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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.44 by root, Thu Oct 15 21:40:42 2009 UTC vs.
Revision 1.70 by root, Sat Dec 1 20:22:12 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 7 * Copyright (©) 1992 Frank Tore Johansen
7 * 8 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 9 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 10 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 11 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 12 * option) any later version.
12 * 13 *
13 * This program is distributed in the hope that it will be useful, 14 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 17 * GNU General Public License for more details.
17 * 18 *
18 * You should have received a copy of the Affero GNU General Public License 19 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 20 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 21 * <http://www.gnu.org/licenses/>.
21 * 22 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 23 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 24 */
24 25
25/* This file contains code relevant to the BOOKS hack -- designed 26/* This file contains code relevant to the BOOKS hack -- designed
26 * to allow randomly occuring messages in non-magical texts. 27 * to allow randomly occuring messages in non-magical texts.
31#include <global.h> 32#include <global.h>
32#include <book.h> 33#include <book.h>
33#include <living.h> 34#include <living.h>
34#include <spells.h> 35#include <spells.h>
35 36
36/* Define this if you want to archive book titles by contents. 37/* Define this if you want to archive book titles by contents.
37 * This option should enforce UNIQUE combinations of titles,authors and 38 * This option should enforce UNIQUE combinations of titles,authors and
38 * msg contents during and *between* game sessions. 39 * msg contents during and *between* game sessions.
39 * Note: a slight degeneracy exists since books are archived based on an integer 40 * Note: a slight degeneracy exists since books are archived based on an integer
40 * index value calculated from the message text (similar to alchemy formulae). 41 * index value calculated from the message text (similar to alchemy formulae).
41 * Sometimes two widely different messages have the same index value (rare). In 42 * Sometimes two widely different messages have the same index value (rare). In
42 * this case, it is possible to occasionally generate 2 books with same title and 43 * this case, it is possible to occasionally generate 2 books with same title and
43 * different message content. Not really a bug, but rather a feature. This action 44 * different message content. Not really a bug, but rather a feature. This action
44 * should keeps player on their toes ;). 45 * should keeps player on their toes ;).
45 * Also, note that there is *finite* space available for archiving message and titles. 46 * Also, note that there is *finite* space available for archiving message and titles.
46 * Once this space is used, books will stop being archived. Not a serious problem 47 * Once this space is used, books will stop being archived. Not a serious problem
47 * under the current regime, since there are generally fewer possible (random) 48 * under the current regime, since there are generally fewer possible (random)
48 * messages than space available on the titlelists. 49 * messages than space available on the titlelists.
49 * One exception (for sure) are the monster messages. But no worries, you should 50 * One exception (for sure) are the monster messages. But no worries, you should
50 * see all of the monster info in some order (but not all possble combinations) 51 * see all of the monster info in some order (but not all possble combinations)
51 * before the monster titlelist space is run out. You can increase titlelist 52 * before the monster titlelist space is run out. You can increase titlelist
52 * space by increasing the array sizes for the monster book_authours and book_names 53 * space by increasing the array sizes for the monster book_authours and book_names
53 * (see max_titles[] array and include/read.h). Since the unique_book algorthm is 54 * (see max_titles[] array and include/read.h). Since the unique_book algorthm is
54 * kinda stupid, this program *may* slow down program execution if defined (but I don't 55 * kinda stupid, this program *may* slow down program execution if defined (but I don't
55 * think its a significant problem, at least, I have no problems running this option 56 * think its a significant problem, at least, I have no problems running this option
56 * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg 57 * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg
57 * combinations have been generated, unique_book isnt called anymore. It takes 5-10 58 * combinations have been generated, unique_book isnt called anymore. It takes 5-10
58 * sessions for this to happen). 59 * sessions for this to happen).
59 * Final note: the game remembers book/title/msg combinations from reading the 60 * Final note: the game remembers book/title/msg combinations from reading the
60 * file lib/bookarch. If you REMOVE this file, you will lose your archive. So 61 * file lib/bookarch. If you REMOVE this file, you will lose your archive. So
61 * be sure to copy it over to the new lib directory when you change versions. 62 * be sure to copy it over to the new lib directory when you change versions.
62 * -b.t. 63 * -b.t.
63 */ 64 */
64 65
65/* This flag is useful to see what kind of output messages are created */ 66/* This flag is useful to see what kind of output messages are created */
66 67
108/* these are needed for creation of a linked list of 109/* these are needed for creation of a linked list of
109 * pointers to all (hostile) monster objects */ 110 * pointers to all (hostile) monster objects */
110 111
111static int nrofmon = 0, need_to_write_bookarchive = 0; 112static int nrofmon = 0, need_to_write_bookarchive = 0;
112 113
113
114/* this is needed to keep track of status of initialisation
115 * of the message file */
116static int nrofmsg = 0;
117
118/* first_msg is the started of the linked list of messages as read from
119 * the messages file
120 */
121static linked_char *first_msg = NULL;
122
123/* 114/*
124 * Spellpath information 115 * Spellpath information
125 */ 116 */
126
127static uint32 spellpathdef[NRSPELLPATHS] = { 117static uint32 spellpathdef[NRSPELLPATHS] = {
128 PATH_PROT, 118 PATH_PROT,
129 PATH_FIRE, 119 PATH_FIRE,
130 PATH_FROST, 120 PATH_FROST,
131 PATH_ELEC, 121 PATH_ELEC,
412static const char *const book_descrpt[] = { 402static const char *const book_descrpt[] = {
413 "ancient", 403 "ancient",
414 "cryptic", 404 "cryptic",
415 "cryptical", 405 "cryptical",
416 "dusty", 406 "dusty",
417 "hiearchical", 407 "hierarchical",
418 "grizzled", 408 "grizzled",
419 "gold-guilt", 409 "gold-guilt",
420 "great", 410 "great",
421 "lost", 411 "lost",
422 "magnificent", 412 "magnificent",
497 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"}, 487 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"} 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
501}; 491};
502int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 492static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
503 493
504static int max_titles[6] = { 494static int max_titles[6] = {
505 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 495 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
506 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 496 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
507 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 497 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
515 * Start of misc. readable functions used by others functions in this file 505 * Start of misc. readable functions used by others functions in this file
516 * 506 *
517 *****************************************************************************/ 507 *****************************************************************************/
518 508
519static titlelist * 509static titlelist *
520get_empty_booklist (void) 510get_empty_booklist ()
521{ 511{
522 titlelist *bl = new titlelist; 512 titlelist *bl = new titlelist;
523 513
524 bl->number = 0; 514 bl->number = 0;
525 bl->first_book = NULL; 515 bl->first_book = NULL;
526 bl->next = NULL; 516 bl->next = NULL;
527 return bl; 517 return bl;
528} 518}
529 519
530static title * 520static title *
531get_empty_book (void) 521get_empty_book ()
532{ 522{
533 title *t = new title; 523 title *t = new title;
534 524
535 t->name = NULL; 525 t->name = NULL;
536 t->archname = NULL; 526 t->archname = NULL;
545/* get_titlelist() - returns pointer to the title list referanced by i */ 535/* get_titlelist() - returns pointer to the title list referanced by i */
546 536
547static titlelist * 537static titlelist *
548get_titlelist (int i) 538get_titlelist (int i)
549{ 539{
540 if (!booklist)
541 booklist = get_empty_booklist ();
542
550 titlelist *tl = booklist; 543 titlelist *tl = booklist;
551 int number = i; 544 int number = i;
552 545
553 if (number < 0) 546 if (number < 0)
554 return tl; 547 return tl;
557 { 550 {
558 if (!tl->next) 551 if (!tl->next)
559 tl->next = get_empty_booklist (); 552 tl->next = get_empty_booklist ();
560 553
561 tl = tl->next; 554 tl = tl->next;
562 number--; 555 --number;
563 } 556 }
564 557
565 return tl; 558 return tl;
566} 559}
567 560
568/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 561/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
569 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 562 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
570 563
571/* nstrtok() - simple routine to return the number of list 564/* nstrtok() - simple routine to return the number of list
572 * items in buf1 as separated by the value of buf2 565 * items in buf1 as separated by the value of buf2
573 */ 566 */
577 char *tbuf, sbuf[12], buf[MAX_BUF]; 570 char *tbuf, sbuf[12], buf[MAX_BUF];
578 int number = 0; 571 int number = 0;
579 572
580 if (!buf1 || !buf2) 573 if (!buf1 || !buf2)
581 return 0; 574 return 0;
582 sprintf (buf, "%s", buf1); 575
583 sprintf (sbuf, "%s", buf2); 576 strcpy (buf, buf1);
577 strcpy (sbuf, buf2);
578
584 tbuf = strtok (buf, sbuf); 579 tbuf = strtok (buf, sbuf);
585 while (tbuf) 580 while (tbuf)
586 { 581 {
587 number++; 582 number++;
588 tbuf = strtok (NULL, sbuf); 583 tbuf = strtok (NULL, sbuf);
607 strcpy (rbuf, " "); 602 strcpy (rbuf, " ");
608 tbuf = strtok (buf, sbuf); 603 tbuf = strtok (buf, sbuf);
609 while (tbuf && i > 0) 604 while (tbuf && i > 0)
610 { 605 {
611 strcat (rbuf, tbuf); 606 strcat (rbuf, tbuf);
607
612 i--; 608 i--;
613 if (i == 1 && maxi > 1) 609 if (i == 1 && maxi > 1)
614 strcat (rbuf, " and "); 610 strcat (rbuf, " and ");
615 else if (i > 0 && maxi > 1) 611 else if (i > 0 && maxi > 1)
616 strcat (rbuf, ", "); 612 strcat (rbuf, ", ");
617 else 613 else
618 strcat (rbuf, "."); 614 strcat (rbuf, ".");
615
619 tbuf = strtok (NULL, sbuf); 616 tbuf = strtok (NULL, sbuf);
620 } 617 }
621 return (char *) rbuf;
622}
623 618
624static int
625book_overflow (const char *buf1, const char *buf2, int booksize)
626{
627 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
628 || buf_overflow (buf1, buf2, booksize))
629 return 1;
630
631 return 0; 619 return rbuf;
632} 620}
633 621
634/***************************************************************************** 622/*****************************************************************************
635 * 623 *
636 * Start of initialisation related functions. 624 * Start of initialisation related functions.
640/* init_book_archive() - if not called before, initialise the info list 628/* init_book_archive() - if not called before, initialise the info list
641 * This reads in the bookarch file into memory. bookarch is the file 629 * This reads in the bookarch file into memory. bookarch is the file
642 * created and updated across multiple runs of the program. 630 * created and updated across multiple runs of the program.
643 */ 631 */
644static void 632static void
645init_book_archive (void) 633init_book_archive ()
646{ 634{
647 FILE *fp;
648 int comp, nroftitle = 0; 635 int nroftitle = 0;
649 char buf[MAX_BUF], fname[MAX_BUF], *cp;
650 title *book = NULL;
651 titlelist *bl = get_empty_booklist (); 636 titlelist *bl = get_empty_booklist ();
652 static int did_init_barch;
653 637
654 if (did_init_barch) 638 object_thawer thawer (settings.localdir, "bookarch");
639
640 if (!thawer)
641 {
642 LOG (llevDebug, "could not read bookarch file\n");
655 return; 643 return;
656
657 did_init_barch = 1;
658
659 if (!booklist)
660 booklist = bl;
661
662 sprintf (fname, "%s/bookarch", settings.localdir);
663 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
664
665 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
666 { 644 }
645
646 while (thawer.kw)
647 {
648 if (thawer.kw != KW_title)
649 if (!thawer.parse_error ("bookarch file"))
650 break;
651
652 title *book = get_empty_book (); /* init new book entry */
653 thawer.get (book->name);
654
667 int value, type = 0; 655 int type = -1;
668 size_t i;
669 656
670 while (fgets (buf, MAX_BUF, fp) != NULL) 657 for (;;)
671 { 658 {
672 if (*buf == '#') 659 thawer.next ();
673 continue; 660
674 if ((cp = strchr (buf, '\n')) != NULL) 661 switch (thawer.kw)
675 *cp = '\0';
676 cp = buf;
677 while (*cp == ' ') /* Skip blanks */
678 cp++;
679 if (!strncmp (cp, "title", 4))
680 { 662 {
681 book = get_empty_book (); /* init new book entry */ 663 case KW_type: thawer.get (type ); break;
682 book->name = strchr (cp, ' ') + 1; 664 case KW_authour: thawer.get (book->authour ); break;
683 type = -1; 665 case KW_arch: thawer.get (book->archname ); break;
684 nroftitle++; 666 case KW_level: thawer.get (book->level ); break;
685 continue; 667 case KW_size: thawer.get (book->size ); break;
686 } 668 case KW_index: thawer.get (book->msg_index); break;
687 if (!strncmp (cp, "authour", 4)) 669
688 { 670 case KW_end:
689 book->authour = strchr (cp, ' ') + 1;
690 }
691 if (!strncmp (cp, "arch", 4))
692 {
693 book->archname = strchr (cp, ' ') + 1;
694 }
695 else if (sscanf (cp, "level %d", &value))
696 {
697 book->level = (uint16) value;
698 }
699 else if (sscanf (cp, "type %d", &value))
700 {
701 type = (uint16) value;
702 }
703 else if (sscanf (cp, "size %d", &value))
704 {
705 book->size = (uint16) value;
706 }
707 else if (sscanf (cp, "index %d", &value))
708 {
709 book->msg_index = (uint16) value;
710 }
711 else if (!strncmp (cp, "end", 3))
712 { /* link it */ 671 /* link it */
713 bl = get_titlelist (type); 672 bl = get_titlelist (type);
714 book->next = bl->first_book; 673 book->next = bl->first_book;
715 bl->first_book = book; 674 bl->first_book = book;
716 bl->number++; 675 bl->number++;
676 ++nroftitle;
677 goto book_done;
678
679 default:
680 delete book;
681 goto book_done;
717 } 682 }
718 } 683 }
684
685book_done:
686 thawer.next ();
687 }
688
719 LOG (llevDebug, "book archives(used/avail): \n"); 689 LOG (llevDebug, "book archives(used/avail): \n");
690 int i;
720 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++) 691 for (bl = booklist, i = 0; bl && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
721 {
722 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]); 692 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
723 }
724 close_and_delete (fp, comp);
725 }
726 693
727#ifdef BOOK_MSG_DEBUG
728 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle); 694 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
729#endif
730 LOG (llevDebug, " done.\n");
731} 695}
732 696
733/* init_mon_info() - creates the linked list of pointers to 697/* init_mon_info() - creates the linked list of pointers to
734 * monster archetype objects if not called previously 698 * monster archetype objects if not called previously
735 */ 699 */
736
737static void 700static void
738init_mon_info (void) 701init_mon_info ()
739{ 702{
740 archetype *at; 703 archetype *at;
741 static int did_init_mon_info = 0; 704 static int did_init_mon_info = 0;
742 705
743 if (did_init_mon_info) 706 if (did_init_mon_info)
744 return; 707 return;
745 708
746 did_init_mon_info = 1; 709 did_init_mon_info = 1;
747 710
748 for_all_archetypes (at) 711 for_all_archetypes (at)
749 { 712 if (at->flag [FLAG_MONSTER]
750 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE))) 713 && at->is_head ()
714 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
751 { 715 {
752 objectlink *mon = new objectlink; 716 objectlink *mon = new objectlink;
753 717
754 mon->ob = at; 718 mon->ob = at;
755 mon->next = first_mon_info; 719 mon->next = first_mon_info;
756 first_mon_info = mon; 720 first_mon_info = mon;
757 nrofmon++; 721 nrofmon++;
758 } 722 }
759 }
760 723
761 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 724 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
762} 725}
763 726
764/* init_readable() - initialise linked lists utilized by 727/* init_readable() - initialise linked lists utilized by
765 * message functions in tailor_readable_ob() 728 * message functions in tailor_readable_ob()
766 * 729 *
767 * This is the function called by the main routine to initialise 730 * This is the function called by the main routine to initialise
768 * all the readable information. 731 * all the readable information.
769 */ 732 */
770void 733void
771init_readable (void) 734init_readable ()
772{ 735{
773 static int did_this; 736 static int did_this;
774 737
775 if (did_this) 738 if (did_this)
776 return; 739 return;
820 783
821 return t; 784 return t;
822} 785}
823 786
824/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 787/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
825 * handled directly in change_book_name(). Names are based on text 788 * handled directly in change_book_name(). Names are based on text
826 * msgtype 789 * msgtype
827 * this sets book book->name based on msgtype given. What name 790 * this sets book book->name based on msgtype given. What name
828 * is given is based on various criteria 791 * is given is based on various criteria
829 */ 792 */
830static void 793static void
831new_text_name (object *book, int msgtype) 794new_text_name (object *book, int msgtype)
832{ 795{
833 int nbr; 796 const char *name;
834 char name[MAX_BUF];
835 797
836 if (book->type != BOOK) 798 if (book->type != BOOK)
837 return; 799 return;
838 800
839 switch (msgtype) 801 switch (msgtype)
840 { 802 {
841 case 1: /*monster */ 803 case 1: /*monster */
842 nbr = sizeof (mon_book_name) / sizeof (char *); 804 name = mon_book_name[rndm (ecb_array_length (mon_book_name))];
843 assign (name, mon_book_name[rndm (nbr)]);
844 break; 805 break;
845 case 2: /*artifact */ 806 case 2: /*artifact */
846 nbr = sizeof (art_book_name) / sizeof (char *); 807 name = art_book_name[rndm (ecb_array_length (art_book_name))];
847 assign (name, art_book_name[rndm (nbr)]);
848 break; 808 break;
849 case 3: /*spellpath */ 809 case 3: /*spellpath */
850 nbr = sizeof (path_book_name) / sizeof (char *); 810 name = path_book_name[rndm (ecb_array_length (path_book_name))];
851 assign (name, path_book_name[rndm (nbr)]);
852 break; 811 break;
853 case 4: /*alchemy */ 812 case 4: /*alchemy */
854 nbr = sizeof (formula_book_name) / sizeof (char *); 813 name = formula_book_name[rndm (ecb_array_length (formula_book_name))];
855 assign (name, formula_book_name[rndm (nbr)]);
856 break; 814 break;
857 case 5: /*gods */ 815 case 5: /*gods */
858 nbr = sizeof (gods_book_name) / sizeof (char *); 816 name = gods_book_name[rndm (ecb_array_length (gods_book_name))];
859 assign (name, gods_book_name[rndm (nbr)]);
860 break; 817 break;
861 case 6: /*msg file */ 818 case 6: /*msg file */
862 default: 819 default:
863 if (book->weight > 2000) 820 name = book->weight > 2000 /* based on weight */
864 { /* based on weight */ 821 ? heavy_book_name [rndm (ecb_array_length (heavy_book_name))]
865 nbr = sizeof (heavy_book_name) / sizeof (char *); 822 : light_book_name [rndm (ecb_array_length (light_book_name))];
866 assign (name, heavy_book_name[rndm (nbr)]);
867 }
868 else if (book->weight < 2001)
869 {
870 nbr = sizeof (light_book_name) / sizeof (char *);
871 assign (name, light_book_name[rndm (nbr)]);
872 }
873 break; 823 break;
874 } 824 }
875 825
876 book->name = name; 826 book->name = name;
877} 827}
878 828
879/* add_book_author() 829/* add_book_author()
880 * A lot like new_text_name above, but instead chooses an author 830 * A lot like new_text_name above, but instead chooses an author
881 * and sets op->title to that value 831 * and sets op->title to that value
882 */ 832 */
883 833
884static void 834static void
885add_author (object *op, int msgtype) 835add_author (object *op, int msgtype)
886{ 836{
887 char title[MAX_BUF], name[MAX_BUF]; 837 const char *name;
888 int nbr = sizeof (book_author) / sizeof (char *);
889 838
890 if (msgtype < 0 || strlen (op->msg) < 5) 839 if (msgtype < 0 || strlen (op->msg) < 5)
891 return; 840 return;
892 841
893 switch (msgtype) 842 switch (msgtype)
894 { 843 {
895 case 1: /* monster */ 844 case 1: /* monster */
896 nbr = sizeof (mon_author) / sizeof (char *); 845 name = mon_author[rndm (ecb_array_length (mon_author))];
897 assign (name, mon_author[rndm (nbr)]);
898 break; 846 break;
899 case 2: /* artifacts */ 847 case 2: /* artifacts */
900 nbr = sizeof (art_author) / sizeof (char *); 848 name = art_author[rndm (ecb_array_length (art_author))];
901 assign (name, art_author[rndm (nbr)]);
902 break; 849 break;
903 case 3: /* spellpath */ 850 case 3: /* spellpath */
904 nbr = sizeof (path_author) / sizeof (char *); 851 name = path_author[rndm (ecb_array_length (path_author))];
905 assign (name, path_author[rndm (nbr)]);
906 break; 852 break;
907 case 4: /* alchemy */ 853 case 4: /* alchemy */
908 nbr = sizeof (formula_author) / sizeof (char *); 854 name = formula_author[rndm (ecb_array_length (formula_author))];
909 assign (name, formula_author[rndm (nbr)]);
910 break; 855 break;
911 case 5: /* gods */ 856 case 5: /* gods */
912 nbr = sizeof (gods_author) / sizeof (char *); 857 name = gods_author[rndm (ecb_array_length (gods_author))];
913 assign (name, gods_author[rndm (nbr)]);
914 break; 858 break;
915 case 6: /* msg file */ 859 case 6: /* msg file */
916 default: 860 default:
917 assign (name, book_author[rndm (nbr)]); 861 name = book_author[rndm (ecb_array_length (book_author))];
918 } 862 }
919 863
920 sprintf (title, "of %s", name); 864 op->title = format ("of %s", name);
921 op->title = title;
922} 865}
923 866
924/* unique_book() - check to see if the book title/msg is unique. We 867/* unique_book() - check to see if the book title/msg is unique. We
925 * go through the entire list of possibilities each time. If we find 868 * go through the entire list of possibilities each time. If we find
926 * a match, then unique_book returns true (because inst unique). 869 * a match, then unique_book returns true (because inst unique).
927 */ 870 */
928 871
929static int 872static int
976#endif 919#endif
977 920
978} 921}
979 922
980 923
981/* change_book() - give a new, fancier name to generated 924/* change_book() - give a new, fancier name to generated
982 * objects of type BOOK and SPELLBOOK. 925 * objects of type BOOK and SPELLBOOK.
983 * Aug 96 I changed this so we will attempt to create consistent 926 * Aug 96 I changed this so we will attempt to create consistent
984 * authour/title and message content for BOOKs. Also, we will 927 * authour/title and message content for BOOKs. Also, we will
985 * alter books that match archive entries to the archival 928 * alter books that match archive entries to the archival
986 * levels and architypes. -b.t. 929 * levels and architypes. -b.t.
987 */ 930 */
988 931
989#define MAX_TITLE_CHECK 20 932#define MAX_TITLE_CHECK 20
990 933
991static void 934static void
1001 title *t = NULL; 944 title *t = NULL;
1002 int tries = 0; 945 int tries = 0;
1003 946
1004 /* look to see if our msg already been archived. If so, alter 947 /* look to see if our msg already been archived. If so, alter
1005 * the book to match the archival text. If we fail to match, 948 * the book to match the archival text. If we fail to match,
1006 * then we archive the new title/name/msg combo if there is 949 * then we archive the new title/name/msg combo if there is
1007 * room on the titlelist. 950 * room on the titlelist.
1008 */ 951 */
1009 952
1010 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 953 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1011 { 954 {
1012 /* alter book properties */ 955 /* alter book properties */
1013 if (object *tmpbook = get_archetype (t->archname)) 956 if (object *tmpbook = archetype::get (t->archname))
1014 { 957 {
1015 tmpbook->msg = book->msg; 958 tmpbook->msg = book->msg;
1016 tmpbook->copy_to (book); 959 tmpbook->copy_to (book);
1017 tmpbook->destroy (); 960 tmpbook->destroy ();
1018 } 961 }
1062 1005
1063 /* Now deal with 2 cases. 1006 /* Now deal with 2 cases.
1064 * 1)If no space for a new title exists lets just restore 1007 * 1)If no space for a new title exists lets just restore
1065 * the old book properties. Remember, if the book had 1008 * the old book properties. Remember, if the book had
1066 * matchd an older entry on the titlelist, we shouldnt 1009 * matchd an older entry on the titlelist, we shouldnt
1067 * have called this routine in the first place! 1010 * have called this routine in the first place!
1068 * 2) If we got a unique title, we need to add it to 1011 * 2) If we got a unique title, we need to add it to
1069 * the list. 1012 * the list.
1070 */ 1013 */
1071 1014
1072 if (tries == MAX_TITLE_CHECK || numb == maxnames) 1015 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1076#endif 1019#endif
1077 /* restore old book properties here */ 1020 /* restore old book properties here */
1078 book->title = old_title; 1021 book->title = old_title;
1079 1022
1080 if (rndm (4)) 1023 if (rndm (4))
1081 {
1082 /* Lets give the book a description to individualize it some */ 1024 /* Lets give the book a description to individualize it some */
1083 char new_name[MAX_BUF];
1084
1085 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); 1025 book->name = format ("%s %s", book_descrpt[rndm (nbr)], old_name);
1086
1087 book->name = new_name;
1088 }
1089 else 1026 else
1090 {
1091 book->name = old_name; 1027 book->name = old_name;
1092 }
1093 } 1028 }
1094 else if (book->title && strlen (book->msg) > 5) 1029 else if (book->title && strlen (book->msg) > 5)
1095 { /* archive if long msg texts */ 1030 { /* archive if long msg texts */
1096 add_book_to_list (book, msgtype); 1031 add_book_to_list (book, msgtype);
1097 } 1032 }
1114 1049
1115/***************************************************************************** 1050/*****************************************************************************
1116 * Monster msg generation code. 1051 * Monster msg generation code.
1117 ****************************************************************************/ 1052 ****************************************************************************/
1118 1053
1119/* get_random_mon() - returns a random monster slected from linked 1054/* get_random_mon() - returns a random monster slected from linked
1120 * list of all monsters in the current game. If level is non-zero, 1055 * list of all monsters in the current game. If level is non-zero,
1121 * then only monsters greater than that level will be returned. 1056 * then only monsters greater than that level will be returned.
1122 * Changed 971225 to be greater than equal to level passed. Also 1057 * Changed 971225 to be greater than equal to level passed. Also
1123 * made choosing by level more random. 1058 * made choosing by level more random.
1124 */ 1059 */
1150 } 1085 }
1151 1086
1152 /* Case where we are searching by level. Redone 971225 to be clearer 1087 /* Case where we are searching by level. Redone 971225 to be clearer
1153 * and more random. Before, it looks like it took a random monster from 1088 * and more random. Before, it looks like it took a random monster from
1154 * the list, and then returned the first monster after that which was 1089 * the list, and then returned the first monster after that which was
1155 * appropriate level. This wasn't very random because if you had a 1090 * appropriate level. This wasn't very random because if you had a
1156 * bunch of low level monsters and then a high level one, if the random 1091 * bunch of low level monsters and then a high level one, if the random
1157 * determine took one of the low level ones, it would just forward to the 1092 * determine took one of the low level ones, it would just forward to the
1158 * high level one and return that. Thus, monsters that immediatly followed 1093 * high level one and return that. Thus, monsters that immediatly followed
1159 * a bunch of low level monsters would be more heavily returned. It also 1094 * a bunch of low level monsters would be more heavily returned. It also
1160 * means some of the dragons would be poorly represented, since they 1095 * means some of the dragons would be poorly represented, since they
1215 break; 1150 break;
1216 1151
1217 /* didn't find a match */ 1152 /* didn't find a match */
1218 if (!mon) 1153 if (!mon)
1219 return NULL; 1154 return NULL;
1155
1220 if (mon->next) 1156 if (mon->next)
1221 return mon->next->ob; 1157 return mon->next->ob;
1222 else 1158 else
1223 return first_mon_info->ob; 1159 return first_mon_info->ob;
1224 1160
1225} 1161}
1226 1162
1227/* mon_info_msg() - generate a message detailing the properties 1163/* mon_info_msg() - generate a message detailing the properties
1228 * of a randomly selected monster. 1164 * of a randomly selected monster.
1229 */ 1165 */
1230static const char * 1166static const char *
1231mon_info_msg (int level, int booksize) 1167mon_info_msg (int level)
1232{ 1168{
1233 static dynbuf_text buf; buf.clear (); 1169 static dynbuf_text buf; buf.clear ();
1234 1170
1235 /*preamble */ 1171 /*preamble */
1236 buf << "This beastiary contains:\n"; 1172 buf << "This beastiary contains:\n";
1237 1173
1238 /* lets print info on as many monsters as will fit in our 1174 /* lets print info on as many monsters as will fit in our
1239 * document. 1175 * document.
1240 * 8-96 Had to change this a bit, otherwise there would 1176 * 8-96 Had to change this a bit, otherwise there would
1241 * have been an impossibly large number of combinations 1177 * have been an impossibly large number of combinations
1242 * of text! (and flood out the available number of titles 1178 * of text! (and flood out the available number of titles
1243 * in the archive in a snap!) -b.t. 1179 * in the archive in a snap!) -b.t.
1244 */ 1180 */
1245 object *tmp = get_random_mon (level * 3); 1181 object *tmp = get_random_mon (level * 3);
1246 while (tmp && buf.size () < BOOK_BUF) 1182 while (tmp && buf.size () < BOOK_BUF)
1247 { 1183 {
1248 /* monster description */ 1184 /* monster description */
1262 1198
1263/* artifact_msg() - generate a message detailing the properties 1199/* artifact_msg() - generate a message detailing the properties
1264 * of 1-6 artifacts drawn sequentially from the artifact list. 1200 * of 1-6 artifacts drawn sequentially from the artifact list.
1265 */ 1201 */
1266static const char * 1202static const char *
1267artifact_msg (int level, int booksize) 1203artifact_msg (int level)
1268{ 1204{
1269 artifactlist *al = NULL; 1205 artifactlist *al = NULL;
1270 artifact *art; 1206 artifact *art;
1271 int chance, i, type, index; 1207 int chance, i, type, index;
1272 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1; 1208 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1273 const char *ch; 1209 const char *ch;
1274 char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1210 char name[MAX_BUF];
1275 static char retbuf[BOOK_BUF];
1276 object *tmp = NULL; 1211 object *tmp = NULL;
1212
1213 static dynbuf_text buf; buf.clear ();
1277 1214
1278 /* values greater than 5 create msg buffers that are too big! */ 1215 /* values greater than 5 create msg buffers that are too big! */
1279 if (book_entries > 5) 1216 if (book_entries > 5)
1280 book_entries = 5; 1217 book_entries = 5;
1281 1218
1285 * for that type exists! 1222 * for that type exists!
1286 */ 1223 */
1287 i = 0; 1224 i = 0;
1288 do 1225 do
1289 { 1226 {
1290 index = rndm (sizeof (art_name_array) / sizeof (arttypename)); 1227 index = rndm (ecb_array_length (art_name_array));
1291 type = art_name_array[index].type; 1228 type = art_name_array[index].type;
1292 al = find_artifactlist (type); 1229 al = find_artifactlist (type);
1293 i++; 1230 i++;
1294 } 1231 }
1295 while ((al == NULL) && (i < 10)); 1232 while ((al == NULL) && (i < 10));
1310 1247
1311 /* the base 'generic' name for our artifact */ 1248 /* the base 'generic' name for our artifact */
1312 assign (name, art_name_array[index].name); 1249 assign (name, art_name_array[index].name);
1313 1250
1314 /* Ok, lets print out the contents */ 1251 /* Ok, lets print out the contents */
1315 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1252 buf.printf ("Herein %s detailed %s...\n",
1253 book_entries > 1 ? "are" : "is",
1254 book_entries > 1 ? "some artifacts" : "an artifact");
1316 1255
1317 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1256 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1318 * as long as we have space up to the allowed max # (book_entires) 1257 * as long as we have space up to the allowed max # (book_entires)
1319 */ 1258 */
1320 while (book_entries > 0) 1259 while (book_entries > 0 && buf.size () < BOOK_BUF)
1321 { 1260 {
1322 1261
1323 if (art == NULL) 1262 if (!art)
1324 art = al->items; 1263 art = al->items;
1325 1264
1326 /* separator of items */ 1265 buf << '\n';
1327 strcpy (buf, "--- \n");
1328 1266
1329 /* Name */ 1267 /* Name */
1330 if (art->allowed && art->allowed->name != shstr_All) 1268 if (art->allowed && art->allowed->name != shstr_All)
1331 { 1269 {
1332 linked_char *temp, *next = art->allowed; 1270 linked_char *temp, *next = art->allowed;
1335 { 1273 {
1336 temp = next; 1274 temp = next;
1337 next = next->next; 1275 next = next->next;
1338 } 1276 }
1339 while (next && rndm (2)); 1277 while (next && rndm (2));
1278
1340 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1279 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1341 } 1280 }
1342 else /* default name is used */ 1281 else /* default name is used */
1343 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1282 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1283
1284 buf << " is ";
1344 1285
1345 /* chance of finding */ 1286 /* chance of finding */
1346 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1287 chance = (int) (100 * ((float) art->chance / al->total_chance));
1347 if (chance >= 20) 1288 if (chance >= 20)
1348 sprintf (sbuf, "an uncommon"); 1289 buf << "an uncommon";
1349 else if (chance >= 10) 1290 else if (chance >= 10)
1350 sprintf (sbuf, "an unusual"); 1291 buf << "an unusual";
1351 else if (chance >= 5) 1292 else if (chance >= 5)
1352 sprintf (sbuf, "a rare"); 1293 buf << "a rare";
1353 else 1294 else
1354 sprintf (sbuf, "a very rare"); 1295 buf << "a very rare";
1355 sprintf (buf, "%s is %s\n", buf, sbuf);
1356 1296
1357 /* value of artifact */ 1297 /* value of artifact */
1358 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1298 buf << " item with a value that is " << art->item->value << " times normal.\n";
1359 1299
1360 /* include the message about the artifact, if exists, and book 1300 /* include the message about the artifact, if exists, and book
1361 * level is kinda high */ 1301 * level is kinda high */
1362 if (art->item->msg 1302 if (art->item->msg
1363 && rndm (4) + 1 < level 1303 && rndm (4) + 1 < level)
1364 && !(strlen (art->item->msg) + strlen (buf) > BOOK_BUF))
1365 strcat (buf, art->item->msg); 1304 buf << art->item->msg;
1366 1305
1367 /* properties of the artifact */ 1306 /* properties of the artifact */
1368 tmp = object::create (); 1307 tmp = object::create ();
1369 add_abilities (tmp, art->item); 1308 add_abilities (tmp, art->item);
1370 tmp->type = type; 1309 tmp->type = type;
1371 SET_FLAG (tmp, FLAG_IDENTIFIED); 1310 tmp->set_flag (FLAG_IDENTIFIED);
1372 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1311 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1373 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1312 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1313
1374 tmp->destroy (); 1314 tmp->destroy ();
1375 /* add the buf if it will fit */
1376 if (!book_overflow (retbuf, buf, booksize))
1377 strcat (retbuf, buf);
1378 else
1379 break;
1380 1315
1381 art = art->next; 1316 art = art->next;
1382 book_entries--; 1317 book_entries--;
1383 } 1318 }
1384 1319
1385#ifdef BOOK_MSG_DEBUG
1386 LOG (llevDebug, "artifact_msg() created string: %d\n", strlen (retbuf));
1387 LOG (llevDebug, " MADE THIS:\n%s", retbuf);
1388#endif
1389 return retbuf; 1320 return buf;
1390} 1321}
1391 1322
1392/***************************************************************************** 1323/*****************************************************************************
1393 * Spellpath message generation 1324 * Spellpath message generation
1394 *****************************************************************************/ 1325 *****************************************************************************/
1395 1326
1396/* spellpath_msg() - generate a message detailing the member 1327/* spellpath_msg() - generate a message detailing the member
1397 * incantations/prayers (and some of their properties) belonging to 1328 * incantations/prayers (and some of their properties) belonging to
1398 * a given spellpath. 1329 * a given spellpath.
1399 */ 1330 */
1400static char * 1331static char *
1401spellpath_msg (int level, int booksize) 1332spellpath_msg (int level)
1402{ 1333{
1403 static char retbuf[BOOK_BUF]; 1334 static dynbuf_text buf; buf.clear ();
1404 char tmpbuf[BOOK_BUF]; 1335
1405 int path = rndm (NRSPELLPATHS), prayers = rndm (2); 1336 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1406 int did_first_sp = 0;
1407 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1337 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1408 archetype *at; 1338 archetype *at;
1409 1339
1410 /* Preamble */ 1340 /* Preamble */
1411 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1341 buf << "Herein are detailed the names of "
1342 << (prayers ? "prayers" : "incantations");
1412 1343
1413 if (path == -1) 1344 if (path == -1)
1414 strcat (retbuf, "having no known spell path.\n"); 1345 buf << " having no known spell path.\n";
1415 else 1346 else
1416 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1347 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1348
1349 int seen = 0;
1417 1350
1418 for_all_archetypes (at) 1351 for_all_archetypes (at)
1419 {
1420 /* Determine if this is an appropriate spell. Must 1352 /* Determine if this is an appropriate spell. Must
1421 * be of matching path, must be of appropriate type (prayer 1353 * be of matching path, must be of appropriate type (prayer
1422 * or not), and must be within the valid level range. 1354 * or not), and must be within the valid level range.
1423 */ 1355 */
1424 if (at->type == SPELL && at->path_attuned & pnum && 1356 if (at->type == SPELL && at->path_attuned & pnum &&
1425 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) 1357 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1426 { 1358 {
1427 assign (tmpbuf, at->object::name); 1359 seen = 1;
1428 1360 buf << at->object::name << '\r';
1429 if (book_overflow (retbuf, tmpbuf, booksize))
1430 break;
1431 else
1432 {
1433 if (did_first_sp)
1434 strcat (retbuf, ",\n");
1435 did_first_sp = 1;
1436 strcat (retbuf, tmpbuf);
1437 }
1438 } 1361 }
1439 } 1362
1440 /* Geez, no spells were generated. */ 1363 /* Geez, no spells were generated. */
1441 if (!did_first_sp) 1364 if (!seen)
1442 {
1443 if (rndm (4)) /* usually, lets make a recursive call... */ 1365 if (rndm (4)) /* usually, lets make a recursive call... */
1444 spellpath_msg (level, booksize); 1366 return spellpath_msg (level);
1445 else /* give up, cause knowing no spells exist for path is info too. */ 1367 else /* give up, cause knowing no spells exist for path is info too. */
1446 strcat (retbuf, "\n - no known spells exist -\n"); 1368 buf << "- no known spells exist.\n";
1447 }
1448 else
1449 {
1450 strcat (retbuf, "\n");
1451 }
1452 1369
1453#ifdef BOOK_MSG_DEBUG
1454 LOG (llevDebug, "spellpath_msg() created string: %d\n", strlen (retbuf));
1455 LOG (llevDebug, " MADE THIS:\n%s", retbuf);
1456#endif
1457 return retbuf; 1370 return buf;
1458} 1371}
1459 1372
1460/* formula_msg() - generate a message detailing the properties 1373/* formula_msg() - generate a message detailing the properties
1461 * of a randomly selected alchemical formula. 1374 * of a randomly selected alchemical formula.
1462 */ 1375 */
1463static void 1376static void
1464make_formula_book (object *book, int level) 1377make_formula_book (object *book, int level)
1465{ 1378{
1466 char retbuf[BOOK_BUF], title[MAX_BUF]; 1379 char title[MAX_BUF];
1467 recipelist *fl; 1380 recipelist *fl;
1468 recipe *formula = NULL; 1381 recipe *formula = NULL;
1469 int chance; 1382 int chance;
1470 1383
1384 static dynbuf_text buf; buf.clear ();
1385
1471 /* the higher the book level, the more complex (ie number of 1386 /* the higher the book level, the more complex (ie number of
1472 * ingredients) the formula can be. 1387 * ingredients) the formula can be.
1473 */ 1388 */
1474 fl = get_formulalist (rndm (level) / 3 + 1); 1389 fl = get_formulalist (rndm (level) / 3 + 1);
1475 1390
1476 if (!fl) 1391 if (!fl)
1477 fl = get_formulalist (1); /* safety */ 1392 fl = get_formulalist (1); /* safety */
1487 /* get a random formula, weighted by its bookchance */ 1402 /* get a random formula, weighted by its bookchance */
1488 chance = rndm (fl->total_chance); 1403 chance = rndm (fl->total_chance);
1489 for (formula = fl->items; formula; formula = formula->next) 1404 for (formula = fl->items; formula; formula = formula->next)
1490 { 1405 {
1491 chance -= formula->chance; 1406 chance -= formula->chance;
1407
1492 if (chance <= 0) 1408 if (chance <= 0)
1493 break; 1409 break;
1494 } 1410 }
1495 1411
1496 if (!formula || formula->arch_names <= 0) 1412 if (!formula || formula->arch_names <= 0)
1497 { 1413 {
1498 book->msg = "<indecipherable text>\n"; 1414 book->msg = "<indecipherable text>\n";
1499 new_text_name (book, 4); 1415 new_text_name (book, 4);
1500 add_author (book, 4); 1416 add_author (book, 4);
1501 1417 return;
1502 } 1418 }
1419
1420 /* looks like a formula was found. Base the amount
1421 * of information on the booklevel and the spellevel
1422 * of the formula. */
1423
1424 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1425 archetype *at;
1426
1427 /* preamble */
1428 buf << "Herein is described a project using B<< "
1429 << (formula->skill ? &formula->skill : "an unknown skill")
1430 << " >>:\n\n";
1431
1432 if ((at = archetype::find (op_name)))
1433 op_name = at->object::name;
1503 else 1434 else
1435 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1436
1437 /* item name */
1438 if (formula->title != shstr_NONE)
1439 {
1440 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1441 /* This results in things like pile of philo. sulfur.
1442 * while philo. sulfur may look better, without this,
1443 * you get things like 'the wise' because its missing the
1444 * water of section.
1445 */
1446 sprintf (title, "%s: %s of %s",
1447 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1504 { 1448 }
1505 /* looks like a formula was found. Base the amount 1449 else
1506 * of information on the booklevel and the spellevel 1450 {
1507 * of the formula. */ 1451 buf << "The B<< " << op_name;
1508 1452
1509 const char *op_name = formula->arch_name [rndm (formula->arch_names)]; 1453 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1454 if (at->title)
1455 {
1456 buf << " " << at->title;
1457 strcat (title, " ");
1458 strcat (title, at->title);
1459 }
1460
1461 buf << " >>";
1462 }
1463
1464 /* Lets name the book something meaningful ! */
1465 book->name = title;
1466 book->title = NULL;
1467
1468 /* ingredients to make it */
1469 if (formula->ingred)
1470 {
1471 linked_char *next;
1510 archetype *at; 1472 archetype *at;
1511 1473
1512 /* preamble */
1513 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1514
1515 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1516 op_name = at->object::name;
1517 else
1518 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1519
1520 /* item name */
1521 if (formula->title != shstr_NONE)
1522 {
1523 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1524 /* This results in things like pile of philo. sulfur.
1525 * while philo. sulfur may look better, without this,
1526 * you get things like 'the wise' because its missing the
1527 * water of section.
1528 */
1529 sprintf (title, "%s: %s of %s",
1530 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1531 }
1532 else
1533 {
1534 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1535 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1536 if (at->title)
1537 {
1538 strcat (retbuf, " ");
1539 strcat (retbuf, at->title);
1540 strcat (title, " ");
1541 strcat (title, at->title);
1542 }
1543 }
1544
1545 /* Lets name the book something meaningful ! */
1546 book->name = title;
1547 book->title = NULL;
1548
1549 /* ingredients to make it */
1550 if (formula->ingred != NULL)
1551 {
1552 linked_char *next;
1553 archetype *at;
1554
1555 at = archetype::find (formula->cauldron); 1474 at = archetype::find (formula->cauldron);
1556 1475
1557 sprintf (retbuf + strlen (retbuf), 1476 buf.printf (" may be made at %s using the following ingredients:\n\n",
1558 " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place"); 1477 at ? query_name (at) : "an appropriate place");
1559 1478
1560 for (next = formula->ingred; next != NULL; next = next->next) 1479 for (next = formula->ingred; next; next = next->next)
1561 { 1480 buf << next->name << '\r';
1562 strcat (retbuf, next->name); 1481 }
1563 strcat (retbuf, "\n");
1564 }
1565 }
1566 else 1482 else
1567 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title); 1483 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1568 if (retbuf[strlen (retbuf) - 1] != '\n')
1569 strcat (retbuf, "\n");
1570 1484
1571 book->msg = retbuf; 1485 book->msg = buf;
1572 }
1573} 1486}
1574 1487
1575#define DESCRIBE_PATH(retbuf, variable, name) \ 1488#define DESCRIBE_PATH(retbuf, variable, name) \
1576 if(variable) { \ 1489 if(variable) { \
1577 int i,j=0; \ 1490 int i,j=0; \
1589 1502
1590/* god_info_msg() - generate a message detailing the properties 1503/* god_info_msg() - generate a message detailing the properties
1591 * of a random god. Used by the book hack. b.t. 1504 * of a random god. Used by the book hack. b.t.
1592 */ 1505 */
1593static const char * 1506static const char *
1594god_info_msg (int level, int booksize) 1507god_info_msg (int level)
1595{ 1508{
1596 static char retbuf[BOOK_BUF];
1597 const char *name = NULL; 1509 const char *name = NULL;
1598 char buf[BOOK_BUF];
1599 int i;
1600 size_t introlen;
1601 object *god = pntr_to_god_obj (get_rand_god ()); 1510 object *god = pntr_to_god_obj (get_rand_god ());
1602 1511
1512 static dynbuf_text buf; buf.clear ();
1513
1603 if (!god) 1514 if (!god)
1604 return (char *) NULL; /* oops, problems... */ 1515 return 0; /* oops, problems... */
1516
1605 name = god->name; 1517 name = god->name;
1606 1518
1607 /* preamble.. */ 1519 /* preamble.. */
1608 sprintf (retbuf, "This document contains knowledge concerning\n"); 1520 buf << "This document contains knowledge concerning the diety B<< "
1609 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1521 << name << " >>";
1610 1522
1611 /* Always have as default information the god's descriptive terms. */ 1523 /* Always have as default information the god's descriptive terms. */
1612 if (nstrtok (god->msg, ",") > 0) 1524 if (nstrtok (god->msg, ",") > 0)
1613 { 1525 buf << ", known as" << strtoktolin (god->msg, ",");
1614 strcat (retbuf, ", known as");
1615 strcat (retbuf, strtoktolin (god->msg, ","));
1616 }
1617 else 1526 else
1618 strcat (retbuf, "..."); 1527 buf << "...";
1619 1528
1620 strcat (retbuf, "\n ---\n"); 1529 buf << "\n\n";
1530
1621 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1531 int introlen = buf.size (); /* so we will know if no new info is added later */
1622 1532
1623 /* Information about the god is random, and based on the level of the 1533 /* Information about the god is random, and based on the level of the
1624 * 'book'. Probably there is a more intellegent way to implement 1534 * 'book'. Probably there is a more intellegent way to implement
1625 * this ... 1535 * this ...
1626 */ 1536 */
1627 while (level > 0) 1537 while (level > 0 && buf.size () < BOOK_BUF)
1628 { 1538 {
1629 sprintf (buf, " ");
1630 if (level == 2 && rndm (2)) 1539 if (level == 2 && rndm (2))
1631 { /* enemy god */ 1540 { /* enemy god */
1632 const char *enemy = god->title; 1541 const char *enemy = god->title;
1633 1542
1634 if (enemy) 1543 if (enemy)
1635 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1544 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1636 } 1545 }
1637 1546
1638 if (level == 3 && rndm (2)) 1547 if (level == 3 && rndm (2))
1639 { /* enemy race, what the god's holy word effects */ 1548 { /* enemy race, what the god's holy word effects */
1640 const char *enemy = god->slaying; 1549 const char *enemy = god->slaying;
1550 int i;
1641 1551
1642 if (enemy && !(god->path_denied & PATH_TURNING)) 1552 if (enemy && !(god->path_denied & PATH_TURNING))
1643 if ((i = nstrtok (enemy, ",")) > 0) 1553 if ((i = nstrtok (enemy, ",")) > 0)
1644 { 1554 {
1645 char tmpbuf[MAX_BUF]; 1555 buf << "The holy words of " << name
1556 << " have the power to slay creatures belonging to the ";
1646 1557
1647 sprintf (buf, "The holy words of %s have the power to\n", name);
1648 strcat (buf, "slay creatures belonging to the ");
1649 if (i > 1) 1558 if (i > 1)
1650 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1559 buf << "following races:" << strtoktolin (enemy, ",");
1651 else 1560 else
1652 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1561 buf << "race of" << strtoktolin (enemy, ",");
1653 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1562
1563 buf << '\r';
1654 } 1564 }
1655 } 1565 }
1656 1566
1657 if (level == 4 && rndm (2)) 1567 if (level == 4 && rndm (2))
1658 { /* Priest of god gets these protect,vulnerable... */ 1568 { /* Priest of god gets these protect,vulnerable... */
1659 char tmpbuf[MAX_BUF];
1660
1661 if (const char *cp = describe_resistance (god, 1)) 1569 if (const char *cp = describe_resistance (god, 1))
1662 { /* This god does have protections */ 1570 { /* This god does have protections */
1663 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1571 buf << name
1572 << " has a potent aura which is extended to"
1664 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1573 " faithful priests. The effects of this aura include: "
1665 strcat (tmpbuf, cp); 1574 << cp
1666 strcat (buf, tmpbuf); 1575 << ".\r";
1667 strcat (buf, "\n ---\n");
1668 } 1576 }
1669 else
1670 sprintf (buf, " ");
1671 } 1577 }
1672 1578
1673 if (level == 5 && rndm (2)) 1579 if (level == 5 && rndm (2))
1674 { /* aligned race, summoning */ 1580 { /* aligned race, summoning */
1675 const char *race = god->race; /* aligned race */ 1581 const char *race = god->race; /* aligned race */
1582 int i;
1676 1583
1677 if (race && !(god->path_denied & PATH_SUMMON)) 1584 if (race && !(god->path_denied & PATH_SUMMON))
1678 if ((i = nstrtok (race, ",")) > 0) 1585 if ((i = nstrtok (race, ",")) > 0)
1679 { 1586 {
1680 char tmpbuf[MAX_BUF]; 1587 buf << "Creatures sacred to " << name << " include the ";
1681
1682 sprintf (buf, "Creatures sacred to %s include the \n", name);
1683 if (i > 1) 1588 if (i > 1)
1684 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1589 buf << "following races:" << strtoktolin (race, ",");
1685 else 1590 else
1686 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1591 buf << "race of" << strtoktolin (race, ",");
1687 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1592
1593 buf << '\r';
1688 } 1594 }
1689 } 1595 }
1690 1596
1691 if (level == 6 && rndm (2)) 1597 if (level == 6 && rndm (2))
1692 { /* blessing,curse properties of the god */ 1598 { /* blessing,curse properties of the god */
1693 char tmpbuf[MAX_BUF];
1694
1695 if (const char *cp = describe_resistance (god, 1)) 1599 if (const char *cp = describe_resistance (god, 1))
1696 { /* This god does have protections */ 1600 { /* This god does have protections */
1697 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1601 buf << "The priests of " << name
1602 << " are known to be able to "
1698 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1603 "bestow a blessing which makes the recipient "
1699 strcat (tmpbuf, cp); 1604 << cp
1700 strcat (buf, tmpbuf); 1605 << '\r';
1701 strcat (buf, "\n ---\n");
1702 } 1606 }
1703 else
1704 sprintf (buf, " ");
1705
1706 } 1607 }
1707 1608
1708 if (level == 8 && rndm (2)) 1609 if (level == 8 && rndm (2))
1709 { /* immunity, holy possession */ 1610 { /* immunity, holy possession */
1611 buf << "The priests of " << name
1612 << " are known to make cast a mighty"
1613 " prayer of possession";
1614
1615 int first = 1;
1616
1617 for (int i = 0; i < NROFATTACKS; i++)
1618 if (god->resist[i] == 100)
1619 {
1620 if (first)
1621 {
1622 buf << " which gives the recipient";
1623 first = 0;
1624 }
1625 else
1626 buf << ", ";
1627
1628 buf << " immunity to " << attacktype_desc[i];
1629 }
1630
1631 buf << ".\r";
1632 }
1633
1634 if (level == 12 && rndm (2))
1635 { /* spell paths */
1636 //TODO:
1710 int has_effect = 0, tmpvar; 1637 int has_effect = 0, tmpvar;
1711 char tmpbuf[MAX_BUF]; 1638 char tmpbuf[MAX_BUF];
1712 1639
1713 sprintf (tmpbuf, "\n");
1714 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1715
1716 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1717
1718 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
1719 {
1720 if (god->resist[tmpvar] == 100)
1721 {
1722 has_effect = 1;
1723 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1724 }
1725 }
1726
1727 if (has_effect)
1728 {
1729 strcat (buf, tmpbuf);
1730 strcat (buf, "\n ---\n");
1731 }
1732 else
1733 sprintf (buf, " ");
1734 }
1735
1736 if (level == 12 && rndm (2))
1737 { /* spell paths */
1738 int has_effect = 0, tmpvar;
1739 char tmpbuf[MAX_BUF];
1740
1741 sprintf (tmpbuf, "\n");
1742 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1640 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1743 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1641 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1744 1642
1745 if ((tmpvar = god->path_attuned)) 1643 if ((tmpvar = god->path_attuned))
1746 { 1644 {
1759 has_effect = 1; 1657 has_effect = 1;
1760 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1658 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1761 } 1659 }
1762 1660
1763 if (has_effect) 1661 if (has_effect)
1764 { 1662 buf << tmpbuf << '\r';
1765 strcat (buf, tmpbuf);
1766 strcat (buf, "\n ---\n");
1767 }
1768 else 1663 else
1769 sprintf (buf, " "); 1664 buf << '\r';
1770 } 1665 }
1771 1666
1772 /* check to be sure new buffer size dont exceed either
1773 * the maximum buffer size, or the 'natural' size of the
1774 * book...
1775 */
1776 if (book_overflow (retbuf, buf, booksize))
1777 break;
1778 else if (strlen (buf) > 1)
1779 strcat (retbuf, buf);
1780
1781 level--; 1667 level--;
1782 } 1668 }
1783 1669
1784 if (strlen (retbuf) == introlen) 1670 if (buf.size () == introlen)
1785 { /* we got no information beyond the preamble! */ 1671 /* we got no information beyond the preamble! */
1786 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1672 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1787 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1673
1788 }
1789#ifdef BOOK_MSG_DEBUG
1790 LOG (llevDebug, "\n god_info_msg() created string: %d\n", strlen (retbuf));
1791 LOG (llevDebug, " MADE THIS:\n%s", retbuf);
1792#endif
1793 return retbuf; 1674 return buf;
1794} 1675}
1795 1676
1796/* tailor_readable_ob()- The main routine. This chooses a random 1677/* tailor_readable_ob()- The main routine. This chooses a random
1797 * message to put in given readable object (type==BOOK) which will 1678 * message to put in given readable object (type==BOOK) which will
1798 * be referred hereafter as a 'book'. We use the book level to de- 1679 * be referred hereafter as a 'book'. We use the book level to de-
1799 * termine the value of the information we will insert. Higher 1680 * termine the value of the information we will insert. Higher
1800 * values mean the book will (generally) have better/more info. 1681 * values mean the book will (generally) have better/more info.
1801 * See individual cases as to how this will be utilized. 1682 * See individual cases as to how this will be utilized.
1802 * "Book" name/content length are based on the weight of the 1683 * "Book" name/content length are based on the weight of the
1803 * document. If the value of msg_type is negative, we will randomly 1684 * document. If the value of msg_type is negative, we will randomly
1804 * choose the kind of message to generate. 1685 * choose the kind of message to generate.
1805 * -b.t. thomas@astro.psu.edu 1686 * -b.t. thomas@astro.psu.edu
1806 * 1687 *
1807 * book is the object we are creating into. 1688 * book is the object we are creating into.
1808 * If msg_type is a positive value, we use that to determine the 1689 * If msg_type is a positive value, we use that to determine the
1809 * message type - otherwise a random value is used. 1690 * message type - otherwise a random value is used.
1810 * 1691 *
1811 */ 1692 */
1812void 1693void
1813tailor_readable_ob (object *book, int msg_type) 1694tailor_readable_ob (object *book, int msg_type)
1814{ 1695{
1815 char msgbuf[BOOK_BUF];
1816 int level = book->level ? rndm (book->level) + 1 : 1; 1696 int level = book->level ? rndm (book->level) + 1 : 1;
1817 int book_buf_size;
1818 1697
1819 /* safety */ 1698 /* safety */
1820 if (book->type != BOOK) 1699 if (book->type != BOOK)
1821 return; 1700 return;
1822 1701
1823 if (level <= 0) 1702 if (level <= 0)
1824 return; /* if no level no point in doing any more... */ 1703 return; /* if no level no point in doing any more... */
1825
1826 /* Max text length this book can have. */
1827 book_buf_size = BOOKSIZE (book);
1828 1704
1829 /* &&& The message switch &&& */ 1705 /* &&& The message switch &&& */
1830 /* Below all of the possible types of messages in the "book"s. 1706 /* Below all of the possible types of messages in the "book"s.
1831 */ 1707 */
1832 /* 1708 /*
1835 * 2) make sure there is an entry in max_titles[] array. 1711 * 2) make sure there is an entry in max_titles[] array.
1836 * 3) make sure there are entries for your case in new_text_title() 1712 * 3) make sure there are entries for your case in new_text_title()
1837 * and add_authour(). 1713 * and add_authour().
1838 * 4) you may want separate authour/book name arrays in read.h 1714 * 4) you may want separate authour/book name arrays in read.h
1839 */ 1715 */
1716 const char *new_msg = "";
1840 msg_type = msg_type > 0 ? msg_type : rndm (8); 1717 msg_type = msg_type > 0 ? msg_type : rndm (8);
1841 switch (msg_type) 1718 switch (msg_type)
1842 { 1719 {
1843 case 1: /* monster attrib */ 1720 case 1: /* monster attrib */
1844 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1721 new_msg = mon_info_msg (level);
1845 break; 1722 break;
1846 case 2: /* artifact attrib */ 1723 case 2: /* artifact attrib */
1847 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1724 new_msg = artifact_msg (level);
1848 break; 1725 break;
1849 case 3: /* grouping incantations/prayers by path */ 1726 case 3: /* grouping incantations/prayers by path */
1850 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1727 new_msg = spellpath_msg (level);
1851 break; 1728 break;
1852 case 4: /* describe an alchemy formula */ 1729 case 4: /* describe an alchemy formula */
1853 make_formula_book (book, level); 1730 make_formula_book (book, level);
1854 /* make_formula_book already gives title */ 1731 /* make_formula_book already gives title */
1855 return; 1732 return;
1856 break;
1857 case 5: /* bits of information about a god */ 1733 case 5: /* bits of information about a god */
1858 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1734 new_msg = god_info_msg (level);
1859 break; 1735 break;
1860 case 0: /* use info list in lib/ */ 1736 case 0: /* use info list in lib/ */
1861 default: 1737 default:
1862 cfperl_make_book (book, level); 1738 cfperl_make_book (book, level);
1739 /* already gives title */
1863 return; 1740 return;
1864 } 1741 }
1865 1742
1866 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1867
1868 if (strlen (msgbuf) > 1) 1743 if (strlen (new_msg) > 1)
1869 { 1744 {
1870 book->msg = msgbuf; 1745 book->msg = new_msg;
1871 /* lets give the "book" a new name, which may be a compound word */ 1746 /* lets give the "book" a new name, which may be a compound word */
1872 change_book (book, msg_type); 1747 change_book (book, msg_type);
1873 } 1748 }
1874} 1749}
1875
1876
1877/*****************************************************************************
1878 *
1879 * Cleanup routine for readble stuff.
1880 *
1881 *****************************************************************************/
1882
1883void
1884free_all_readable (void)
1885{
1886 titlelist *tlist, *tnext;
1887 title *title1, *titlenext;
1888 linked_char *lmsg, *nextmsg;
1889 objectlink *monlink, *nextmon;
1890
1891 LOG (llevDebug, "freeing all book information\n");
1892
1893 for (tlist = booklist; tlist != NULL; tlist = tnext)
1894 {
1895 tnext = tlist->next;
1896
1897 for (title1 = tlist->first_book; title1; title1 = titlenext)
1898 {
1899 titlenext = title1->next;
1900 delete title1;
1901 }
1902
1903 delete tlist;
1904 }
1905
1906 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1907 {
1908 nextmsg = lmsg->next;
1909 delete lmsg;
1910 }
1911
1912 for (monlink = first_mon_info; monlink; monlink = nextmon)
1913 {
1914 nextmon = monlink->next;
1915 delete monlink;
1916 }
1917}
1918
1919 1750
1920/***************************************************************************** 1751/*****************************************************************************
1921 * 1752 *
1922 * Writeback routine for updating the bookarchive. 1753 * Writeback routine for updating the bookarchive.
1923 * 1754 *
1924 ****************************************************************************/ 1755 ****************************************************************************/
1925
1926/* write_book_archive() - write out the updated book archive */ 1756/* write_book_archive() - write out the updated book archive */
1927
1928void 1757void
1929write_book_archive (void) 1758write_book_archive ()
1930{ 1759{
1931 FILE *fp; 1760 FILE *fp;
1932 int index = 0; 1761 int index = 0;
1933 char fname[MAX_BUF]; 1762 char fname[MAX_BUF];
1934 title *book = NULL; 1763 title *book = NULL;
1935 titlelist *bl = get_titlelist (0); 1764 titlelist *bl = get_titlelist (0);
1936 1765
1937 /* If nothing changed, don't write anything */ 1766 /* If nothing changed, don't write anything */
1938 if (!need_to_write_bookarchive) 1767 if (!need_to_write_bookarchive)
1939 return; 1768 return;
1769
1940 need_to_write_bookarchive = 0; 1770 need_to_write_bookarchive = 0;
1941 1771
1942 sprintf (fname, "%s/bookarch", settings.localdir); 1772 sprintf (fname, "%s/bookarch", settings.localdir);
1943 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1773 LOG (llevDebug, "Updating book archive: %s...\n", fname);
1944 1774
1945 if ((fp = fopen (fname, "w")) == NULL) 1775 if ((fp = fopen (fname, "w")) == NULL)
1946 {
1947 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1776 LOG (llevDebug, "Can't open book archive file %s\n", fname);
1948 }
1949 else 1777 else
1950 { 1778 {
1951 while (bl) 1779 while (bl)
1952 { 1780 {
1953 for (book = bl->first_book; book; book = book->next) 1781 for (book = bl->first_book; book; book = book->next)
1960 fprintf (fp, "type %d\n", index); 1788 fprintf (fp, "type %d\n", index);
1961 fprintf (fp, "size %d\n", book->size); 1789 fprintf (fp, "size %d\n", book->size);
1962 fprintf (fp, "index %d\n", book->msg_index); 1790 fprintf (fp, "index %d\n", book->msg_index);
1963 fprintf (fp, "end\n"); 1791 fprintf (fp, "end\n");
1964 } 1792 }
1793
1965 bl = bl->next; 1794 bl = bl->next;
1966 index++; 1795 index++;
1967 } 1796 }
1797
1968 fclose (fp); 1798 fclose (fp);
1969 chmod (fname, SAVE_MODE); 1799 chmod (fname, SAVE_MODE);
1970 } 1800 }
1971} 1801}
1802
1972readable_message_type * 1803readable_message_type *
1973get_readable_message_type (object *readable) 1804get_readable_message_type (object *readable)
1974{ 1805{
1975 uint8 subtype = readable->subtype; 1806 uint8 subtype = readable->subtype;
1976 1807

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