (char *); 825 name = light_book_name[rndm (array_length (light_book_name))];
876 assign (name, light_book_name[rndm (nbr)]);
877 } 826 }
878 break; 827 break;
879 } 828 }
880 829
881 book->name = name; 830 book->name = name;
887 */ 836 */
888 837
889static void 838static void
890add_author (object *op, int msgtype) 839add_author (object *op, int msgtype)
891{ 840{
892 char title[MAX_BUF], name[MAX_BUF]; 841 const char *name;
893 int nbr = sizeof (book_author) / sizeof (char *);
894 842
895 if (msgtype < 0 || strlen (op->msg) < 5) 843 if (msgtype < 0 || strlen (op->msg) < 5)
896 return; 844 return;
897 845
898 switch (msgtype) 846 switch (msgtype)
899 { 847 {
900 case 1: /* monster */ 848 case 1: /* monster */
901 nbr = sizeof (mon_author) / sizeof (char *); 849 name = mon_author[rndm (array_length (mon_author))];
902 assign (name, mon_author[rndm (nbr)]);
903 break; 850 break;
904 case 2: /* artifacts */ 851 case 2: /* artifacts */
905 nbr = sizeof (art_author) / sizeof (char *); 852 name = art_author[rndm (array_length (art_author))];
906 assign (name, art_author[rndm (nbr)]);
907 break; 853 break;
908 case 3: /* spellpath */ 854 case 3: /* spellpath */
909 nbr = sizeof (path_author) / sizeof (char *); 855 name = path_author[rndm (array_length (path_author))];
910 assign (name, path_author[rndm (nbr)]);
911 break; 856 break;
912 case 4: /* alchemy */ 857 case 4: /* alchemy */
913 nbr = sizeof (formula_author) / sizeof (char *); 858 name = formula_author[rndm (array_length (formula_author))];
914 assign (name, formula_author[rndm (nbr)]);
915 break; 859 break;
916 case 5: /* gods */ 860 case 5: /* gods */
917 nbr = sizeof (gods_author) / sizeof (char *); 861 name = gods_author[rndm (array_length (gods_author))];
918 assign (name, gods_author[rndm (nbr)]);
919 break; 862 break;
920 case 6: /* msg file */ 863 case 6: /* msg file */
921 default: 864 default:
922 assign (name, book_author[rndm (nbr)]); 865 name = book_author[rndm (array_length (book_author))];
923 } 866 }
924 867
925 sprintf (title, "of %s", name); 868 op->title = format ("of %s", name);
926 op->title = title;
927} 869}
928 870
929/* unique_book() - check to see if the book title/msg is unique. We 871/* unique_book() - check to see if the book title/msg is unique. We
930 * go through the entire list of possibilities each time. If we find 872 * go through the entire list of possibilities each time. If we find
931 * a match, then unique_book returns true (because inst unique). 873 * a match, then unique_book returns true (because inst unique).
932 */ 874 */
933 875
934static int 876static int
935unique_book (const object *book, int msgtype) 877unique_book (const object *book, int msgtype)
936{ 878{
937 title *test;
938
939 if (!booklist) 879 if (!booklist)
940 return 1; /* No archival entries! Must be unique! */ 880 return 1; /* No archival entries! Must be unique! */
941 881
942 /* Go through the booklist. If the author and name match, not unique so 882 /* Go through the booklist. If the author and name match, not unique so
943 * return 0. 883 * return 0.
944 */ 884 */
945 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 885 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
946 {
947 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 886 if (test->name == book->name && book->title == test->authour)
948 return 0; 887 return 0;
949 } 888
950 return 1; 889 return 1;
951} 890}
952 891
953/* add_book_to_list() */ 892/* add_book_to_list() */
954 893
978 917
979 /* We have stuff we need to write now */ 918 /* We have stuff we need to write now */
980 need_to_write_bookarchive = 1; 919 need_to_write_bookarchive = 1;
981 920
982#ifdef ARCHIVE_DEBUG 921#ifdef ARCHIVE_DEBUG
983 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 922 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
984#endif 923#endif
985 924
986} 925}
987 926
988 927
994 * levels and architypes. -b.t. 933 * levels and architypes. -b.t.
995 */ 934 */
996 935
997#define MAX_TITLE_CHECK 20 936#define MAX_TITLE_CHECK 20
998 937
999void 938static void
1000change_book (object *book, int msgtype) 939change_book (object *book, int msgtype)
1001{ 940{
1002 int nbr = sizeof (book_descrpt) / sizeof (char *); 941 int nbr = sizeof (book_descrpt) / sizeof (char *);
1003 942
1004 switch (book->type) 943 switch (book->type)
1005 { 944 {
1006 case BOOK: 945 case BOOK:
1007 { 946 {
1008 titlelist *tl = get_titlelist (msgtype); 947 titlelist *tl = get_titlelist (msgtype);
1009 title *t = NULL; 948 title *t = NULL;
1010 int tries = 0; 949 int tries = 0;
1011 950
1012 /* look to see if our msg already been archived. If so, alter 951 /* look to see if our msg already been archived. If so, alter
1013 * the book to match the archival text. If we fail to match, 952 * the book to match the archival text. If we fail to match,
1014 * then we archive the new title/name/msg combo if there is 953 * then we archive the new title/name/msg combo if there is
1015 * room on the titlelist. 954 * room on the titlelist.
1016 */ 955 */
1017 956
1018 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 957 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1019 { 958 {
1020 object *tmpbook;
1021
1022 /* alter book properties */ 959 /* alter book properties */
1023 if ((tmpbook = get_archetype (t->archname)) != NULL) 960 if (object *tmpbook = archetype::get (t->archname))
961 {
962 tmpbook->msg = book->msg;
963 tmpbook->copy_to (book);
964 tmpbook->destroy ();
965 }
966
967 book->title = t->authour;
968 book->name = t->name;
969 book->level = t->level;
970 }
971 /* Don't have any default title, so lets make up a new one */
972 else
973 {
974 int numb, maxnames = max_titles[msgtype];
975 const char *old_title;
976 const char *old_name;
977
978 old_title = book->title;
979 old_name = book->name;
980
981 /* some pre-generated books have title already set (from
982 * maps), also don't bother looking for unique title if
983 * we already used up all the available names! */
984
985 if (!tl)
986 {
987 LOG (llevError, "change_book_name(): can't find title list\n");
988 numb = 0;
989 }
990 else
991 numb = tl->number;
992
993 if (numb == maxnames)
994 {
995#ifdef ARCHIVE_DEBUG
996 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
997#endif
998 }
999 /* shouldnt change map-maker books */
1000 else if (!book->title)
1001 do
1024 { 1002 {
1025 tmpbook->msg = book->msg; 1003 /* random book name */
1026 tmpbook->copy_to (book); 1004 new_text_name (book, msgtype);
1027 tmpbook->destroy (); 1005 add_author (book, msgtype); /* random author */
1006 tries++;
1028 } 1007 }
1008 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1029 1009
1030 book->title = t->authour; 1010 /* Now deal with 2 cases.
1031 book->name = t->name; 1011 * 1)If no space for a new title exists lets just restore
1032 book->level = t->level; 1012 * the old book properties. Remember, if the book had
1013 * matchd an older entry on the titlelist, we shouldnt
1014 * have called this routine in the first place!
1015 * 2) If we got a unique title, we need to add it to
1016 * the list.
1033 } 1017 */
1034 /* Don't have any default title, so lets make up a new one */
1035 else
1036 {
1037 int numb, maxnames = max_titles[msgtype];
1038 const char *old_title;
1039 const char *old_name;
1040 1018
1041 old_title = book->title; 1019 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1042 old_name = book->name; 1020 { /* got to check maxnames again */
1043
1044 /* some pre-generated books have title already set (from
1045 * maps), also don't bother looking for unique title if
1046 * we already used up all the available names! */
1047
1048 if (!tl)
1049 {
1050 LOG (llevError, "change_book_name(): can't find title list\n");
1051 numb = 0;
1052 }
1053 else
1054 numb = tl->number;
1055
1056 if (numb == maxnames)
1057 {
1058#ifdef ARCHIVE_DEBUG 1021#ifdef ARCHIVE_DEBUG
1059 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1022 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1060#endif 1023#endif
1061 break;
1062 }
1063 /* shouldnt change map-maker books */
1064 else if (!book->title)
1065 do
1066 {
1067 /* random book name */
1068 new_text_name (book, msgtype);
1069 add_author (book, msgtype); /* random author */
1070 tries++;
1071 }
1072 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1073
1074 /* Now deal with 2 cases.
1075 * 1)If no space for a new title exists lets just restore
1076 * the old book properties. Remember, if the book had
1077 * matchd an older entry on the titlelist, we shouldnt
1078 * have called this routine in the first place!
1079 * 2) If we got a unique title, we need to add it to
1080 * the list.
1081 */
1082
1083 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1084 { /* got to check maxnames again */
1085#ifdef ARCHIVE_DEBUG
1086 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1087#endif
1088 /* restore old book properties here */ 1024 /* restore old book properties here */
1089 book->title = old_title; 1025 book->title = old_title;
1090 1026
1091 if (RANDOM () % 4) 1027 if (rndm (4))
1092 {
1093 /* Lets give the book a description to individualize it some */ 1028 /* Lets give the book a description to individualize it some */
1094 char new_name[MAX_BUF];
1095
1096 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); 1029 book->name = format ("%s %s", book_descrpt[rndm (nbr)], old_name);
1097
1098 book->name = new_name;
1099 }
1100 else 1030 else
1101 {
1102 book->name = old_name; 1031 book->name = old_name;
1103 }
1104 } 1032 }
1105 else if (book->title && strlen (book->msg) > 5) 1033 else if (book->title && strlen (book->msg) > 5)
1106 { /* archive if long msg texts */ 1034 { /* archive if long msg texts */
1107 add_book_to_list (book, msgtype); 1035 add_book_to_list (book, msgtype);
1108 } 1036 }
1109 } 1037 }
1110 break; 1038 break;
1111 } 1039 }
1112 1040
1113 default: 1041 default:
1114 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1042 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1115 return; 1043 return;
1116 } 1044 }
1117} 1045}
1118 1046
1119/***************************************************************************** 1047/*****************************************************************************
1120 * 1048 *
1131 * list of all monsters in the current game. If level is non-zero, 1059 * list of all monsters in the current game. If level is non-zero,
1132 * then only monsters greater than that level will be returned. 1060 * then only monsters greater than that level will be returned.
1133 * Changed 971225 to be greater than equal to level passed. Also 1061 * Changed 971225 to be greater than equal to level passed. Also
1134 * made choosing by level more random. 1062 * made choosing by level more random.
1135 */ 1063 */
1136
1137object * 1064object *
1138get_random_mon (int level) 1065get_random_mon (int level)
1139{ 1066{
1140 objectlink *mon = first_mon_info; 1067 objectlink *mon = first_mon_info;
1141 int i = 0, monnr; 1068 int i = 0, monnr;
1145 return (object *) NULL; 1072 return (object *) NULL;
1146 1073
1147 if (!level) 1074 if (!level)
1148 { 1075 {
1149 /* lets get a random monster from the mon_info linked list */ 1076 /* lets get a random monster from the mon_info linked list */
1150 monnr = RANDOM () % nrofmon; 1077 monnr = rndm (nrofmon);
1151 1078
1152 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1079 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1153 if (i++ == monnr) 1080 if (i++ == monnr)
1154 break; 1081 break;
1155 1082
1182 { 1109 {
1183 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1110 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1184 return NULL; 1111 return NULL;
1185 } 1112 }
1186 1113
1187 monnr = RANDOM () % i; 1114 monnr = rndm (i);
1188 for (mon = first_mon_info; mon; mon = mon->next) 1115 for (mon = first_mon_info; mon; mon = mon->next)
1189 if (mon->ob->level >= level && monnr-- == 0) 1116 if (mon->ob->level >= level && monnr-- == 0)
1190 return mon->ob; 1117 return mon->ob;
1191 1118
1192 if (!mon) 1119 if (!mon)
1199 1126
1200/* 1127/*
1201 * Returns a description of the monster. This really needs to be 1128 * Returns a description of the monster. This really needs to be
1202 * redone, as describe_item really gives a pretty internal description. 1129 * redone, as describe_item really gives a pretty internal description.
1203 */ 1130 */
1204 1131static const char *
1205char *
1206mon_desc (const object *mon) 1132mon_desc (const object *mon)
1207{ 1133{
1208 static char retbuf[HUGE_BUF]; 1134 static dynbuf_text buf; buf.clear ();
1209 1135
1210 sprintf (retbuf, " *** %s ***\n", &mon->name); 1136 buf.printf ("B<< %s >>\r", &mon->name);
1211 strcat (retbuf, describe_item (mon, NULL)); 1137 buf << describe_item (mon, 0);
1212 1138
1213 return retbuf; 1139 return buf;
1214} 1140}
1215 1141
1216 1142
1217/* This function returns the next monsters after 'tmp'. If no match is 1143/* This function returns the next monsters after 'tmp'. If no match is
1218 * found, it returns NULL (changed 0.94.3 to do this, since the 1144 * found, it returns NULL (changed 0.94.3 to do this, since the
1219 * calling function (mon_info_msg) seems to expect that. 1145 * calling function (mon_info_msg) seems to expect that.
1220 */ 1146 */
1221 1147static object *
1222object *
1223get_next_mon (object *tmp) 1148get_next_mon (object *tmp)
1224{ 1149{
1225 objectlink *mon; 1150 objectlink *mon;
1226 1151
1227 for (mon = first_mon_info; mon; mon = mon->next) 1152 for (mon = first_mon_info; mon; mon = mon->next)
1229 break; 1154 break;
1230 1155
1231 /* didn't find a match */ 1156 /* didn't find a match */
1232 if (!mon) 1157 if (!mon)
1233 return NULL; 1158 return NULL;
1159
1234 if (mon->next) 1160 if (mon->next)
1235 return mon->next->ob; 1161 return mon->next->ob;
1236 else 1162 else
1237 return first_mon_info->ob; 1163 return first_mon_info->ob;
1238 1164
1239} 1165}
1240 1166
1241
1242
1243/* mon_info_msg() - generate a message detailing the properties 1167/* mon_info_msg() - generate a message detailing the properties
1244 * of a randomly selected monster. 1168 * of a randomly selected monster.
1245 */ 1169 */
1246 1170static const char *
1247char *
1248mon_info_msg (int level, int booksize) 1171mon_info_msg (int level)
1249{ 1172{
1250 static char retbuf[BOOK_BUF]; 1173 static dynbuf_text buf; buf.clear ();
1251 char tmpbuf[HUGE_BUF];
1252 object *tmp;
1253 1174
1254 /*preamble */ 1175 /*preamble */
1255 strcpy (retbuf, "This beastiary contains:"); 1176 buf << "This beastiary contains:\n";
1256 1177
1257 /* lets print info on as many monsters as will fit in our 1178 /* lets print info on as many monsters as will fit in our
1258 * document. 1179 * document.
1259 * 8-96 Had to change this a bit, otherwise there would 1180 * 8-96 Had to change this a bit, otherwise there would
1260 * have been an impossibly large number of combinations 1181 * have been an impossibly large number of combinations
1261 * of text! (and flood out the available number of titles 1182 * of text! (and flood out the available number of titles
1262 * in the archive in a snap!) -b.t. 1183 * in the archive in a snap!) -b.t.
1263 */ 1184 */
1264 tmp = get_random_mon (level * 3); 1185 object *tmp = get_random_mon (level * 3);
1265 while (tmp) 1186 while (tmp && buf.size () < BOOK_BUF)
1266 { 1187 {
1267 /* monster description */ 1188 /* monster description */
1268 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1189 buf.printf ("\n%s\n", mon_desc (tmp));
1269
1270 if (!book_overflow (retbuf, tmpbuf, booksize))
1271 strcat (retbuf, tmpbuf);
1272 else
1273 break;
1274 1190
1275 /* Note that the value this returns is not based on level */ 1191 /* Note that the value this returns is not based on level */
1276 tmp = get_next_mon (tmp); 1192 tmp = get_next_mon (tmp);
1277 } 1193 }
1278 1194
1279#ifdef BOOK_MSG_DEBUG
1280 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1281 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1282#endif
1283
1284 return retbuf; 1195 return buf;
1285} 1196}
1286 1197
1287 1198
1288/***************************************************************************** 1199/*****************************************************************************
1289 * Artifact msg generation code. 1200 * Artifact msg generation code.
1290 ****************************************************************************/ 1201 ****************************************************************************/
1291 1202
1292/* artifact_msg() - generate a message detailing the properties 1203/* artifact_msg() - generate a message detailing the properties
1293 * of 1-6 artifacts drawn sequentially from the artifact list. 1204 * of 1-6 artifacts drawn sequentially from the artifact list.
1294 */ 1205 */
1295const char * 1206static const char *
1296artifact_msg (int level, int booksize) 1207artifact_msg (int level)
1297{ 1208{
1298 artifactlist *al = NULL; 1209 artifactlist *al = NULL;
1299 artifact *art; 1210 artifact *art;
1300 int chance, i, type, index; 1211 int chance, i, type, index;
1301 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1212 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1302 const char *ch; 1213 const char *ch;
1303 char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1214 char name[MAX_BUF];
1304 static char retbuf[BOOK_BUF];
1305 object *tmp = NULL; 1215 object *tmp = NULL;
1216
1217 static dynbuf_text buf; buf.clear ();
1306 1218
1307 /* values greater than 5 create msg buffers that are too big! */ 1219 /* values greater than 5 create msg buffers that are too big! */
1308 if (book_entries > 5) 1220 if (book_entries > 5)
1309 book_entries = 5; 1221 book_entries = 5;
1310 1222
1314 * for that type exists! 1226 * for that type exists!
1315 */ 1227 */
1316 i = 0; 1228 i = 0;
1317 do 1229 do
1318 { 1230 {
1319 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1231 index = rndm (array_length (art_name_array));
1320 type = art_name_array[index].type; 1232 type = art_name_array[index].type;
1321 al = find_artifactlist (type); 1233 al = find_artifactlist (type);
1322 i++; 1234 i++;
1323 } 1235 }
1324 while ((al == NULL) && (i < 10)); 1236 while ((al == NULL) && (i < 10));
1327 return "None"; 1239 return "None";
1328 1240
1329 /* There is no reason to start on the artifact list at the begining. Lets 1241 /* There is no reason to start on the artifact list at the begining. Lets
1330 * take our starting position randomly... */ 1242 * take our starting position randomly... */
1331 art = al->items; 1243 art = al->items;
1332 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1244 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1333 { 1245 {
1334 if (art == NULL) 1246 if (!art)
1335 art = al->items; /* hmm, out of stuff, loop back around */ 1247 art = al->items; /* hmm, out of stuff, loop back around */
1248
1336 art = art->next; 1249 art = art->next;
1337 } 1250 }
1338 1251
1339 /* the base 'generic' name for our artifact */ 1252 /* the base 'generic' name for our artifact */
1340 assign (name, art_name_array[index].name); 1253 assign (name, art_name_array[index].name);
1341 1254
1342 /* Ok, lets print out the contents */ 1255 /* Ok, lets print out the contents */
1343 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1256 buf.printf ("Herein %s detailed %s...\n",
1257 book_entries > 1 ? "are" : "is",
1258 book_entries > 1 ? "some artifacts" : "an artifact");
1344 1259
1345 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1260 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1346 * as long as we have space up to the allowed max # (book_entires) 1261 * as long as we have space up to the allowed max # (book_entires)
1347 */ 1262 */
1348 while (book_entries > 0) 1263 while (book_entries > 0 && buf.size () < BOOK_BUF)
1349 { 1264 {
1350 1265
1351 if (art == NULL) 1266 if (!art)
1352 art = al->items; 1267 art = al->items;
1353 1268
1354 /* separator of items */ 1269 buf << '\n';
1355 strcpy (buf, "--- \n");
1356 1270
1357 /* Name */ 1271 /* Name */
1358 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1272 if (art->allowed && art->allowed->name != shstr_All)
1359 { 1273 {
1360 linked_char *temp, *next = art->allowed; 1274 linked_char *temp, *next = art->allowed;
1361 1275
1362 do 1276 do
1363 { 1277 {
1364 temp = next; 1278 temp = next;
1365 next = next->next; 1279 next = next->next;
1366 } 1280 }
1367 while (next && !RANDOM () % 2); 1281 while (next && rndm (2));
1282
1368 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1283 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1369 } 1284 }
1370 else /* default name is used */ 1285 else /* default name is used */
1371 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1286 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1287
1288 buf << " is ";
1372 1289
1373 /* chance of finding */ 1290 /* chance of finding */
1374 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1291 chance = (int) (100 * ((float) art->chance / al->total_chance));
1375 if (chance >= 20) 1292 if (chance >= 20)
1376 sprintf (sbuf, "an uncommon"); 1293 buf << "an uncommon";
1377 else if (chance >= 10) 1294 else if (chance >= 10)
1378 sprintf (sbuf, "an unusual"); 1295 buf << "an unusual";
1379 else if (chance >= 5) 1296 else if (chance >= 5)
1380 sprintf (sbuf, "a rare"); 1297 buf << "a rare";
1381 else 1298 else
1382 sprintf (sbuf, "a very rare"); 1299 buf << "a very rare";
1383 sprintf (buf, "%s is %s\n", buf, sbuf);
1384 1300
1385 /* value of artifact */ 1301 /* value of artifact */
1386 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1302 buf << " item with a value that is " << art->item->value << " times normal.\n";
1387 1303
1388 /* include the message about the artifact, if exists, and book 1304 /* include the message about the artifact, if exists, and book
1389 * level is kinda high */ 1305 * level is kinda high */
1390 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1306 if (art->item->msg
1307 && rndm (4) + 1 < level)
1391 strcat (buf, art->item->msg); 1308 buf << art->item->msg;
1392 1309
1393 /* properties of the artifact */ 1310 /* properties of the artifact */
1394 tmp = object::create (); 1311 tmp = object::create ();
1395 add_abilities (tmp, art->item); 1312 add_abilities (tmp, art->item);
1396 tmp->type = type; 1313 tmp->type = type;
1397 SET_FLAG (tmp, FLAG_IDENTIFIED); 1314 tmp->set_flag (FLAG_IDENTIFIED);
1398 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1315 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1399 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1316 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1317
1400 tmp->destroy (); 1318 tmp->destroy ();
1401 /* add the buf if it will fit */
1402 if (!book_overflow (retbuf, buf, booksize))
1403 strcat (retbuf, buf);
1404 else
1405 break;
1406 1319
1407 art = art->next; 1320 art = art->next;
1408 book_entries--; 1321 book_entries--;
1409 } 1322 }
1410 1323
1411#ifdef BOOK_MSG_DEBUG
1412 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1413 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1414#endif
1415 return retbuf; 1324 return buf;
1416} 1325}
1417 1326
1418/***************************************************************************** 1327/*****************************************************************************
1419 * Spellpath message generation 1328 * Spellpath message generation
1420 *****************************************************************************/ 1329 *****************************************************************************/
1421 1330
1422/* spellpath_msg() - generate a message detailing the member 1331/* spellpath_msg() - generate a message detailing the member
1423 * incantations/prayers (and some of their properties) belonging to 1332 * incantations/prayers (and some of their properties) belonging to
1424 * a given spellpath. 1333 * a given spellpath.
1425 */ 1334 */
1426 1335static char *
1427char *
1428spellpath_msg (int level, int booksize) 1336spellpath_msg (int level)
1429{ 1337{
1338 static dynbuf_text buf; buf.clear ();
1339
1430 static char retbuf[BOOK_BUF]; 1340 static char retbuf[BOOK_BUF];
1431 char tmpbuf[BOOK_BUF]; 1341 char tmpbuf[BOOK_BUF];
1432 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1342 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1433 int did_first_sp = 0;
1434 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1343 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1435 archetype *at; 1344 archetype *at;
1436 1345
1437 /* Preamble */ 1346 /* Preamble */
1438 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1347 buf << "Herein are detailed the names of "
1348 << (prayers ? "prayers" : "incantations");
1439 1349
1440 if (path == -1) 1350 if (path == -1)
1441 strcat (retbuf, "having no known spell path.\n"); 1351 buf << " having no known spell path.\n";
1442 else 1352 else
1443 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1353 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1354
1355 int seen = 0;
1444 1356
1445 for_all_archetypes (at) 1357 for_all_archetypes (at)
1446 {
1447 /* Determine if this is an appropriate spell. Must 1358 /* Determine if this is an appropriate spell. Must
1448 * be of matching path, must be of appropriate type (prayer 1359 * be of matching path, must be of appropriate type (prayer
1449 * or not), and must be within the valid level range. 1360 * or not), and must be within the valid level range.
1450 */ 1361 */
1451 if (at->type == SPELL && at->path_attuned & pnum && 1362 if (at->type == SPELL && at->path_attuned & pnum &&
1452 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) 1363 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1453 { 1364 {
1454 assign (tmpbuf, at->object::name); 1365 seen = 1;
1455 1366 buf << at->object::name << '\r';
1456 if (book_overflow (retbuf, tmpbuf, booksize))
1457 break;
1458 else
1459 {
1460 if (did_first_sp)
1461 strcat (retbuf, ",\n");
1462 did_first_sp = 1;
1463 strcat (retbuf, tmpbuf);
1464 }
1465 } 1367 }
1466 } 1368
1467 /* Geez, no spells were generated. */ 1369 /* Geez, no spells were generated. */
1468 if (!did_first_sp) 1370 if (!seen)
1469 {
1470 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1371 if (rndm (4)) /* usually, lets make a recursive call... */
1471 spellpath_msg (level, booksize); 1372 return spellpath_msg (level);
1472 else /* give up, cause knowing no spells exist for path is info too. */ 1373 else /* give up, cause knowing no spells exist for path is info too. */
1473 strcat (retbuf, "\n - no known spells exist -\n"); 1374 buf << "- no known spells exist.\n";
1474 } 1375
1475 else
1476 {
1477 strcat (retbuf, "\n");
1478 }
1479 return retbuf; 1376 return buf;
1480} 1377}
1481 1378
1482/* formula_msg() - generate a message detailing the properties 1379/* formula_msg() - generate a message detailing the properties
1483 * of a randomly selected alchemical formula. 1380 * of a randomly selected alchemical formula.
1484 */ 1381 */
1485void 1382static void
1486make_formula_book (object *book, int level) 1383make_formula_book (object *book, int level)
1487{ 1384{
1488 char retbuf[BOOK_BUF], title[MAX_BUF]; 1385 char title[MAX_BUF];
1489 recipelist *fl; 1386 recipelist *fl;
1490 recipe *formula = NULL; 1387 recipe *formula = NULL;
1491 int chance; 1388 int chance;
1492 1389
1390 static dynbuf_text buf; buf.clear ();
1391
1493 /* the higher the book level, the more complex (ie number of 1392 /* the higher the book level, the more complex (ie number of
1494 * ingredients) the formula can be. 1393 * ingredients) the formula can be.
1495 */ 1394 */
1496 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1395 fl = get_formulalist (rndm (level) / 3 + 1);
1497 1396
1498 if (!fl) 1397 if (!fl)
1499 fl = get_formulalist (1); /* safety */ 1398 fl = get_formulalist (1); /* safety */
1500 1399
1501 if (fl->total_chance == 0) 1400 if (fl->total_chance == 0)
1505 add_author (book, 4); 1404 add_author (book, 4);
1506 return; 1405 return;
1507 } 1406 }
1508 1407
1509 /* get a random formula, weighted by its bookchance */ 1408 /* get a random formula, weighted by its bookchance */
1510 chance = RANDOM () % fl->total_chance; 1409 chance = rndm (fl->total_chance);
1511 for (formula = fl->items; formula != NULL; formula = formula->next) 1410 for (formula = fl->items; formula; formula = formula->next)
1512 { 1411 {
1513 chance -= formula->chance; 1412 chance -= formula->chance;
1413
1514 if (chance <= 0) 1414 if (chance <= 0)
1515 break; 1415 break;
1516 } 1416 }
1517 1417
1518 if (!formula || formula->arch_names <= 0) 1418 if (!formula || formula->arch_names <= 0)
1519 { 1419 {
1520 book->msg = "<indecipherable text>\n"; 1420 book->msg = "<indecipherable text>\n";
1521 new_text_name (book, 4); 1421 new_text_name (book, 4);
1522 add_author (book, 4); 1422 add_author (book, 4);
1523 1423 return;
1524 } 1424 }
1425
1426 /* looks like a formula was found. Base the amount
1427 * of information on the booklevel and the spellevel
1428 * of the formula. */
1429
1430 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1431 archetype *at;
1432
1433 /* preamble */
1434 buf << "Herein is described a project using B<< "
1435 << (formula->skill ? &formula->skill : "an unknown skill")
1436 << " >>:\n\n";
1437
1438 if ((at = archetype::find (op_name)))
1439 op_name = at->object::name;
1525 else 1440 else
1441 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1442
1443 /* item name */
1444 if (formula->title != shstr_NONE)
1445 {
1446 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1447 /* This results in things like pile of philo. sulfur.
1448 * while philo. sulfur may look better, without this,
1449 * you get things like 'the wise' because its missing the
1450 * water of section.
1451 */
1452 sprintf (title, "%s: %s of %s",
1453 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1526 { 1454 }
1527 /* looks like a formula was found. Base the amount 1455 else
1528 * of information on the booklevel and the spellevel 1456 {
1529 * of the formula. */ 1457 buf << "The B<< " << op_name;
1530 1458
1531 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1459 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1460 if (at->title)
1461 {
1462 buf << " " << at->title;
1463 strcat (title, " ");
1464 strcat (title, at->title);
1465 }
1466
1467 buf << " >>";
1468 }
1469
1470 /* Lets name the book something meaningful ! */
1471 book->name = title;
1472 book->title = NULL;
1473
1474 /* ingredients to make it */
1475 if (formula->ingred)
1476 {
1477 linked_char *next;
1532 archetype *at; 1478 archetype *at;
1533 1479
1534 /* preamble */
1535 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1536
1537 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1538 op_name = at->object::name;
1539 else
1540 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1541
1542 /* item name */
1543 if (strcmp (formula->title, "NONE"))
1544 {
1545 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1546 /* This results in things like pile of philo. sulfur.
1547 * while philo. sulfur may look better, without this,
1548 * you get things like 'the wise' because its missing the
1549 * water of section.
1550 */
1551 sprintf (title, "%s: %s of %s",
1552 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1553 }
1554 else
1555 {
1556 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1557 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1558 if (at->title)
1559 {
1560 strcat (retbuf, " ");
1561 strcat (retbuf, at->title);
1562 strcat (title, " ");
1563 strcat (title, at->title);
1564 }
1565 }
1566 /* Lets name the book something meaningful ! */
1567 book->name = title;
1568 book->title = NULL;
1569
1570 /* ingredients to make it */
1571 if (formula->ingred != NULL)
1572 {
1573 linked_char *next;
1574 archetype *at;
1575
1576 at = archetype::find (formula->cauldron); 1480 at = archetype::find (formula->cauldron);
1577 1481
1578 sprintf (retbuf + strlen (retbuf), 1482 buf.printf (" may be made at %s using the following ingredients:\n\n",
1579 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place"); 1483 at ? query_name (at) : "an appropriate place");
1580 1484
1581 for (next = formula->ingred; next != NULL; next = next->next) 1485 for (next = formula->ingred; next; next = next->next)
1582 { 1486 buf << next->name << '\r';
1583 strcat (retbuf, next->name); 1487 }
1584 strcat (retbuf, "\n");
1585 }
1586 }
1587 else 1488 else
1588 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title); 1489 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1589 if (retbuf[strlen (retbuf) - 1] != '\n')
1590 strcat (retbuf, "\n");
1591 1490
1592 book->msg = retbuf; 1491 book->msg = buf;
1593 }
1594} 1492}
1595 1493
1596#define DESCRIBE_PATH(retbuf, variable, name) \ 1494#define DESCRIBE_PATH(retbuf, variable, name) \
1597 if(variable) { \ 1495 if(variable) { \
1598 int i,j=0; \ 1496 int i,j=0; \
1609 } 1507 }
1610 1508
1611/* god_info_msg() - generate a message detailing the properties 1509/* god_info_msg() - generate a message detailing the properties
1612 * of a random god. Used by the book hack. b.t. 1510 * of a random god. Used by the book hack. b.t.
1613 */ 1511 */
1614const char * 1512static const char *
1615god_info_msg (int level, int booksize) 1513god_info_msg (int level)
1616{ 1514{
1617 static char retbuf[BOOK_BUF];
1618 const char *name = NULL; 1515 const char *name = NULL;
1619 char buf[BOOK_BUF];
1620 int i;
1621 size_t introlen;
1622 object *god = pntr_to_god_obj (get_rand_god ()); 1516 object *god = pntr_to_god_obj (get_rand_god ());
1623 1517
1518 static dynbuf_text buf; buf.clear ();
1519
1624 if (!god) 1520 if (!god)
1625 return (char *) NULL; /* oops, problems... */ 1521 return 0; /* oops, problems... */
1522
1626 name = god->name; 1523 name = god->name;
1627 1524
1628 /* preamble.. */ 1525 /* preamble.. */
1629 sprintf (retbuf, "This document contains knowledge concerning\n"); 1526 buf << "This document contains knowledge concerning the diety B<< "
1630 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1527 << name << " >>";
1631 1528
1632 /* Always have as default information the god's descriptive terms. */ 1529 /* Always have as default information the god's descriptive terms. */
1633 if (nstrtok (god->msg, ",") > 0) 1530 if (nstrtok (god->msg, ",") > 0)
1634 { 1531 buf << ", known as" << strtoktolin (god->msg, ",");
1635 strcat (retbuf, ", known as");
1636 strcat (retbuf, strtoktolin (god->msg, ","));
1637 }
1638 else 1532 else
1639 strcat (retbuf, "..."); 1533 buf << "...";
1640 1534
1641 strcat (retbuf, "\n ---\n"); 1535 buf << "\n\n";
1536
1642 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1537 int introlen = buf.size (); /* so we will know if no new info is added later */
1643 1538
1644 /* Information about the god is random, and based on the level of the 1539 /* Information about the god is random, and based on the level of the
1645 * 'book'. Probably there is a more intellegent way to implement 1540 * 'book'. Probably there is a more intellegent way to implement
1646 * this ... 1541 * this ...
1647 */ 1542 */
1648 while (level > 0) 1543 while (level > 0 && buf.size () < BOOK_BUF)
1649 { 1544 {
1650 sprintf (buf, " ");
1651 if (level == 2 && RANDOM () % 2) 1545 if (level == 2 && rndm (2))
1652 { /* enemy god */ 1546 { /* enemy god */
1653 const char *enemy = god->title; 1547 const char *enemy = god->title;
1654 1548
1655 if (enemy) 1549 if (enemy)
1656 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1550 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1657 } 1551 }
1658 1552
1659 if (level == 3 && RANDOM () % 2) 1553 if (level == 3 && rndm (2))
1660 { /* enemy race, what the god's holy word effects */ 1554 { /* enemy race, what the god's holy word effects */
1661 const char *enemy = god->slaying; 1555 const char *enemy = god->slaying;
1556 int i;
1662 1557
1663 if (enemy && !(god->path_denied & PATH_TURNING)) 1558 if (enemy && !(god->path_denied & PATH_TURNING))
1664 if ((i = nstrtok (enemy, ",")) > 0) 1559 if ((i = nstrtok (enemy, ",")) > 0)
1665 { 1560 {
1666 char tmpbuf[MAX_BUF]; 1561 buf << "The holy words of " << name
1562 << " have the power to slay creatures belonging to the ";
1667 1563
1668 sprintf (buf, "The holy words of %s have the power to\n", name);
1669 strcat (buf, "slay creatures belonging to the ");
1670 if (i > 1) 1564 if (i > 1)
1671 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1565 buf << "following races:" << strtoktolin (enemy, ",");
1672 else 1566 else
1673 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1567 buf << "race of" << strtoktolin (enemy, ",");
1674 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1568
1569 buf << '\r';
1675 } 1570 }
1676 } 1571 }
1677 1572
1678 if (level == 4 && RANDOM () % 2) 1573 if (level == 4 && rndm (2))
1679 { /* Priest of god gets these protect,vulnerable... */ 1574 { /* Priest of god gets these protect,vulnerable... */
1680 char tmpbuf[MAX_BUF];
1681
1682 if (const char *cp = describe_resistance (god, 1)) 1575 if (const char *cp = describe_resistance (god, 1))
1683 { /* This god does have protections */ 1576 { /* This god does have protections */
1684 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1577 buf << name
1578 << " has a potent aura which is extended to"
1685 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1579 " faithful priests. The effects of this aura include: "
1686 strcat (tmpbuf, cp); 1580 << cp
1687 strcat (buf, tmpbuf); 1581 << ".\r";
1688 strcat (buf, "\n ---\n");
1689 } 1582 }
1690 else
1691 sprintf (buf, " ");
1692 } 1583 }
1693 1584
1694 if (level == 5 && RANDOM () % 2) 1585 if (level == 5 && rndm (2))
1695 { /* aligned race, summoning */ 1586 { /* aligned race, summoning */
1696 const char *race = god->race; /* aligned race */ 1587 const char *race = god->race; /* aligned race */
1588 int i;
1697 1589
1698 if (race && !(god->path_denied & PATH_SUMMON)) 1590 if (race && !(god->path_denied & PATH_SUMMON))
1699 if ((i = nstrtok (race, ",")) > 0) 1591 if ((i = nstrtok (race, ",")) > 0)
1700 { 1592 {
1701 char tmpbuf[MAX_BUF]; 1593 buf << "Creatures sacred to " << name << " include the ";
1702
1703 sprintf (buf, "Creatures sacred to %s include the \n", name);
1704 if (i > 1) 1594 if (i > 1)
1705 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1595 buf << "following races:" << strtoktolin (race, ",");
1706 else 1596 else
1707 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1597 buf << "race of" << strtoktolin (race, ",");
1708 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1598
1599 buf << '\r';
1709 } 1600 }
1710 } 1601 }
1711 1602
1712 if (level == 6 && RANDOM () % 2) 1603 if (level == 6 && rndm (2))
1713 { /* blessing,curse properties of the god */ 1604 { /* blessing,curse properties of the god */
1714 char tmpbuf[MAX_BUF];
1715
1716 if (const char *cp = describe_resistance (god, 1)) 1605 if (const char *cp = describe_resistance (god, 1))
1717 { /* This god does have protections */ 1606 { /* This god does have protections */
1718 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1607 buf << "The priests of " << name
1608 << " are known to be able to "
1719 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1609 "bestow a blessing which makes the recipient "
1720 strcat (tmpbuf, cp); 1610 << cp
1721 strcat (buf, tmpbuf); 1611 << '\r';
1722 strcat (buf, "\n ---\n");
1723 } 1612 }
1724 else
1725 sprintf (buf, " ");
1726
1727 } 1613 }
1728 1614
1729 if (level == 8 && RANDOM () % 2) 1615 if (level == 8 && rndm (2))
1730 { /* immunity, holy possession */ 1616 { /* immunity, holy possession */
1617 buf << "The priests of " << name
1618 << " are known to make cast a mighty"
1619 " prayer of possession";
1620
1621 int first = 1;
1622
1623 for (int i = 0; i < NROFATTACKS; i++)
1624 if (god->resist[i] == 100)
1625 {
1626 if (first)
1627 {
1628 buf << " which gives the recipient";
1629 first = 0;
1630 }
1631 else
1632 buf << ", ";
1633
1634 buf << " immunity to " << attacktype_desc[i];
1635 }
1636
1637 buf << ".\r";
1638 }
1639
1640 if (level == 12 && rndm (2))
1641 { /* spell paths */
1642 //TODO:
1731 int has_effect = 0, tmpvar; 1643 int has_effect = 0, tmpvar;
1732 char tmpbuf[MAX_BUF]; 1644 char tmpbuf[MAX_BUF];
1733 1645
1734 sprintf (tmpbuf, "\n");
1735 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1736
1737 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1738
1739 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
1740 {
1741 if (god->resist[tmpvar] == 100)
1742 {
1743 has_effect = 1;
1744 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1745 }
1746 }
1747
1748 if (has_effect)
1749 {
1750 strcat (buf, tmpbuf);
1751 strcat (buf, "\n ---\n");
1752 }
1753 else
1754 sprintf (buf, " ");
1755 }
1756
1757 if (level == 12 && RANDOM () % 2)
1758 { /* spell paths */
1759 int has_effect = 0, tmpvar;
1760 char tmpbuf[MAX_BUF];
1761
1762 sprintf (tmpbuf, "\n");
1763 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1646 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1764 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1647 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1765 1648
1766 if ((tmpvar = god->path_attuned)) 1649 if ((tmpvar = god->path_attuned))
1767 { 1650 {
1780 has_effect = 1; 1663 has_effect = 1;
1781 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1664 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1782 } 1665 }
1783 1666
1784 if (has_effect) 1667 if (has_effect)
1785 { 1668 buf << tmpbuf << '\r';
1786 strcat (buf, tmpbuf);
1787 strcat (buf, "\n ---\n");
1788 }
1789 else 1669 else
1790 sprintf (buf, " "); 1670 buf << '\r';
1791 } 1671 }
1792 1672
1793 /* check to be sure new buffer size dont exceed either
1794 * the maximum buffer size, or the 'natural' size of the
1795 * book...
1796 */
1797 if (book_overflow (retbuf, buf, booksize))
1798 break;
1799 else if (strlen (buf) > 1)
1800 strcat (retbuf, buf);
1801
1802 level--; 1673 level--;
1803 } 1674 }
1804 1675
1805 if (strlen (retbuf) == introlen) 1676 if (buf.size () == introlen)
1806 { /* we got no information beyond the preamble! */ 1677 /* we got no information beyond the preamble! */
1807 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1678 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1808 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1679
1809 }
1810#ifdef BOOK_MSG_DEBUG
1811 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1812 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1813#endif
1814 return retbuf; 1680 return buf;
1815} 1681}
1816 1682
1817/* tailor_readable_ob()- The main routine. This chooses a random 1683/* tailor_readable_ob()- The main routine. This chooses a random
1818 * message to put in given readable object (type==BOOK) which will 1684 * message to put in given readable object (type==BOOK) which will
1819 * be referred hereafter as a 'book'. We use the book level to de- 1685 * be referred hereafter as a 'book'. We use the book level to de-
1831 * 1697 *
1832 */ 1698 */
1833void 1699void
1834tailor_readable_ob (object *book, int msg_type) 1700tailor_readable_ob (object *book, int msg_type)
1835{ 1701{
1836 char msgbuf[BOOK_BUF];
1837 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1702 int level = book->level ? rndm (book->level) + 1 : 1;
1838 int book_buf_size;
1839 1703
1840 /* safety */ 1704 /* safety */
1841 if (book->type != BOOK) 1705 if (book->type != BOOK)
1842 return; 1706 return;
1843 1707
1844 if (level <= 0) 1708 if (level <= 0)
1845 return; /* if no level no point in doing any more... */ 1709 return; /* if no level no point in doing any more... */
1846
1847 /* Max text length this book can have. */
1848 book_buf_size = BOOKSIZE (book);
1849 1710
1850 /* &&& The message switch &&& */ 1711 /* &&& The message switch &&& */
1851 /* Below all of the possible types of messages in the "book"s. 1712 /* Below all of the possible types of messages in the "book"s.
1852 */ 1713 */
1853 /* 1714 /*
1856 * 2) make sure there is an entry in max_titles[] array. 1717 * 2) make sure there is an entry in max_titles[] array.
1857 * 3) make sure there are entries for your case in new_text_title() 1718 * 3) make sure there are entries for your case in new_text_title()
1858 * and add_authour(). 1719 * and add_authour().
1859 * 4) you may want separate authour/book name arrays in read.h 1720 * 4) you may want separate authour/book name arrays in read.h
1860 */ 1721 */
1861 1722 const char *new_msg = "";
1862 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); 1723 msg_type = msg_type > 0 ? msg_type : rndm (8);
1863 switch (msg_type) 1724 switch (msg_type)
1864 { 1725 {
1865 case 1: /* monster attrib */ 1726 case 1: /* monster attrib */
1866 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1727 new_msg = mon_info_msg (level);
1867 break; 1728 break;
1868 case 2: /* artifact attrib */ 1729 case 2: /* artifact attrib */
1869 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1730 new_msg = artifact_msg (level);
1870 break; 1731 break;
1871 case 3: /* grouping incantations/prayers by path */ 1732 case 3: /* grouping incantations/prayers by path */
1872 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1733 new_msg = spellpath_msg (level);
1873 break; 1734 break;
1874 case 4: /* describe an alchemy formula */ 1735 case 4: /* describe an alchemy formula */
1875 make_formula_book (book, level); 1736 make_formula_book (book, level);
1876 /* make_formula_book already gives title */ 1737 /* make_formula_book already gives title */
1877 return; 1738 return;
1878 break;
1879 case 5: /* bits of information about a god */ 1739 case 5: /* bits of information about a god */
1880 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1740 new_msg = god_info_msg (level);
1881 break; 1741 break;
1882 case 0: /* use info list in lib/ */ 1742 case 0: /* use info list in lib/ */
1883 default: 1743 default:
1884 cfperl_make_book (book, level); 1744 cfperl_make_book (book, level);
1745 /* already gives title */
1885 return; 1746 return;
1886 } 1747 }
1887 1748
1888 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1889
1890 if (strlen (msgbuf) > 1) 1749 if (strlen (new_msg) > 1)
1891 { 1750 {
1892 book->msg = msgbuf; 1751 book->msg = new_msg;
1893 /* lets give the "book" a new name, which may be a compound word */ 1752 /* lets give the "book" a new name, which may be a compound word */
1894 change_book (book, msg_type); 1753 change_book (book, msg_type);
1895 } 1754 }
1896
1897} 1755}
1898
1899
1900/*****************************************************************************
1901 *
1902 * Cleanup routine for readble stuff.
1903 *
1904 *****************************************************************************/
1905
1906void
1907free_all_readable (void)
1908{
1909 titlelist *tlist, *tnext;
1910 title *title1, *titlenext;
1911 linked_char *lmsg, *nextmsg;
1912 objectlink *monlink, *nextmon;
1913
1914 LOG (llevDebug, "freeing all book information\n");
1915
1916 for (tlist = booklist; tlist != NULL; tlist = tnext)
1917 {
1918 tnext = tlist->next;
1919
1920 for (title1 = tlist->first_book; title1; title1 = titlenext)
1921 {
1922 titlenext = title1->next;
1923 delete title1;
1924 }
1925
1926 delete tlist;
1927 }
1928
1929 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1930 {
1931 nextmsg = lmsg->next;
1932 delete lmsg;
1933 }
1934
1935 for (monlink = first_mon_info; monlink; monlink = nextmon)
1936 {
1937 nextmon = monlink->next;
1938 delete monlink;
1939 }
1940}
1941
1942 1756
1943/***************************************************************************** 1757/*****************************************************************************
1944 * 1758 *
1945 * Writeback routine for updating the bookarchive. 1759 * Writeback routine for updating the bookarchive.
1946 * 1760 *
1947 ****************************************************************************/ 1761 ****************************************************************************/
1948
1949/* write_book_archive() - write out the updated book archive */ 1762/* write_book_archive() - write out the updated book archive */
1950
1951void 1763void
1952write_book_archive (void) 1764write_book_archive ()
1953{ 1765{
1954 FILE *fp; 1766 FILE *fp;
1955 int index = 0; 1767 int index = 0;
1956 char fname[MAX_BUF]; 1768 char fname[MAX_BUF];
1957 title *book = NULL; 1769 title *book = NULL;
1958 titlelist *bl = get_titlelist (0); 1770 titlelist *bl = get_titlelist (0);
1959 1771
1960 /* If nothing changed, don't write anything */ 1772 /* If nothing changed, don't write anything */
1961 if (!need_to_write_bookarchive) 1773 if (!need_to_write_bookarchive)
1962 return; 1774 return;
1775
1963 need_to_write_bookarchive = 0; 1776 need_to_write_bookarchive = 0;
1964 1777
1965 sprintf (fname, "%s/bookarch", settings.localdir); 1778 sprintf (fname, "%s/bookarch", settings.localdir);
1966 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1779 LOG (llevDebug, "Updating book archive: %s...\n", fname);
1967 1780
1968 if ((fp = fopen (fname, "w")) == NULL) 1781 if ((fp = fopen (fname, "w")) == NULL)
1969 {
1970 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1782 LOG (llevDebug, "Can't open book archive file %s\n", fname);
1971 }
1972 else 1783 else
1973 { 1784 {
1974 while (bl) 1785 while (bl)
1975 { 1786 {
1976 for (book = bl->first_book; book; book = book->next) 1787 for (book = bl->first_book; book; book = book->next)
1983 fprintf (fp, "type %d\n", index); 1794 fprintf (fp, "type %d\n", index);
1984 fprintf (fp, "size %d\n", book->size); 1795 fprintf (fp, "size %d\n", book->size);
1985 fprintf (fp, "index %d\n", book->msg_index); 1796 fprintf (fp, "index %d\n", book->msg_index);
1986 fprintf (fp, "end\n"); 1797 fprintf (fp, "end\n");
1987 } 1798 }
1799
1988 bl = bl->next; 1800 bl = bl->next;
1989 index++; 1801 index++;
1990 } 1802 }
1803
1991 fclose (fp); 1804 fclose (fp);
1992 chmod (fname, SAVE_MODE); 1805 chmod (fname, SAVE_MODE);
1993 } 1806 }
1994} 1807}
1808
1995readable_message_type * 1809readable_message_type *
1996get_readable_message_type (object *readable) 1810get_readable_message_type (object *readable)
1997{ 1811{
1998 uint8 subtype = readable->subtype; 1812 uint8 subtype = readable->subtype;
1999 1813

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