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Revision 1.37 by root, Mon Sep 29 10:32:50 2008 UTC vs.
Revision 1.54 by root, Sun Nov 29 10:55:18 2009 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
29 30
30#include <global.h> 31#include <global.h>
31#include <book.h> 32#include <book.h>
32#include <living.h> 33#include <living.h>
33#include <spells.h> 34#include <spells.h>
34
35 35
36/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
37 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
38 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
39 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
108/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
109 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
110 110
111static int nrofmon = 0, need_to_write_bookarchive = 0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
112 112
113
114/* this is needed to keep track of status of initialisation
115 * of the message file */
116static int nrofmsg = 0;
117
118/* first_msg is the started of the linked list of messages as read from
119 * the messages file
120 */
121static linked_char *first_msg = NULL;
122
123/* 113/*
124 * Spellpath information 114 * Spellpath information
125 */ 115 */
126
127static uint32 spellpathdef[NRSPELLPATHS] = { 116static uint32 spellpathdef[NRSPELLPATHS] = {
128 PATH_PROT, 117 PATH_PROT,
129 PATH_FIRE, 118 PATH_FIRE,
130 PATH_FROST, 119 PATH_FROST,
131 PATH_ELEC, 120 PATH_ELEC,
497 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"}, 486 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"} 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
501}; 490};
502int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 491static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
503 492
504static int max_titles[6] = { 493static int max_titles[6] = {
505 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 494 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
506 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 495 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
507 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 496 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
515 * Start of misc. readable functions used by others functions in this file 504 * Start of misc. readable functions used by others functions in this file
516 * 505 *
517 *****************************************************************************/ 506 *****************************************************************************/
518 507
519static titlelist * 508static titlelist *
520get_empty_booklist (void) 509get_empty_booklist ()
521{ 510{
522 titlelist *bl = new titlelist; 511 titlelist *bl = new titlelist;
523 512
524 bl->number = 0; 513 bl->number = 0;
525 bl->first_book = NULL; 514 bl->first_book = NULL;
526 bl->next = NULL; 515 bl->next = NULL;
527 return bl; 516 return bl;
528} 517}
529 518
530static title * 519static title *
531get_empty_book (void) 520get_empty_book ()
532{ 521{
533 title *t = new title; 522 title *t = new title;
534 523
535 t->name = NULL; 524 t->name = NULL;
536 t->archname = NULL; 525 t->archname = NULL;
569 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 558 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
570 559
571/* nstrtok() - simple routine to return the number of list 560/* nstrtok() - simple routine to return the number of list
572 * items in buf1 as separated by the value of buf2 561 * items in buf1 as separated by the value of buf2
573 */ 562 */
574 563static int
575int
576nstrtok (const char *buf1, const char *buf2) 564nstrtok (const char *buf1, const char *buf2)
577{ 565{
578 char *tbuf, sbuf[12], buf[MAX_BUF]; 566 char *tbuf, sbuf[12], buf[MAX_BUF];
579 int number = 0; 567 int number = 0;
580 568
593 581
594/* strtoktolin() - takes a string in buf1 and separates it into 582/* strtoktolin() - takes a string in buf1 and separates it into
595 * a list of strings delimited by buf2. Then returns a comma 583 * a list of strings delimited by buf2. Then returns a comma
596 * separated string w/ decent punctuation. 584 * separated string w/ decent punctuation.
597 */ 585 */
598 586static char *
599char *
600strtoktolin (const char *buf1, const char *buf2) 587strtoktolin (const char *buf1, const char *buf2)
601{ 588{
602 int maxi, i = nstrtok (buf1, buf2); 589 int maxi, i = nstrtok (buf1, buf2);
603 char *tbuf, buf[MAX_BUF], sbuf[12]; 590 char *tbuf, buf[MAX_BUF], sbuf[12];
604 static char rbuf[BOOK_BUF]; 591 static char rbuf[BOOK_BUF];
621 tbuf = strtok (NULL, sbuf); 608 tbuf = strtok (NULL, sbuf);
622 } 609 }
623 return (char *) rbuf; 610 return (char *) rbuf;
624} 611}
625 612
626int
627book_overflow (const char *buf1, const char *buf2, int booksize)
628{
629
630 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
631 || buf_overflow (buf1, buf2, booksize))
632 return 1;
633 return 0;
634
635
636}
637
638/***************************************************************************** 613/*****************************************************************************
639 * 614 *
640 * Start of initialisation related functions. 615 * Start of initialisation related functions.
641 * 616 *
642 ****************************************************************************/ 617 ****************************************************************************/
644/* init_book_archive() - if not called before, initialise the info list 619/* init_book_archive() - if not called before, initialise the info list
645 * This reads in the bookarch file into memory. bookarch is the file 620 * This reads in the bookarch file into memory. bookarch is the file
646 * created and updated across multiple runs of the program. 621 * created and updated across multiple runs of the program.
647 */ 622 */
648static void 623static void
649init_book_archive (void) 624init_book_archive ()
650{ 625{
651 FILE *fp; 626 FILE *fp;
652 int comp, nroftitle = 0; 627 int comp, nroftitle = 0;
653 char buf[MAX_BUF], fname[MAX_BUF], *cp; 628 char buf[MAX_BUF], fname[MAX_BUF], *cp;
654 title *book = NULL; 629 title *book = NULL;
735} 710}
736 711
737/* init_mon_info() - creates the linked list of pointers to 712/* init_mon_info() - creates the linked list of pointers to
738 * monster archetype objects if not called previously 713 * monster archetype objects if not called previously
739 */ 714 */
740
741static void 715static void
742init_mon_info (void) 716init_mon_info ()
743{ 717{
744 archetype *at; 718 archetype *at;
745 static int did_init_mon_info = 0; 719 static int did_init_mon_info = 0;
746 720
747 if (did_init_mon_info) 721 if (did_init_mon_info)
748 return; 722 return;
749 723
750 did_init_mon_info = 1; 724 did_init_mon_info = 1;
751 725
752 for_all_archetypes (at) 726 for_all_archetypes (at)
753 { 727 if (at->flag [FLAG_MONSTER]
754 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE))) 728 && at->is_head ()
729 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
755 { 730 {
756 objectlink *mon = new objectlink; 731 objectlink *mon = new objectlink;
757 732
758 mon->ob = at; 733 mon->ob = at;
759 mon->next = first_mon_info; 734 mon->next = first_mon_info;
760 first_mon_info = mon; 735 first_mon_info = mon;
761 nrofmon++; 736 nrofmon++;
762 } 737 }
763 }
764 738
765 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 739 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
766} 740}
767 741
768/* init_readable() - initialise linked lists utilized by 742/* init_readable() - initialise linked lists utilized by
770 * 744 *
771 * This is the function called by the main routine to initialise 745 * This is the function called by the main routine to initialise
772 * all the readable information. 746 * all the readable information.
773 */ 747 */
774void 748void
775init_readable (void) 749init_readable ()
776{ 750{
777 static int did_this; 751 static int did_this;
778 752
779 if (did_this) 753 if (did_this)
780 return; 754 return;
817 else 791 else
818 t = t->next; 792 t = t->next;
819 793
820#ifdef ARCHIVE_DEBUG 794#ifdef ARCHIVE_DEBUG
821 if (t) 795 if (t)
822 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 796 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
823#endif 797#endif
824 798
825 return t; 799 return t;
826} 800}
827 801
829 * handled directly in change_book_name(). Names are based on text 803 * handled directly in change_book_name(). Names are based on text
830 * msgtype 804 * msgtype
831 * this sets book book->name based on msgtype given. What name 805 * this sets book book->name based on msgtype given. What name
832 * is given is based on various criteria 806 * is given is based on various criteria
833 */ 807 */
834
835static void 808static void
836new_text_name (object *book, int msgtype) 809new_text_name (object *book, int msgtype)
837{ 810{
838 int nbr; 811 int nbr;
839 char name[MAX_BUF]; 812 char name[MAX_BUF];
932 */ 905 */
933 906
934static int 907static int
935unique_book (const object *book, int msgtype) 908unique_book (const object *book, int msgtype)
936{ 909{
937 title *test;
938
939 if (!booklist) 910 if (!booklist)
940 return 1; /* No archival entries! Must be unique! */ 911 return 1; /* No archival entries! Must be unique! */
941 912
942 /* Go through the booklist. If the author and name match, not unique so 913 /* Go through the booklist. If the author and name match, not unique so
943 * return 0. 914 * return 0.
944 */ 915 */
945 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 916 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
946 {
947 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 917 if (test->name == book->name && book->title == test->authour)
948 return 0; 918 return 0;
949 } 919
950 return 1; 920 return 1;
951} 921}
952 922
953/* add_book_to_list() */ 923/* add_book_to_list() */
954 924
978 948
979 /* We have stuff we need to write now */ 949 /* We have stuff we need to write now */
980 need_to_write_bookarchive = 1; 950 need_to_write_bookarchive = 1;
981 951
982#ifdef ARCHIVE_DEBUG 952#ifdef ARCHIVE_DEBUG
983 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 953 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
984#endif 954#endif
985 955
986} 956}
987 957
988 958
994 * levels and architypes. -b.t. 964 * levels and architypes. -b.t.
995 */ 965 */
996 966
997#define MAX_TITLE_CHECK 20 967#define MAX_TITLE_CHECK 20
998 968
999void 969static void
1000change_book (object *book, int msgtype) 970change_book (object *book, int msgtype)
1001{ 971{
1002 int nbr = sizeof (book_descrpt) / sizeof (char *); 972 int nbr = sizeof (book_descrpt) / sizeof (char *);
1003 973
1004 switch (book->type) 974 switch (book->type)
1054 if (numb == maxnames) 1024 if (numb == maxnames)
1055 { 1025 {
1056#ifdef ARCHIVE_DEBUG 1026#ifdef ARCHIVE_DEBUG
1057 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1027 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1058#endif 1028#endif
1059 break;
1060 } 1029 }
1061 /* shouldnt change map-maker books */ 1030 /* shouldnt change map-maker books */
1062 else if (!book->title) 1031 else if (!book->title)
1063 do 1032 do
1064 { 1033 {
1079 */ 1048 */
1080 1049
1081 if (tries == MAX_TITLE_CHECK || numb == maxnames) 1050 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1082 { /* got to check maxnames again */ 1051 { /* got to check maxnames again */
1083#ifdef ARCHIVE_DEBUG 1052#ifdef ARCHIVE_DEBUG
1084 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames); 1053 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1085#endif 1054#endif
1086 /* restore old book properties here */ 1055 /* restore old book properties here */
1087 book->title = old_title; 1056 book->title = old_title;
1088 1057
1089 if (RANDOM () % 4) 1058 if (rndm (4))
1090 { 1059 {
1091 /* Lets give the book a description to individualize it some */ 1060 /* Lets give the book a description to individualize it some */
1092 char new_name[MAX_BUF]; 1061 char new_name[MAX_BUF];
1093 1062
1094 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); 1063 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1129 * list of all monsters in the current game. If level is non-zero, 1098 * list of all monsters in the current game. If level is non-zero,
1130 * then only monsters greater than that level will be returned. 1099 * then only monsters greater than that level will be returned.
1131 * Changed 971225 to be greater than equal to level passed. Also 1100 * Changed 971225 to be greater than equal to level passed. Also
1132 * made choosing by level more random. 1101 * made choosing by level more random.
1133 */ 1102 */
1134
1135object * 1103object *
1136get_random_mon (int level) 1104get_random_mon (int level)
1137{ 1105{
1138 objectlink *mon = first_mon_info; 1106 objectlink *mon = first_mon_info;
1139 int i = 0, monnr; 1107 int i = 0, monnr;
1143 return (object *) NULL; 1111 return (object *) NULL;
1144 1112
1145 if (!level) 1113 if (!level)
1146 { 1114 {
1147 /* lets get a random monster from the mon_info linked list */ 1115 /* lets get a random monster from the mon_info linked list */
1148 monnr = RANDOM () % nrofmon; 1116 monnr = rndm (nrofmon);
1149 1117
1150 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1118 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1151 if (i++ == monnr) 1119 if (i++ == monnr)
1152 break; 1120 break;
1153 1121
1180 { 1148 {
1181 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1149 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1182 return NULL; 1150 return NULL;
1183 } 1151 }
1184 1152
1185 monnr = RANDOM () % i; 1153 monnr = rndm (i);
1186 for (mon = first_mon_info; mon; mon = mon->next) 1154 for (mon = first_mon_info; mon; mon = mon->next)
1187 if (mon->ob->level >= level && monnr-- == 0) 1155 if (mon->ob->level >= level && monnr-- == 0)
1188 return mon->ob; 1156 return mon->ob;
1189 1157
1190 if (!mon) 1158 if (!mon)
1197 1165
1198/* 1166/*
1199 * Returns a description of the monster. This really needs to be 1167 * Returns a description of the monster. This really needs to be
1200 * redone, as describe_item really gives a pretty internal description. 1168 * redone, as describe_item really gives a pretty internal description.
1201 */ 1169 */
1202 1170static const char *
1203char *
1204mon_desc (const object *mon) 1171mon_desc (const object *mon)
1205{ 1172{
1206 static char retbuf[HUGE_BUF]; 1173 static dynbuf_text buf; buf.clear ();
1207 1174
1208 sprintf (retbuf, " *** %s ***\n", &mon->name); 1175 buf.printf ("B<< %s >>\r", &mon->name);
1209 strcat (retbuf, describe_item (mon, NULL)); 1176 buf << describe_item (mon, 0);
1210 1177
1211 return retbuf; 1178 return buf;
1212} 1179}
1213 1180
1214 1181
1215/* This function returns the next monsters after 'tmp'. If no match is 1182/* This function returns the next monsters after 'tmp'. If no match is
1216 * found, it returns NULL (changed 0.94.3 to do this, since the 1183 * found, it returns NULL (changed 0.94.3 to do this, since the
1217 * calling function (mon_info_msg) seems to expect that. 1184 * calling function (mon_info_msg) seems to expect that.
1218 */ 1185 */
1219 1186static object *
1220object *
1221get_next_mon (object *tmp) 1187get_next_mon (object *tmp)
1222{ 1188{
1223 objectlink *mon; 1189 objectlink *mon;
1224 1190
1225 for (mon = first_mon_info; mon; mon = mon->next) 1191 for (mon = first_mon_info; mon; mon = mon->next)
1227 break; 1193 break;
1228 1194
1229 /* didn't find a match */ 1195 /* didn't find a match */
1230 if (!mon) 1196 if (!mon)
1231 return NULL; 1197 return NULL;
1198
1232 if (mon->next) 1199 if (mon->next)
1233 return mon->next->ob; 1200 return mon->next->ob;
1234 else 1201 else
1235 return first_mon_info->ob; 1202 return first_mon_info->ob;
1236 1203
1237} 1204}
1238 1205
1239
1240
1241/* mon_info_msg() - generate a message detailing the properties 1206/* mon_info_msg() - generate a message detailing the properties
1242 * of a randomly selected monster. 1207 * of a randomly selected monster.
1243 */ 1208 */
1244 1209static const char *
1245char *
1246mon_info_msg (int level, int booksize) 1210mon_info_msg (int level)
1247{ 1211{
1248 static char retbuf[BOOK_BUF]; 1212 static dynbuf_text buf; buf.clear ();
1249 char tmpbuf[HUGE_BUF];
1250 object *tmp;
1251 1213
1252 /*preamble */ 1214 /*preamble */
1253 strcpy (retbuf, "This beastiary contains:"); 1215 buf << "This beastiary contains:\n";
1254 1216
1255 /* lets print info on as many monsters as will fit in our 1217 /* lets print info on as many monsters as will fit in our
1256 * document. 1218 * document.
1257 * 8-96 Had to change this a bit, otherwise there would 1219 * 8-96 Had to change this a bit, otherwise there would
1258 * have been an impossibly large number of combinations 1220 * have been an impossibly large number of combinations
1259 * of text! (and flood out the available number of titles 1221 * of text! (and flood out the available number of titles
1260 * in the archive in a snap!) -b.t. 1222 * in the archive in a snap!) -b.t.
1261 */ 1223 */
1262 tmp = get_random_mon (level * 3); 1224 object *tmp = get_random_mon (level * 3);
1263 while (tmp) 1225 while (tmp && buf.size () < BOOK_BUF)
1264 { 1226 {
1265 /* monster description */ 1227 /* monster description */
1266 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1228 buf.printf ("\n%s\n", mon_desc (tmp));
1267
1268 if (!book_overflow (retbuf, tmpbuf, booksize))
1269 strcat (retbuf, tmpbuf);
1270 else
1271 break;
1272 1229
1273 /* Note that the value this returns is not based on level */ 1230 /* Note that the value this returns is not based on level */
1274 tmp = get_next_mon (tmp); 1231 tmp = get_next_mon (tmp);
1275 } 1232 }
1276 1233
1277#ifdef BOOK_MSG_DEBUG
1278 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1279 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1280#endif
1281
1282 return retbuf; 1234 return buf;
1283} 1235}
1284 1236
1285 1237
1286/***************************************************************************** 1238/*****************************************************************************
1287 * Artifact msg generation code. 1239 * Artifact msg generation code.
1288 ****************************************************************************/ 1240 ****************************************************************************/
1289 1241
1290/* artifact_msg() - generate a message detailing the properties 1242/* artifact_msg() - generate a message detailing the properties
1291 * of 1-6 artifacts drawn sequentially from the artifact list. 1243 * of 1-6 artifacts drawn sequentially from the artifact list.
1292 */ 1244 */
1293const char * 1245static const char *
1294artifact_msg (int level, int booksize) 1246artifact_msg (int level)
1295{ 1247{
1296 artifactlist *al = NULL; 1248 artifactlist *al = NULL;
1297 artifact *art; 1249 artifact *art;
1298 int chance, i, type, index; 1250 int chance, i, type, index;
1299 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1251 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1300 const char *ch; 1252 const char *ch;
1301 char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1253 char name[MAX_BUF];
1302 static char retbuf[BOOK_BUF];
1303 object *tmp = NULL; 1254 object *tmp = NULL;
1255
1256 static dynbuf_text buf; buf.clear ();
1304 1257
1305 /* values greater than 5 create msg buffers that are too big! */ 1258 /* values greater than 5 create msg buffers that are too big! */
1306 if (book_entries > 5) 1259 if (book_entries > 5)
1307 book_entries = 5; 1260 book_entries = 5;
1308 1261
1312 * for that type exists! 1265 * for that type exists!
1313 */ 1266 */
1314 i = 0; 1267 i = 0;
1315 do 1268 do
1316 { 1269 {
1317 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1270 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1318 type = art_name_array[index].type; 1271 type = art_name_array[index].type;
1319 al = find_artifactlist (type); 1272 al = find_artifactlist (type);
1320 i++; 1273 i++;
1321 } 1274 }
1322 while ((al == NULL) && (i < 10)); 1275 while ((al == NULL) && (i < 10));
1325 return "None"; 1278 return "None";
1326 1279
1327 /* There is no reason to start on the artifact list at the begining. Lets 1280 /* There is no reason to start on the artifact list at the begining. Lets
1328 * take our starting position randomly... */ 1281 * take our starting position randomly... */
1329 art = al->items; 1282 art = al->items;
1330 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1283 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1331 { 1284 {
1332 if (art == NULL) 1285 if (!art)
1333 art = al->items; /* hmm, out of stuff, loop back around */ 1286 art = al->items; /* hmm, out of stuff, loop back around */
1287
1334 art = art->next; 1288 art = art->next;
1335 } 1289 }
1336 1290
1337 /* the base 'generic' name for our artifact */ 1291 /* the base 'generic' name for our artifact */
1338 assign (name, art_name_array[index].name); 1292 assign (name, art_name_array[index].name);
1339 1293
1340 /* Ok, lets print out the contents */ 1294 /* Ok, lets print out the contents */
1341 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1295 buf.printf ("Herein %s detailed %s...\n",
1296 book_entries > 1 ? "are" : "is",
1297 book_entries > 1 ? "some artifacts" : "an artifact");
1342 1298
1343 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1299 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1344 * as long as we have space up to the allowed max # (book_entires) 1300 * as long as we have space up to the allowed max # (book_entires)
1345 */ 1301 */
1346 while (book_entries > 0) 1302 while (book_entries > 0 && buf.size () < BOOK_BUF)
1347 { 1303 {
1348 1304
1349 if (art == NULL) 1305 if (!art)
1350 art = al->items; 1306 art = al->items;
1351 1307
1352 /* separator of items */ 1308 buf << '\n';
1353 strcpy (buf, "--- \n");
1354 1309
1355 /* Name */ 1310 /* Name */
1356 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1311 if (art->allowed && art->allowed->name != shstr_All)
1357 { 1312 {
1358 linked_char *temp, *next = art->allowed; 1313 linked_char *temp, *next = art->allowed;
1359 1314
1360 do 1315 do
1361 { 1316 {
1362 temp = next; 1317 temp = next;
1363 next = next->next; 1318 next = next->next;
1364 } 1319 }
1365 while (next && !RANDOM () % 2); 1320 while (next && rndm (2));
1321
1366 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1322 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1367 } 1323 }
1368 else /* default name is used */ 1324 else /* default name is used */
1369 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1325 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1326
1327 buf << " is ";
1370 1328
1371 /* chance of finding */ 1329 /* chance of finding */
1372 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1330 chance = (int) (100 * ((float) art->chance / al->total_chance));
1373 if (chance >= 20) 1331 if (chance >= 20)
1374 sprintf (sbuf, "an uncommon"); 1332 buf << "an uncommon";
1375 else if (chance >= 10) 1333 else if (chance >= 10)
1376 sprintf (sbuf, "an unusual"); 1334 buf << "an unusual";
1377 else if (chance >= 5) 1335 else if (chance >= 5)
1378 sprintf (sbuf, "a rare"); 1336 buf << "a rare";
1379 else 1337 else
1380 sprintf (sbuf, "a very rare"); 1338 buf << "a very rare";
1381 sprintf (buf, "%s is %s\n", buf, sbuf);
1382 1339
1383 /* value of artifact */ 1340 /* value of artifact */
1384 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1341 buf << " item with a value that is " << art->item->value << " times normal.\n";
1385 1342
1386 /* include the message about the artifact, if exists, and book 1343 /* include the message about the artifact, if exists, and book
1387 * level is kinda high */ 1344 * level is kinda high */
1388 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1345 if (art->item->msg
1346 && rndm (4) + 1 < level)
1389 strcat (buf, art->item->msg); 1347 buf << art->item->msg;
1390 1348
1391 /* properties of the artifact */ 1349 /* properties of the artifact */
1392 tmp = object::create (); 1350 tmp = object::create ();
1393 add_abilities (tmp, art->item); 1351 add_abilities (tmp, art->item);
1394 tmp->type = type; 1352 tmp->type = type;
1395 SET_FLAG (tmp, FLAG_IDENTIFIED); 1353 SET_FLAG (tmp, FLAG_IDENTIFIED);
1396 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1354 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1397 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1355 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1356
1398 tmp->destroy (); 1357 tmp->destroy ();
1399 /* add the buf if it will fit */
1400 if (!book_overflow (retbuf, buf, booksize))
1401 strcat (retbuf, buf);
1402 else
1403 break;
1404 1358
1405 art = art->next; 1359 art = art->next;
1406 book_entries--; 1360 book_entries--;
1407 } 1361 }
1408 1362
1409#ifdef BOOK_MSG_DEBUG
1410 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1411 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1412#endif
1413 return retbuf; 1363 return buf;
1414} 1364}
1415 1365
1416/***************************************************************************** 1366/*****************************************************************************
1417 * Spellpath message generation 1367 * Spellpath message generation
1418 *****************************************************************************/ 1368 *****************************************************************************/
1419 1369
1420/* spellpath_msg() - generate a message detailing the member 1370/* spellpath_msg() - generate a message detailing the member
1421 * incantations/prayers (and some of their properties) belonging to 1371 * incantations/prayers (and some of their properties) belonging to
1422 * a given spellpath. 1372 * a given spellpath.
1423 */ 1373 */
1424 1374static char *
1425char *
1426spellpath_msg (int level, int booksize) 1375spellpath_msg (int level)
1427{ 1376{
1377 static dynbuf_text buf; buf.clear ();
1378
1428 static char retbuf[BOOK_BUF]; 1379 static char retbuf[BOOK_BUF];
1429 char tmpbuf[BOOK_BUF]; 1380 char tmpbuf[BOOK_BUF];
1430 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1381 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1431 int did_first_sp = 0;
1432 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1382 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1433 archetype *at; 1383 archetype *at;
1434 1384
1435 /* Preamble */ 1385 /* Preamble */
1436 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1386 buf << "Herein are detailed the names of "
1387 << (prayers ? "prayers" : "incantations");
1437 1388
1438 if (path == -1) 1389 if (path == -1)
1439 strcat (retbuf, "having no known spell path.\n"); 1390 buf << " having no known spell path.\n";
1440 else 1391 else
1441 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1392 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1393
1394 int seen = 0;
1442 1395
1443 for_all_archetypes (at) 1396 for_all_archetypes (at)
1444 {
1445 /* Determine if this is an appropriate spell. Must 1397 /* Determine if this is an appropriate spell. Must
1446 * be of matching path, must be of appropriate type (prayer 1398 * be of matching path, must be of appropriate type (prayer
1447 * or not), and must be within the valid level range. 1399 * or not), and must be within the valid level range.
1448 */ 1400 */
1449 if (at->type == SPELL && at->path_attuned & pnum && 1401 if (at->type == SPELL && at->path_attuned & pnum &&
1450 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) 1402 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1451 { 1403 {
1452 assign (tmpbuf, at->object::name); 1404 seen = 1;
1453 1405 buf << at->object::name << '\r';
1454 if (book_overflow (retbuf, tmpbuf, booksize))
1455 break;
1456 else
1457 {
1458 if (did_first_sp)
1459 strcat (retbuf, ",\n");
1460 did_first_sp = 1;
1461 strcat (retbuf, tmpbuf);
1462 }
1463 } 1406 }
1464 } 1407
1465 /* Geez, no spells were generated. */ 1408 /* Geez, no spells were generated. */
1466 if (!did_first_sp) 1409 if (!seen)
1467 {
1468 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1410 if (rndm (4)) /* usually, lets make a recursive call... */
1469 spellpath_msg (level, booksize); 1411 return spellpath_msg (level);
1470 else /* give up, cause knowing no spells exist for path is info too. */ 1412 else /* give up, cause knowing no spells exist for path is info too. */
1471 strcat (retbuf, "\n - no known spells exist -\n"); 1413 buf << "- no known spells exist.\n";
1472 } 1414
1473 else
1474 {
1475 strcat (retbuf, "\n");
1476 }
1477 return retbuf; 1415 return buf;
1478} 1416}
1479 1417
1480/* formula_msg() - generate a message detailing the properties 1418/* formula_msg() - generate a message detailing the properties
1481 * of a randomly selected alchemical formula. 1419 * of a randomly selected alchemical formula.
1482 */ 1420 */
1483void 1421static void
1484make_formula_book (object *book, int level) 1422make_formula_book (object *book, int level)
1485{ 1423{
1486 char retbuf[BOOK_BUF], title[MAX_BUF]; 1424 char title[MAX_BUF];
1487 recipelist *fl; 1425 recipelist *fl;
1488 recipe *formula = NULL; 1426 recipe *formula = NULL;
1489 int chance; 1427 int chance;
1490 1428
1429 static dynbuf_text buf; buf.clear ();
1430
1491 /* the higher the book level, the more complex (ie number of 1431 /* the higher the book level, the more complex (ie number of
1492 * ingredients) the formula can be. 1432 * ingredients) the formula can be.
1493 */ 1433 */
1494 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1434 fl = get_formulalist (rndm (level) / 3 + 1);
1495 1435
1496 if (!fl) 1436 if (!fl)
1497 fl = get_formulalist (1); /* safety */ 1437 fl = get_formulalist (1); /* safety */
1498 1438
1499 if (fl->total_chance == 0) 1439 if (fl->total_chance == 0)
1503 add_author (book, 4); 1443 add_author (book, 4);
1504 return; 1444 return;
1505 } 1445 }
1506 1446
1507 /* get a random formula, weighted by its bookchance */ 1447 /* get a random formula, weighted by its bookchance */
1508 chance = RANDOM () % fl->total_chance; 1448 chance = rndm (fl->total_chance);
1509 for (formula = fl->items; formula != NULL; formula = formula->next) 1449 for (formula = fl->items; formula; formula = formula->next)
1510 { 1450 {
1511 chance -= formula->chance; 1451 chance -= formula->chance;
1452
1512 if (chance <= 0) 1453 if (chance <= 0)
1513 break; 1454 break;
1514 } 1455 }
1515 1456
1516 if (!formula || formula->arch_names <= 0) 1457 if (!formula || formula->arch_names <= 0)
1517 { 1458 {
1518 book->msg = "<indecipherable text>\n"; 1459 book->msg = "<indecipherable text>\n";
1519 new_text_name (book, 4); 1460 new_text_name (book, 4);
1520 add_author (book, 4); 1461 add_author (book, 4);
1521 1462 return;
1522 } 1463 }
1464
1465 /* looks like a formula was found. Base the amount
1466 * of information on the booklevel and the spellevel
1467 * of the formula. */
1468
1469 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1470 archetype *at;
1471
1472 /* preamble */
1473 buf << "Herein is described a project using B<< "
1474 << (formula->skill ? &formula->skill : "an unknown skill")
1475 << " >>:\n\n";
1476
1477 if ((at = archetype::find (op_name)))
1478 op_name = at->object::name;
1523 else 1479 else
1480 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1481
1482 /* item name */
1483 if (formula->title != shstr_NONE)
1484 {
1485 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1486 /* This results in things like pile of philo. sulfur.
1487 * while philo. sulfur may look better, without this,
1488 * you get things like 'the wise' because its missing the
1489 * water of section.
1490 */
1491 sprintf (title, "%s: %s of %s",
1492 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1524 { 1493 }
1525 /* looks like a formula was found. Base the amount 1494 else
1526 * of information on the booklevel and the spellevel 1495 {
1527 * of the formula. */ 1496 buf << "The B<< " << op_name;
1528 1497
1529 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1498 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1499 if (at->title)
1500 {
1501 buf << " " << at->title;
1502 strcat (title, " ");
1503 strcat (title, at->title);
1504 }
1505
1506 buf << " >>";
1507 }
1508
1509 /* Lets name the book something meaningful ! */
1510 book->name = title;
1511 book->title = NULL;
1512
1513 /* ingredients to make it */
1514 if (formula->ingred)
1515 {
1516 linked_char *next;
1530 archetype *at; 1517 archetype *at;
1531 1518
1532 /* preamble */
1533 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1534
1535 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1536 op_name = at->object::name;
1537 else
1538 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1539
1540 /* item name */
1541 if (strcmp (formula->title, "NONE"))
1542 {
1543 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1544 /* This results in things like pile of philo. sulfur.
1545 * while philo. sulfur may look better, without this,
1546 * you get things like 'the wise' because its missing the
1547 * water of section.
1548 */
1549 sprintf (title, "%s: %s of %s",
1550 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1551 }
1552 else
1553 {
1554 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1555 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1556 if (at->title)
1557 {
1558 strcat (retbuf, " ");
1559 strcat (retbuf, at->title);
1560 strcat (title, " ");
1561 strcat (title, at->title);
1562 }
1563 }
1564 /* Lets name the book something meaningful ! */
1565 book->name = title;
1566 book->title = NULL;
1567
1568 /* ingredients to make it */
1569 if (formula->ingred != NULL)
1570 {
1571 linked_char *next;
1572 archetype *at;
1573
1574 at = archetype::find (formula->cauldron); 1519 at = archetype::find (formula->cauldron);
1575 1520
1576 sprintf (retbuf + strlen (retbuf), 1521 buf.printf (" may be made at %s using the following ingredients:\n\n",
1577 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place"); 1522 at ? query_name (at) : "an appropriate place");
1578 1523
1579 for (next = formula->ingred; next != NULL; next = next->next) 1524 for (next = formula->ingred; next; next = next->next)
1580 { 1525 buf << next->name << '\r';
1581 strcat (retbuf, next->name); 1526 }
1582 strcat (retbuf, "\n");
1583 }
1584 }
1585 else 1527 else
1586 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title); 1528 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1587 if (retbuf[strlen (retbuf) - 1] != '\n')
1588 strcat (retbuf, "\n");
1589 1529
1590 book->msg = retbuf; 1530 book->msg = buf;
1591 }
1592} 1531}
1593 1532
1594#define DESCRIBE_PATH(retbuf, variable, name) \ 1533#define DESCRIBE_PATH(retbuf, variable, name) \
1595 if(variable) { \ 1534 if(variable) { \
1596 int i,j=0; \ 1535 int i,j=0; \
1607 } 1546 }
1608 1547
1609/* god_info_msg() - generate a message detailing the properties 1548/* god_info_msg() - generate a message detailing the properties
1610 * of a random god. Used by the book hack. b.t. 1549 * of a random god. Used by the book hack. b.t.
1611 */ 1550 */
1612const char * 1551static const char *
1613god_info_msg (int level, int booksize) 1552god_info_msg (int level)
1614{ 1553{
1615 static char retbuf[BOOK_BUF];
1616 const char *name = NULL; 1554 const char *name = NULL;
1617 char buf[BOOK_BUF];
1618 int i;
1619 size_t introlen;
1620 object *god = pntr_to_god_obj (get_rand_god ()); 1555 object *god = pntr_to_god_obj (get_rand_god ());
1621 1556
1557 static dynbuf_text buf; buf.clear ();
1558
1622 if (!god) 1559 if (!god)
1623 return (char *) NULL; /* oops, problems... */ 1560 return 0; /* oops, problems... */
1561
1624 name = god->name; 1562 name = god->name;
1625 1563
1626 /* preamble.. */ 1564 /* preamble.. */
1627 sprintf (retbuf, "This document contains knowledge concerning\n"); 1565 buf << "This document contains knowledge concerning the diety B<< "
1628 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1566 << name << " >>";
1629 1567
1630 /* Always have as default information the god's descriptive terms. */ 1568 /* Always have as default information the god's descriptive terms. */
1631 if (nstrtok (god->msg, ",") > 0) 1569 if (nstrtok (god->msg, ",") > 0)
1632 { 1570 buf << ", known as" << strtoktolin (god->msg, ",");
1633 strcat (retbuf, ", known as");
1634 strcat (retbuf, strtoktolin (god->msg, ","));
1635 }
1636 else 1571 else
1637 strcat (retbuf, "..."); 1572 buf << "...";
1638 1573
1639 strcat (retbuf, "\n ---\n"); 1574 buf << "\n\n";
1575
1640 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1576 int introlen = buf.size (); /* so we will know if no new info is added later */
1641 1577
1642 /* Information about the god is random, and based on the level of the 1578 /* Information about the god is random, and based on the level of the
1643 * 'book'. Probably there is a more intellegent way to implement 1579 * 'book'. Probably there is a more intellegent way to implement
1644 * this ... 1580 * this ...
1645 */ 1581 */
1646 while (level > 0) 1582 while (level > 0 && buf.size () < BOOK_BUF)
1647 { 1583 {
1648 sprintf (buf, " ");
1649 if (level == 2 && RANDOM () % 2) 1584 if (level == 2 && rndm (2))
1650 { /* enemy god */ 1585 { /* enemy god */
1651 const char *enemy = god->title; 1586 const char *enemy = god->title;
1652 1587
1653 if (enemy) 1588 if (enemy)
1654 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1589 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1655 } 1590 }
1656 1591
1657 if (level == 3 && RANDOM () % 2) 1592 if (level == 3 && rndm (2))
1658 { /* enemy race, what the god's holy word effects */ 1593 { /* enemy race, what the god's holy word effects */
1659 const char *enemy = god->slaying; 1594 const char *enemy = god->slaying;
1595 int i;
1660 1596
1661 if (enemy && !(god->path_denied & PATH_TURNING)) 1597 if (enemy && !(god->path_denied & PATH_TURNING))
1662 if ((i = nstrtok (enemy, ",")) > 0) 1598 if ((i = nstrtok (enemy, ",")) > 0)
1663 { 1599 {
1664 char tmpbuf[MAX_BUF]; 1600 char tmpbuf[MAX_BUF];
1665 1601
1666 sprintf (buf, "The holy words of %s have the power to\n", name); 1602 buf << "The holy words of " << name
1667 strcat (buf, "slay creatures belonging to the "); 1603 << " have the power to slay creatures belonging to the ";
1604
1668 if (i > 1) 1605 if (i > 1)
1669 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1606 buf << "following races:" << strtoktolin (enemy, ",");
1670 else 1607 else
1671 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1608 buf << "race of" << strtoktolin (enemy, ",");
1672 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1609
1610 buf << '\r';
1673 } 1611 }
1674 } 1612 }
1675 1613
1676 if (level == 4 && RANDOM () % 2) 1614 if (level == 4 && rndm (2))
1677 { /* Priest of god gets these protect,vulnerable... */ 1615 { /* Priest of god gets these protect,vulnerable... */
1678 char tmpbuf[MAX_BUF];
1679
1680 if (const char *cp = describe_resistance (god, 1)) 1616 if (const char *cp = describe_resistance (god, 1))
1681 { /* This god does have protections */ 1617 { /* This god does have protections */
1682 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1618 buf << name
1619 << " has a potent aura which is extended to"
1683 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1620 " faithful priests. The effects of this aura include: "
1684 strcat (tmpbuf, cp); 1621 << cp
1685 strcat (buf, tmpbuf); 1622 << ".\r";
1686 strcat (buf, "\n ---\n");
1687 } 1623 }
1688 else
1689 sprintf (buf, " ");
1690 } 1624 }
1691 1625
1692 if (level == 5 && RANDOM () % 2) 1626 if (level == 5 && rndm (2))
1693 { /* aligned race, summoning */ 1627 { /* aligned race, summoning */
1694 const char *race = god->race; /* aligned race */ 1628 const char *race = god->race; /* aligned race */
1629 int i;
1695 1630
1696 if (race && !(god->path_denied & PATH_SUMMON)) 1631 if (race && !(god->path_denied & PATH_SUMMON))
1697 if ((i = nstrtok (race, ",")) > 0) 1632 if ((i = nstrtok (race, ",")) > 0)
1698 { 1633 {
1699 char tmpbuf[MAX_BUF]; 1634 buf << "Creatures sacred to " << name << " include the ";
1700
1701 sprintf (buf, "Creatures sacred to %s include the \n", name);
1702 if (i > 1) 1635 if (i > 1)
1703 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1636 buf << "following races:" << strtoktolin (race, ",");
1704 else 1637 else
1705 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1638 buf << "race of" << strtoktolin (race, ",");
1706 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1639
1640 buf << '\r';
1707 } 1641 }
1708 } 1642 }
1709 1643
1710 if (level == 6 && RANDOM () % 2) 1644 if (level == 6 && rndm (2))
1711 { /* blessing,curse properties of the god */ 1645 { /* blessing,curse properties of the god */
1712 char tmpbuf[MAX_BUF];
1713
1714 if (const char *cp = describe_resistance (god, 1)) 1646 if (const char *cp = describe_resistance (god, 1))
1715 { /* This god does have protections */ 1647 { /* This god does have protections */
1716 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1648 buf << "The priests of " << name
1649 << " are known to be able to "
1717 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1650 "bestow a blessing which makes the recipient "
1718 strcat (tmpbuf, cp); 1651 << cp
1719 strcat (buf, tmpbuf); 1652 << '\r';
1720 strcat (buf, "\n ---\n");
1721 } 1653 }
1722 else
1723 sprintf (buf, " ");
1724
1725 } 1654 }
1726 1655
1727 if (level == 8 && RANDOM () % 2) 1656 if (level == 8 && rndm (2))
1728 { /* immunity, holy possession */ 1657 { /* immunity, holy possession */
1729 int has_effect = 0, tmpvar; 1658 buf << "The priests of " << name
1730 char tmpbuf[MAX_BUF]; 1659 << " are known to make cast a mighty"
1660 " prayer of possession";
1661
1662 int first = 1;
1731 1663
1732 sprintf (tmpbuf, "\n");
1733 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1734
1735 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1736
1737 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++) 1664 for (int i = 0; i < NROFATTACKS; i++)
1665 if (god->resist[i] == 100)
1738 { 1666 {
1739 if (god->resist[tmpvar] == 100) 1667 if (first)
1740 { 1668 {
1669 buf << " which gives the recipient";
1741 has_effect = 1; 1670 first = 0;
1742 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1743 } 1671 }
1672 else
1673 buf << ", ";
1674
1675 buf << " immunity to " << attacktype_desc[i];
1744 } 1676 }
1745 1677
1746 if (has_effect) 1678 buf << ".\r";
1747 {
1748 strcat (buf, tmpbuf);
1749 strcat (buf, "\n ---\n");
1750 }
1751 else
1752 sprintf (buf, " ");
1753 } 1679 }
1754 1680
1755 if (level == 12 && RANDOM () % 2) 1681 if (level == 12 && rndm (2))
1756 { /* spell paths */ 1682 { /* spell paths */
1683 //TODO:
1757 int has_effect = 0, tmpvar; 1684 int has_effect = 0, tmpvar;
1758 char tmpbuf[MAX_BUF]; 1685 char tmpbuf[MAX_BUF];
1759 1686
1760 sprintf (tmpbuf, "\n"); 1687 sprintf (tmpbuf, "\n");
1761 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1688 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1778 has_effect = 1; 1705 has_effect = 1;
1779 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1706 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1780 } 1707 }
1781 1708
1782 if (has_effect) 1709 if (has_effect)
1783 { 1710 buf << tmpbuf << '\r';
1784 strcat (buf, tmpbuf);
1785 strcat (buf, "\n ---\n");
1786 }
1787 else 1711 else
1788 sprintf (buf, " "); 1712 buf << '\r';
1789 } 1713 }
1790 1714
1791 /* check to be sure new buffer size dont exceed either
1792 * the maximum buffer size, or the 'natural' size of the
1793 * book...
1794 */
1795 if (book_overflow (retbuf, buf, booksize))
1796 break;
1797 else if (strlen (buf) > 1)
1798 strcat (retbuf, buf);
1799
1800 level--; 1715 level--;
1801 } 1716 }
1802 1717
1803 if (strlen (retbuf) == introlen) 1718 if (buf.size () == introlen)
1804 { /* we got no information beyond the preamble! */ 1719 /* we got no information beyond the preamble! */
1805 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1720 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1806 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1721
1807 }
1808#ifdef BOOK_MSG_DEBUG
1809 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1810 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1811#endif
1812 return retbuf; 1722 return buf;
1813} 1723}
1814 1724
1815/* tailor_readable_ob()- The main routine. This chooses a random 1725/* tailor_readable_ob()- The main routine. This chooses a random
1816 * message to put in given readable object (type==BOOK) which will 1726 * message to put in given readable object (type==BOOK) which will
1817 * be referred hereafter as a 'book'. We use the book level to de- 1727 * be referred hereafter as a 'book'. We use the book level to de-
1829 * 1739 *
1830 */ 1740 */
1831void 1741void
1832tailor_readable_ob (object *book, int msg_type) 1742tailor_readable_ob (object *book, int msg_type)
1833{ 1743{
1834 char msgbuf[BOOK_BUF];
1835 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1744 int level = book->level ? rndm (book->level) + 1 : 1;
1836 int book_buf_size;
1837 1745
1838 /* safety */ 1746 /* safety */
1839 if (book->type != BOOK) 1747 if (book->type != BOOK)
1840 return; 1748 return;
1841 1749
1842 if (level <= 0) 1750 if (level <= 0)
1843 return; /* if no level no point in doing any more... */ 1751 return; /* if no level no point in doing any more... */
1844
1845 /* Max text length this book can have. */
1846 book_buf_size = BOOKSIZE (book);
1847 1752
1848 /* &&& The message switch &&& */ 1753 /* &&& The message switch &&& */
1849 /* Below all of the possible types of messages in the "book"s. 1754 /* Below all of the possible types of messages in the "book"s.
1850 */ 1755 */
1851 /* 1756 /*
1854 * 2) make sure there is an entry in max_titles[] array. 1759 * 2) make sure there is an entry in max_titles[] array.
1855 * 3) make sure there are entries for your case in new_text_title() 1760 * 3) make sure there are entries for your case in new_text_title()
1856 * and add_authour(). 1761 * and add_authour().
1857 * 4) you may want separate authour/book name arrays in read.h 1762 * 4) you may want separate authour/book name arrays in read.h
1858 */ 1763 */
1764 const char *new_msg = "";
1859 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 8); 1765 msg_type = msg_type > 0 ? msg_type : rndm (8);
1860 switch (msg_type) 1766 switch (msg_type)
1861 { 1767 {
1862 case 1: /* monster attrib */ 1768 case 1: /* monster attrib */
1863 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1769 new_msg = mon_info_msg (level);
1864 break; 1770 break;
1865 case 2: /* artifact attrib */ 1771 case 2: /* artifact attrib */
1866 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1772 new_msg = artifact_msg (level);
1867 break; 1773 break;
1868 case 3: /* grouping incantations/prayers by path */ 1774 case 3: /* grouping incantations/prayers by path */
1869 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1775 new_msg = spellpath_msg (level);
1870 break; 1776 break;
1871 case 4: /* describe an alchemy formula */ 1777 case 4: /* describe an alchemy formula */
1872 make_formula_book (book, level); 1778 make_formula_book (book, level);
1873 /* make_formula_book already gives title */ 1779 /* make_formula_book already gives title */
1874 return; 1780 return;
1875 break;
1876 case 5: /* bits of information about a god */ 1781 case 5: /* bits of information about a god */
1877 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1782 new_msg = god_info_msg (level);
1878 break; 1783 break;
1879 case 0: /* use info list in lib/ */ 1784 case 0: /* use info list in lib/ */
1880 default: 1785 default:
1881 cfperl_make_book (book, level); 1786 cfperl_make_book (book, level);
1787 /* already gives title */
1882 return; 1788 return;
1883 } 1789 }
1884 1790
1885 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1886
1887 if (strlen (msgbuf) > 1) 1791 if (strlen (new_msg) > 1)
1888 { 1792 {
1889 book->msg = msgbuf; 1793 book->msg = new_msg;
1890 /* lets give the "book" a new name, which may be a compound word */ 1794 /* lets give the "book" a new name, which may be a compound word */
1891 change_book (book, msg_type); 1795 change_book (book, msg_type);
1892 } 1796 }
1893} 1797}
1894
1895
1896/*****************************************************************************
1897 *
1898 * Cleanup routine for readble stuff.
1899 *
1900 *****************************************************************************/
1901
1902void
1903free_all_readable (void)
1904{
1905 titlelist *tlist, *tnext;
1906 title *title1, *titlenext;
1907 linked_char *lmsg, *nextmsg;
1908 objectlink *monlink, *nextmon;
1909
1910 LOG (llevDebug, "freeing all book information\n");
1911
1912 for (tlist = booklist; tlist != NULL; tlist = tnext)
1913 {
1914 tnext = tlist->next;
1915
1916 for (title1 = tlist->first_book; title1; title1 = titlenext)
1917 {
1918 titlenext = title1->next;
1919 delete title1;
1920 }
1921
1922 delete tlist;
1923 }
1924
1925 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1926 {
1927 nextmsg = lmsg->next;
1928 delete lmsg;
1929 }
1930
1931 for (monlink = first_mon_info; monlink; monlink = nextmon)
1932 {
1933 nextmon = monlink->next;
1934 delete monlink;
1935 }
1936}
1937
1938 1798
1939/***************************************************************************** 1799/*****************************************************************************
1940 * 1800 *
1941 * Writeback routine for updating the bookarchive. 1801 * Writeback routine for updating the bookarchive.
1942 * 1802 *
1943 ****************************************************************************/ 1803 ****************************************************************************/
1944
1945/* write_book_archive() - write out the updated book archive */ 1804/* write_book_archive() - write out the updated book archive */
1946
1947void 1805void
1948write_book_archive (void) 1806write_book_archive ()
1949{ 1807{
1950 FILE *fp; 1808 FILE *fp;
1951 int index = 0; 1809 int index = 0;
1952 char fname[MAX_BUF]; 1810 char fname[MAX_BUF];
1953 title *book = NULL; 1811 title *book = NULL;
1954 titlelist *bl = get_titlelist (0); 1812 titlelist *bl = get_titlelist (0);
1955 1813
1956 /* If nothing changed, don't write anything */ 1814 /* If nothing changed, don't write anything */
1957 if (!need_to_write_bookarchive) 1815 if (!need_to_write_bookarchive)
1958 return; 1816 return;
1817
1959 need_to_write_bookarchive = 0; 1818 need_to_write_bookarchive = 0;
1960 1819
1961 sprintf (fname, "%s/bookarch", settings.localdir); 1820 sprintf (fname, "%s/bookarch", settings.localdir);
1962 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1821 LOG (llevDebug, "Updating book archive: %s...\n", fname);
1963 1822
1964 if ((fp = fopen (fname, "w")) == NULL) 1823 if ((fp = fopen (fname, "w")) == NULL)
1965 {
1966 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1824 LOG (llevDebug, "Can't open book archive file %s\n", fname);
1967 }
1968 else 1825 else
1969 { 1826 {
1970 while (bl) 1827 while (bl)
1971 { 1828 {
1972 for (book = bl->first_book; book; book = book->next) 1829 for (book = bl->first_book; book; book = book->next)
1979 fprintf (fp, "type %d\n", index); 1836 fprintf (fp, "type %d\n", index);
1980 fprintf (fp, "size %d\n", book->size); 1837 fprintf (fp, "size %d\n", book->size);
1981 fprintf (fp, "index %d\n", book->msg_index); 1838 fprintf (fp, "index %d\n", book->msg_index);
1982 fprintf (fp, "end\n"); 1839 fprintf (fp, "end\n");
1983 } 1840 }
1841
1984 bl = bl->next; 1842 bl = bl->next;
1985 index++; 1843 index++;
1986 } 1844 }
1845
1987 fclose (fp); 1846 fclose (fp);
1988 chmod (fname, SAVE_MODE); 1847 chmod (fname, SAVE_MODE);
1989 } 1848 }
1990} 1849}
1850
1991readable_message_type * 1851readable_message_type *
1992get_readable_message_type (object *readable) 1852get_readable_message_type (object *readable)
1993{ 1853{
1994 uint8 subtype = readable->subtype; 1854 uint8 subtype = readable->subtype;
1995 1855

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