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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.21 by root, Mon Feb 5 01:24:45 2007 UTC vs.
Revision 1.40 by root, Thu Jan 1 11:41:17 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24
25 23
26/* This file contains code relevant to the BOOKS hack -- designed 24/* This file contains code relevant to the BOOKS hack -- designed
27 * to allow randomly occuring messages in non-magical texts. 25 * to allow randomly occuring messages in non-magical texts.
28 */ 26 */
29 27
436 * Be careful to keep the order. If you add readable subtype, add them 434 * Be careful to keep the order. If you add readable subtype, add them
437 * at the bottom of the list. Never delete a subtype because index is used as 435 * at the bottom of the list. Never delete a subtype because index is used as
438 * subtype paramater in arch files! 436 * subtype paramater in arch files!
439 */ 437 */
440static readable_message_type readable_message_types[] = { 438static readable_message_type readable_message_types[] = {
441 /*subtype 0 */ {0, 0}, 439 /*subtype 0 */ {0, 0, "info"},
442 /* book messages subtypes */ 440 /* book messages subtypes */
443 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 441 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
444 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 442 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
446 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 444 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
447 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
448 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 446 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
449 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 447 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
450 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 448 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
451 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 449 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
452 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 450 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
453 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 451 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
454 /* card messages subtypes */ 452 /* card messages subtypes */
455 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
456 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 454 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
457 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 455 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
458 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 456 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
459 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 457 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
460 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 458 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
461 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 459 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
462 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 460 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
463 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 461 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
464 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 462 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
465 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 463 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
466 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 464 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
467 465
468 /* Paper messages subtypes */ 466 /* Paper messages subtypes */
469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 467 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
475 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 473 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
476 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
477 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 475 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
478 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 476 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
479 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 477 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
480 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 478 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
481 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 479 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
482 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 480 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
483 481
484 /* road signs messages subtypes */ 482 /* road signs messages subtypes */
485 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 483 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
486 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 484 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
487 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 485 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
488 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 486 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
489 487
490 /* stones and monument messages */ 488 /* stones and monument messages */
491 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 491 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
495 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
496 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
497 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 495 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 496 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
499 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 497 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
501 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
502 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
503}; 501};
504int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 502int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
505 503
506static int max_titles[6] = { 504static int max_titles[6] = {
507 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 505 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
641 * 639 *
642 * Start of initialisation related functions. 640 * Start of initialisation related functions.
643 * 641 *
644 ****************************************************************************/ 642 ****************************************************************************/
645 643
646/* init_msgfile() - if not called before, initialise the info list
647 * reads the messages file into the list pointed to by first_msg
648*/
649
650static void
651init_msgfile (void)
652{
653 FILE *fp;
654 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
655 int comp;
656 static int did_init_msgfile;
657
658 if (did_init_msgfile)
659 return;
660 did_init_msgfile = 1;
661
662 sprintf (fname, "%s/messages", settings.datadir);
663 LOG (llevDebug, "Reading messages from %s...\n", fname);
664
665 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
666 {
667 linked_char *tmp = NULL;
668
669 while (fgets (buf, MAX_BUF, fp) != NULL)
670 {
671 if (*buf == '#')
672 continue;
673 if ((cp = strchr (buf, '\n')) != NULL)
674 *cp = '\0';
675 cp = buf;
676 while (*cp == ' ') /* Skip blanks */
677 cp++;
678 if (!strncmp (cp, "ENDMSG", 6))
679 {
680 if (strlen (msgbuf) > BOOK_BUF)
681 {
682 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
683 LOG (llevDebug, " %s\n", msgbuf);
684 }
685 tmp->name = msgbuf;
686 tmp->next = first_msg;
687 first_msg = tmp;
688 nrofmsg++;
689 continue;
690 }
691 else if (!strncmp (cp, "MSG", 3))
692 {
693 tmp = new linked_char;
694
695 strcpy (msgbuf, " "); /* reset msgbuf for new message */
696 continue;
697 }
698 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
699 {
700 strcat (msgbuf, cp);
701 strcat (msgbuf, "\n");
702 }
703 }
704 close_and_delete (fp, comp);
705 }
706
707#ifdef BOOK_MSG_DEBUG
708 LOG (llevDebug, "init_info_listfile() got %d messages.\n", nrofmsg);
709#endif
710 LOG (llevDebug, "done.\n");
711}
712
713
714/* init_book_archive() - if not called before, initialise the info list 644/* init_book_archive() - if not called before, initialise the info list
715 * This reads in the bookarch file into memory. bookarch is the file 645 * This reads in the bookarch file into memory. bookarch is the file
716 * created and updated across multiple runs of the program. 646 * created and updated across multiple runs of the program.
717 */ 647 */
718
719static void 648static void
720init_book_archive (void) 649init_book_archive (void)
721{ 650{
722 FILE *fp; 651 FILE *fp;
723 int comp, nroftitle = 0; 652 int comp, nroftitle = 0;
818 if (did_init_mon_info) 747 if (did_init_mon_info)
819 return; 748 return;
820 749
821 did_init_mon_info = 1; 750 did_init_mon_info = 1;
822 751
823 752 for_all_archetypes (at)
824 for (at = first_archetype; at != NULL; at = at->next)
825 { 753 {
826 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && (!QUERY_FLAG (&at->clone, FLAG_CHANGING) || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE))) 754 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE)))
827 { 755 {
828 objectlink *mon = new objectlink; 756 objectlink *mon = new objectlink;
829 757
830 mon->ob = &at->clone; 758 mon->ob = at;
831 mon->next = first_mon_info; 759 mon->next = first_mon_info;
832 first_mon_info = mon; 760 first_mon_info = mon;
833 nrofmon++; 761 nrofmon++;
834 } 762 }
835 } 763 }
836 764
837 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 765 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
838} 766}
839
840 767
841/* init_readable() - initialise linked lists utilized by 768/* init_readable() - initialise linked lists utilized by
842 * message functions in tailor_readable_ob() 769 * message functions in tailor_readable_ob()
843 * 770 *
844 * This is the function called by the main routine to initialise 771 * This is the function called by the main routine to initialise
845 * all the readable information. 772 * all the readable information.
846 */ 773 */
847
848void 774void
849init_readable (void) 775init_readable (void)
850{ 776{
851 static int did_this; 777 static int did_this;
852 778
854 return; 780 return;
855 781
856 did_this = 1; 782 did_this = 1;
857 783
858 LOG (llevDebug, "Initialising reading data...\n"); 784 LOG (llevDebug, "Initialising reading data...\n");
859 init_msgfile ();
860 init_book_archive (); 785 init_book_archive ();
861 init_mon_info (); 786 init_mon_info ();
862 LOG (llevDebug, " Done\n"); 787 LOG (llevDebug, " Done\n");
863
864} 788}
865 789
866/***************************************************************************** 790/*****************************************************************************
867 * 791 *
868 * This is the start of the administrative functions when creating 792 * This is the start of the administrative functions when creating
869 * new books (ie, updating title and the like) 793 * new books (ie, updating title and the like)
870 * 794 *
871 *****************************************************************************/ 795 *****************************************************************************/
872 796
873
874/* find_title() - Search the titlelist (based on msgtype) to see if 797/* find_title() - Search the titlelist (based on msgtype) to see if
875 * book matches something already there. IF so, return that title. 798 * book matches something already there. IF so, return that title.
876 */ 799 */
877
878static title * 800static title *
879find_title (const object *book, int msgtype) 801find_title (const object *book, int msgtype)
880{ 802{
881 title *t = NULL; 803 title *t = NULL;
882 titlelist *tl = get_titlelist (msgtype); 804 titlelist *tl = get_titlelist (msgtype);
1010 */ 932 */
1011 933
1012static int 934static int
1013unique_book (const object *book, int msgtype) 935unique_book (const object *book, int msgtype)
1014{ 936{
1015 title *test;
1016
1017 if (!booklist) 937 if (!booklist)
1018 return 1; /* No archival entries! Must be unique! */ 938 return 1; /* No archival entries! Must be unique! */
1019 939
1020 /* Go through the booklist. If the author and name match, not unique so 940 /* Go through the booklist. If the author and name match, not unique so
1021 * return 0. 941 * return 0.
1022 */ 942 */
1023 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 943 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1024 {
1025 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 944 if (test->name == book->name && book->title == test->authour)
1026 return 0; 945 return 0;
1027 } 946
1028 return 1; 947 return 1;
1029} 948}
1030 949
1031/* add_book_to_list() */ 950/* add_book_to_list() */
1032 951
1045 t = get_empty_book (); 964 t = get_empty_book ();
1046 t->name = book->name; 965 t->name = book->name;
1047 t->authour = book->title; 966 t->authour = book->title;
1048 t->size = strlen (book->msg); 967 t->size = strlen (book->msg);
1049 t->msg_index = strtoint (book->msg); 968 t->msg_index = strtoint (book->msg);
1050 t->archname = book->arch->name; 969 t->archname = book->arch->archname;
1051 t->level = book->level; 970 t->level = book->level;
1052 971
1053 t->next = tl->first_book; 972 t->next = tl->first_book;
1054 tl->first_book = t; 973 tl->first_book = t;
1055 tl->number++; 974 tl->number++;
1079{ 998{
1080 int nbr = sizeof (book_descrpt) / sizeof (char *); 999 int nbr = sizeof (book_descrpt) / sizeof (char *);
1081 1000
1082 switch (book->type) 1001 switch (book->type)
1083 { 1002 {
1084 case BOOK: 1003 case BOOK:
1085 { 1004 {
1086 titlelist *tl = get_titlelist (msgtype); 1005 titlelist *tl = get_titlelist (msgtype);
1087 title *t = NULL; 1006 title *t = NULL;
1088 int tries = 0; 1007 int tries = 0;
1089 1008
1090 /* look to see if our msg already been archived. If so, alter 1009 /* look to see if our msg already been archived. If so, alter
1091 * the book to match the archival text. If we fail to match, 1010 * the book to match the archival text. If we fail to match,
1092 * then we archive the new title/name/msg combo if there is 1011 * then we archive the new title/name/msg combo if there is
1093 * room on the titlelist. 1012 * room on the titlelist.
1094 */ 1013 */
1095 1014
1096 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 1015 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1097 { 1016 {
1098 object *tmpbook;
1099
1100 /* alter book properties */ 1017 /* alter book properties */
1101 if ((tmpbook = get_archetype (t->archname)) != NULL) 1018 if (object *tmpbook = get_archetype (t->archname))
1019 {
1020 tmpbook->msg = book->msg;
1021 tmpbook->copy_to (book);
1022 tmpbook->destroy ();
1023 }
1024
1025 book->title = t->authour;
1026 book->name = t->name;
1027 book->level = t->level;
1028 }
1029 /* Don't have any default title, so lets make up a new one */
1030 else
1031 {
1032 int numb, maxnames = max_titles[msgtype];
1033 const char *old_title;
1034 const char *old_name;
1035
1036 old_title = book->title;
1037 old_name = book->name;
1038
1039 /* some pre-generated books have title already set (from
1040 * maps), also don't bother looking for unique title if
1041 * we already used up all the available names! */
1042
1043 if (!tl)
1044 {
1045 LOG (llevError, "change_book_name(): can't find title list\n");
1046 numb = 0;
1047 }
1048 else
1049 numb = tl->number;
1050
1051 if (numb == maxnames)
1052 {
1053#ifdef ARCHIVE_DEBUG
1054 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1055#endif
1056 break;
1057 }
1058 /* shouldnt change map-maker books */
1059 else if (!book->title)
1060 do
1102 { 1061 {
1103 tmpbook->msg = book->msg; 1062 /* random book name */
1104 tmpbook->copy_to (book); 1063 new_text_name (book, msgtype);
1105 tmpbook->destroy (); 1064 add_author (book, msgtype); /* random author */
1065 tries++;
1106 } 1066 }
1067 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1107 1068
1108 book->title = t->authour; 1069 /* Now deal with 2 cases.
1109 book->name = t->name; 1070 * 1)If no space for a new title exists lets just restore
1110 book->level = t->level; 1071 * the old book properties. Remember, if the book had
1072 * matchd an older entry on the titlelist, we shouldnt
1073 * have called this routine in the first place!
1074 * 2) If we got a unique title, we need to add it to
1075 * the list.
1111 } 1076 */
1112 /* Don't have any default title, so lets make up a new one */
1113 else
1114 {
1115 int numb, maxnames = max_titles[msgtype];
1116 const char *old_title;
1117 const char *old_name;
1118 1077
1119 old_title = book->title; 1078 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1120 old_name = book->name; 1079 { /* got to check maxnames again */
1121
1122 /* some pre-generated books have title already set (from
1123 * maps), also don't bother looking for unique title if
1124 * we already used up all the available names! */
1125
1126 if (!tl)
1127 {
1128 LOG (llevError, "change_book_name(): can't find title list\n");
1129 numb = 0;
1130 }
1131 else
1132 numb = tl->number;
1133
1134 if (numb == maxnames)
1135 {
1136#ifdef ARCHIVE_DEBUG 1080#ifdef ARCHIVE_DEBUG
1137 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1081 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1138#endif 1082#endif
1139 break; 1083 /* restore old book properties here */
1140 } 1084 book->title = old_title;
1141 /* shouldnt change map-maker books */ 1085
1142 else if (!book->title) 1086 if (rndm (4))
1143 do
1144 { 1087 {
1145 /* random book name */ 1088 /* Lets give the book a description to individualize it some */
1146 new_text_name (book, msgtype); 1089 char new_name[MAX_BUF];
1147 add_author (book, msgtype); /* random author */ 1090
1148 tries++; 1091 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1092
1093 book->name = new_name;
1149 } 1094 }
1150 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1151
1152 /* Now deal with 2 cases.
1153 * 1)If no space for a new title exists lets just restore
1154 * the old book properties. Remember, if the book had
1155 * matchd an older entry on the titlelist, we shouldnt
1156 * have called this routine in the first place!
1157 * 2) If we got a unique title, we need to add it to
1158 * the list.
1159 */
1160
1161 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1162 { /* got to check maxnames again */
1163#ifdef ARCHIVE_DEBUG
1164 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1165#endif
1166 /* restore old book properties here */
1167 book->title = old_title;
1168
1169 if (RANDOM () % 4)
1170 {
1171 /* Lets give the book a description to individualize it some */
1172 char new_name[MAX_BUF];
1173
1174 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1175
1176 book->name = new_name;
1177 }
1178 else 1095 else
1179 { 1096 {
1180 book->name = old_name; 1097 book->name = old_name;
1181 } 1098 }
1182 } 1099 }
1183 else if (book->title && strlen (book->msg) > 5) 1100 else if (book->title && strlen (book->msg) > 5)
1184 { /* archive if long msg texts */ 1101 { /* archive if long msg texts */
1185 add_book_to_list (book, msgtype); 1102 add_book_to_list (book, msgtype);
1186 } 1103 }
1187 } 1104 }
1188 break; 1105 break;
1189 } 1106 }
1190 1107
1191 default: 1108 default:
1192 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1109 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1193 return; 1110 return;
1194 } 1111 }
1195} 1112}
1196 1113
1197/***************************************************************************** 1114/*****************************************************************************
1198 * 1115 *
1223 return (object *) NULL; 1140 return (object *) NULL;
1224 1141
1225 if (!level) 1142 if (!level)
1226 { 1143 {
1227 /* lets get a random monster from the mon_info linked list */ 1144 /* lets get a random monster from the mon_info linked list */
1228 monnr = RANDOM () % nrofmon; 1145 monnr = rndm (nrofmon);
1229 1146
1230 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1147 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1231 if (i++ == monnr) 1148 if (i++ == monnr)
1232 break; 1149 break;
1233 1150
1260 { 1177 {
1261 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1178 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1262 return NULL; 1179 return NULL;
1263 } 1180 }
1264 1181
1265 monnr = RANDOM () % i; 1182 monnr = rndm (i);
1266 for (mon = first_mon_info; mon; mon = mon->next) 1183 for (mon = first_mon_info; mon; mon = mon->next)
1267 if (mon->ob->level >= level && monnr-- == 0) 1184 if (mon->ob->level >= level && monnr-- == 0)
1268 return mon->ob; 1185 return mon->ob;
1269 1186
1270 if (!mon) 1187 if (!mon)
1368 ****************************************************************************/ 1285 ****************************************************************************/
1369 1286
1370/* artifact_msg() - generate a message detailing the properties 1287/* artifact_msg() - generate a message detailing the properties
1371 * of 1-6 artifacts drawn sequentially from the artifact list. 1288 * of 1-6 artifacts drawn sequentially from the artifact list.
1372 */ 1289 */
1373 1290const char *
1374char *
1375artifact_msg (int level, int booksize) 1291artifact_msg (int level, int booksize)
1376{ 1292{
1377 artifactlist *al = NULL; 1293 artifactlist *al = NULL;
1378 artifact *art; 1294 artifact *art;
1379 int chance, i, type, index; 1295 int chance, i, type, index;
1380 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1296 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1297 const char *ch;
1381 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1298 char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF];
1382 static char retbuf[BOOK_BUF]; 1299 static char retbuf[BOOK_BUF];
1383 object *tmp = NULL; 1300 object *tmp = NULL;
1384 1301
1385 /* values greater than 5 create msg buffers that are too big! */ 1302 /* values greater than 5 create msg buffers that are too big! */
1386 if (book_entries > 5) 1303 if (book_entries > 5)
1392 * for that type exists! 1309 * for that type exists!
1393 */ 1310 */
1394 i = 0; 1311 i = 0;
1395 do 1312 do
1396 { 1313 {
1397 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1314 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1398 type = art_name_array[index].type; 1315 type = art_name_array[index].type;
1399 al = find_artifactlist (type); 1316 al = find_artifactlist (type);
1400 i++; 1317 i++;
1401 } 1318 }
1402 while ((al == NULL) && (i < 10)); 1319 while ((al == NULL) && (i < 10));
1403 1320
1404 if (i == 10) /* Unable to find a message */ 1321 if (i == 10) /* Unable to find a message */
1405 return ("None"); 1322 return "None";
1406 1323
1407 /* There is no reason to start on the artifact list at the begining. Lets 1324 /* There is no reason to start on the artifact list at the begining. Lets
1408 * take our starting position randomly... */ 1325 * take our starting position randomly... */
1409 art = al->items; 1326 art = al->items;
1410 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1327 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1411 { 1328 {
1412 if (art == NULL) 1329 if (!art)
1413 art = al->items; /* hmm, out of stuff, loop back around */ 1330 art = al->items; /* hmm, out of stuff, loop back around */
1331
1414 art = art->next; 1332 art = art->next;
1415 } 1333 }
1416 1334
1417 /* the base 'generic' name for our artifact */ 1335 /* the base 'generic' name for our artifact */
1418 assign (name, art_name_array[index].name); 1336 assign (name, art_name_array[index].name);
1431 1349
1432 /* separator of items */ 1350 /* separator of items */
1433 strcpy (buf, "--- \n"); 1351 strcpy (buf, "--- \n");
1434 1352
1435 /* Name */ 1353 /* Name */
1436 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1354 if (art->allowed && art->allowed->name != shstr_All)
1437 { 1355 {
1438 linked_char *temp, *next = art->allowed; 1356 linked_char *temp, *next = art->allowed;
1439 1357
1440 do 1358 do
1441 { 1359 {
1442 temp = next; 1360 temp = next;
1443 next = next->next; 1361 next = next->next;
1444 } 1362 }
1445 while (next && !RANDOM () % 2); 1363 while (next && rndm (2));
1446 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1364 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
1447 } 1365 }
1448 else /* default name is used */ 1366 else /* default name is used */
1449 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1367 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name);
1450 1368
1463 /* value of artifact */ 1381 /* value of artifact */
1464 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1382 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value);
1465 1383
1466 /* include the message about the artifact, if exists, and book 1384 /* include the message about the artifact, if exists, and book
1467 * level is kinda high */ 1385 * level is kinda high */
1468 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1386 if (art->item->msg
1387 && rndm (4) + 1 < level
1388 && !(strlen (art->item->msg) + strlen (buf) > BOOK_BUF))
1469 strcat (buf, art->item->msg); 1389 strcat (buf, art->item->msg);
1470 1390
1471 /* properties of the artifact */ 1391 /* properties of the artifact */
1472 tmp = object::create (); 1392 tmp = object::create ();
1473 add_abilities (tmp, art->item); 1393 add_abilities (tmp, art->item);
1505char * 1425char *
1506spellpath_msg (int level, int booksize) 1426spellpath_msg (int level, int booksize)
1507{ 1427{
1508 static char retbuf[BOOK_BUF]; 1428 static char retbuf[BOOK_BUF];
1509 char tmpbuf[BOOK_BUF]; 1429 char tmpbuf[BOOK_BUF];
1510 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1430 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1511 int did_first_sp = 0; 1431 int did_first_sp = 0;
1512 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1432 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1513 archetype *at; 1433 archetype *at;
1514 1434
1515 /* Preamble */ 1435 /* Preamble */
1518 if (path == -1) 1438 if (path == -1)
1519 strcat (retbuf, "having no known spell path.\n"); 1439 strcat (retbuf, "having no known spell path.\n");
1520 else 1440 else
1521 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1441 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]);
1522 1442
1523 for (at = first_archetype; at != NULL; at = at->next) 1443 for_all_archetypes (at)
1524 { 1444 {
1525 /* Determine if this is an appropriate spell. Must 1445 /* Determine if this is an appropriate spell. Must
1526 * be of matching path, must be of appropriate type (prayer 1446 * be of matching path, must be of appropriate type (prayer
1527 * or not), and must be within the valid level range. 1447 * or not), and must be within the valid level range.
1528 */ 1448 */
1529 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1449 if (at->type == SPELL && at->path_attuned & pnum &&
1530 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && (at->clone.level < (level * 8))) 1450 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1531 { 1451 {
1532 assign (tmpbuf, at->clone.name); 1452 assign (tmpbuf, at->object::name);
1533 1453
1534 if (book_overflow (retbuf, tmpbuf, booksize)) 1454 if (book_overflow (retbuf, tmpbuf, booksize))
1535 break; 1455 break;
1536 else 1456 else
1537 { 1457 {
1543 } 1463 }
1544 } 1464 }
1545 /* Geez, no spells were generated. */ 1465 /* Geez, no spells were generated. */
1546 if (!did_first_sp) 1466 if (!did_first_sp)
1547 { 1467 {
1548 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1468 if (rndm (4)) /* usually, lets make a recursive call... */
1549 spellpath_msg (level, booksize); 1469 spellpath_msg (level, booksize);
1550 else /* give up, cause knowing no spells exist for path is info too. */ 1470 else /* give up, cause knowing no spells exist for path is info too. */
1551 strcat (retbuf, "\n - no known spells exist -\n"); 1471 strcat (retbuf, "\n - no known spells exist -\n");
1552 } 1472 }
1553 else 1473 else
1555 strcat (retbuf, "\n"); 1475 strcat (retbuf, "\n");
1556 } 1476 }
1557 return retbuf; 1477 return retbuf;
1558} 1478}
1559 1479
1560
1561
1562/* formula_msg() - generate a message detailing the properties 1480/* formula_msg() - generate a message detailing the properties
1563 * of a randomly selected alchemical formula. 1481 * of a randomly selected alchemical formula.
1564 */ 1482 */
1565
1566void 1483void
1567make_formula_book (object *book, int level) 1484make_formula_book (object *book, int level)
1568{ 1485{
1569 char retbuf[BOOK_BUF], title[MAX_BUF]; 1486 char retbuf[BOOK_BUF], title[MAX_BUF];
1570 recipelist *fl; 1487 recipelist *fl;
1572 int chance; 1489 int chance;
1573 1490
1574 /* the higher the book level, the more complex (ie number of 1491 /* the higher the book level, the more complex (ie number of
1575 * ingredients) the formula can be. 1492 * ingredients) the formula can be.
1576 */ 1493 */
1577 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1494 fl = get_formulalist (rndm (level) / 3 + 1);
1578 1495
1579 if (!fl) 1496 if (!fl)
1580 fl = get_formulalist (1); /* safety */ 1497 fl = get_formulalist (1); /* safety */
1581 1498
1582 if (fl->total_chance == 0) 1499 if (fl->total_chance == 0)
1586 add_author (book, 4); 1503 add_author (book, 4);
1587 return; 1504 return;
1588 } 1505 }
1589 1506
1590 /* get a random formula, weighted by its bookchance */ 1507 /* get a random formula, weighted by its bookchance */
1591 chance = RANDOM () % fl->total_chance; 1508 chance = rndm (fl->total_chance);
1592 for (formula = fl->items; formula != NULL; formula = formula->next) 1509 for (formula = fl->items; formula; formula = formula->next)
1593 { 1510 {
1594 chance -= formula->chance; 1511 chance -= formula->chance;
1595 if (chance <= 0) 1512 if (chance <= 0)
1596 break; 1513 break;
1597 } 1514 }
1607 { 1524 {
1608 /* looks like a formula was found. Base the amount 1525 /* looks like a formula was found. Base the amount
1609 * of information on the booklevel and the spellevel 1526 * of information on the booklevel and the spellevel
1610 * of the formula. */ 1527 * of the formula. */
1611 1528
1612 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1529 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1613 archetype *at; 1530 archetype *at;
1614 1531
1615 /* preamble */ 1532 /* preamble */
1616 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill"); 1533 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1617 1534
1618 if ((at = archetype::find (op_name)) != (archetype *) NULL) 1535 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1619 op_name = at->clone.name; 1536 op_name = at->object::name;
1620 else 1537 else
1621 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name); 1538 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1622 1539
1623 /* item name */ 1540 /* item name */
1624 if (strcmp (formula->title, "NONE")) 1541 if (formula->title != shstr_NONE)
1625 { 1542 {
1626 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title); 1543 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1627 /* This results in things like pile of philo. sulfur. 1544 /* This results in things like pile of philo. sulfur.
1628 * while philo. sulfur may look better, without this, 1545 * while philo. sulfur may look better, without this,
1629 * you get things like 'the wise' because its missing the 1546 * you get things like 'the wise' because its missing the
1630 * water of section. 1547 * water of section.
1631 */ 1548 */
1632 sprintf (title, "%s: %s of %s", 1549 sprintf (title, "%s: %s of %s",
1633 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title); 1550 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1634 } 1551 }
1635 else 1552 else
1636 { 1553 {
1637 sprintf (retbuf, "%sThe %s", retbuf, op_name); 1554 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1638 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name); 1555 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1639 if (at->clone.title) 1556 if (at->title)
1640 { 1557 {
1641 strcat (retbuf, " "); 1558 strcat (retbuf, " ");
1642 strcat (retbuf, at->clone.title); 1559 strcat (retbuf, at->title);
1643 strcat (title, " "); 1560 strcat (title, " ");
1644 strcat (title, at->clone.title); 1561 strcat (title, at->title);
1645 } 1562 }
1646 } 1563 }
1564
1647 /* Lets name the book something meaningful ! */ 1565 /* Lets name the book something meaningful ! */
1648 book->name = title; 1566 book->name = title;
1649 book->title = NULL; 1567 book->title = NULL;
1650 1568
1651 /* ingredients to make it */ 1569 /* ingredients to make it */
1655 archetype *at; 1573 archetype *at;
1656 1574
1657 at = archetype::find (formula->cauldron); 1575 at = archetype::find (formula->cauldron);
1658 1576
1659 sprintf (retbuf + strlen (retbuf), 1577 sprintf (retbuf + strlen (retbuf),
1660 " may be made at %s using the following ingredients:\n", at ? query_name (&at->clone) : "an unknown place"); 1578 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place");
1661 1579
1662 for (next = formula->ingred; next != NULL; next = next->next) 1580 for (next = formula->ingred; next != NULL; next = next->next)
1663 { 1581 {
1664 strcat (retbuf, next->name); 1582 strcat (retbuf, next->name);
1665 strcat (retbuf, "\n"); 1583 strcat (retbuf, "\n");
1672 1590
1673 book->msg = retbuf; 1591 book->msg = retbuf;
1674 } 1592 }
1675} 1593}
1676 1594
1677 1595#define DESCRIBE_PATH(retbuf, variable, name) \
1678/* msgfile_msg() - generate a message drawn randomly from a 1596 if(variable) { \
1679 * file in lib/. Level currently has no effect on the message 1597 int i,j=0; \
1680 * which is returned. 1598 strcat(retbuf,"(" name ": "); \
1681 */ 1599 for(i=0; i<NRSPELLPATHS; i++) \
1682 1600 if(variable & (1<<i)) { \
1683char * 1601 if (j) \
1684msgfile_msg (int level, int booksize) 1602 strcat(retbuf,", "); \
1685{ 1603 else \
1686 static char retbuf[BOOK_BUF]; 1604 j = 1; \
1687 int i, msgnum; 1605 strcat(retbuf, spellpathnames[i]); \
1688 linked_char *msg = NULL; 1606 } \
1689 1607 strcat(retbuf,")"); \
1690 /* get a random message for the 'book' from linked list */
1691 if (nrofmsg > 1)
1692 { 1608 }
1693 msg = first_msg;
1694 msgnum = RANDOM () % nrofmsg;
1695 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1696 msg = msg->next;
1697 }
1698
1699 if (msg && !book_overflow (retbuf, msg->name, booksize))
1700 assign (retbuf, msg->name);
1701 else
1702 sprintf (retbuf, "\n <undecipherable text>");
1703
1704#ifdef BOOK_MSG_DEBUG
1705 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1706 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1707#endif
1708
1709 return retbuf;
1710}
1711
1712 1609
1713/* god_info_msg() - generate a message detailing the properties 1610/* god_info_msg() - generate a message detailing the properties
1714 * of a random god. Used by the book hack. b.t. 1611 * of a random god. Used by the book hack. b.t.
1715 */ 1612 */
1716
1717const char * 1613const char *
1718god_info_msg (int level, int booksize) 1614god_info_msg (int level, int booksize)
1719{ 1615{
1720 static char retbuf[BOOK_BUF]; 1616 static char retbuf[BOOK_BUF];
1721 const char *name = NULL; 1617 const char *name = NULL;
1746 1642
1747 /* Information about the god is random, and based on the level of the 1643 /* Information about the god is random, and based on the level of the
1748 * 'book'. Probably there is a more intellegent way to implement 1644 * 'book'. Probably there is a more intellegent way to implement
1749 * this ... 1645 * this ...
1750 */ 1646 */
1751
1752 while (level > 0) 1647 while (level > 0)
1753 { 1648 {
1754 sprintf (buf, " "); 1649 sprintf (buf, " ");
1755 if (level == 2 && RANDOM () % 2) 1650 if (level == 2 && rndm (2))
1756 { /* enemy god */ 1651 { /* enemy god */
1757 const char *enemy = god->title; 1652 const char *enemy = god->title;
1758 1653
1759 if (enemy) 1654 if (enemy)
1760 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1655 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy);
1761 } 1656 }
1657
1762 if (level == 3 && RANDOM () % 2) 1658 if (level == 3 && rndm (2))
1763 { /* enemy race, what the god's holy word effects */ 1659 { /* enemy race, what the god's holy word effects */
1764 const char *enemy = god->slaying; 1660 const char *enemy = god->slaying;
1765 1661
1766 if (enemy && !(god->path_denied & PATH_TURNING)) 1662 if (enemy && !(god->path_denied & PATH_TURNING))
1767 if ((i = nstrtok (enemy, ",")) > 0) 1663 if ((i = nstrtok (enemy, ",")) > 0)
1775 else 1671 else
1776 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1672 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1777 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1673 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1778 } 1674 }
1779 } 1675 }
1676
1780 if (level == 4 && RANDOM () % 2) 1677 if (level == 4 && rndm (2))
1781 { /* Priest of god gets these protect,vulnerable... */ 1678 { /* Priest of god gets these protect,vulnerable... */
1782 char tmpbuf[MAX_BUF], *cp; 1679 char tmpbuf[MAX_BUF];
1783 1680
1784 cp = describe_resistance (god, 1); 1681 if (const char *cp = describe_resistance (god, 1))
1785
1786 if (*cp)
1787 { /* This god does have protections */ 1682 { /* This god does have protections */
1788 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1683 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name);
1789 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1684 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1790 strcat (tmpbuf, cp); 1685 strcat (tmpbuf, cp);
1791 strcat (buf, tmpbuf); 1686 strcat (buf, tmpbuf);
1792 strcat (buf, "\n ---\n"); 1687 strcat (buf, "\n ---\n");
1793 } 1688 }
1794 else 1689 else
1795 sprintf (buf, " "); 1690 sprintf (buf, " ");
1796 } 1691 }
1692
1797 if (level == 5 && RANDOM () % 2) 1693 if (level == 5 && rndm (2))
1798 { /* aligned race, summoning */ 1694 { /* aligned race, summoning */
1799 const char *race = god->race; /* aligned race */ 1695 const char *race = god->race; /* aligned race */
1800 1696
1801 if (race && !(god->path_denied & PATH_SUMMON)) 1697 if (race && !(god->path_denied & PATH_SUMMON))
1802 if ((i = nstrtok (race, ",")) > 0) 1698 if ((i = nstrtok (race, ",")) > 0)
1809 else 1705 else
1810 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1706 sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1811 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1707 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1812 } 1708 }
1813 } 1709 }
1710
1814 if (level == 6 && RANDOM () % 2) 1711 if (level == 6 && rndm (2))
1815 { /* blessing,curse properties of the god */ 1712 { /* blessing,curse properties of the god */
1816 char tmpbuf[MAX_BUF], *cp; 1713 char tmpbuf[MAX_BUF];
1817 1714
1818 cp = describe_resistance (god, 1); 1715 if (const char *cp = describe_resistance (god, 1))
1819
1820 if (*cp)
1821 { /* This god does have protections */ 1716 { /* This god does have protections */
1822 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1717 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name);
1823 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1718 strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1824 strcat (tmpbuf, cp); 1719 strcat (tmpbuf, cp);
1825 strcat (buf, tmpbuf); 1720 strcat (buf, tmpbuf);
1827 } 1722 }
1828 else 1723 else
1829 sprintf (buf, " "); 1724 sprintf (buf, " ");
1830 1725
1831 } 1726 }
1727
1832 if (level == 8 && RANDOM () % 2) 1728 if (level == 8 && rndm (2))
1833 { /* immunity, holy possession */ 1729 { /* immunity, holy possession */
1834 int has_effect = 0, tmpvar; 1730 int has_effect = 0, tmpvar;
1835 char tmpbuf[MAX_BUF]; 1731 char tmpbuf[MAX_BUF];
1836 1732
1837 sprintf (tmpbuf, "\n"); 1733 sprintf (tmpbuf, "\n");
1845 { 1741 {
1846 has_effect = 1; 1742 has_effect = 1;
1847 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]); 1743 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1848 } 1744 }
1849 } 1745 }
1746
1850 if (has_effect) 1747 if (has_effect)
1851 { 1748 {
1852 strcat (buf, tmpbuf); 1749 strcat (buf, tmpbuf);
1853 strcat (buf, "\n ---\n"); 1750 strcat (buf, "\n ---\n");
1854 } 1751 }
1855 else 1752 else
1856 sprintf (buf, " "); 1753 sprintf (buf, " ");
1857 } 1754 }
1755
1858 if (level == 12 && RANDOM () % 2) 1756 if (level == 12 && rndm (2))
1859 { /* spell paths */ 1757 { /* spell paths */
1860 int has_effect = 0, tmpvar; 1758 int has_effect = 0, tmpvar;
1861 char tmpbuf[MAX_BUF]; 1759 char tmpbuf[MAX_BUF];
1862 1760
1863 sprintf (tmpbuf, "\n"); 1761 sprintf (tmpbuf, "\n");
1864 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1762 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1865 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1763 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1764
1866 if ((tmpvar = god->path_attuned)) 1765 if ((tmpvar = god->path_attuned))
1867 { 1766 {
1868 has_effect = 1; 1767 has_effect = 1;
1869 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned"); 1768 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1870 } 1769 }
1770
1871 if ((tmpvar = god->path_repelled)) 1771 if ((tmpvar = god->path_repelled))
1872 { 1772 {
1873 has_effect = 1; 1773 has_effect = 1;
1874 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled"); 1774 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1875 } 1775 }
1776
1876 if ((tmpvar = god->path_denied)) 1777 if ((tmpvar = god->path_denied))
1877 { 1778 {
1878 has_effect = 1; 1779 has_effect = 1;
1879 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1780 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1880 } 1781 }
1782
1881 if (has_effect) 1783 if (has_effect)
1882 { 1784 {
1883 strcat (buf, tmpbuf); 1785 strcat (buf, tmpbuf);
1884 strcat (buf, "\n ---\n"); 1786 strcat (buf, "\n ---\n");
1885 } 1787 }
1893 */ 1795 */
1894 if (book_overflow (retbuf, buf, booksize)) 1796 if (book_overflow (retbuf, buf, booksize))
1895 break; 1797 break;
1896 else if (strlen (buf) > 1) 1798 else if (strlen (buf) > 1)
1897 strcat (retbuf, buf); 1799 strcat (retbuf, buf);
1800
1898 level--; 1801 level--;
1899 } 1802 }
1803
1900 if (strlen (retbuf) == introlen) 1804 if (strlen (retbuf) == introlen)
1901 { /* we got no information beyond the preamble! */ 1805 { /* we got no information beyond the preamble! */
1902 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1806 strcat (retbuf, " [Unfortunately the rest of the information is\n");
1903 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1807 strcat (retbuf, " hopelessly garbled!]\n ---\n");
1904 } 1808 }
1923 * book is the object we are creating into. 1827 * book is the object we are creating into.
1924 * If msg_type is a positive value, we use that to determine the 1828 * If msg_type is a positive value, we use that to determine the
1925 * message type - otherwise a random value is used. 1829 * message type - otherwise a random value is used.
1926 * 1830 *
1927 */ 1831 */
1928
1929void 1832void
1930tailor_readable_ob (object *book, int msg_type) 1833tailor_readable_ob (object *book, int msg_type)
1931{ 1834{
1932 char msgbuf[BOOK_BUF]; 1835 char msgbuf[BOOK_BUF];
1933 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1836 int level = book->level ? rndm (book->level) + 1 : 1;
1934 int book_buf_size; 1837 int book_buf_size;
1935 1838
1936 /* safety */ 1839 /* safety */
1937 if (book->type != BOOK) 1840 if (book->type != BOOK)
1938 return; 1841 return;
1952 * 2) make sure there is an entry in max_titles[] array. 1855 * 2) make sure there is an entry in max_titles[] array.
1953 * 3) make sure there are entries for your case in new_text_title() 1856 * 3) make sure there are entries for your case in new_text_title()
1954 * and add_authour(). 1857 * and add_authour().
1955 * 4) you may want separate authour/book name arrays in read.h 1858 * 4) you may want separate authour/book name arrays in read.h
1956 */ 1859 */
1957
1958 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); 1860 msg_type = msg_type > 0 ? msg_type : rndm (8);
1959 switch (msg_type) 1861 switch (msg_type)
1960 { 1862 {
1961 case 1: /* monster attrib */ 1863 case 1: /* monster attrib */
1962 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1864 strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1963 break; 1865 break;
1964 case 2: /* artifact attrib */ 1866 case 2: /* artifact attrib */
1965 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1867 strcpy (msgbuf, artifact_msg (level, book_buf_size));
1966 break; 1868 break;
1967 case 3: /* grouping incantations/prayers by path */ 1869 case 3: /* grouping incantations/prayers by path */
1968 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1870 strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1969 break; 1871 break;
1970 case 4: /* describe an alchemy formula */ 1872 case 4: /* describe an alchemy formula */
1971 make_formula_book (book, level); 1873 make_formula_book (book, level);
1972 /* make_formula_book already gives title */ 1874 /* make_formula_book already gives title */
1973 return; 1875 return;
1974 break; 1876 break;
1975 case 5: /* bits of information about a god */ 1877 case 5: /* bits of information about a god */
1976 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1878 strcpy (msgbuf, god_info_msg (level, book_buf_size));
1977 break; 1879 break;
1978 case 0: /* use info list in lib/ */ 1880 case 0: /* use info list in lib/ */
1979 default: 1881 default:
1980 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1882 cfperl_make_book (book, level);
1981 break; 1883 return;
1982 } 1884 }
1983 1885
1984 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */ 1886 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1985 1887
1986 if (strlen (msgbuf) > 1) 1888 if (strlen (msgbuf) > 1)
1987 { 1889 {
1988 book->msg = msgbuf; 1890 book->msg = msgbuf;
1989 /* lets give the "book" a new name, which may be a compound word */ 1891 /* lets give the "book" a new name, which may be a compound word */
1990 change_book (book, msg_type); 1892 change_book (book, msg_type);
1991 } 1893 }
1992
1993} 1894}
1994 1895
1995 1896
1996/***************************************************************************** 1897/*****************************************************************************
1997 * 1898 *
2092get_readable_message_type (object *readable) 1993get_readable_message_type (object *readable)
2093{ 1994{
2094 uint8 subtype = readable->subtype; 1995 uint8 subtype = readable->subtype;
2095 1996
2096 if (subtype > last_readable_subtype) 1997 if (subtype > last_readable_subtype)
2097 return &(readable_message_types[0]); 1998 return &readable_message_types[0];
1999
2098 return &(readable_message_types[subtype]); 2000 return &readable_message_types[subtype];
2099} 2001}

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