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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.33 by root, Thu Nov 8 19:43:23 2007 UTC vs.
Revision 1.70 by root, Sat Dec 1 20:22:12 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 7 * Copyright (©) 1992 Frank Tore Johansen
7 * 8 *
8 * Deliantra is free software: you can redistribute it and/or modify 9 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 10 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 11 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 12 * option) any later version.
12 * 13 *
13 * This program is distributed in the hope that it will be useful, 14 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 17 * GNU General Public License for more details.
17 * 18 *
18 * You should have received a copy of the GNU General Public License 19 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 20 * and the GNU General Public License along with this program. If not, see
21 * <http://www.gnu.org/licenses/>.
20 * 22 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 23 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 24 */
23 25
24/* This file contains code relevant to the BOOKS hack -- designed 26/* This file contains code relevant to the BOOKS hack -- designed
25 * to allow randomly occuring messages in non-magical texts. 27 * to allow randomly occuring messages in non-magical texts.
30#include <global.h> 32#include <global.h>
31#include <book.h> 33#include <book.h>
32#include <living.h> 34#include <living.h>
33#include <spells.h> 35#include <spells.h>
34 36
35
36/* Define this if you want to archive book titles by contents. 37/* Define this if you want to archive book titles by contents.
37 * This option should enforce UNIQUE combinations of titles,authors and 38 * This option should enforce UNIQUE combinations of titles,authors and
38 * msg contents during and *between* game sessions. 39 * msg contents during and *between* game sessions.
39 * Note: a slight degeneracy exists since books are archived based on an integer 40 * Note: a slight degeneracy exists since books are archived based on an integer
40 * index value calculated from the message text (similar to alchemy formulae). 41 * index value calculated from the message text (similar to alchemy formulae).
41 * Sometimes two widely different messages have the same index value (rare). In 42 * Sometimes two widely different messages have the same index value (rare). In
42 * this case, it is possible to occasionally generate 2 books with same title and 43 * this case, it is possible to occasionally generate 2 books with same title and
43 * different message content. Not really a bug, but rather a feature. This action 44 * different message content. Not really a bug, but rather a feature. This action
44 * should keeps player on their toes ;). 45 * should keeps player on their toes ;).
45 * Also, note that there is *finite* space available for archiving message and titles. 46 * Also, note that there is *finite* space available for archiving message and titles.
46 * Once this space is used, books will stop being archived. Not a serious problem 47 * Once this space is used, books will stop being archived. Not a serious problem
47 * under the current regime, since there are generally fewer possible (random) 48 * under the current regime, since there are generally fewer possible (random)
48 * messages than space available on the titlelists. 49 * messages than space available on the titlelists.
49 * One exception (for sure) are the monster messages. But no worries, you should 50 * One exception (for sure) are the monster messages. But no worries, you should
50 * see all of the monster info in some order (but not all possble combinations) 51 * see all of the monster info in some order (but not all possble combinations)
51 * before the monster titlelist space is run out. You can increase titlelist 52 * before the monster titlelist space is run out. You can increase titlelist
52 * space by increasing the array sizes for the monster book_authours and book_names 53 * space by increasing the array sizes for the monster book_authours and book_names
53 * (see max_titles[] array and include/read.h). Since the unique_book algorthm is 54 * (see max_titles[] array and include/read.h). Since the unique_book algorthm is
54 * kinda stupid, this program *may* slow down program execution if defined (but I don't 55 * kinda stupid, this program *may* slow down program execution if defined (but I don't
55 * think its a significant problem, at least, I have no problems running this option 56 * think its a significant problem, at least, I have no problems running this option
56 * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg 57 * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg
57 * combinations have been generated, unique_book isnt called anymore. It takes 5-10 58 * combinations have been generated, unique_book isnt called anymore. It takes 5-10
58 * sessions for this to happen). 59 * sessions for this to happen).
59 * Final note: the game remembers book/title/msg combinations from reading the 60 * Final note: the game remembers book/title/msg combinations from reading the
60 * file lib/bookarch. If you REMOVE this file, you will lose your archive. So 61 * file lib/bookarch. If you REMOVE this file, you will lose your archive. So
61 * be sure to copy it over to the new lib directory when you change versions. 62 * be sure to copy it over to the new lib directory when you change versions.
62 * -b.t. 63 * -b.t.
63 */ 64 */
64 65
65/* This flag is useful to see what kind of output messages are created */ 66/* This flag is useful to see what kind of output messages are created */
66 67
108/* these are needed for creation of a linked list of 109/* these are needed for creation of a linked list of
109 * pointers to all (hostile) monster objects */ 110 * pointers to all (hostile) monster objects */
110 111
111static int nrofmon = 0, need_to_write_bookarchive = 0; 112static int nrofmon = 0, need_to_write_bookarchive = 0;
112 113
113
114/* this is needed to keep track of status of initialisation
115 * of the message file */
116static int nrofmsg = 0;
117
118/* first_msg is the started of the linked list of messages as read from
119 * the messages file
120 */
121static linked_char *first_msg = NULL;
122
123/* 114/*
124 * Spellpath information 115 * Spellpath information
125 */ 116 */
126
127static uint32 spellpathdef[NRSPELLPATHS] = { 117static uint32 spellpathdef[NRSPELLPATHS] = {
128 PATH_PROT, 118 PATH_PROT,
129 PATH_FIRE, 119 PATH_FIRE,
130 PATH_FROST, 120 PATH_FROST,
131 PATH_ELEC, 121 PATH_ELEC,
412static const char *const book_descrpt[] = { 402static const char *const book_descrpt[] = {
413 "ancient", 403 "ancient",
414 "cryptic", 404 "cryptic",
415 "cryptical", 405 "cryptical",
416 "dusty", 406 "dusty",
417 "hiearchical", 407 "hierarchical",
418 "grizzled", 408 "grizzled",
419 "gold-guilt", 409 "gold-guilt",
420 "great", 410 "great",
421 "lost", 411 "lost",
422 "magnificent", 412 "magnificent",
497 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"}, 487 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"} 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
501}; 491};
502int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 492static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
503 493
504static int max_titles[6] = { 494static int max_titles[6] = {
505 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 495 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
506 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 496 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
507 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 497 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
515 * Start of misc. readable functions used by others functions in this file 505 * Start of misc. readable functions used by others functions in this file
516 * 506 *
517 *****************************************************************************/ 507 *****************************************************************************/
518 508
519static titlelist * 509static titlelist *
520get_empty_booklist (void) 510get_empty_booklist ()
521{ 511{
522 titlelist *bl = new titlelist; 512 titlelist *bl = new titlelist;
523 513
524 bl->number = 0; 514 bl->number = 0;
525 bl->first_book = NULL; 515 bl->first_book = NULL;
526 bl->next = NULL; 516 bl->next = NULL;
527 return bl; 517 return bl;
528} 518}
529 519
530static title * 520static title *
531get_empty_book (void) 521get_empty_book ()
532{ 522{
533 title *t = new title; 523 title *t = new title;
534 524
535 t->name = NULL; 525 t->name = NULL;
536 t->archname = NULL; 526 t->archname = NULL;
545/* get_titlelist() - returns pointer to the title list referanced by i */ 535/* get_titlelist() - returns pointer to the title list referanced by i */
546 536
547static titlelist * 537static titlelist *
548get_titlelist (int i) 538get_titlelist (int i)
549{ 539{
540 if (!booklist)
541 booklist = get_empty_booklist ();
542
550 titlelist *tl = booklist; 543 titlelist *tl = booklist;
551 int number = i; 544 int number = i;
552 545
553 if (number < 0) 546 if (number < 0)
554 return tl; 547 return tl;
557 { 550 {
558 if (!tl->next) 551 if (!tl->next)
559 tl->next = get_empty_booklist (); 552 tl->next = get_empty_booklist ();
560 553
561 tl = tl->next; 554 tl = tl->next;
562 number--; 555 --number;
563 } 556 }
564 557
565 return tl; 558 return tl;
566} 559}
567 560
568/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 561/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
569 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 562 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
570 563
571/* nstrtok() - simple routine to return the number of list 564/* nstrtok() - simple routine to return the number of list
572 * items in buf1 as separated by the value of buf2 565 * items in buf1 as separated by the value of buf2
573 */ 566 */
574 567static int
575int
576nstrtok (const char *buf1, const char *buf2) 568nstrtok (const char *buf1, const char *buf2)
577{ 569{
578 char *tbuf, sbuf[12], buf[MAX_BUF]; 570 char *tbuf, sbuf[12], buf[MAX_BUF];
579 int number = 0; 571 int number = 0;
580 572
581 if (!buf1 || !buf2) 573 if (!buf1 || !buf2)
582 return 0; 574 return 0;
583 sprintf (buf, "%s", buf1); 575
584 sprintf (sbuf, "%s", buf2); 576 strcpy (buf, buf1);
577 strcpy (sbuf, buf2);
578
585 tbuf = strtok (buf, sbuf); 579 tbuf = strtok (buf, sbuf);
586 while (tbuf) 580 while (tbuf)
587 { 581 {
588 number++; 582 number++;
589 tbuf = strtok (NULL, sbuf); 583 tbuf = strtok (NULL, sbuf);
593 587
594/* strtoktolin() - takes a string in buf1 and separates it into 588/* strtoktolin() - takes a string in buf1 and separates it into
595 * a list of strings delimited by buf2. Then returns a comma 589 * a list of strings delimited by buf2. Then returns a comma
596 * separated string w/ decent punctuation. 590 * separated string w/ decent punctuation.
597 */ 591 */
598 592static char *
599char *
600strtoktolin (const char *buf1, const char *buf2) 593strtoktolin (const char *buf1, const char *buf2)
601{ 594{
602 int maxi, i = nstrtok (buf1, buf2); 595 int maxi, i = nstrtok (buf1, buf2);
603 char *tbuf, buf[MAX_BUF], sbuf[12]; 596 char *tbuf, buf[MAX_BUF], sbuf[12];
604 static char rbuf[BOOK_BUF]; 597 static char rbuf[BOOK_BUF];
609 strcpy (rbuf, " "); 602 strcpy (rbuf, " ");
610 tbuf = strtok (buf, sbuf); 603 tbuf = strtok (buf, sbuf);
611 while (tbuf && i > 0) 604 while (tbuf && i > 0)
612 { 605 {
613 strcat (rbuf, tbuf); 606 strcat (rbuf, tbuf);
607
614 i--; 608 i--;
615 if (i == 1 && maxi > 1) 609 if (i == 1 && maxi > 1)
616 strcat (rbuf, " and "); 610 strcat (rbuf, " and ");
617 else if (i > 0 && maxi > 1) 611 else if (i > 0 && maxi > 1)
618 strcat (rbuf, ", "); 612 strcat (rbuf, ", ");
619 else 613 else
620 strcat (rbuf, "."); 614 strcat (rbuf, ".");
615
621 tbuf = strtok (NULL, sbuf); 616 tbuf = strtok (NULL, sbuf);
622 } 617 }
623 return (char *) rbuf;
624}
625 618
626int
627book_overflow (const char *buf1, const char *buf2, int booksize)
628{
629
630 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
631 || buf_overflow (buf1, buf2, booksize))
632 return 1;
633 return 0; 619 return rbuf;
634
635
636} 620}
637 621
638/***************************************************************************** 622/*****************************************************************************
639 * 623 *
640 * Start of initialisation related functions. 624 * Start of initialisation related functions.
644/* init_book_archive() - if not called before, initialise the info list 628/* init_book_archive() - if not called before, initialise the info list
645 * This reads in the bookarch file into memory. bookarch is the file 629 * This reads in the bookarch file into memory. bookarch is the file
646 * created and updated across multiple runs of the program. 630 * created and updated across multiple runs of the program.
647 */ 631 */
648static void 632static void
649init_book_archive (void) 633init_book_archive ()
650{ 634{
651 FILE *fp;
652 int comp, nroftitle = 0; 635 int nroftitle = 0;
653 char buf[MAX_BUF], fname[MAX_BUF], *cp;
654 title *book = NULL;
655 titlelist *bl = get_empty_booklist (); 636 titlelist *bl = get_empty_booklist ();
656 static int did_init_barch;
657 637
658 if (did_init_barch) 638 object_thawer thawer (settings.localdir, "bookarch");
639
640 if (!thawer)
641 {
642 LOG (llevDebug, "could not read bookarch file\n");
659 return; 643 return;
660
661 did_init_barch = 1;
662
663 if (!booklist)
664 booklist = bl;
665
666 sprintf (fname, "%s/bookarch", settings.localdir);
667 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
668
669 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
670 { 644 }
645
646 while (thawer.kw)
647 {
648 if (thawer.kw != KW_title)
649 if (!thawer.parse_error ("bookarch file"))
650 break;
651
652 title *book = get_empty_book (); /* init new book entry */
653 thawer.get (book->name);
654
671 int value, type = 0; 655 int type = -1;
672 size_t i;
673 656
674 while (fgets (buf, MAX_BUF, fp) != NULL) 657 for (;;)
675 { 658 {
676 if (*buf == '#') 659 thawer.next ();
677 continue; 660
678 if ((cp = strchr (buf, '\n')) != NULL) 661 switch (thawer.kw)
679 *cp = '\0';
680 cp = buf;
681 while (*cp == ' ') /* Skip blanks */
682 cp++;
683 if (!strncmp (cp, "title", 4))
684 { 662 {
685 book = get_empty_book (); /* init new book entry */ 663 case KW_type: thawer.get (type ); break;
686 book->name = strchr (cp, ' ') + 1; 664 case KW_authour: thawer.get (book->authour ); break;
687 type = -1; 665 case KW_arch: thawer.get (book->archname ); break;
688 nroftitle++; 666 case KW_level: thawer.get (book->level ); break;
689 continue; 667 case KW_size: thawer.get (book->size ); break;
690 } 668 case KW_index: thawer.get (book->msg_index); break;
691 if (!strncmp (cp, "authour", 4)) 669
692 { 670 case KW_end:
693 book->authour = strchr (cp, ' ') + 1;
694 }
695 if (!strncmp (cp, "arch", 4))
696 {
697 book->archname = strchr (cp, ' ') + 1;
698 }
699 else if (sscanf (cp, "level %d", &value))
700 {
701 book->level = (uint16) value;
702 }
703 else if (sscanf (cp, "type %d", &value))
704 {
705 type = (uint16) value;
706 }
707 else if (sscanf (cp, "size %d", &value))
708 {
709 book->size = (uint16) value;
710 }
711 else if (sscanf (cp, "index %d", &value))
712 {
713 book->msg_index = (uint16) value;
714 }
715 else if (!strncmp (cp, "end", 3))
716 { /* link it */ 671 /* link it */
717 bl = get_titlelist (type); 672 bl = get_titlelist (type);
718 book->next = bl->first_book; 673 book->next = bl->first_book;
719 bl->first_book = book; 674 bl->first_book = book;
720 bl->number++; 675 bl->number++;
676 ++nroftitle;
677 goto book_done;
678
679 default:
680 delete book;
681 goto book_done;
721 } 682 }
722 } 683 }
684
685book_done:
686 thawer.next ();
687 }
688
723 LOG (llevDebug, "book archives(used/avail): \n"); 689 LOG (llevDebug, "book archives(used/avail): \n");
690 int i;
724 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++) 691 for (bl = booklist, i = 0; bl && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
725 {
726 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]); 692 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
727 }
728 close_and_delete (fp, comp);
729 }
730 693
731#ifdef BOOK_MSG_DEBUG
732 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle); 694 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
733#endif
734 LOG (llevDebug, " done.\n");
735} 695}
736 696
737/* init_mon_info() - creates the linked list of pointers to 697/* init_mon_info() - creates the linked list of pointers to
738 * monster archetype objects if not called previously 698 * monster archetype objects if not called previously
739 */ 699 */
740
741static void 700static void
742init_mon_info (void) 701init_mon_info ()
743{ 702{
744 archetype *at; 703 archetype *at;
745 static int did_init_mon_info = 0; 704 static int did_init_mon_info = 0;
746 705
747 if (did_init_mon_info) 706 if (did_init_mon_info)
748 return; 707 return;
749 708
750 did_init_mon_info = 1; 709 did_init_mon_info = 1;
751 710
752 for_all_archetypes (at) 711 for_all_archetypes (at)
753 { 712 if (at->flag [FLAG_MONSTER]
754 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE))) 713 && at->is_head ()
714 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
755 { 715 {
756 objectlink *mon = new objectlink; 716 objectlink *mon = new objectlink;
757 717
758 mon->ob = at; 718 mon->ob = at;
759 mon->next = first_mon_info; 719 mon->next = first_mon_info;
760 first_mon_info = mon; 720 first_mon_info = mon;
761 nrofmon++; 721 nrofmon++;
762 } 722 }
763 }
764 723
765 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 724 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
766} 725}
767 726
768/* init_readable() - initialise linked lists utilized by 727/* init_readable() - initialise linked lists utilized by
769 * message functions in tailor_readable_ob() 728 * message functions in tailor_readable_ob()
770 * 729 *
771 * This is the function called by the main routine to initialise 730 * This is the function called by the main routine to initialise
772 * all the readable information. 731 * all the readable information.
773 */ 732 */
774void 733void
775init_readable (void) 734init_readable ()
776{ 735{
777 static int did_this; 736 static int did_this;
778 737
779 if (did_this) 738 if (did_this)
780 return; 739 return;
817 else 776 else
818 t = t->next; 777 t = t->next;
819 778
820#ifdef ARCHIVE_DEBUG 779#ifdef ARCHIVE_DEBUG
821 if (t) 780 if (t)
822 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 781 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
823#endif 782#endif
824 783
825 return t; 784 return t;
826} 785}
827 786
828/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 787/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
829 * handled directly in change_book_name(). Names are based on text 788 * handled directly in change_book_name(). Names are based on text
830 * msgtype 789 * msgtype
831 * this sets book book->name based on msgtype given. What name 790 * this sets book book->name based on msgtype given. What name
832 * is given is based on various criteria 791 * is given is based on various criteria
833 */ 792 */
834
835static void 793static void
836new_text_name (object *book, int msgtype) 794new_text_name (object *book, int msgtype)
837{ 795{
838 int nbr; 796 const char *name;
839 char name[MAX_BUF];
840 797
841 if (book->type != BOOK) 798 if (book->type != BOOK)
842 return; 799 return;
843 800
844 switch (msgtype) 801 switch (msgtype)
845 { 802 {
846 case 1: /*monster */ 803 case 1: /*monster */
847 nbr = sizeof (mon_book_name) / sizeof (char *); 804 name = mon_book_name[rndm (ecb_array_length (mon_book_name))];
848 assign (name, mon_book_name[rndm (nbr)]);
849 break; 805 break;
850 case 2: /*artifact */ 806 case 2: /*artifact */
851 nbr = sizeof (art_book_name) / sizeof (char *); 807 name = art_book_name[rndm (ecb_array_length (art_book_name))];
852 assign (name, art_book_name[rndm (nbr)]);
853 break; 808 break;
854 case 3: /*spellpath */ 809 case 3: /*spellpath */
855 nbr = sizeof (path_book_name) / sizeof (char *); 810 name = path_book_name[rndm (ecb_array_length (path_book_name))];
856 assign (name, path_book_name[rndm (nbr)]);
857 break; 811 break;
858 case 4: /*alchemy */ 812 case 4: /*alchemy */
859 nbr = sizeof (formula_book_name) / sizeof (char *); 813 name = formula_book_name[rndm (ecb_array_length (formula_book_name))];
860 assign (name, formula_book_name[rndm (nbr)]);
861 break; 814 break;
862 case 5: /*gods */ 815 case 5: /*gods */
863 nbr = sizeof (gods_book_name) / sizeof (char *); 816 name = gods_book_name[rndm (ecb_array_length (gods_book_name))];
864 assign (name, gods_book_name[rndm (nbr)]);
865 break; 817 break;
866 case 6: /*msg file */ 818 case 6: /*msg file */
867 default: 819 default:
868 if (book->weight > 2000) 820 name = book->weight > 2000 /* based on weight */
869 { /* based on weight */ 821 ? heavy_book_name [rndm (ecb_array_length (heavy_book_name))]
870 nbr = sizeof (heavy_book_name) / sizeof (char *); 822 : light_book_name [rndm (ecb_array_length (light_book_name))];
871 assign (name, heavy_book_name[rndm (nbr)]);
872 }
873 else if (book->weight < 2001)
874 {
875 nbr = sizeof (light_book_name) / sizeof (char *);
876 assign (name, light_book_name[rndm (nbr)]);
877 }
878 break; 823 break;
879 } 824 }
880 825
881 book->name = name; 826 book->name = name;
882} 827}
883 828
884/* add_book_author() 829/* add_book_author()
885 * A lot like new_text_name above, but instead chooses an author 830 * A lot like new_text_name above, but instead chooses an author
886 * and sets op->title to that value 831 * and sets op->title to that value
887 */ 832 */
888 833
889static void 834static void
890add_author (object *op, int msgtype) 835add_author (object *op, int msgtype)
891{ 836{
892 char title[MAX_BUF], name[MAX_BUF]; 837 const char *name;
893 int nbr = sizeof (book_author) / sizeof (char *);
894 838
895 if (msgtype < 0 || strlen (op->msg) < 5) 839 if (msgtype < 0 || strlen (op->msg) < 5)
896 return; 840 return;
897 841
898 switch (msgtype) 842 switch (msgtype)
899 { 843 {
900 case 1: /* monster */ 844 case 1: /* monster */
901 nbr = sizeof (mon_author) / sizeof (char *); 845 name = mon_author[rndm (ecb_array_length (mon_author))];
902 assign (name, mon_author[rndm (nbr)]);
903 break; 846 break;
904 case 2: /* artifacts */ 847 case 2: /* artifacts */
905 nbr = sizeof (art_author) / sizeof (char *); 848 name = art_author[rndm (ecb_array_length (art_author))];
906 assign (name, art_author[rndm (nbr)]);
907 break; 849 break;
908 case 3: /* spellpath */ 850 case 3: /* spellpath */
909 nbr = sizeof (path_author) / sizeof (char *); 851 name = path_author[rndm (ecb_array_length (path_author))];
910 assign (name, path_author[rndm (nbr)]);
911 break; 852 break;
912 case 4: /* alchemy */ 853 case 4: /* alchemy */
913 nbr = sizeof (formula_author) / sizeof (char *); 854 name = formula_author[rndm (ecb_array_length (formula_author))];
914 assign (name, formula_author[rndm (nbr)]);
915 break; 855 break;
916 case 5: /* gods */ 856 case 5: /* gods */
917 nbr = sizeof (gods_author) / sizeof (char *); 857 name = gods_author[rndm (ecb_array_length (gods_author))];
918 assign (name, gods_author[rndm (nbr)]);
919 break; 858 break;
920 case 6: /* msg file */ 859 case 6: /* msg file */
921 default: 860 default:
922 assign (name, book_author[rndm (nbr)]); 861 name = book_author[rndm (ecb_array_length (book_author))];
923 } 862 }
924 863
925 sprintf (title, "of %s", name); 864 op->title = format ("of %s", name);
926 op->title = title;
927} 865}
928 866
929/* unique_book() - check to see if the book title/msg is unique. We 867/* unique_book() - check to see if the book title/msg is unique. We
930 * go through the entire list of possibilities each time. If we find 868 * go through the entire list of possibilities each time. If we find
931 * a match, then unique_book returns true (because inst unique). 869 * a match, then unique_book returns true (because inst unique).
932 */ 870 */
933 871
934static int 872static int
935unique_book (const object *book, int msgtype) 873unique_book (const object *book, int msgtype)
936{ 874{
937 title *test;
938
939 if (!booklist) 875 if (!booklist)
940 return 1; /* No archival entries! Must be unique! */ 876 return 1; /* No archival entries! Must be unique! */
941 877
942 /* Go through the booklist. If the author and name match, not unique so 878 /* Go through the booklist. If the author and name match, not unique so
943 * return 0. 879 * return 0.
944 */ 880 */
945 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 881 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
946 {
947 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 882 if (test->name == book->name && book->title == test->authour)
948 return 0; 883 return 0;
949 } 884
950 return 1; 885 return 1;
951} 886}
952 887
953/* add_book_to_list() */ 888/* add_book_to_list() */
954 889
978 913
979 /* We have stuff we need to write now */ 914 /* We have stuff we need to write now */
980 need_to_write_bookarchive = 1; 915 need_to_write_bookarchive = 1;
981 916
982#ifdef ARCHIVE_DEBUG 917#ifdef ARCHIVE_DEBUG
983 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 918 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
984#endif 919#endif
985 920
986} 921}
987 922
988 923
989/* change_book() - give a new, fancier name to generated 924/* change_book() - give a new, fancier name to generated
990 * objects of type BOOK and SPELLBOOK. 925 * objects of type BOOK and SPELLBOOK.
991 * Aug 96 I changed this so we will attempt to create consistent 926 * Aug 96 I changed this so we will attempt to create consistent
992 * authour/title and message content for BOOKs. Also, we will 927 * authour/title and message content for BOOKs. Also, we will
993 * alter books that match archive entries to the archival 928 * alter books that match archive entries to the archival
994 * levels and architypes. -b.t. 929 * levels and architypes. -b.t.
995 */ 930 */
996 931
997#define MAX_TITLE_CHECK 20 932#define MAX_TITLE_CHECK 20
998 933
999void 934static void
1000change_book (object *book, int msgtype) 935change_book (object *book, int msgtype)
1001{ 936{
1002 int nbr = sizeof (book_descrpt) / sizeof (char *); 937 int nbr = sizeof (book_descrpt) / sizeof (char *);
1003 938
1004 switch (book->type) 939 switch (book->type)
1005 { 940 {
1006 case BOOK: 941 case BOOK:
1007 { 942 {
1008 titlelist *tl = get_titlelist (msgtype); 943 titlelist *tl = get_titlelist (msgtype);
1009 title *t = NULL; 944 title *t = NULL;
1010 int tries = 0; 945 int tries = 0;
1011 946
1012 /* look to see if our msg already been archived. If so, alter 947 /* look to see if our msg already been archived. If so, alter
1013 * the book to match the archival text. If we fail to match, 948 * the book to match the archival text. If we fail to match,
1014 * then we archive the new title/name/msg combo if there is 949 * then we archive the new title/name/msg combo if there is
1015 * room on the titlelist. 950 * room on the titlelist.
1016 */ 951 */
1017 952
1018 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 953 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1019 { 954 {
1020 object *tmpbook;
1021
1022 /* alter book properties */ 955 /* alter book properties */
1023 if ((tmpbook = get_archetype (t->archname)) != NULL) 956 if (object *tmpbook = archetype::get (t->archname))
957 {
958 tmpbook->msg = book->msg;
959 tmpbook->copy_to (book);
960 tmpbook->destroy ();
961 }
962
963 book->title = t->authour;
964 book->name = t->name;
965 book->level = t->level;
966 }
967 /* Don't have any default title, so lets make up a new one */
968 else
969 {
970 int numb, maxnames = max_titles[msgtype];
971 const char *old_title;
972 const char *old_name;
973
974 old_title = book->title;
975 old_name = book->name;
976
977 /* some pre-generated books have title already set (from
978 * maps), also don't bother looking for unique title if
979 * we already used up all the available names! */
980
981 if (!tl)
982 {
983 LOG (llevError, "change_book_name(): can't find title list\n");
984 numb = 0;
985 }
986 else
987 numb = tl->number;
988
989 if (numb == maxnames)
990 {
991#ifdef ARCHIVE_DEBUG
992 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
993#endif
994 }
995 /* shouldnt change map-maker books */
996 else if (!book->title)
997 do
1024 { 998 {
1025 tmpbook->msg = book->msg; 999 /* random book name */
1026 tmpbook->copy_to (book); 1000 new_text_name (book, msgtype);
1027 tmpbook->destroy (); 1001 add_author (book, msgtype); /* random author */
1002 tries++;
1028 } 1003 }
1004 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1029 1005
1030 book->title = t->authour; 1006 /* Now deal with 2 cases.
1031 book->name = t->name; 1007 * 1)If no space for a new title exists lets just restore
1032 book->level = t->level; 1008 * the old book properties. Remember, if the book had
1009 * matchd an older entry on the titlelist, we shouldnt
1010 * have called this routine in the first place!
1011 * 2) If we got a unique title, we need to add it to
1012 * the list.
1033 } 1013 */
1034 /* Don't have any default title, so lets make up a new one */
1035 else
1036 {
1037 int numb, maxnames = max_titles[msgtype];
1038 const char *old_title;
1039 const char *old_name;
1040 1014
1041 old_title = book->title; 1015 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1042 old_name = book->name; 1016 { /* got to check maxnames again */
1043
1044 /* some pre-generated books have title already set (from
1045 * maps), also don't bother looking for unique title if
1046 * we already used up all the available names! */
1047
1048 if (!tl)
1049 {
1050 LOG (llevError, "change_book_name(): can't find title list\n");
1051 numb = 0;
1052 }
1053 else
1054 numb = tl->number;
1055
1056 if (numb == maxnames)
1057 {
1058#ifdef ARCHIVE_DEBUG 1017#ifdef ARCHIVE_DEBUG
1059 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1018 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1060#endif 1019#endif
1061 break;
1062 }
1063 /* shouldnt change map-maker books */
1064 else if (!book->title)
1065 do
1066 {
1067 /* random book name */
1068 new_text_name (book, msgtype);
1069 add_author (book, msgtype); /* random author */
1070 tries++;
1071 }
1072 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1073
1074 /* Now deal with 2 cases.
1075 * 1)If no space for a new title exists lets just restore
1076 * the old book properties. Remember, if the book had
1077 * matchd an older entry on the titlelist, we shouldnt
1078 * have called this routine in the first place!
1079 * 2) If we got a unique title, we need to add it to
1080 * the list.
1081 */
1082
1083 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1084 { /* got to check maxnames again */
1085#ifdef ARCHIVE_DEBUG
1086 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1087#endif
1088 /* restore old book properties here */ 1020 /* restore old book properties here */
1089 book->title = old_title; 1021 book->title = old_title;
1090 1022
1091 if (RANDOM () % 4) 1023 if (rndm (4))
1092 {
1093 /* Lets give the book a description to individualize it some */ 1024 /* Lets give the book a description to individualize it some */
1094 char new_name[MAX_BUF];
1095
1096 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); 1025 book->name = format ("%s %s", book_descrpt[rndm (nbr)], old_name);
1097
1098 book->name = new_name;
1099 }
1100 else 1026 else
1101 {
1102 book->name = old_name; 1027 book->name = old_name;
1103 }
1104 } 1028 }
1105 else if (book->title && strlen (book->msg) > 5) 1029 else if (book->title && strlen (book->msg) > 5)
1106 { /* archive if long msg texts */ 1030 { /* archive if long msg texts */
1107 add_book_to_list (book, msgtype); 1031 add_book_to_list (book, msgtype);
1108 } 1032 }
1109 } 1033 }
1110 break; 1034 break;
1111 } 1035 }
1112 1036
1113 default: 1037 default:
1114 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1038 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1115 return; 1039 return;
1116 } 1040 }
1117} 1041}
1118 1042
1119/***************************************************************************** 1043/*****************************************************************************
1120 * 1044 *
1125 1049
1126/***************************************************************************** 1050/*****************************************************************************
1127 * Monster msg generation code. 1051 * Monster msg generation code.
1128 ****************************************************************************/ 1052 ****************************************************************************/
1129 1053
1130/* get_random_mon() - returns a random monster slected from linked 1054/* get_random_mon() - returns a random monster slected from linked
1131 * list of all monsters in the current game. If level is non-zero, 1055 * list of all monsters in the current game. If level is non-zero,
1132 * then only monsters greater than that level will be returned. 1056 * then only monsters greater than that level will be returned.
1133 * Changed 971225 to be greater than equal to level passed. Also 1057 * Changed 971225 to be greater than equal to level passed. Also
1134 * made choosing by level more random. 1058 * made choosing by level more random.
1135 */ 1059 */
1136
1137object * 1060object *
1138get_random_mon (int level) 1061get_random_mon (int level)
1139{ 1062{
1140 objectlink *mon = first_mon_info; 1063 objectlink *mon = first_mon_info;
1141 int i = 0, monnr; 1064 int i = 0, monnr;
1145 return (object *) NULL; 1068 return (object *) NULL;
1146 1069
1147 if (!level) 1070 if (!level)
1148 { 1071 {
1149 /* lets get a random monster from the mon_info linked list */ 1072 /* lets get a random monster from the mon_info linked list */
1150 monnr = RANDOM () % nrofmon; 1073 monnr = rndm (nrofmon);
1151 1074
1152 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1075 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1153 if (i++ == monnr) 1076 if (i++ == monnr)
1154 break; 1077 break;
1155 1078
1162 } 1085 }
1163 1086
1164 /* Case where we are searching by level. Redone 971225 to be clearer 1087 /* Case where we are searching by level. Redone 971225 to be clearer
1165 * and more random. Before, it looks like it took a random monster from 1088 * and more random. Before, it looks like it took a random monster from
1166 * the list, and then returned the first monster after that which was 1089 * the list, and then returned the first monster after that which was
1167 * appropriate level. This wasn't very random because if you had a 1090 * appropriate level. This wasn't very random because if you had a
1168 * bunch of low level monsters and then a high level one, if the random 1091 * bunch of low level monsters and then a high level one, if the random
1169 * determine took one of the low level ones, it would just forward to the 1092 * determine took one of the low level ones, it would just forward to the
1170 * high level one and return that. Thus, monsters that immediatly followed 1093 * high level one and return that. Thus, monsters that immediatly followed
1171 * a bunch of low level monsters would be more heavily returned. It also 1094 * a bunch of low level monsters would be more heavily returned. It also
1172 * means some of the dragons would be poorly represented, since they 1095 * means some of the dragons would be poorly represented, since they
1182 { 1105 {
1183 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1106 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1184 return NULL; 1107 return NULL;
1185 } 1108 }
1186 1109
1187 monnr = RANDOM () % i; 1110 monnr = rndm (i);
1188 for (mon = first_mon_info; mon; mon = mon->next) 1111 for (mon = first_mon_info; mon; mon = mon->next)
1189 if (mon->ob->level >= level && monnr-- == 0) 1112 if (mon->ob->level >= level && monnr-- == 0)
1190 return mon->ob; 1113 return mon->ob;
1191 1114
1192 if (!mon) 1115 if (!mon)
1199 1122
1200/* 1123/*
1201 * Returns a description of the monster. This really needs to be 1124 * Returns a description of the monster. This really needs to be
1202 * redone, as describe_item really gives a pretty internal description. 1125 * redone, as describe_item really gives a pretty internal description.
1203 */ 1126 */
1204 1127static const char *
1205char *
1206mon_desc (const object *mon) 1128mon_desc (const object *mon)
1207{ 1129{
1208 static char retbuf[HUGE_BUF]; 1130 static dynbuf_text buf; buf.clear ();
1209 1131
1210 sprintf (retbuf, " *** %s ***\n", &mon->name); 1132 buf.printf ("B<< %s >>\r", &mon->name);
1211 strcat (retbuf, describe_item (mon, NULL)); 1133 buf << describe_item (mon, 0);
1212 1134
1213 return retbuf; 1135 return buf;
1214} 1136}
1215 1137
1216 1138
1217/* This function returns the next monsters after 'tmp'. If no match is 1139/* This function returns the next monsters after 'tmp'. If no match is
1218 * found, it returns NULL (changed 0.94.3 to do this, since the 1140 * found, it returns NULL (changed 0.94.3 to do this, since the
1219 * calling function (mon_info_msg) seems to expect that. 1141 * calling function (mon_info_msg) seems to expect that.
1220 */ 1142 */
1221 1143static object *
1222object *
1223get_next_mon (object *tmp) 1144get_next_mon (object *tmp)
1224{ 1145{
1225 objectlink *mon; 1146 objectlink *mon;
1226 1147
1227 for (mon = first_mon_info; mon; mon = mon->next) 1148 for (mon = first_mon_info; mon; mon = mon->next)
1229 break; 1150 break;
1230 1151
1231 /* didn't find a match */ 1152 /* didn't find a match */
1232 if (!mon) 1153 if (!mon)
1233 return NULL; 1154 return NULL;
1155
1234 if (mon->next) 1156 if (mon->next)
1235 return mon->next->ob; 1157 return mon->next->ob;
1236 else 1158 else
1237 return first_mon_info->ob; 1159 return first_mon_info->ob;
1238 1160
1239} 1161}
1240 1162
1241
1242
1243/* mon_info_msg() - generate a message detailing the properties 1163/* mon_info_msg() - generate a message detailing the properties
1244 * of a randomly selected monster. 1164 * of a randomly selected monster.
1245 */ 1165 */
1246 1166static const char *
1247char *
1248mon_info_msg (int level, int booksize) 1167mon_info_msg (int level)
1249{ 1168{
1250 static char retbuf[BOOK_BUF]; 1169 static dynbuf_text buf; buf.clear ();
1251 char tmpbuf[HUGE_BUF];
1252 object *tmp;
1253 1170
1254 /*preamble */ 1171 /*preamble */
1255 strcpy (retbuf, "This beastiary contains:"); 1172 buf << "This beastiary contains:\n";
1256 1173
1257 /* lets print info on as many monsters as will fit in our 1174 /* lets print info on as many monsters as will fit in our
1258 * document. 1175 * document.
1259 * 8-96 Had to change this a bit, otherwise there would 1176 * 8-96 Had to change this a bit, otherwise there would
1260 * have been an impossibly large number of combinations 1177 * have been an impossibly large number of combinations
1261 * of text! (and flood out the available number of titles 1178 * of text! (and flood out the available number of titles
1262 * in the archive in a snap!) -b.t. 1179 * in the archive in a snap!) -b.t.
1263 */ 1180 */
1264 tmp = get_random_mon (level * 3); 1181 object *tmp = get_random_mon (level * 3);
1265 while (tmp) 1182 while (tmp && buf.size () < BOOK_BUF)
1266 { 1183 {
1267 /* monster description */ 1184 /* monster description */
1268 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1185 buf.printf ("\n%s\n", mon_desc (tmp));
1269
1270 if (!book_overflow (retbuf, tmpbuf, booksize))
1271 strcat (retbuf, tmpbuf);
1272 else
1273 break;
1274 1186
1275 /* Note that the value this returns is not based on level */ 1187 /* Note that the value this returns is not based on level */
1276 tmp = get_next_mon (tmp); 1188 tmp = get_next_mon (tmp);
1277 } 1189 }
1278 1190
1279#ifdef BOOK_MSG_DEBUG
1280 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1281 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1282#endif
1283
1284 return retbuf; 1191 return buf;
1285} 1192}
1286 1193
1287 1194
1288/***************************************************************************** 1195/*****************************************************************************
1289 * Artifact msg generation code. 1196 * Artifact msg generation code.
1290 ****************************************************************************/ 1197 ****************************************************************************/
1291 1198
1292/* artifact_msg() - generate a message detailing the properties 1199/* artifact_msg() - generate a message detailing the properties
1293 * of 1-6 artifacts drawn sequentially from the artifact list. 1200 * of 1-6 artifacts drawn sequentially from the artifact list.
1294 */ 1201 */
1295const char * 1202static const char *
1296artifact_msg (int level, int booksize) 1203artifact_msg (int level)
1297{ 1204{
1298 artifactlist *al = NULL; 1205 artifactlist *al = NULL;
1299 artifact *art; 1206 artifact *art;
1300 int chance, i, type, index; 1207 int chance, i, type, index;
1301 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1208 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1302 const char *ch; 1209 const char *ch;
1303 char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1210 char name[MAX_BUF];
1304 static char retbuf[BOOK_BUF];
1305 object *tmp = NULL; 1211 object *tmp = NULL;
1212
1213 static dynbuf_text buf; buf.clear ();
1306 1214
1307 /* values greater than 5 create msg buffers that are too big! */ 1215 /* values greater than 5 create msg buffers that are too big! */
1308 if (book_entries > 5) 1216 if (book_entries > 5)
1309 book_entries = 5; 1217 book_entries = 5;
1310 1218
1314 * for that type exists! 1222 * for that type exists!
1315 */ 1223 */
1316 i = 0; 1224 i = 0;
1317 do 1225 do
1318 { 1226 {
1319 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1227 index = rndm (ecb_array_length (art_name_array));
1320 type = art_name_array[index].type; 1228 type = art_name_array[index].type;
1321 al = find_artifactlist (type); 1229 al = find_artifactlist (type);
1322 i++; 1230 i++;
1323 } 1231 }
1324 while ((al == NULL) && (i < 10)); 1232 while ((al == NULL) && (i < 10));
1327 return "None"; 1235 return "None";
1328 1236
1329 /* There is no reason to start on the artifact list at the begining. Lets 1237 /* There is no reason to start on the artifact list at the begining. Lets
1330 * take our starting position randomly... */ 1238 * take our starting position randomly... */
1331 art = al->items; 1239 art = al->items;
1332 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1240 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1333 { 1241 {
1334 if (art == NULL) 1242 if (!art)
1335 art = al->items; /* hmm, out of stuff, loop back around */ 1243 art = al->items; /* hmm, out of stuff, loop back around */
1244
1336 art = art->next; 1245 art = art->next;
1337 } 1246 }
1338 1247
1339 /* the base 'generic' name for our artifact */ 1248 /* the base 'generic' name for our artifact */
1340 assign (name, art_name_array[index].name); 1249 assign (name, art_name_array[index].name);
1341 1250
1342 /* Ok, lets print out the contents */ 1251 /* Ok, lets print out the contents */
1343 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1252 buf.printf ("Herein %s detailed %s...\n",
1253 book_entries > 1 ? "are" : "is",
1254 book_entries > 1 ? "some artifacts" : "an artifact");
1344 1255
1345 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1256 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1346 * as long as we have space up to the allowed max # (book_entires) 1257 * as long as we have space up to the allowed max # (book_entires)
1347 */ 1258 */
1348 while (book_entries > 0) 1259 while (book_entries > 0 && buf.size () < BOOK_BUF)
1349 { 1260 {
1350 1261
1351 if (art == NULL) 1262 if (!art)
1352 art = al->items; 1263 art = al->items;
1353 1264
1354 /* separator of items */ 1265 buf << '\n';
1355 strcpy (buf, "--- \n");
1356 1266
1357 /* Name */ 1267 /* Name */
1358 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1268 if (art->allowed && art->allowed->name != shstr_All)
1359 { 1269 {
1360 linked_char *temp, *next = art->allowed; 1270 linked_char *temp, *next = art->allowed;
1361 1271
1362 do 1272 do
1363 { 1273 {
1364 temp = next; 1274 temp = next;
1365 next = next->next; 1275 next = next->next;
1366 } 1276 }
1367 while (next && !RANDOM () % 2); 1277 while (next && rndm (2));
1278
1368 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1279 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1369 } 1280 }
1370 else /* default name is used */ 1281 else /* default name is used */
1371 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1282 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1283
1284 buf << " is ";
1372 1285
1373 /* chance of finding */ 1286 /* chance of finding */
1374 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1287 chance = (int) (100 * ((float) art->chance / al->total_chance));
1375 if (chance >= 20) 1288 if (chance >= 20)
1376 sprintf (sbuf, "an uncommon"); 1289 buf << "an uncommon";
1377 else if (chance >= 10) 1290 else if (chance >= 10)
1378 sprintf (sbuf, "an unusual"); 1291 buf << "an unusual";
1379 else if (chance >= 5) 1292 else if (chance >= 5)
1380 sprintf (sbuf, "a rare"); 1293 buf << "a rare";
1381 else 1294 else
1382 sprintf (sbuf, "a very rare"); 1295 buf << "a very rare";
1383 sprintf (buf, "%s is %s\n", buf, sbuf);
1384 1296
1385 /* value of artifact */ 1297 /* value of artifact */
1386 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1298 buf << " item with a value that is " << art->item->value << " times normal.\n";
1387 1299
1388 /* include the message about the artifact, if exists, and book 1300 /* include the message about the artifact, if exists, and book
1389 * level is kinda high */ 1301 * level is kinda high */
1390 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1302 if (art->item->msg
1303 && rndm (4) + 1 < level)
1391 strcat (buf, art->item->msg); 1304 buf << art->item->msg;
1392 1305
1393 /* properties of the artifact */ 1306 /* properties of the artifact */
1394 tmp = object::create (); 1307 tmp = object::create ();
1395 add_abilities (tmp, art->item); 1308 add_abilities (tmp, art->item);
1396 tmp->type = type; 1309 tmp->type = type;
1397 SET_FLAG (tmp, FLAG_IDENTIFIED); 1310 tmp->set_flag (FLAG_IDENTIFIED);
1398 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1311 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1399 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1312 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1313
1400 tmp->destroy (); 1314 tmp->destroy ();
1401 /* add the buf if it will fit */
1402 if (!book_overflow (retbuf, buf, booksize))
1403 strcat (retbuf, buf);
1404 else
1405 break;
1406 1315
1407 art = art->next; 1316 art = art->next;
1408 book_entries--; 1317 book_entries--;
1409 } 1318 }
1410 1319
1411#ifdef BOOK_MSG_DEBUG
1412 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1413 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1414#endif
1415 return retbuf; 1320 return buf;
1416} 1321}
1417 1322
1418/***************************************************************************** 1323/*****************************************************************************
1419 * Spellpath message generation 1324 * Spellpath message generation
1420 *****************************************************************************/ 1325 *****************************************************************************/
1421 1326
1422/* spellpath_msg() - generate a message detailing the member 1327/* spellpath_msg() - generate a message detailing the member
1423 * incantations/prayers (and some of their properties) belonging to 1328 * incantations/prayers (and some of their properties) belonging to
1424 * a given spellpath. 1329 * a given spellpath.
1425 */ 1330 */
1426 1331static char *
1427char *
1428spellpath_msg (int level, int booksize) 1332spellpath_msg (int level)
1429{ 1333{
1430 static char retbuf[BOOK_BUF]; 1334 static dynbuf_text buf; buf.clear ();
1431 char tmpbuf[BOOK_BUF]; 1335
1432 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1336 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1433 int did_first_sp = 0;
1434 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1337 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1435 archetype *at; 1338 archetype *at;
1436 1339
1437 /* Preamble */ 1340 /* Preamble */
1438 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1341 buf << "Herein are detailed the names of "
1342 << (prayers ? "prayers" : "incantations");
1439 1343
1440 if (path == -1) 1344 if (path == -1)
1441 strcat (retbuf, "having no known spell path.\n"); 1345 buf << " having no known spell path.\n";
1442 else 1346 else
1443 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1347 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1348
1349 int seen = 0;
1444 1350
1445 for_all_archetypes (at) 1351 for_all_archetypes (at)
1446 {
1447 /* Determine if this is an appropriate spell. Must 1352 /* Determine if this is an appropriate spell. Must
1448 * be of matching path, must be of appropriate type (prayer 1353 * be of matching path, must be of appropriate type (prayer
1449 * or not), and must be within the valid level range. 1354 * or not), and must be within the valid level range.
1450 */ 1355 */
1451 if (at->type == SPELL && at->path_attuned & pnum && 1356 if (at->type == SPELL && at->path_attuned & pnum &&
1452 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) 1357 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1453 { 1358 {
1454 assign (tmpbuf, at->object::name); 1359 seen = 1;
1455 1360 buf << at->object::name << '\r';
1456 if (book_overflow (retbuf, tmpbuf, booksize))
1457 break;
1458 else
1459 {
1460 if (did_first_sp)
1461 strcat (retbuf, ",\n");
1462 did_first_sp = 1;
1463 strcat (retbuf, tmpbuf);
1464 }
1465 } 1361 }
1466 } 1362
1467 /* Geez, no spells were generated. */ 1363 /* Geez, no spells were generated. */
1468 if (!did_first_sp) 1364 if (!seen)
1469 {
1470 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1365 if (rndm (4)) /* usually, lets make a recursive call... */
1471 spellpath_msg (level, booksize); 1366 return spellpath_msg (level);
1472 else /* give up, cause knowing no spells exist for path is info too. */ 1367 else /* give up, cause knowing no spells exist for path is info too. */
1473 strcat (retbuf, "\n - no known spells exist -\n"); 1368 buf << "- no known spells exist.\n";
1474 } 1369
1475 else
1476 {
1477 strcat (retbuf, "\n");
1478 }
1479 return retbuf; 1370 return buf;
1480} 1371}
1481 1372
1482/* formula_msg() - generate a message detailing the properties 1373/* formula_msg() - generate a message detailing the properties
1483 * of a randomly selected alchemical formula. 1374 * of a randomly selected alchemical formula.
1484 */ 1375 */
1485void 1376static void
1486make_formula_book (object *book, int level) 1377make_formula_book (object *book, int level)
1487{ 1378{
1488 char retbuf[BOOK_BUF], title[MAX_BUF]; 1379 char title[MAX_BUF];
1489 recipelist *fl; 1380 recipelist *fl;
1490 recipe *formula = NULL; 1381 recipe *formula = NULL;
1491 int chance; 1382 int chance;
1492 1383
1384 static dynbuf_text buf; buf.clear ();
1385
1493 /* the higher the book level, the more complex (ie number of 1386 /* the higher the book level, the more complex (ie number of
1494 * ingredients) the formula can be. 1387 * ingredients) the formula can be.
1495 */ 1388 */
1496 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1389 fl = get_formulalist (rndm (level) / 3 + 1);
1497 1390
1498 if (!fl) 1391 if (!fl)
1499 fl = get_formulalist (1); /* safety */ 1392 fl = get_formulalist (1); /* safety */
1500 1393
1501 if (fl->total_chance == 0) 1394 if (fl->total_chance == 0)
1505 add_author (book, 4); 1398 add_author (book, 4);
1506 return; 1399 return;
1507 } 1400 }
1508 1401
1509 /* get a random formula, weighted by its bookchance */ 1402 /* get a random formula, weighted by its bookchance */
1510 chance = RANDOM () % fl->total_chance; 1403 chance = rndm (fl->total_chance);
1511 for (formula = fl->items; formula != NULL; formula = formula->next) 1404 for (formula = fl->items; formula; formula = formula->next)
1512 { 1405 {
1513 chance -= formula->chance; 1406 chance -= formula->chance;
1407
1514 if (chance <= 0) 1408 if (chance <= 0)
1515 break; 1409 break;
1516 } 1410 }
1517 1411
1518 if (!formula || formula->arch_names <= 0) 1412 if (!formula || formula->arch_names <= 0)
1519 { 1413 {
1520 book->msg = "<indecipherable text>\n"; 1414 book->msg = "<indecipherable text>\n";
1521 new_text_name (book, 4); 1415 new_text_name (book, 4);
1522 add_author (book, 4); 1416 add_author (book, 4);
1523 1417 return;
1524 } 1418 }
1419
1420 /* looks like a formula was found. Base the amount
1421 * of information on the booklevel and the spellevel
1422 * of the formula. */
1423
1424 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1425 archetype *at;
1426
1427 /* preamble */
1428 buf << "Herein is described a project using B<< "
1429 << (formula->skill ? &formula->skill : "an unknown skill")
1430 << " >>:\n\n";
1431
1432 if ((at = archetype::find (op_name)))
1433 op_name = at->object::name;
1525 else 1434 else
1435 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1436
1437 /* item name */
1438 if (formula->title != shstr_NONE)
1439 {
1440 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1441 /* This results in things like pile of philo. sulfur.
1442 * while philo. sulfur may look better, without this,
1443 * you get things like 'the wise' because its missing the
1444 * water of section.
1445 */
1446 sprintf (title, "%s: %s of %s",
1447 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1526 { 1448 }
1527 /* looks like a formula was found. Base the amount 1449 else
1528 * of information on the booklevel and the spellevel 1450 {
1529 * of the formula. */ 1451 buf << "The B<< " << op_name;
1530 1452
1531 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1453 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1454 if (at->title)
1455 {
1456 buf << " " << at->title;
1457 strcat (title, " ");
1458 strcat (title, at->title);
1459 }
1460
1461 buf << " >>";
1462 }
1463
1464 /* Lets name the book something meaningful ! */
1465 book->name = title;
1466 book->title = NULL;
1467
1468 /* ingredients to make it */
1469 if (formula->ingred)
1470 {
1471 linked_char *next;
1532 archetype *at; 1472 archetype *at;
1533 1473
1534 /* preamble */
1535 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1536
1537 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1538 op_name = at->object::name;
1539 else
1540 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1541
1542 /* item name */
1543 if (strcmp (formula->title, "NONE"))
1544 {
1545 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1546 /* This results in things like pile of philo. sulfur.
1547 * while philo. sulfur may look better, without this,
1548 * you get things like 'the wise' because its missing the
1549 * water of section.
1550 */
1551 sprintf (title, "%s: %s of %s",
1552 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1553 }
1554 else
1555 {
1556 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1557 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1558 if (at->title)
1559 {
1560 strcat (retbuf, " ");
1561 strcat (retbuf, at->title);
1562 strcat (title, " ");
1563 strcat (title, at->title);
1564 }
1565 }
1566 /* Lets name the book something meaningful ! */
1567 book->name = title;
1568 book->title = NULL;
1569
1570 /* ingredients to make it */
1571 if (formula->ingred != NULL)
1572 {
1573 linked_char *next;
1574 archetype *at;
1575
1576 at = archetype::find (formula->cauldron); 1474 at = archetype::find (formula->cauldron);
1577 1475
1578 sprintf (retbuf + strlen (retbuf), 1476 buf.printf (" may be made at %s using the following ingredients:\n\n",
1579 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place"); 1477 at ? query_name (at) : "an appropriate place");
1580 1478
1581 for (next = formula->ingred; next != NULL; next = next->next) 1479 for (next = formula->ingred; next; next = next->next)
1582 { 1480 buf << next->name << '\r';
1583 strcat (retbuf, next->name); 1481 }
1584 strcat (retbuf, "\n");
1585 }
1586 }
1587 else 1482 else
1588 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title); 1483 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1589 if (retbuf[strlen (retbuf) - 1] != '\n')
1590 strcat (retbuf, "\n");
1591 1484
1592 book->msg = retbuf; 1485 book->msg = buf;
1593 }
1594} 1486}
1595 1487
1596#define DESCRIBE_PATH(retbuf, variable, name) \ 1488#define DESCRIBE_PATH(retbuf, variable, name) \
1597 if(variable) { \ 1489 if(variable) { \
1598 int i,j=0; \ 1490 int i,j=0; \
1609 } 1501 }
1610 1502
1611/* god_info_msg() - generate a message detailing the properties 1503/* god_info_msg() - generate a message detailing the properties
1612 * of a random god. Used by the book hack. b.t. 1504 * of a random god. Used by the book hack. b.t.
1613 */ 1505 */
1614const char * 1506static const char *
1615god_info_msg (int level, int booksize) 1507god_info_msg (int level)
1616{ 1508{
1617 static char retbuf[BOOK_BUF];
1618 const char *name = NULL; 1509 const char *name = NULL;
1619 char buf[BOOK_BUF];
1620 int i;
1621 size_t introlen;
1622 object *god = pntr_to_god_obj (get_rand_god ()); 1510 object *god = pntr_to_god_obj (get_rand_god ());
1623 1511
1512 static dynbuf_text buf; buf.clear ();
1513
1624 if (!god) 1514 if (!god)
1625 return (char *) NULL; /* oops, problems... */ 1515 return 0; /* oops, problems... */
1516
1626 name = god->name; 1517 name = god->name;
1627 1518
1628 /* preamble.. */ 1519 /* preamble.. */
1629 sprintf (retbuf, "This document contains knowledge concerning\n"); 1520 buf << "This document contains knowledge concerning the diety B<< "
1630 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1521 << name << " >>";
1631 1522
1632 /* Always have as default information the god's descriptive terms. */ 1523 /* Always have as default information the god's descriptive terms. */
1633 if (nstrtok (god->msg, ",") > 0) 1524 if (nstrtok (god->msg, ",") > 0)
1634 { 1525 buf << ", known as" << strtoktolin (god->msg, ",");
1635 strcat (retbuf, ", known as");
1636 strcat (retbuf, strtoktolin (god->msg, ","));
1637 }
1638 else 1526 else
1639 strcat (retbuf, "..."); 1527 buf << "...";
1640 1528
1641 strcat (retbuf, "\n ---\n"); 1529 buf << "\n\n";
1530
1642 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1531 int introlen = buf.size (); /* so we will know if no new info is added later */
1643 1532
1644 /* Information about the god is random, and based on the level of the 1533 /* Information about the god is random, and based on the level of the
1645 * 'book'. Probably there is a more intellegent way to implement 1534 * 'book'. Probably there is a more intellegent way to implement
1646 * this ... 1535 * this ...
1647 */ 1536 */
1648 while (level > 0) 1537 while (level > 0 && buf.size () < BOOK_BUF)
1649 { 1538 {
1650 sprintf (buf, " ");
1651 if (level == 2 && RANDOM () % 2) 1539 if (level == 2 && rndm (2))
1652 { /* enemy god */ 1540 { /* enemy god */
1653 const char *enemy = god->title; 1541 const char *enemy = god->title;
1654 1542
1655 if (enemy) 1543 if (enemy)
1656 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1544 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1657 } 1545 }
1658 1546
1659 if (level == 3 && RANDOM () % 2) 1547 if (level == 3 && rndm (2))
1660 { /* enemy race, what the god's holy word effects */ 1548 { /* enemy race, what the god's holy word effects */
1661 const char *enemy = god->slaying; 1549 const char *enemy = god->slaying;
1550 int i;
1662 1551
1663 if (enemy && !(god->path_denied & PATH_TURNING)) 1552 if (enemy && !(god->path_denied & PATH_TURNING))
1664 if ((i = nstrtok (enemy, ",")) > 0) 1553 if ((i = nstrtok (enemy, ",")) > 0)
1665 { 1554 {
1666 char tmpbuf[MAX_BUF]; 1555 buf << "The holy words of " << name
1556 << " have the power to slay creatures belonging to the ";
1667 1557
1668 sprintf (buf, "The holy words of %s have the power to\n", name);
1669 strcat (buf, "slay creatures belonging to the ");
1670 if (i > 1) 1558 if (i > 1)
1671 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1559 buf << "following races:" << strtoktolin (enemy, ",");
1672 else 1560 else
1673 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1561 buf << "race of" << strtoktolin (enemy, ",");
1674 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1562
1563 buf << '\r';
1675 } 1564 }
1676 } 1565 }
1677 1566
1678 if (level == 4 && RANDOM () % 2) 1567 if (level == 4 && rndm (2))
1679 { /* Priest of god gets these protect,vulnerable... */ 1568 { /* Priest of god gets these protect,vulnerable... */
1680 char tmpbuf[MAX_BUF];
1681
1682 if (const char *cp = describe_resistance (god, 1)) 1569 if (const char *cp = describe_resistance (god, 1))
1683 { /* This god does have protections */ 1570 { /* This god does have protections */
1684 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1571 buf << name
1572 << " has a potent aura which is extended to"
1685 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1573 " faithful priests. The effects of this aura include: "
1686 strcat (tmpbuf, cp); 1574 << cp
1687 strcat (buf, tmpbuf); 1575 << ".\r";
1688 strcat (buf, "\n ---\n");
1689 } 1576 }
1690 else
1691 sprintf (buf, " ");
1692 } 1577 }
1693 1578
1694 if (level == 5 && RANDOM () % 2) 1579 if (level == 5 && rndm (2))
1695 { /* aligned race, summoning */ 1580 { /* aligned race, summoning */
1696 const char *race = god->race; /* aligned race */ 1581 const char *race = god->race; /* aligned race */
1582 int i;
1697 1583
1698 if (race && !(god->path_denied & PATH_SUMMON)) 1584 if (race && !(god->path_denied & PATH_SUMMON))
1699 if ((i = nstrtok (race, ",")) > 0) 1585 if ((i = nstrtok (race, ",")) > 0)
1700 { 1586 {
1701 char tmpbuf[MAX_BUF]; 1587 buf << "Creatures sacred to " << name << " include the ";
1702
1703 sprintf (buf, "Creatures sacred to %s include the \n", name);
1704 if (i > 1) 1588 if (i > 1)
1705 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1589 buf << "following races:" << strtoktolin (race, ",");
1706 else 1590 else
1707 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1591 buf << "race of" << strtoktolin (race, ",");
1708 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1592
1593 buf << '\r';
1709 } 1594 }
1710 } 1595 }
1711 1596
1712 if (level == 6 && RANDOM () % 2) 1597 if (level == 6 && rndm (2))
1713 { /* blessing,curse properties of the god */ 1598 { /* blessing,curse properties of the god */
1714 char tmpbuf[MAX_BUF];
1715
1716 if (const char *cp = describe_resistance (god, 1)) 1599 if (const char *cp = describe_resistance (god, 1))
1717 { /* This god does have protections */ 1600 { /* This god does have protections */
1718 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1601 buf << "The priests of " << name
1602 << " are known to be able to "
1719 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1603 "bestow a blessing which makes the recipient "
1720 strcat (tmpbuf, cp); 1604 << cp
1721 strcat (buf, tmpbuf); 1605 << '\r';
1722 strcat (buf, "\n ---\n");
1723 } 1606 }
1724 else
1725 sprintf (buf, " ");
1726
1727 } 1607 }
1728 1608
1729 if (level == 8 && RANDOM () % 2) 1609 if (level == 8 && rndm (2))
1730 { /* immunity, holy possession */ 1610 { /* immunity, holy possession */
1611 buf << "The priests of " << name
1612 << " are known to make cast a mighty"
1613 " prayer of possession";
1614
1615 int first = 1;
1616
1617 for (int i = 0; i < NROFATTACKS; i++)
1618 if (god->resist[i] == 100)
1619 {
1620 if (first)
1621 {
1622 buf << " which gives the recipient";
1623 first = 0;
1624 }
1625 else
1626 buf << ", ";
1627
1628 buf << " immunity to " << attacktype_desc[i];
1629 }
1630
1631 buf << ".\r";
1632 }
1633
1634 if (level == 12 && rndm (2))
1635 { /* spell paths */
1636 //TODO:
1731 int has_effect = 0, tmpvar; 1637 int has_effect = 0, tmpvar;
1732 char tmpbuf[MAX_BUF]; 1638 char tmpbuf[MAX_BUF];
1733 1639
1734 sprintf (tmpbuf, "\n");
1735 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1736
1737 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1738
1739 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
1740 {
1741 if (god->resist[tmpvar] == 100)
1742 {
1743 has_effect = 1;
1744 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1745 }
1746 }
1747
1748 if (has_effect)
1749 {
1750 strcat (buf, tmpbuf);
1751 strcat (buf, "\n ---\n");
1752 }
1753 else
1754 sprintf (buf, " ");
1755 }
1756
1757 if (level == 12 && RANDOM () % 2)
1758 { /* spell paths */
1759 int has_effect = 0, tmpvar;
1760 char tmpbuf[MAX_BUF];
1761
1762 sprintf (tmpbuf, "\n");
1763 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1640 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1764 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1641 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1765 1642
1766 if ((tmpvar = god->path_attuned)) 1643 if ((tmpvar = god->path_attuned))
1767 { 1644 {
1780 has_effect = 1; 1657 has_effect = 1;
1781 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1658 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1782 } 1659 }
1783 1660
1784 if (has_effect) 1661 if (has_effect)
1785 { 1662 buf << tmpbuf << '\r';
1786 strcat (buf, tmpbuf);
1787 strcat (buf, "\n ---\n");
1788 }
1789 else 1663 else
1790 sprintf (buf, " "); 1664 buf << '\r';
1791 } 1665 }
1792 1666
1793 /* check to be sure new buffer size dont exceed either
1794 * the maximum buffer size, or the 'natural' size of the
1795 * book...
1796 */
1797 if (book_overflow (retbuf, buf, booksize))
1798 break;
1799 else if (strlen (buf) > 1)
1800 strcat (retbuf, buf);
1801
1802 level--; 1667 level--;
1803 } 1668 }
1804 1669
1805 if (strlen (retbuf) == introlen) 1670 if (buf.size () == introlen)
1806 { /* we got no information beyond the preamble! */ 1671 /* we got no information beyond the preamble! */
1807 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1672 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1808 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1673
1809 }
1810#ifdef BOOK_MSG_DEBUG
1811 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1812 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1813#endif
1814 return retbuf; 1674 return buf;
1815} 1675}
1816 1676
1817/* tailor_readable_ob()- The main routine. This chooses a random 1677/* tailor_readable_ob()- The main routine. This chooses a random
1818 * message to put in given readable object (type==BOOK) which will 1678 * message to put in given readable object (type==BOOK) which will
1819 * be referred hereafter as a 'book'. We use the book level to de- 1679 * be referred hereafter as a 'book'. We use the book level to de-
1820 * termine the value of the information we will insert. Higher 1680 * termine the value of the information we will insert. Higher
1821 * values mean the book will (generally) have better/more info. 1681 * values mean the book will (generally) have better/more info.
1822 * See individual cases as to how this will be utilized. 1682 * See individual cases as to how this will be utilized.
1823 * "Book" name/content length are based on the weight of the 1683 * "Book" name/content length are based on the weight of the
1824 * document. If the value of msg_type is negative, we will randomly 1684 * document. If the value of msg_type is negative, we will randomly
1825 * choose the kind of message to generate. 1685 * choose the kind of message to generate.
1826 * -b.t. thomas@astro.psu.edu 1686 * -b.t. thomas@astro.psu.edu
1827 * 1687 *
1828 * book is the object we are creating into. 1688 * book is the object we are creating into.
1829 * If msg_type is a positive value, we use that to determine the 1689 * If msg_type is a positive value, we use that to determine the
1830 * message type - otherwise a random value is used. 1690 * message type - otherwise a random value is used.
1831 * 1691 *
1832 */ 1692 */
1833void 1693void
1834tailor_readable_ob (object *book, int msg_type) 1694tailor_readable_ob (object *book, int msg_type)
1835{ 1695{
1836 char msgbuf[BOOK_BUF];
1837 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1696 int level = book->level ? rndm (book->level) + 1 : 1;
1838 int book_buf_size;
1839 1697
1840 /* safety */ 1698 /* safety */
1841 if (book->type != BOOK) 1699 if (book->type != BOOK)
1842 return; 1700 return;
1843 1701
1844 if (level <= 0) 1702 if (level <= 0)
1845 return; /* if no level no point in doing any more... */ 1703 return; /* if no level no point in doing any more... */
1846
1847 /* Max text length this book can have. */
1848 book_buf_size = BOOKSIZE (book);
1849 1704
1850 /* &&& The message switch &&& */ 1705 /* &&& The message switch &&& */
1851 /* Below all of the possible types of messages in the "book"s. 1706 /* Below all of the possible types of messages in the "book"s.
1852 */ 1707 */
1853 /* 1708 /*
1856 * 2) make sure there is an entry in max_titles[] array. 1711 * 2) make sure there is an entry in max_titles[] array.
1857 * 3) make sure there are entries for your case in new_text_title() 1712 * 3) make sure there are entries for your case in new_text_title()
1858 * and add_authour(). 1713 * and add_authour().
1859 * 4) you may want separate authour/book name arrays in read.h 1714 * 4) you may want separate authour/book name arrays in read.h
1860 */ 1715 */
1716 const char *new_msg = "";
1861 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 8); 1717 msg_type = msg_type > 0 ? msg_type : rndm (8);
1862 switch (msg_type) 1718 switch (msg_type)
1863 { 1719 {
1864 case 1: /* monster attrib */ 1720 case 1: /* monster attrib */
1865 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1721 new_msg = mon_info_msg (level);
1866 break; 1722 break;
1867 case 2: /* artifact attrib */ 1723 case 2: /* artifact attrib */
1868 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1724 new_msg = artifact_msg (level);
1869 break; 1725 break;
1870 case 3: /* grouping incantations/prayers by path */ 1726 case 3: /* grouping incantations/prayers by path */
1871 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1727 new_msg = spellpath_msg (level);
1872 break; 1728 break;
1873 case 4: /* describe an alchemy formula */ 1729 case 4: /* describe an alchemy formula */
1874 make_formula_book (book, level); 1730 make_formula_book (book, level);
1875 /* make_formula_book already gives title */ 1731 /* make_formula_book already gives title */
1876 return; 1732 return;
1877 break;
1878 case 5: /* bits of information about a god */ 1733 case 5: /* bits of information about a god */
1879 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1734 new_msg = god_info_msg (level);
1880 break; 1735 break;
1881 case 0: /* use info list in lib/ */ 1736 case 0: /* use info list in lib/ */
1882 default: 1737 default:
1883 cfperl_make_book (book, level); 1738 cfperl_make_book (book, level);
1739 /* already gives title */
1884 return; 1740 return;
1885 } 1741 }
1886 1742
1887 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1888
1889 if (strlen (msgbuf) > 1) 1743 if (strlen (new_msg) > 1)
1890 { 1744 {
1891 book->msg = msgbuf; 1745 book->msg = new_msg;
1892 /* lets give the "book" a new name, which may be a compound word */ 1746 /* lets give the "book" a new name, which may be a compound word */
1893 change_book (book, msg_type); 1747 change_book (book, msg_type);
1894 } 1748 }
1895
1896} 1749}
1897
1898
1899/*****************************************************************************
1900 *
1901 * Cleanup routine for readble stuff.
1902 *
1903 *****************************************************************************/
1904
1905void
1906free_all_readable (void)
1907{
1908 titlelist *tlist, *tnext;
1909 title *title1, *titlenext;
1910 linked_char *lmsg, *nextmsg;
1911 objectlink *monlink, *nextmon;
1912
1913 LOG (llevDebug, "freeing all book information\n");
1914
1915 for (tlist = booklist; tlist != NULL; tlist = tnext)
1916 {
1917 tnext = tlist->next;
1918
1919 for (title1 = tlist->first_book; title1; title1 = titlenext)
1920 {
1921 titlenext = title1->next;
1922 delete title1;
1923 }
1924
1925 delete tlist;
1926 }
1927
1928 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1929 {
1930 nextmsg = lmsg->next;
1931 delete lmsg;
1932 }
1933
1934 for (monlink = first_mon_info; monlink; monlink = nextmon)
1935 {
1936 nextmon = monlink->next;
1937 delete monlink;
1938 }
1939}
1940
1941 1750
1942/***************************************************************************** 1751/*****************************************************************************
1943 * 1752 *
1944 * Writeback routine for updating the bookarchive. 1753 * Writeback routine for updating the bookarchive.
1945 * 1754 *
1946 ****************************************************************************/ 1755 ****************************************************************************/
1947
1948/* write_book_archive() - write out the updated book archive */ 1756/* write_book_archive() - write out the updated book archive */
1949
1950void 1757void
1951write_book_archive (void) 1758write_book_archive ()
1952{ 1759{
1953 FILE *fp; 1760 FILE *fp;
1954 int index = 0; 1761 int index = 0;
1955 char fname[MAX_BUF]; 1762 char fname[MAX_BUF];
1956 title *book = NULL; 1763 title *book = NULL;
1957 titlelist *bl = get_titlelist (0); 1764 titlelist *bl = get_titlelist (0);
1958 1765
1959 /* If nothing changed, don't write anything */ 1766 /* If nothing changed, don't write anything */
1960 if (!need_to_write_bookarchive) 1767 if (!need_to_write_bookarchive)
1961 return; 1768 return;
1769
1962 need_to_write_bookarchive = 0; 1770 need_to_write_bookarchive = 0;
1963 1771
1964 sprintf (fname, "%s/bookarch", settings.localdir); 1772 sprintf (fname, "%s/bookarch", settings.localdir);
1965 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1773 LOG (llevDebug, "Updating book archive: %s...\n", fname);
1966 1774
1967 if ((fp = fopen (fname, "w")) == NULL) 1775 if ((fp = fopen (fname, "w")) == NULL)
1968 {
1969 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1776 LOG (llevDebug, "Can't open book archive file %s\n", fname);
1970 }
1971 else 1777 else
1972 { 1778 {
1973 while (bl) 1779 while (bl)
1974 { 1780 {
1975 for (book = bl->first_book; book; book = book->next) 1781 for (book = bl->first_book; book; book = book->next)
1982 fprintf (fp, "type %d\n", index); 1788 fprintf (fp, "type %d\n", index);
1983 fprintf (fp, "size %d\n", book->size); 1789 fprintf (fp, "size %d\n", book->size);
1984 fprintf (fp, "index %d\n", book->msg_index); 1790 fprintf (fp, "index %d\n", book->msg_index);
1985 fprintf (fp, "end\n"); 1791 fprintf (fp, "end\n");
1986 } 1792 }
1793
1987 bl = bl->next; 1794 bl = bl->next;
1988 index++; 1795 index++;
1989 } 1796 }
1797
1990 fclose (fp); 1798 fclose (fp);
1991 chmod (fname, SAVE_MODE); 1799 chmod (fname, SAVE_MODE);
1992 } 1800 }
1993} 1801}
1802
1994readable_message_type * 1803readable_message_type *
1995get_readable_message_type (object *readable) 1804get_readable_message_type (object *readable)
1996{ 1805{
1997 uint8 subtype = readable->subtype; 1806 uint8 subtype = readable->subtype;
1998 1807

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