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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.47 by root, Thu Oct 15 23:24:38 2009 UTC vs.
Revision 1.70 by root, Sat Dec 1 20:22:12 2018 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 7 * Copyright (©) 1992 Frank Tore Johansen
7 * 8 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 9 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 10 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 11 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 12 * option) any later version.
12 * 13 *
13 * This program is distributed in the hope that it will be useful, 14 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 17 * GNU General Public License for more details.
17 * 18 *
18 * You should have received a copy of the Affero GNU General Public License 19 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 20 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 21 * <http://www.gnu.org/licenses/>.
21 * 22 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 23 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 24 */
24 25
25/* This file contains code relevant to the BOOKS hack -- designed 26/* This file contains code relevant to the BOOKS hack -- designed
26 * to allow randomly occuring messages in non-magical texts. 27 * to allow randomly occuring messages in non-magical texts.
31#include <global.h> 32#include <global.h>
32#include <book.h> 33#include <book.h>
33#include <living.h> 34#include <living.h>
34#include <spells.h> 35#include <spells.h>
35 36
36/* Define this if you want to archive book titles by contents. 37/* Define this if you want to archive book titles by contents.
37 * This option should enforce UNIQUE combinations of titles,authors and 38 * This option should enforce UNIQUE combinations of titles,authors and
38 * msg contents during and *between* game sessions. 39 * msg contents during and *between* game sessions.
39 * Note: a slight degeneracy exists since books are archived based on an integer 40 * Note: a slight degeneracy exists since books are archived based on an integer
40 * index value calculated from the message text (similar to alchemy formulae). 41 * index value calculated from the message text (similar to alchemy formulae).
41 * Sometimes two widely different messages have the same index value (rare). In 42 * Sometimes two widely different messages have the same index value (rare). In
42 * this case, it is possible to occasionally generate 2 books with same title and 43 * this case, it is possible to occasionally generate 2 books with same title and
43 * different message content. Not really a bug, but rather a feature. This action 44 * different message content. Not really a bug, but rather a feature. This action
44 * should keeps player on their toes ;). 45 * should keeps player on their toes ;).
45 * Also, note that there is *finite* space available for archiving message and titles. 46 * Also, note that there is *finite* space available for archiving message and titles.
46 * Once this space is used, books will stop being archived. Not a serious problem 47 * Once this space is used, books will stop being archived. Not a serious problem
47 * under the current regime, since there are generally fewer possible (random) 48 * under the current regime, since there are generally fewer possible (random)
48 * messages than space available on the titlelists. 49 * messages than space available on the titlelists.
49 * One exception (for sure) are the monster messages. But no worries, you should 50 * One exception (for sure) are the monster messages. But no worries, you should
50 * see all of the monster info in some order (but not all possble combinations) 51 * see all of the monster info in some order (but not all possble combinations)
51 * before the monster titlelist space is run out. You can increase titlelist 52 * before the monster titlelist space is run out. You can increase titlelist
52 * space by increasing the array sizes for the monster book_authours and book_names 53 * space by increasing the array sizes for the monster book_authours and book_names
53 * (see max_titles[] array and include/read.h). Since the unique_book algorthm is 54 * (see max_titles[] array and include/read.h). Since the unique_book algorthm is
54 * kinda stupid, this program *may* slow down program execution if defined (but I don't 55 * kinda stupid, this program *may* slow down program execution if defined (but I don't
55 * think its a significant problem, at least, I have no problems running this option 56 * think its a significant problem, at least, I have no problems running this option
56 * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg 57 * on a Sparc 10! Also, once archive title lists are filled and/or all possible msg
57 * combinations have been generated, unique_book isnt called anymore. It takes 5-10 58 * combinations have been generated, unique_book isnt called anymore. It takes 5-10
58 * sessions for this to happen). 59 * sessions for this to happen).
59 * Final note: the game remembers book/title/msg combinations from reading the 60 * Final note: the game remembers book/title/msg combinations from reading the
60 * file lib/bookarch. If you REMOVE this file, you will lose your archive. So 61 * file lib/bookarch. If you REMOVE this file, you will lose your archive. So
61 * be sure to copy it over to the new lib directory when you change versions. 62 * be sure to copy it over to the new lib directory when you change versions.
62 * -b.t. 63 * -b.t.
63 */ 64 */
64 65
65/* This flag is useful to see what kind of output messages are created */ 66/* This flag is useful to see what kind of output messages are created */
66 67
108/* these are needed for creation of a linked list of 109/* these are needed for creation of a linked list of
109 * pointers to all (hostile) monster objects */ 110 * pointers to all (hostile) monster objects */
110 111
111static int nrofmon = 0, need_to_write_bookarchive = 0; 112static int nrofmon = 0, need_to_write_bookarchive = 0;
112 113
113
114/* this is needed to keep track of status of initialisation
115 * of the message file */
116static int nrofmsg = 0;
117
118/* first_msg is the started of the linked list of messages as read from
119 * the messages file
120 */
121static linked_char *first_msg = NULL;
122
123/* 114/*
124 * Spellpath information 115 * Spellpath information
125 */ 116 */
126
127static uint32 spellpathdef[NRSPELLPATHS] = { 117static uint32 spellpathdef[NRSPELLPATHS] = {
128 PATH_PROT, 118 PATH_PROT,
129 PATH_FIRE, 119 PATH_FIRE,
130 PATH_FROST, 120 PATH_FROST,
131 PATH_ELEC, 121 PATH_ELEC,
412static const char *const book_descrpt[] = { 402static const char *const book_descrpt[] = {
413 "ancient", 403 "ancient",
414 "cryptic", 404 "cryptic",
415 "cryptical", 405 "cryptical",
416 "dusty", 406 "dusty",
417 "hiearchical", 407 "hierarchical",
418 "grizzled", 408 "grizzled",
419 "gold-guilt", 409 "gold-guilt",
420 "great", 410 "great",
421 "lost", 411 "lost",
422 "magnificent", 412 "magnificent",
497 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"}, 487 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"} 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
501}; 491};
502int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 492static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
503 493
504static int max_titles[6] = { 494static int max_titles[6] = {
505 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 495 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
506 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 496 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
507 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 497 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
515 * Start of misc. readable functions used by others functions in this file 505 * Start of misc. readable functions used by others functions in this file
516 * 506 *
517 *****************************************************************************/ 507 *****************************************************************************/
518 508
519static titlelist * 509static titlelist *
520get_empty_booklist (void) 510get_empty_booklist ()
521{ 511{
522 titlelist *bl = new titlelist; 512 titlelist *bl = new titlelist;
523 513
524 bl->number = 0; 514 bl->number = 0;
525 bl->first_book = NULL; 515 bl->first_book = NULL;
526 bl->next = NULL; 516 bl->next = NULL;
527 return bl; 517 return bl;
528} 518}
529 519
530static title * 520static title *
531get_empty_book (void) 521get_empty_book ()
532{ 522{
533 title *t = new title; 523 title *t = new title;
534 524
535 t->name = NULL; 525 t->name = NULL;
536 t->archname = NULL; 526 t->archname = NULL;
545/* get_titlelist() - returns pointer to the title list referanced by i */ 535/* get_titlelist() - returns pointer to the title list referanced by i */
546 536
547static titlelist * 537static titlelist *
548get_titlelist (int i) 538get_titlelist (int i)
549{ 539{
540 if (!booklist)
541 booklist = get_empty_booklist ();
542
550 titlelist *tl = booklist; 543 titlelist *tl = booklist;
551 int number = i; 544 int number = i;
552 545
553 if (number < 0) 546 if (number < 0)
554 return tl; 547 return tl;
557 { 550 {
558 if (!tl->next) 551 if (!tl->next)
559 tl->next = get_empty_booklist (); 552 tl->next = get_empty_booklist ();
560 553
561 tl = tl->next; 554 tl = tl->next;
562 number--; 555 --number;
563 } 556 }
564 557
565 return tl; 558 return tl;
566} 559}
567 560
568/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 561/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
569 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 562 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
570 563
571/* nstrtok() - simple routine to return the number of list 564/* nstrtok() - simple routine to return the number of list
572 * items in buf1 as separated by the value of buf2 565 * items in buf1 as separated by the value of buf2
573 */ 566 */
577 char *tbuf, sbuf[12], buf[MAX_BUF]; 570 char *tbuf, sbuf[12], buf[MAX_BUF];
578 int number = 0; 571 int number = 0;
579 572
580 if (!buf1 || !buf2) 573 if (!buf1 || !buf2)
581 return 0; 574 return 0;
582 sprintf (buf, "%s", buf1); 575
583 sprintf (sbuf, "%s", buf2); 576 strcpy (buf, buf1);
577 strcpy (sbuf, buf2);
578
584 tbuf = strtok (buf, sbuf); 579 tbuf = strtok (buf, sbuf);
585 while (tbuf) 580 while (tbuf)
586 { 581 {
587 number++; 582 number++;
588 tbuf = strtok (NULL, sbuf); 583 tbuf = strtok (NULL, sbuf);
607 strcpy (rbuf, " "); 602 strcpy (rbuf, " ");
608 tbuf = strtok (buf, sbuf); 603 tbuf = strtok (buf, sbuf);
609 while (tbuf && i > 0) 604 while (tbuf && i > 0)
610 { 605 {
611 strcat (rbuf, tbuf); 606 strcat (rbuf, tbuf);
607
612 i--; 608 i--;
613 if (i == 1 && maxi > 1) 609 if (i == 1 && maxi > 1)
614 strcat (rbuf, " and "); 610 strcat (rbuf, " and ");
615 else if (i > 0 && maxi > 1) 611 else if (i > 0 && maxi > 1)
616 strcat (rbuf, ", "); 612 strcat (rbuf, ", ");
617 else 613 else
618 strcat (rbuf, "."); 614 strcat (rbuf, ".");
615
619 tbuf = strtok (NULL, sbuf); 616 tbuf = strtok (NULL, sbuf);
620 } 617 }
621 return (char *) rbuf;
622}
623 618
624static int
625book_overflow (const char *buf1, const char *buf2, int booksize)
626{
627 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
628 || buf_overflow (buf1, buf2, booksize))
629 return 1;
630
631 return 0; 619 return rbuf;
632} 620}
633 621
634/***************************************************************************** 622/*****************************************************************************
635 * 623 *
636 * Start of initialisation related functions. 624 * Start of initialisation related functions.
640/* init_book_archive() - if not called before, initialise the info list 628/* init_book_archive() - if not called before, initialise the info list
641 * This reads in the bookarch file into memory. bookarch is the file 629 * This reads in the bookarch file into memory. bookarch is the file
642 * created and updated across multiple runs of the program. 630 * created and updated across multiple runs of the program.
643 */ 631 */
644static void 632static void
645init_book_archive (void) 633init_book_archive ()
646{ 634{
647 FILE *fp;
648 int comp, nroftitle = 0; 635 int nroftitle = 0;
649 char buf[MAX_BUF], fname[MAX_BUF], *cp;
650 title *book = NULL;
651 titlelist *bl = get_empty_booklist (); 636 titlelist *bl = get_empty_booklist ();
652 static int did_init_barch;
653 637
654 if (did_init_barch) 638 object_thawer thawer (settings.localdir, "bookarch");
639
640 if (!thawer)
641 {
642 LOG (llevDebug, "could not read bookarch file\n");
655 return; 643 return;
656
657 did_init_barch = 1;
658
659 if (!booklist)
660 booklist = bl;
661
662 sprintf (fname, "%s/bookarch", settings.localdir);
663 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
664
665 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
666 { 644 }
645
646 while (thawer.kw)
647 {
648 if (thawer.kw != KW_title)
649 if (!thawer.parse_error ("bookarch file"))
650 break;
651
652 title *book = get_empty_book (); /* init new book entry */
653 thawer.get (book->name);
654
667 int value, type = 0; 655 int type = -1;
668 size_t i;
669 656
670 while (fgets (buf, MAX_BUF, fp) != NULL) 657 for (;;)
671 { 658 {
672 if (*buf == '#') 659 thawer.next ();
673 continue; 660
674 if ((cp = strchr (buf, '\n')) != NULL) 661 switch (thawer.kw)
675 *cp = '\0';
676 cp = buf;
677 while (*cp == ' ') /* Skip blanks */
678 cp++;
679 if (!strncmp (cp, "title", 4))
680 { 662 {
681 book = get_empty_book (); /* init new book entry */ 663 case KW_type: thawer.get (type ); break;
682 book->name = strchr (cp, ' ') + 1; 664 case KW_authour: thawer.get (book->authour ); break;
683 type = -1; 665 case KW_arch: thawer.get (book->archname ); break;
684 nroftitle++; 666 case KW_level: thawer.get (book->level ); break;
685 continue; 667 case KW_size: thawer.get (book->size ); break;
686 } 668 case KW_index: thawer.get (book->msg_index); break;
687 if (!strncmp (cp, "authour", 4)) 669
688 { 670 case KW_end:
689 book->authour = strchr (cp, ' ') + 1;
690 }
691 if (!strncmp (cp, "arch", 4))
692 {
693 book->archname = strchr (cp, ' ') + 1;
694 }
695 else if (sscanf (cp, "level %d", &value))
696 {
697 book->level = (uint16) value;
698 }
699 else if (sscanf (cp, "type %d", &value))
700 {
701 type = (uint16) value;
702 }
703 else if (sscanf (cp, "size %d", &value))
704 {
705 book->size = (uint16) value;
706 }
707 else if (sscanf (cp, "index %d", &value))
708 {
709 book->msg_index = (uint16) value;
710 }
711 else if (!strncmp (cp, "end", 3))
712 { /* link it */ 671 /* link it */
713 bl = get_titlelist (type); 672 bl = get_titlelist (type);
714 book->next = bl->first_book; 673 book->next = bl->first_book;
715 bl->first_book = book; 674 bl->first_book = book;
716 bl->number++; 675 bl->number++;
676 ++nroftitle;
677 goto book_done;
678
679 default:
680 delete book;
681 goto book_done;
717 } 682 }
718 } 683 }
684
685book_done:
686 thawer.next ();
687 }
688
719 LOG (llevDebug, "book archives(used/avail): \n"); 689 LOG (llevDebug, "book archives(used/avail): \n");
690 int i;
720 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++) 691 for (bl = booklist, i = 0; bl && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
721 {
722 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]); 692 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
723 }
724 close_and_delete (fp, comp);
725 }
726 693
727#ifdef BOOK_MSG_DEBUG
728 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle); 694 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
729#endif
730 LOG (llevDebug, " done.\n");
731} 695}
732 696
733/* init_mon_info() - creates the linked list of pointers to 697/* init_mon_info() - creates the linked list of pointers to
734 * monster archetype objects if not called previously 698 * monster archetype objects if not called previously
735 */ 699 */
736
737static void 700static void
738init_mon_info (void) 701init_mon_info ()
739{ 702{
740 archetype *at; 703 archetype *at;
741 static int did_init_mon_info = 0; 704 static int did_init_mon_info = 0;
742 705
743 if (did_init_mon_info) 706 if (did_init_mon_info)
744 return; 707 return;
745 708
746 did_init_mon_info = 1; 709 did_init_mon_info = 1;
747 710
748 for_all_archetypes (at) 711 for_all_archetypes (at)
749 { 712 if (at->flag [FLAG_MONSTER]
750 if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE))) 713 && at->is_head ()
714 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
751 { 715 {
752 objectlink *mon = new objectlink; 716 objectlink *mon = new objectlink;
753 717
754 mon->ob = at; 718 mon->ob = at;
755 mon->next = first_mon_info; 719 mon->next = first_mon_info;
756 first_mon_info = mon; 720 first_mon_info = mon;
757 nrofmon++; 721 nrofmon++;
758 } 722 }
759 }
760 723
761 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 724 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
762} 725}
763 726
764/* init_readable() - initialise linked lists utilized by 727/* init_readable() - initialise linked lists utilized by
765 * message functions in tailor_readable_ob() 728 * message functions in tailor_readable_ob()
766 * 729 *
767 * This is the function called by the main routine to initialise 730 * This is the function called by the main routine to initialise
768 * all the readable information. 731 * all the readable information.
769 */ 732 */
770void 733void
771init_readable (void) 734init_readable ()
772{ 735{
773 static int did_this; 736 static int did_this;
774 737
775 if (did_this) 738 if (did_this)
776 return; 739 return;
820 783
821 return t; 784 return t;
822} 785}
823 786
824/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 787/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
825 * handled directly in change_book_name(). Names are based on text 788 * handled directly in change_book_name(). Names are based on text
826 * msgtype 789 * msgtype
827 * this sets book book->name based on msgtype given. What name 790 * this sets book book->name based on msgtype given. What name
828 * is given is based on various criteria 791 * is given is based on various criteria
829 */ 792 */
830static void 793static void
831new_text_name (object *book, int msgtype) 794new_text_name (object *book, int msgtype)
832{ 795{
833 int nbr; 796 const char *name;
834 char name[MAX_BUF];
835 797
836 if (book->type != BOOK) 798 if (book->type != BOOK)
837 return; 799 return;
838 800
839 switch (msgtype) 801 switch (msgtype)
840 { 802 {
841 case 1: /*monster */ 803 case 1: /*monster */
842 nbr = sizeof (mon_book_name) / sizeof (char *); 804 name = mon_book_name[rndm (ecb_array_length (mon_book_name))];
843 assign (name, mon_book_name[rndm (nbr)]);
844 break; 805 break;
845 case 2: /*artifact */ 806 case 2: /*artifact */
846 nbr = sizeof (art_book_name) / sizeof (char *); 807 name = art_book_name[rndm (ecb_array_length (art_book_name))];
847 assign (name, art_book_name[rndm (nbr)]);
848 break; 808 break;
849 case 3: /*spellpath */ 809 case 3: /*spellpath */
850 nbr = sizeof (path_book_name) / sizeof (char *); 810 name = path_book_name[rndm (ecb_array_length (path_book_name))];
851 assign (name, path_book_name[rndm (nbr)]);
852 break; 811 break;
853 case 4: /*alchemy */ 812 case 4: /*alchemy */
854 nbr = sizeof (formula_book_name) / sizeof (char *); 813 name = formula_book_name[rndm (ecb_array_length (formula_book_name))];
855 assign (name, formula_book_name[rndm (nbr)]);
856 break; 814 break;
857 case 5: /*gods */ 815 case 5: /*gods */
858 nbr = sizeof (gods_book_name) / sizeof (char *); 816 name = gods_book_name[rndm (ecb_array_length (gods_book_name))];
859 assign (name, gods_book_name[rndm (nbr)]);
860 break; 817 break;
861 case 6: /*msg file */ 818 case 6: /*msg file */
862 default: 819 default:
863 if (book->weight > 2000) 820 name = book->weight > 2000 /* based on weight */
864 { /* based on weight */ 821 ? heavy_book_name [rndm (ecb_array_length (heavy_book_name))]
865 nbr = sizeof (heavy_book_name) / sizeof (char *); 822 : light_book_name [rndm (ecb_array_length (light_book_name))];
866 assign (name, heavy_book_name[rndm (nbr)]);
867 }
868 else if (book->weight < 2001)
869 {
870 nbr = sizeof (light_book_name) / sizeof (char *);
871 assign (name, light_book_name[rndm (nbr)]);
872 }
873 break; 823 break;
874 } 824 }
875 825
876 book->name = name; 826 book->name = name;
877} 827}
878 828
879/* add_book_author() 829/* add_book_author()
880 * A lot like new_text_name above, but instead chooses an author 830 * A lot like new_text_name above, but instead chooses an author
881 * and sets op->title to that value 831 * and sets op->title to that value
882 */ 832 */
883 833
884static void 834static void
885add_author (object *op, int msgtype) 835add_author (object *op, int msgtype)
886{ 836{
887 char title[MAX_BUF], name[MAX_BUF]; 837 const char *name;
888 int nbr = sizeof (book_author) / sizeof (char *);
889 838
890 if (msgtype < 0 || strlen (op->msg) < 5) 839 if (msgtype < 0 || strlen (op->msg) < 5)
891 return; 840 return;
892 841
893 switch (msgtype) 842 switch (msgtype)
894 { 843 {
895 case 1: /* monster */ 844 case 1: /* monster */
896 nbr = sizeof (mon_author) / sizeof (char *); 845 name = mon_author[rndm (ecb_array_length (mon_author))];
897 assign (name, mon_author[rndm (nbr)]);
898 break; 846 break;
899 case 2: /* artifacts */ 847 case 2: /* artifacts */
900 nbr = sizeof (art_author) / sizeof (char *); 848 name = art_author[rndm (ecb_array_length (art_author))];
901 assign (name, art_author[rndm (nbr)]);
902 break; 849 break;
903 case 3: /* spellpath */ 850 case 3: /* spellpath */
904 nbr = sizeof (path_author) / sizeof (char *); 851 name = path_author[rndm (ecb_array_length (path_author))];
905 assign (name, path_author[rndm (nbr)]);
906 break; 852 break;
907 case 4: /* alchemy */ 853 case 4: /* alchemy */
908 nbr = sizeof (formula_author) / sizeof (char *); 854 name = formula_author[rndm (ecb_array_length (formula_author))];
909 assign (name, formula_author[rndm (nbr)]);
910 break; 855 break;
911 case 5: /* gods */ 856 case 5: /* gods */
912 nbr = sizeof (gods_author) / sizeof (char *); 857 name = gods_author[rndm (ecb_array_length (gods_author))];
913 assign (name, gods_author[rndm (nbr)]);
914 break; 858 break;
915 case 6: /* msg file */ 859 case 6: /* msg file */
916 default: 860 default:
917 assign (name, book_author[rndm (nbr)]); 861 name = book_author[rndm (ecb_array_length (book_author))];
918 } 862 }
919 863
920 sprintf (title, "of %s", name); 864 op->title = format ("of %s", name);
921 op->title = title;
922} 865}
923 866
924/* unique_book() - check to see if the book title/msg is unique. We 867/* unique_book() - check to see if the book title/msg is unique. We
925 * go through the entire list of possibilities each time. If we find 868 * go through the entire list of possibilities each time. If we find
926 * a match, then unique_book returns true (because inst unique). 869 * a match, then unique_book returns true (because inst unique).
927 */ 870 */
928 871
929static int 872static int
976#endif 919#endif
977 920
978} 921}
979 922
980 923
981/* change_book() - give a new, fancier name to generated 924/* change_book() - give a new, fancier name to generated
982 * objects of type BOOK and SPELLBOOK. 925 * objects of type BOOK and SPELLBOOK.
983 * Aug 96 I changed this so we will attempt to create consistent 926 * Aug 96 I changed this so we will attempt to create consistent
984 * authour/title and message content for BOOKs. Also, we will 927 * authour/title and message content for BOOKs. Also, we will
985 * alter books that match archive entries to the archival 928 * alter books that match archive entries to the archival
986 * levels and architypes. -b.t. 929 * levels and architypes. -b.t.
987 */ 930 */
988 931
989#define MAX_TITLE_CHECK 20 932#define MAX_TITLE_CHECK 20
990 933
991static void 934static void
1001 title *t = NULL; 944 title *t = NULL;
1002 int tries = 0; 945 int tries = 0;
1003 946
1004 /* look to see if our msg already been archived. If so, alter 947 /* look to see if our msg already been archived. If so, alter
1005 * the book to match the archival text. If we fail to match, 948 * the book to match the archival text. If we fail to match,
1006 * then we archive the new title/name/msg combo if there is 949 * then we archive the new title/name/msg combo if there is
1007 * room on the titlelist. 950 * room on the titlelist.
1008 */ 951 */
1009 952
1010 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 953 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1011 { 954 {
1012 /* alter book properties */ 955 /* alter book properties */
1013 if (object *tmpbook = get_archetype (t->archname)) 956 if (object *tmpbook = archetype::get (t->archname))
1014 { 957 {
1015 tmpbook->msg = book->msg; 958 tmpbook->msg = book->msg;
1016 tmpbook->copy_to (book); 959 tmpbook->copy_to (book);
1017 tmpbook->destroy (); 960 tmpbook->destroy ();
1018 } 961 }
1062 1005
1063 /* Now deal with 2 cases. 1006 /* Now deal with 2 cases.
1064 * 1)If no space for a new title exists lets just restore 1007 * 1)If no space for a new title exists lets just restore
1065 * the old book properties. Remember, if the book had 1008 * the old book properties. Remember, if the book had
1066 * matchd an older entry on the titlelist, we shouldnt 1009 * matchd an older entry on the titlelist, we shouldnt
1067 * have called this routine in the first place! 1010 * have called this routine in the first place!
1068 * 2) If we got a unique title, we need to add it to 1011 * 2) If we got a unique title, we need to add it to
1069 * the list. 1012 * the list.
1070 */ 1013 */
1071 1014
1072 if (tries == MAX_TITLE_CHECK || numb == maxnames) 1015 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1076#endif 1019#endif
1077 /* restore old book properties here */ 1020 /* restore old book properties here */
1078 book->title = old_title; 1021 book->title = old_title;
1079 1022
1080 if (rndm (4)) 1023 if (rndm (4))
1081 {
1082 /* Lets give the book a description to individualize it some */ 1024 /* Lets give the book a description to individualize it some */
1083 char new_name[MAX_BUF];
1084
1085 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name); 1025 book->name = format ("%s %s", book_descrpt[rndm (nbr)], old_name);
1086
1087 book->name = new_name;
1088 }
1089 else 1026 else
1090 {
1091 book->name = old_name; 1027 book->name = old_name;
1092 }
1093 } 1028 }
1094 else if (book->title && strlen (book->msg) > 5) 1029 else if (book->title && strlen (book->msg) > 5)
1095 { /* archive if long msg texts */ 1030 { /* archive if long msg texts */
1096 add_book_to_list (book, msgtype); 1031 add_book_to_list (book, msgtype);
1097 } 1032 }
1114 1049
1115/***************************************************************************** 1050/*****************************************************************************
1116 * Monster msg generation code. 1051 * Monster msg generation code.
1117 ****************************************************************************/ 1052 ****************************************************************************/
1118 1053
1119/* get_random_mon() - returns a random monster slected from linked 1054/* get_random_mon() - returns a random monster slected from linked
1120 * list of all monsters in the current game. If level is non-zero, 1055 * list of all monsters in the current game. If level is non-zero,
1121 * then only monsters greater than that level will be returned. 1056 * then only monsters greater than that level will be returned.
1122 * Changed 971225 to be greater than equal to level passed. Also 1057 * Changed 971225 to be greater than equal to level passed. Also
1123 * made choosing by level more random. 1058 * made choosing by level more random.
1124 */ 1059 */
1150 } 1085 }
1151 1086
1152 /* Case where we are searching by level. Redone 971225 to be clearer 1087 /* Case where we are searching by level. Redone 971225 to be clearer
1153 * and more random. Before, it looks like it took a random monster from 1088 * and more random. Before, it looks like it took a random monster from
1154 * the list, and then returned the first monster after that which was 1089 * the list, and then returned the first monster after that which was
1155 * appropriate level. This wasn't very random because if you had a 1090 * appropriate level. This wasn't very random because if you had a
1156 * bunch of low level monsters and then a high level one, if the random 1091 * bunch of low level monsters and then a high level one, if the random
1157 * determine took one of the low level ones, it would just forward to the 1092 * determine took one of the low level ones, it would just forward to the
1158 * high level one and return that. Thus, monsters that immediatly followed 1093 * high level one and return that. Thus, monsters that immediatly followed
1159 * a bunch of low level monsters would be more heavily returned. It also 1094 * a bunch of low level monsters would be more heavily returned. It also
1160 * means some of the dragons would be poorly represented, since they 1095 * means some of the dragons would be poorly represented, since they
1215 break; 1150 break;
1216 1151
1217 /* didn't find a match */ 1152 /* didn't find a match */
1218 if (!mon) 1153 if (!mon)
1219 return NULL; 1154 return NULL;
1155
1220 if (mon->next) 1156 if (mon->next)
1221 return mon->next->ob; 1157 return mon->next->ob;
1222 else 1158 else
1223 return first_mon_info->ob; 1159 return first_mon_info->ob;
1224 1160
1225} 1161}
1226 1162
1227/* mon_info_msg() - generate a message detailing the properties 1163/* mon_info_msg() - generate a message detailing the properties
1228 * of a randomly selected monster. 1164 * of a randomly selected monster.
1229 */ 1165 */
1230static const char * 1166static const char *
1231mon_info_msg (int level, int booksize) 1167mon_info_msg (int level)
1232{ 1168{
1233 static dynbuf_text buf; buf.clear (); 1169 static dynbuf_text buf; buf.clear ();
1234 1170
1235 /*preamble */ 1171 /*preamble */
1236 buf << "This beastiary contains:\n"; 1172 buf << "This beastiary contains:\n";
1237 1173
1238 /* lets print info on as many monsters as will fit in our 1174 /* lets print info on as many monsters as will fit in our
1239 * document. 1175 * document.
1240 * 8-96 Had to change this a bit, otherwise there would 1176 * 8-96 Had to change this a bit, otherwise there would
1241 * have been an impossibly large number of combinations 1177 * have been an impossibly large number of combinations
1242 * of text! (and flood out the available number of titles 1178 * of text! (and flood out the available number of titles
1243 * in the archive in a snap!) -b.t. 1179 * in the archive in a snap!) -b.t.
1244 */ 1180 */
1245 object *tmp = get_random_mon (level * 3); 1181 object *tmp = get_random_mon (level * 3);
1246 while (tmp && buf.size () < BOOK_BUF) 1182 while (tmp && buf.size () < BOOK_BUF)
1247 { 1183 {
1248 /* monster description */ 1184 /* monster description */
1262 1198
1263/* artifact_msg() - generate a message detailing the properties 1199/* artifact_msg() - generate a message detailing the properties
1264 * of 1-6 artifacts drawn sequentially from the artifact list. 1200 * of 1-6 artifacts drawn sequentially from the artifact list.
1265 */ 1201 */
1266static const char * 1202static const char *
1267artifact_msg (int level, int booksize) 1203artifact_msg (int level)
1268{ 1204{
1269 artifactlist *al = NULL; 1205 artifactlist *al = NULL;
1270 artifact *art; 1206 artifact *art;
1271 int chance, i, type, index; 1207 int chance, i, type, index;
1272 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1; 1208 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1286 * for that type exists! 1222 * for that type exists!
1287 */ 1223 */
1288 i = 0; 1224 i = 0;
1289 do 1225 do
1290 { 1226 {
1291 index = rndm (sizeof (art_name_array) / sizeof (arttypename)); 1227 index = rndm (ecb_array_length (art_name_array));
1292 type = art_name_array[index].type; 1228 type = art_name_array[index].type;
1293 al = find_artifactlist (type); 1229 al = find_artifactlist (type);
1294 i++; 1230 i++;
1295 } 1231 }
1296 while ((al == NULL) && (i < 10)); 1232 while ((al == NULL) && (i < 10));
1316 buf.printf ("Herein %s detailed %s...\n", 1252 buf.printf ("Herein %s detailed %s...\n",
1317 book_entries > 1 ? "are" : "is", 1253 book_entries > 1 ? "are" : "is",
1318 book_entries > 1 ? "some artifacts" : "an artifact"); 1254 book_entries > 1 ? "some artifacts" : "an artifact");
1319 1255
1320 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1256 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1321 * as long as we have space up to the allowed max # (book_entires) 1257 * as long as we have space up to the allowed max # (book_entires)
1322 */ 1258 */
1323 while (book_entries > 0 && buf.size () < BOOK_BUF) 1259 while (book_entries > 0 && buf.size () < BOOK_BUF)
1324 { 1260 {
1325 1261
1326 if (!art) 1262 if (!art)
1369 1305
1370 /* properties of the artifact */ 1306 /* properties of the artifact */
1371 tmp = object::create (); 1307 tmp = object::create ();
1372 add_abilities (tmp, art->item); 1308 add_abilities (tmp, art->item);
1373 tmp->type = type; 1309 tmp->type = type;
1374 SET_FLAG (tmp, FLAG_IDENTIFIED); 1310 tmp->set_flag (FLAG_IDENTIFIED);
1375 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1) 1311 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1376 buf << "\rProperties of this artifact include:\r" << ch << "\n"; 1312 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1377 1313
1378 tmp->destroy (); 1314 tmp->destroy ();
1379 1315
1387/***************************************************************************** 1323/*****************************************************************************
1388 * Spellpath message generation 1324 * Spellpath message generation
1389 *****************************************************************************/ 1325 *****************************************************************************/
1390 1326
1391/* spellpath_msg() - generate a message detailing the member 1327/* spellpath_msg() - generate a message detailing the member
1392 * incantations/prayers (and some of their properties) belonging to 1328 * incantations/prayers (and some of their properties) belonging to
1393 * a given spellpath. 1329 * a given spellpath.
1394 */ 1330 */
1395static char * 1331static char *
1396spellpath_msg (int level, int booksize) 1332spellpath_msg (int level)
1397{ 1333{
1398 static dynbuf_text buf; buf.clear (); 1334 static dynbuf_text buf; buf.clear ();
1399 1335
1400 static char retbuf[BOOK_BUF];
1401 char tmpbuf[BOOK_BUF];
1402 int path = rndm (NRSPELLPATHS), prayers = rndm (2); 1336 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1403 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1337 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1404 archetype *at; 1338 archetype *at;
1405 1339
1406 /* Preamble */ 1340 /* Preamble */
1427 } 1361 }
1428 1362
1429 /* Geez, no spells were generated. */ 1363 /* Geez, no spells were generated. */
1430 if (!seen) 1364 if (!seen)
1431 if (rndm (4)) /* usually, lets make a recursive call... */ 1365 if (rndm (4)) /* usually, lets make a recursive call... */
1432 return spellpath_msg (level, booksize); 1366 return spellpath_msg (level);
1433 else /* give up, cause knowing no spells exist for path is info too. */ 1367 else /* give up, cause knowing no spells exist for path is info too. */
1434 buf << "- no known spells exist.\n"; 1368 buf << "- no known spells exist.\n";
1435 1369
1436 return buf; 1370 return buf;
1437} 1371}
1448 int chance; 1382 int chance;
1449 1383
1450 static dynbuf_text buf; buf.clear (); 1384 static dynbuf_text buf; buf.clear ();
1451 1385
1452 /* the higher the book level, the more complex (ie number of 1386 /* the higher the book level, the more complex (ie number of
1453 * ingredients) the formula can be. 1387 * ingredients) the formula can be.
1454 */ 1388 */
1455 fl = get_formulalist (rndm (level) / 3 + 1); 1389 fl = get_formulalist (rndm (level) / 3 + 1);
1456 1390
1457 if (!fl) 1391 if (!fl)
1458 fl = get_formulalist (1); /* safety */ 1392 fl = get_formulalist (1); /* safety */
1568 1502
1569/* god_info_msg() - generate a message detailing the properties 1503/* god_info_msg() - generate a message detailing the properties
1570 * of a random god. Used by the book hack. b.t. 1504 * of a random god. Used by the book hack. b.t.
1571 */ 1505 */
1572static const char * 1506static const char *
1573god_info_msg (int level, int booksize) 1507god_info_msg (int level)
1574{ 1508{
1575 const char *name = NULL; 1509 const char *name = NULL;
1576 object *god = pntr_to_god_obj (get_rand_god ()); 1510 object *god = pntr_to_god_obj (get_rand_god ());
1577 1511
1578 static dynbuf_text buf; buf.clear (); 1512 static dynbuf_text buf; buf.clear ();
1616 int i; 1550 int i;
1617 1551
1618 if (enemy && !(god->path_denied & PATH_TURNING)) 1552 if (enemy && !(god->path_denied & PATH_TURNING))
1619 if ((i = nstrtok (enemy, ",")) > 0) 1553 if ((i = nstrtok (enemy, ",")) > 0)
1620 { 1554 {
1621 char tmpbuf[MAX_BUF];
1622
1623 buf << "The holy words of " << name 1555 buf << "The holy words of " << name
1624 << " have the power to slay creatures belonging to the "; 1556 << " have the power to slay creatures belonging to the ";
1625 1557
1626 if (i > 1) 1558 if (i > 1)
1627 buf << "following races:" << strtoktolin (enemy, ","); 1559 buf << "following races:" << strtoktolin (enemy, ",");
1703 { /* spell paths */ 1635 { /* spell paths */
1704 //TODO: 1636 //TODO:
1705 int has_effect = 0, tmpvar; 1637 int has_effect = 0, tmpvar;
1706 char tmpbuf[MAX_BUF]; 1638 char tmpbuf[MAX_BUF];
1707 1639
1708 sprintf (tmpbuf, "\n");
1709 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1640 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1710 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1641 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1711 1642
1712 if ((tmpvar = god->path_attuned)) 1643 if ((tmpvar = god->path_attuned))
1713 { 1644 {
1741 buf << "[Unfortunately the rest of the information is hopelessly garbled!]"; 1672 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1742 1673
1743 return buf; 1674 return buf;
1744} 1675}
1745 1676
1746/* tailor_readable_ob()- The main routine. This chooses a random 1677/* tailor_readable_ob()- The main routine. This chooses a random
1747 * message to put in given readable object (type==BOOK) which will 1678 * message to put in given readable object (type==BOOK) which will
1748 * be referred hereafter as a 'book'. We use the book level to de- 1679 * be referred hereafter as a 'book'. We use the book level to de-
1749 * termine the value of the information we will insert. Higher 1680 * termine the value of the information we will insert. Higher
1750 * values mean the book will (generally) have better/more info. 1681 * values mean the book will (generally) have better/more info.
1751 * See individual cases as to how this will be utilized. 1682 * See individual cases as to how this will be utilized.
1752 * "Book" name/content length are based on the weight of the 1683 * "Book" name/content length are based on the weight of the
1753 * document. If the value of msg_type is negative, we will randomly 1684 * document. If the value of msg_type is negative, we will randomly
1754 * choose the kind of message to generate. 1685 * choose the kind of message to generate.
1755 * -b.t. thomas@astro.psu.edu 1686 * -b.t. thomas@astro.psu.edu
1756 * 1687 *
1757 * book is the object we are creating into. 1688 * book is the object we are creating into.
1758 * If msg_type is a positive value, we use that to determine the 1689 * If msg_type is a positive value, we use that to determine the
1759 * message type - otherwise a random value is used. 1690 * message type - otherwise a random value is used.
1760 * 1691 *
1761 */ 1692 */
1762void 1693void
1763tailor_readable_ob (object *book, int msg_type) 1694tailor_readable_ob (object *book, int msg_type)
1764{ 1695{
1765 char msgbuf[BOOK_BUF];
1766 int level = book->level ? rndm (book->level) + 1 : 1; 1696 int level = book->level ? rndm (book->level) + 1 : 1;
1767 int book_buf_size;
1768 1697
1769 /* safety */ 1698 /* safety */
1770 if (book->type != BOOK) 1699 if (book->type != BOOK)
1771 return; 1700 return;
1772 1701
1773 if (level <= 0) 1702 if (level <= 0)
1774 return; /* if no level no point in doing any more... */ 1703 return; /* if no level no point in doing any more... */
1775
1776 /* Max text length this book can have. */
1777 book_buf_size = BOOKSIZE (book);
1778 1704
1779 /* &&& The message switch &&& */ 1705 /* &&& The message switch &&& */
1780 /* Below all of the possible types of messages in the "book"s. 1706 /* Below all of the possible types of messages in the "book"s.
1781 */ 1707 */
1782 /* 1708 /*
1785 * 2) make sure there is an entry in max_titles[] array. 1711 * 2) make sure there is an entry in max_titles[] array.
1786 * 3) make sure there are entries for your case in new_text_title() 1712 * 3) make sure there are entries for your case in new_text_title()
1787 * and add_authour(). 1713 * and add_authour().
1788 * 4) you may want separate authour/book name arrays in read.h 1714 * 4) you may want separate authour/book name arrays in read.h
1789 */ 1715 */
1716 const char *new_msg = "";
1790 msg_type = msg_type > 0 ? msg_type : rndm (8); 1717 msg_type = msg_type > 0 ? msg_type : rndm (8);
1791 switch (msg_type) 1718 switch (msg_type)
1792 { 1719 {
1793 case 1: /* monster attrib */ 1720 case 1: /* monster attrib */
1794 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1721 new_msg = mon_info_msg (level);
1795 break; 1722 break;
1796 case 2: /* artifact attrib */ 1723 case 2: /* artifact attrib */
1797 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1724 new_msg = artifact_msg (level);
1798 break; 1725 break;
1799 case 3: /* grouping incantations/prayers by path */ 1726 case 3: /* grouping incantations/prayers by path */
1800 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1727 new_msg = spellpath_msg (level);
1801 break; 1728 break;
1802 case 4: /* describe an alchemy formula */ 1729 case 4: /* describe an alchemy formula */
1803 make_formula_book (book, level); 1730 make_formula_book (book, level);
1804 /* make_formula_book already gives title */ 1731 /* make_formula_book already gives title */
1805 return; 1732 return;
1806 case 5: /* bits of information about a god */ 1733 case 5: /* bits of information about a god */
1807 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1734 new_msg = god_info_msg (level);
1808 break; 1735 break;
1809 case 0: /* use info list in lib/ */ 1736 case 0: /* use info list in lib/ */
1810 default: 1737 default:
1811 cfperl_make_book (book, level); 1738 cfperl_make_book (book, level);
1812 /* already gives title */ 1739 /* already gives title */
1813 return; 1740 return;
1814 } 1741 }
1815 1742
1816 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1817
1818 if (strlen (msgbuf) > 1) 1743 if (strlen (new_msg) > 1)
1819 { 1744 {
1820 book->msg = msgbuf; 1745 book->msg = new_msg;
1821 /* lets give the "book" a new name, which may be a compound word */ 1746 /* lets give the "book" a new name, which may be a compound word */
1822 change_book (book, msg_type); 1747 change_book (book, msg_type);
1823 } 1748 }
1824} 1749}
1825
1826
1827/*****************************************************************************
1828 *
1829 * Cleanup routine for readble stuff.
1830 *
1831 *****************************************************************************/
1832
1833void
1834free_all_readable (void)
1835{
1836 titlelist *tlist, *tnext;
1837 title *title1, *titlenext;
1838 linked_char *lmsg, *nextmsg;
1839 objectlink *monlink, *nextmon;
1840
1841 LOG (llevDebug, "freeing all book information\n");
1842
1843 for (tlist = booklist; tlist; tlist = tnext)
1844 {
1845 tnext = tlist->next;
1846
1847 for (title1 = tlist->first_book; title1; title1 = titlenext)
1848 {
1849 titlenext = title1->next;
1850 delete title1;
1851 }
1852
1853 delete tlist;
1854 }
1855
1856 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
1857 {
1858 nextmsg = lmsg->next;
1859 delete lmsg;
1860 }
1861
1862 for (monlink = first_mon_info; monlink; monlink = nextmon)
1863 {
1864 nextmon = monlink->next;
1865 delete monlink;
1866 }
1867}
1868
1869 1750
1870/***************************************************************************** 1751/*****************************************************************************
1871 * 1752 *
1872 * Writeback routine for updating the bookarchive. 1753 * Writeback routine for updating the bookarchive.
1873 * 1754 *
1874 ****************************************************************************/ 1755 ****************************************************************************/
1875
1876/* write_book_archive() - write out the updated book archive */ 1756/* write_book_archive() - write out the updated book archive */
1877
1878void 1757void
1879write_book_archive (void) 1758write_book_archive ()
1880{ 1759{
1881 FILE *fp; 1760 FILE *fp;
1882 int index = 0; 1761 int index = 0;
1883 char fname[MAX_BUF]; 1762 char fname[MAX_BUF];
1884 title *book = NULL; 1763 title *book = NULL;
1885 titlelist *bl = get_titlelist (0); 1764 titlelist *bl = get_titlelist (0);
1886 1765
1887 /* If nothing changed, don't write anything */ 1766 /* If nothing changed, don't write anything */
1888 if (!need_to_write_bookarchive) 1767 if (!need_to_write_bookarchive)
1889 return; 1768 return;
1769
1890 need_to_write_bookarchive = 0; 1770 need_to_write_bookarchive = 0;
1891 1771
1892 sprintf (fname, "%s/bookarch", settings.localdir); 1772 sprintf (fname, "%s/bookarch", settings.localdir);
1893 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1773 LOG (llevDebug, "Updating book archive: %s...\n", fname);
1894 1774
1895 if ((fp = fopen (fname, "w")) == NULL) 1775 if ((fp = fopen (fname, "w")) == NULL)
1896 {
1897 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1776 LOG (llevDebug, "Can't open book archive file %s\n", fname);
1898 }
1899 else 1777 else
1900 { 1778 {
1901 while (bl) 1779 while (bl)
1902 { 1780 {
1903 for (book = bl->first_book; book; book = book->next) 1781 for (book = bl->first_book; book; book = book->next)
1910 fprintf (fp, "type %d\n", index); 1788 fprintf (fp, "type %d\n", index);
1911 fprintf (fp, "size %d\n", book->size); 1789 fprintf (fp, "size %d\n", book->size);
1912 fprintf (fp, "index %d\n", book->msg_index); 1790 fprintf (fp, "index %d\n", book->msg_index);
1913 fprintf (fp, "end\n"); 1791 fprintf (fp, "end\n");
1914 } 1792 }
1793
1915 bl = bl->next; 1794 bl = bl->next;
1916 index++; 1795 index++;
1917 } 1796 }
1797
1918 fclose (fp); 1798 fclose (fp);
1919 chmod (fname, SAVE_MODE); 1799 chmod (fname, SAVE_MODE);
1920 } 1800 }
1921} 1801}
1802
1922readable_message_type * 1803readable_message_type *
1923get_readable_message_type (object *readable) 1804get_readable_message_type (object *readable)
1924{ 1805{
1925 uint8 subtype = readable->subtype; 1806 uint8 subtype = readable->subtype;
1926 1807

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