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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.12 by root, Tue Dec 12 20:53:02 2006 UTC vs.
Revision 1.50 by root, Sat Oct 24 00:43:30 2009 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23
24 24
25/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
26 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
27 */ 27 */
28 28
30 30
31#include <global.h> 31#include <global.h>
32#include <book.h> 32#include <book.h>
33#include <living.h> 33#include <living.h>
34#include <spells.h> 34#include <spells.h>
35
36 35
37/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
38 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
39 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
40 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
110 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
111 110
112static int nrofmon = 0, need_to_write_bookarchive = 0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
113 112
114 113
115/* this is needed to keep track of status of initialization 114/* this is needed to keep track of status of initialisation
116 * of the message file */ 115 * of the message file */
117static int nrofmsg = 0; 116static int nrofmsg = 0;
118 117
119/* first_msg is the started of the linked list of messages as read from 118/* first_msg is the started of the linked list of messages as read from
120 * the messages file 119 * the messages file
187 {"Shield", SHIELD}, 186 {"Shield", SHIELD},
188 {"Bracers", BRACERS}, 187 {"Bracers", BRACERS},
189 {"Boots", BOOTS}, 188 {"Boots", BOOTS},
190 {"Cloak", CLOAK}, 189 {"Cloak", CLOAK},
191 {"Gloves", GLOVES}, 190 {"Gloves", GLOVES},
192 {"Gridle", GIRDLE}, 191 {"Girdle", GIRDLE},
193 {"Ring", RING}, 192 {"Ring", RING},
194 {"Horn", HORN}, 193 {"Horn", HORN},
195 {"Missile Weapon", BOW}, 194 {"Missile Weapon", BOW},
196 {"Missile", ARROW}, 195 {"Missile", ARROW},
197 {"Hand Weapon", WEAPON}, 196 {"Hand Weapon", WEAPON},
435 * Be careful to keep the order. If you add readable subtype, add them 434 * Be careful to keep the order. If you add readable subtype, add them
436 * at the bottom of the list. Never delete a subtype because index is used as 435 * at the bottom of the list. Never delete a subtype because index is used as
437 * subtype paramater in arch files! 436 * subtype paramater in arch files!
438 */ 437 */
439static readable_message_type readable_message_types[] = { 438static readable_message_type readable_message_types[] = {
440 /*subtype 0 */ {0, 0}, 439 /*subtype 0 */ {0, 0, "info"},
441 /* book messages subtypes */ 440 /* book messages subtypes */
442 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 441 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 442 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
444 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 444 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
446 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
447 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 446 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
448 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 447 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
449 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 448 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
450 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 449 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
451 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 450 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
452 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 451 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
453 /* card messages subtypes */ 452 /* card messages subtypes */
454 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
455 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 454 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
456 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 455 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
457 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 456 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
458 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 457 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
459 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 458 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
460 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 459 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
461 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 460 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
462 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 461 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
463 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 462 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
464 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 463 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
465 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 464 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
466 465
467 /* Paper messages subtypes */ 466 /* Paper messages subtypes */
468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 467 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
474 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 473 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
475 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
476 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 475 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
477 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 476 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
478 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 477 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
479 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 478 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
480 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 479 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
481 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 480 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
482 481
483 /* road signs messages subtypes */ 482 /* road signs messages subtypes */
484 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 483 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
485 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 484 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
486 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 485 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
487 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 486 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
488 487
489 /* stones and monument messages */ 488 /* stones and monument messages */
490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
491 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 491 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
495 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
496 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 495 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
497 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 496 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
498 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 497 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
501 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
502}; 501};
503int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 502int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
504 503
505static int max_titles[6] = { 504static int max_titles[6] = {
506 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 505 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
570 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 569 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
571 570
572/* nstrtok() - simple routine to return the number of list 571/* nstrtok() - simple routine to return the number of list
573 * items in buf1 as separated by the value of buf2 572 * items in buf1 as separated by the value of buf2
574 */ 573 */
575 574static int
576int
577nstrtok (const char *buf1, const char *buf2) 575nstrtok (const char *buf1, const char *buf2)
578{ 576{
579 char *tbuf, sbuf[12], buf[MAX_BUF]; 577 char *tbuf, sbuf[12], buf[MAX_BUF];
580 int number = 0; 578 int number = 0;
581 579
594 592
595/* strtoktolin() - takes a string in buf1 and separates it into 593/* strtoktolin() - takes a string in buf1 and separates it into
596 * a list of strings delimited by buf2. Then returns a comma 594 * a list of strings delimited by buf2. Then returns a comma
597 * separated string w/ decent punctuation. 595 * separated string w/ decent punctuation.
598 */ 596 */
599 597static char *
600char *
601strtoktolin (const char *buf1, const char *buf2) 598strtoktolin (const char *buf1, const char *buf2)
602{ 599{
603 int maxi, i = nstrtok (buf1, buf2); 600 int maxi, i = nstrtok (buf1, buf2);
604 char *tbuf, buf[MAX_BUF], sbuf[12]; 601 char *tbuf, buf[MAX_BUF], sbuf[12];
605 static char rbuf[BOOK_BUF]; 602 static char rbuf[BOOK_BUF];
622 tbuf = strtok (NULL, sbuf); 619 tbuf = strtok (NULL, sbuf);
623 } 620 }
624 return (char *) rbuf; 621 return (char *) rbuf;
625} 622}
626 623
627int 624static int
628book_overflow (const char *buf1, const char *buf2, int booksize) 625book_overflow (const char *buf1, const char *buf2, int booksize)
629{ 626{
630
631 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */ 627 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
632 || buf_overflow (buf1, buf2, booksize)) 628 || buf_overflow (buf1, buf2, booksize))
633 return 1; 629 return 1;
630
634 return 0; 631 return 0;
635
636
637} 632}
638 633
639/***************************************************************************** 634/*****************************************************************************
640 * 635 *
641 * Start of initialization related functions. 636 * Start of initialisation related functions.
642 * 637 *
643 ****************************************************************************/ 638 ****************************************************************************/
644 639
645/* init_msgfile() - if not called before, initialize the info list
646 * reads the messages file into the list pointed to by first_msg
647*/
648
649static void
650init_msgfile (void)
651{
652 FILE *fp;
653 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
654 int comp;
655 static int did_init_msgfile;
656
657 if (did_init_msgfile)
658 return;
659 did_init_msgfile = 1;
660
661 sprintf (fname, "%s/messages", settings.datadir);
662 LOG (llevDebug, "Reading messages from %s...", fname);
663
664 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
665 {
666 linked_char *tmp = NULL;
667
668 while (fgets (buf, MAX_BUF, fp) != NULL)
669 {
670 if (*buf == '#')
671 continue;
672 if ((cp = strchr (buf, '\n')) != NULL)
673 *cp = '\0';
674 cp = buf;
675 while (*cp == ' ') /* Skip blanks */
676 cp++;
677 if (!strncmp (cp, "ENDMSG", 6))
678 {
679 if (strlen (msgbuf) > BOOK_BUF)
680 {
681 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
682 LOG (llevDebug, " %s", msgbuf);
683 }
684 tmp->name = msgbuf;
685 tmp->next = first_msg;
686 first_msg = tmp;
687 nrofmsg++;
688 continue;
689 }
690 else if (!strncmp (cp, "MSG", 3))
691 {
692 tmp = new linked_char;
693
694 strcpy (msgbuf, " "); /* reset msgbuf for new message */
695 continue;
696 }
697 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
698 {
699 strcat (msgbuf, cp);
700 strcat (msgbuf, "\n");
701 }
702 }
703 close_and_delete (fp, comp);
704 }
705
706#ifdef BOOK_MSG_DEBUG
707 LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
708#endif
709 LOG (llevDebug, "done.\n");
710}
711
712
713/* init_book_archive() - if not called before, initialize the info list 640/* init_book_archive() - if not called before, initialise the info list
714 * This reads in the bookarch file into memory. bookarch is the file 641 * This reads in the bookarch file into memory. bookarch is the file
715 * created and updated across multiple runs of the program. 642 * created and updated across multiple runs of the program.
716 */ 643 */
717
718static void 644static void
719init_book_archive (void) 645init_book_archive (void)
720{ 646{
721 FILE *fp; 647 FILE *fp;
722 int comp, nroftitle = 0; 648 int comp, nroftitle = 0;
788 book->next = bl->first_book; 714 book->next = bl->first_book;
789 bl->first_book = book; 715 bl->first_book = book;
790 bl->number++; 716 bl->number++;
791 } 717 }
792 } 718 }
793 LOG (llevDebug, " book archives(used/avail): "); 719 LOG (llevDebug, "book archives(used/avail): \n");
794 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++) 720 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
795 { 721 {
796 LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]); 722 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
797 } 723 }
798 LOG (llevDebug, "\n");
799 close_and_delete (fp, comp); 724 close_and_delete (fp, comp);
800 } 725 }
801 726
802#ifdef BOOK_MSG_DEBUG 727#ifdef BOOK_MSG_DEBUG
803 LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle); 728 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
804#endif 729#endif
805 LOG (llevDebug, " done.\n"); 730 LOG (llevDebug, " done.\n");
806} 731}
807 732
808/* init_mon_info() - creates the linked list of pointers to 733/* init_mon_info() - creates the linked list of pointers to
809 * monster archetype objects if not called previously 734 * monster archetype objects if not called previously
810 */ 735 */
811
812static void 736static void
813init_mon_info (void) 737init_mon_info ()
814{ 738{
815 archetype *at; 739 archetype *at;
816 static int did_init_mon_info = 0; 740 static int did_init_mon_info = 0;
817 741
818 if (did_init_mon_info) 742 if (did_init_mon_info)
819 return; 743 return;
820 744
821 did_init_mon_info = 1; 745 did_init_mon_info = 1;
822 746
823 747 for_all_archetypes (at)
824 for (at = first_archetype; at != NULL; at = at->next) 748 if (at->flag [FLAG_MONSTER]
825 { 749 && at->is_head ()
826 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && (!QUERY_FLAG (&at->clone, FLAG_CHANGING) || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE))) 750 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
827 { 751 {
828 objectlink *mon = new objectlink; 752 objectlink *mon = new objectlink;
829 753
830 mon->ob = &at->clone; 754 mon->ob = at;
831 mon->next = first_mon_info; 755 mon->next = first_mon_info;
832 first_mon_info = mon; 756 first_mon_info = mon;
833 nrofmon++; 757 nrofmon++;
834 } 758 }
835 }
836 759
837 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 760 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
838} 761}
839 762
840
841/* init_readable() - initialize linked lists utilized by 763/* init_readable() - initialise linked lists utilized by
842 * message functions in tailor_readable_ob() 764 * message functions in tailor_readable_ob()
843 * 765 *
844 * This is the function called by the main routine to initialize 766 * This is the function called by the main routine to initialise
845 * all the readable information. 767 * all the readable information.
846 */ 768 */
847
848void 769void
849init_readable (void) 770init_readable (void)
850{ 771{
851 static int did_this; 772 static int did_this;
852 773
853 if (did_this) 774 if (did_this)
854 return; 775 return;
855 776
856 did_this = 1; 777 did_this = 1;
857 778
858 LOG (llevDebug, "Initializing reading data..."); 779 LOG (llevDebug, "Initialising reading data...\n");
859 init_msgfile ();
860 init_book_archive (); 780 init_book_archive ();
861 init_mon_info (); 781 init_mon_info ();
862 LOG (llevDebug, " Done\n"); 782 LOG (llevDebug, " Done\n");
863
864} 783}
865 784
866/***************************************************************************** 785/*****************************************************************************
867 * 786 *
868 * This is the start of the administrative functions when creating 787 * This is the start of the administrative functions when creating
869 * new books (ie, updating title and the like) 788 * new books (ie, updating title and the like)
870 * 789 *
871 *****************************************************************************/ 790 *****************************************************************************/
872 791
873
874/* find_title() - Search the titlelist (based on msgtype) to see if 792/* find_title() - Search the titlelist (based on msgtype) to see if
875 * book matches something already there. IF so, return that title. 793 * book matches something already there. IF so, return that title.
876 */ 794 */
877
878static title * 795static title *
879find_title (const object *book, int msgtype) 796find_title (const object *book, int msgtype)
880{ 797{
881 title *t = NULL; 798 title *t = NULL;
882 titlelist *tl = get_titlelist (msgtype); 799 titlelist *tl = get_titlelist (msgtype);
895 else 812 else
896 t = t->next; 813 t = t->next;
897 814
898#ifdef ARCHIVE_DEBUG 815#ifdef ARCHIVE_DEBUG
899 if (t) 816 if (t)
900 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 817 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
901#endif 818#endif
902 819
903 return t; 820 return t;
904} 821}
905 822
907 * handled directly in change_book_name(). Names are based on text 824 * handled directly in change_book_name(). Names are based on text
908 * msgtype 825 * msgtype
909 * this sets book book->name based on msgtype given. What name 826 * this sets book book->name based on msgtype given. What name
910 * is given is based on various criteria 827 * is given is based on various criteria
911 */ 828 */
912
913static void 829static void
914new_text_name (object *book, int msgtype) 830new_text_name (object *book, int msgtype)
915{ 831{
916 int nbr; 832 int nbr;
917 char name[MAX_BUF]; 833 char name[MAX_BUF];
919 if (book->type != BOOK) 835 if (book->type != BOOK)
920 return; 836 return;
921 837
922 switch (msgtype) 838 switch (msgtype)
923 { 839 {
924 case 1: /*monster */ 840 case 1: /*monster */
925 nbr = sizeof (mon_book_name) / sizeof (char *); 841 nbr = sizeof (mon_book_name) / sizeof (char *);
926 strcpy (name, mon_book_name[RANDOM () % nbr]); 842 assign (name, mon_book_name[rndm (nbr)]);
927 break; 843 break;
928 case 2: /*artifact */ 844 case 2: /*artifact */
929 nbr = sizeof (art_book_name) / sizeof (char *); 845 nbr = sizeof (art_book_name) / sizeof (char *);
930 strcpy (name, art_book_name[RANDOM () % nbr]); 846 assign (name, art_book_name[rndm (nbr)]);
931 break; 847 break;
932 case 3: /*spellpath */ 848 case 3: /*spellpath */
933 nbr = sizeof (path_book_name) / sizeof (char *); 849 nbr = sizeof (path_book_name) / sizeof (char *);
934 strcpy (name, path_book_name[RANDOM () % nbr]); 850 assign (name, path_book_name[rndm (nbr)]);
935 break; 851 break;
936 case 4: /*alchemy */ 852 case 4: /*alchemy */
937 nbr = sizeof (formula_book_name) / sizeof (char *); 853 nbr = sizeof (formula_book_name) / sizeof (char *);
938 strcpy (name, formula_book_name[RANDOM () % nbr]); 854 assign (name, formula_book_name[rndm (nbr)]);
939 break; 855 break;
940 case 5: /*gods */ 856 case 5: /*gods */
941 nbr = sizeof (gods_book_name) / sizeof (char *); 857 nbr = sizeof (gods_book_name) / sizeof (char *);
942 strcpy (name, gods_book_name[RANDOM () % nbr]); 858 assign (name, gods_book_name[rndm (nbr)]);
943 break; 859 break;
944 case 6: /*msg file */ 860 case 6: /*msg file */
945 default: 861 default:
946 if (book->weight > 2000) 862 if (book->weight > 2000)
947 { /* based on weight */ 863 { /* based on weight */
948 nbr = sizeof (heavy_book_name) / sizeof (char *); 864 nbr = sizeof (heavy_book_name) / sizeof (char *);
949 strcpy (name, heavy_book_name[RANDOM () % nbr]); 865 assign (name, heavy_book_name[rndm (nbr)]);
950 } 866 }
951 else if (book->weight < 2001) 867 else if (book->weight < 2001)
952 { 868 {
953 nbr = sizeof (light_book_name) / sizeof (char *); 869 nbr = sizeof (light_book_name) / sizeof (char *);
954 strcpy (name, light_book_name[RANDOM () % nbr]); 870 assign (name, light_book_name[rndm (nbr)]);
955 } 871 }
956 break; 872 break;
957 } 873 }
958 874
959 book->name = name; 875 book->name = name;
960} 876}
961 877
973 if (msgtype < 0 || strlen (op->msg) < 5) 889 if (msgtype < 0 || strlen (op->msg) < 5)
974 return; 890 return;
975 891
976 switch (msgtype) 892 switch (msgtype)
977 { 893 {
978 case 1: /* monster */ 894 case 1: /* monster */
979 nbr = sizeof (mon_author) / sizeof (char *); 895 nbr = sizeof (mon_author) / sizeof (char *);
980 strcpy (name, mon_author[RANDOM () % nbr]); 896 assign (name, mon_author[rndm (nbr)]);
981 break; 897 break;
982 case 2: /* artifacts */ 898 case 2: /* artifacts */
983 nbr = sizeof (art_author) / sizeof (char *); 899 nbr = sizeof (art_author) / sizeof (char *);
984 strcpy (name, art_author[RANDOM () % nbr]); 900 assign (name, art_author[rndm (nbr)]);
985 break; 901 break;
986 case 3: /* spellpath */ 902 case 3: /* spellpath */
987 nbr = sizeof (path_author) / sizeof (char *); 903 nbr = sizeof (path_author) / sizeof (char *);
988 strcpy (name, path_author[RANDOM () % nbr]); 904 assign (name, path_author[rndm (nbr)]);
989 break; 905 break;
990 case 4: /* alchemy */ 906 case 4: /* alchemy */
991 nbr = sizeof (formula_author) / sizeof (char *); 907 nbr = sizeof (formula_author) / sizeof (char *);
992 strcpy (name, formula_author[RANDOM () % nbr]); 908 assign (name, formula_author[rndm (nbr)]);
993 break; 909 break;
994 case 5: /* gods */ 910 case 5: /* gods */
995 nbr = sizeof (gods_author) / sizeof (char *); 911 nbr = sizeof (gods_author) / sizeof (char *);
996 strcpy (name, gods_author[RANDOM () % nbr]); 912 assign (name, gods_author[rndm (nbr)]);
997 break; 913 break;
998 case 6: /* msg file */ 914 case 6: /* msg file */
999 default: 915 default:
1000 strcpy (name, book_author[RANDOM () % nbr]); 916 assign (name, book_author[rndm (nbr)]);
1001 } 917 }
1002 918
1003 sprintf (title, "of %s", name); 919 sprintf (title, "of %s", name);
1004 op->title = title; 920 op->title = title;
1005} 921}
1010 */ 926 */
1011 927
1012static int 928static int
1013unique_book (const object *book, int msgtype) 929unique_book (const object *book, int msgtype)
1014{ 930{
1015 title *test;
1016
1017 if (!booklist) 931 if (!booklist)
1018 return 1; /* No archival entries! Must be unique! */ 932 return 1; /* No archival entries! Must be unique! */
1019 933
1020 /* Go through the booklist. If the author and name match, not unique so 934 /* Go through the booklist. If the author and name match, not unique so
1021 * return 0. 935 * return 0.
1022 */ 936 */
1023 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 937 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1024 {
1025 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 938 if (test->name == book->name && book->title == test->authour)
1026 return 0; 939 return 0;
1027 } 940
1028 return 1; 941 return 1;
1029} 942}
1030 943
1031/* add_book_to_list() */ 944/* add_book_to_list() */
1032 945
1045 t = get_empty_book (); 958 t = get_empty_book ();
1046 t->name = book->name; 959 t->name = book->name;
1047 t->authour = book->title; 960 t->authour = book->title;
1048 t->size = strlen (book->msg); 961 t->size = strlen (book->msg);
1049 t->msg_index = strtoint (book->msg); 962 t->msg_index = strtoint (book->msg);
1050 t->archname = book->arch->name; 963 t->archname = book->arch->archname;
1051 t->level = book->level; 964 t->level = book->level;
1052 965
1053 t->next = tl->first_book; 966 t->next = tl->first_book;
1054 tl->first_book = t; 967 tl->first_book = t;
1055 tl->number++; 968 tl->number++;
1056 969
1057 /* We have stuff we need to write now */ 970 /* We have stuff we need to write now */
1058 need_to_write_bookarchive = 1; 971 need_to_write_bookarchive = 1;
1059 972
1060#ifdef ARCHIVE_DEBUG 973#ifdef ARCHIVE_DEBUG
1061 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 974 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1062#endif 975#endif
1063 976
1064} 977}
1065 978
1066 979
1072 * levels and architypes. -b.t. 985 * levels and architypes. -b.t.
1073 */ 986 */
1074 987
1075#define MAX_TITLE_CHECK 20 988#define MAX_TITLE_CHECK 20
1076 989
1077void 990static void
1078change_book (object *book, int msgtype) 991change_book (object *book, int msgtype)
1079{ 992{
1080 int nbr = sizeof (book_descrpt) / sizeof (char *); 993 int nbr = sizeof (book_descrpt) / sizeof (char *);
1081 994
1082 switch (book->type) 995 switch (book->type)
1083 { 996 {
1084 case BOOK: 997 case BOOK:
1085 { 998 {
1086 titlelist *tl = get_titlelist (msgtype); 999 titlelist *tl = get_titlelist (msgtype);
1087 title *t = NULL; 1000 title *t = NULL;
1088 int tries = 0; 1001 int tries = 0;
1089 1002
1090 /* look to see if our msg already been archived. If so, alter 1003 /* look to see if our msg already been archived. If so, alter
1091 * the book to match the archival text. If we fail to match, 1004 * the book to match the archival text. If we fail to match,
1092 * then we archive the new title/name/msg combo if there is 1005 * then we archive the new title/name/msg combo if there is
1093 * room on the titlelist. 1006 * room on the titlelist.
1094 */ 1007 */
1095 1008
1096 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 1009 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1097 { 1010 {
1098 object *tmpbook;
1099
1100 /* alter book properties */ 1011 /* alter book properties */
1101 if ((tmpbook = get_archetype (t->archname)) != NULL) 1012 if (object *tmpbook = get_archetype (t->archname))
1013 {
1014 tmpbook->msg = book->msg;
1015 tmpbook->copy_to (book);
1016 tmpbook->destroy ();
1017 }
1018
1019 book->title = t->authour;
1020 book->name = t->name;
1021 book->level = t->level;
1022 }
1023 /* Don't have any default title, so lets make up a new one */
1024 else
1025 {
1026 int numb, maxnames = max_titles[msgtype];
1027 const char *old_title;
1028 const char *old_name;
1029
1030 old_title = book->title;
1031 old_name = book->name;
1032
1033 /* some pre-generated books have title already set (from
1034 * maps), also don't bother looking for unique title if
1035 * we already used up all the available names! */
1036
1037 if (!tl)
1038 {
1039 LOG (llevError, "change_book_name(): can't find title list\n");
1040 numb = 0;
1041 }
1042 else
1043 numb = tl->number;
1044
1045 if (numb == maxnames)
1046 {
1047#ifdef ARCHIVE_DEBUG
1048 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1049#endif
1050 }
1051 /* shouldnt change map-maker books */
1052 else if (!book->title)
1053 do
1102 { 1054 {
1103 tmpbook->msg = book->msg; 1055 /* random book name */
1104 copy_object (tmpbook, book); 1056 new_text_name (book, msgtype);
1105 tmpbook->destroy (0); 1057 add_author (book, msgtype); /* random author */
1058 tries++;
1106 } 1059 }
1060 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1107 1061
1108 book->title = t->authour; 1062 /* Now deal with 2 cases.
1109 book->name = t->name; 1063 * 1)If no space for a new title exists lets just restore
1110 book->level = t->level; 1064 * the old book properties. Remember, if the book had
1065 * matchd an older entry on the titlelist, we shouldnt
1066 * have called this routine in the first place!
1067 * 2) If we got a unique title, we need to add it to
1068 * the list.
1111 } 1069 */
1112 /* Don't have any default title, so lets make up a new one */
1113 else
1114 {
1115 int numb, maxnames = max_titles[msgtype];
1116 const char *old_title;
1117 const char *old_name;
1118 1070
1119 old_title = book->title; 1071 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1120 old_name = book->name; 1072 { /* got to check maxnames again */
1121
1122 /* some pre-generated books have title already set (from
1123 * maps), also don't bother looking for unique title if
1124 * we already used up all the available names! */
1125
1126 if (!tl)
1127 {
1128 LOG (llevError, "change_book_name(): can't find title list\n");
1129 numb = 0;
1130 }
1131 else
1132 numb = tl->number;
1133
1134 if (numb == maxnames)
1135 {
1136#ifdef ARCHIVE_DEBUG 1073#ifdef ARCHIVE_DEBUG
1137 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1074 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1138#endif 1075#endif
1139 break; 1076 /* restore old book properties here */
1140 } 1077 book->title = old_title;
1141 /* shouldnt change map-maker books */ 1078
1142 else if (!book->title) 1079 if (rndm (4))
1143 do
1144 { 1080 {
1145 /* random book name */ 1081 /* Lets give the book a description to individualize it some */
1146 new_text_name (book, msgtype); 1082 char new_name[MAX_BUF];
1147 add_author (book, msgtype); /* random author */ 1083
1148 tries++; 1084 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1085
1086 book->name = new_name;
1149 } 1087 }
1150 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1151
1152 /* Now deal with 2 cases.
1153 * 1)If no space for a new title exists lets just restore
1154 * the old book properties. Remember, if the book had
1155 * matchd an older entry on the titlelist, we shouldnt
1156 * have called this routine in the first place!
1157 * 2) If we got a unique title, we need to add it to
1158 * the list.
1159 */
1160
1161 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1162 { /* got to check maxnames again */
1163#ifdef ARCHIVE_DEBUG
1164 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1165#endif
1166 /* restore old book properties here */
1167 book->title = old_title;
1168
1169 if (RANDOM () % 4)
1170 {
1171 /* Lets give the book a description to individualize it some */
1172 char new_name[MAX_BUF];
1173
1174 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name);
1175
1176 book->name = new_name;
1177 }
1178 else 1088 else
1179 { 1089 {
1180 book->name = old_name; 1090 book->name = old_name;
1181 } 1091 }
1182 } 1092 }
1183 else if (book->title && strlen (book->msg) > 5) 1093 else if (book->title && strlen (book->msg) > 5)
1184 { /* archive if long msg texts */ 1094 { /* archive if long msg texts */
1185 add_book_to_list (book, msgtype); 1095 add_book_to_list (book, msgtype);
1186 } 1096 }
1187 } 1097 }
1188 break; 1098 break;
1189 } 1099 }
1190 1100
1191 default: 1101 default:
1192 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1102 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1193 return; 1103 return;
1194 } 1104 }
1195} 1105}
1196 1106
1197/***************************************************************************** 1107/*****************************************************************************
1198 * 1108 *
1209 * list of all monsters in the current game. If level is non-zero, 1119 * list of all monsters in the current game. If level is non-zero,
1210 * then only monsters greater than that level will be returned. 1120 * then only monsters greater than that level will be returned.
1211 * Changed 971225 to be greater than equal to level passed. Also 1121 * Changed 971225 to be greater than equal to level passed. Also
1212 * made choosing by level more random. 1122 * made choosing by level more random.
1213 */ 1123 */
1214
1215object * 1124object *
1216get_random_mon (int level) 1125get_random_mon (int level)
1217{ 1126{
1218 objectlink *mon = first_mon_info; 1127 objectlink *mon = first_mon_info;
1219 int i = 0, monnr; 1128 int i = 0, monnr;
1223 return (object *) NULL; 1132 return (object *) NULL;
1224 1133
1225 if (!level) 1134 if (!level)
1226 { 1135 {
1227 /* lets get a random monster from the mon_info linked list */ 1136 /* lets get a random monster from the mon_info linked list */
1228 monnr = RANDOM () % nrofmon; 1137 monnr = rndm (nrofmon);
1229 1138
1230 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1139 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1231 if (i++ == monnr) 1140 if (i++ == monnr)
1232 break; 1141 break;
1233 1142
1260 { 1169 {
1261 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1170 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1262 return NULL; 1171 return NULL;
1263 } 1172 }
1264 1173
1265 monnr = RANDOM () % i; 1174 monnr = rndm (i);
1266 for (mon = first_mon_info; mon; mon = mon->next) 1175 for (mon = first_mon_info; mon; mon = mon->next)
1267 if (mon->ob->level >= level && monnr-- == 0) 1176 if (mon->ob->level >= level && monnr-- == 0)
1268 return mon->ob; 1177 return mon->ob;
1269 1178
1270 if (!mon) 1179 if (!mon)
1277 1186
1278/* 1187/*
1279 * Returns a description of the monster. This really needs to be 1188 * Returns a description of the monster. This really needs to be
1280 * redone, as describe_item really gives a pretty internal description. 1189 * redone, as describe_item really gives a pretty internal description.
1281 */ 1190 */
1282 1191static const char *
1283char *
1284mon_desc (const object *mon) 1192mon_desc (const object *mon)
1285{ 1193{
1286 static char retbuf[HUGE_BUF]; 1194 static dynbuf_text buf; buf.clear ();
1287 1195
1288 sprintf (retbuf, " *** %s ***\n", &mon->name); 1196 buf.printf ("B<< %s >>\r", &mon->name);
1289 strcat (retbuf, describe_item (mon, NULL)); 1197 buf << describe_item (mon, 0);
1290 1198
1291 return retbuf; 1199 return buf;
1292} 1200}
1293 1201
1294 1202
1295/* This function returns the next monsters after 'tmp'. If no match is 1203/* This function returns the next monsters after 'tmp'. If no match is
1296 * found, it returns NULL (changed 0.94.3 to do this, since the 1204 * found, it returns NULL (changed 0.94.3 to do this, since the
1297 * calling function (mon_info_msg) seems to expect that. 1205 * calling function (mon_info_msg) seems to expect that.
1298 */ 1206 */
1299 1207static object *
1300object *
1301get_next_mon (object *tmp) 1208get_next_mon (object *tmp)
1302{ 1209{
1303 objectlink *mon; 1210 objectlink *mon;
1304 1211
1305 for (mon = first_mon_info; mon; mon = mon->next) 1212 for (mon = first_mon_info; mon; mon = mon->next)
1307 break; 1214 break;
1308 1215
1309 /* didn't find a match */ 1216 /* didn't find a match */
1310 if (!mon) 1217 if (!mon)
1311 return NULL; 1218 return NULL;
1219
1312 if (mon->next) 1220 if (mon->next)
1313 return mon->next->ob; 1221 return mon->next->ob;
1314 else 1222 else
1315 return first_mon_info->ob; 1223 return first_mon_info->ob;
1316 1224
1317} 1225}
1318 1226
1319
1320
1321/* mon_info_msg() - generate a message detailing the properties 1227/* mon_info_msg() - generate a message detailing the properties
1322 * of a randomly selected monster. 1228 * of a randomly selected monster.
1323 */ 1229 */
1324 1230static const char *
1325char *
1326mon_info_msg (int level, int booksize) 1231mon_info_msg (int level)
1327{ 1232{
1328 static char retbuf[BOOK_BUF]; 1233 static dynbuf_text buf; buf.clear ();
1329 char tmpbuf[HUGE_BUF];
1330 object *tmp;
1331 1234
1332 /*preamble */ 1235 /*preamble */
1333 strcpy (retbuf, "This beastiary contains:"); 1236 buf << "This beastiary contains:\n";
1334 1237
1335 /* lets print info on as many monsters as will fit in our 1238 /* lets print info on as many monsters as will fit in our
1336 * document. 1239 * document.
1337 * 8-96 Had to change this a bit, otherwise there would 1240 * 8-96 Had to change this a bit, otherwise there would
1338 * have been an impossibly large number of combinations 1241 * have been an impossibly large number of combinations
1339 * of text! (and flood out the available number of titles 1242 * of text! (and flood out the available number of titles
1340 * in the archive in a snap!) -b.t. 1243 * in the archive in a snap!) -b.t.
1341 */ 1244 */
1342 tmp = get_random_mon (level * 3); 1245 object *tmp = get_random_mon (level * 3);
1343 while (tmp) 1246 while (tmp && buf.size () < BOOK_BUF)
1344 { 1247 {
1345 /* monster description */ 1248 /* monster description */
1346 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1249 buf.printf ("\n%s\n", mon_desc (tmp));
1347
1348 if (!book_overflow (retbuf, tmpbuf, booksize))
1349 strcat (retbuf, tmpbuf);
1350 else
1351 break;
1352 1250
1353 /* Note that the value this returns is not based on level */ 1251 /* Note that the value this returns is not based on level */
1354 tmp = get_next_mon (tmp); 1252 tmp = get_next_mon (tmp);
1355 } 1253 }
1356 1254
1357#ifdef BOOK_MSG_DEBUG
1358 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1359 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1360#endif
1361
1362 return retbuf; 1255 return buf;
1363} 1256}
1364 1257
1365 1258
1366/***************************************************************************** 1259/*****************************************************************************
1367 * Artifact msg generation code. 1260 * Artifact msg generation code.
1368 ****************************************************************************/ 1261 ****************************************************************************/
1369 1262
1370/* artifact_msg() - generate a message detailing the properties 1263/* artifact_msg() - generate a message detailing the properties
1371 * of 1-6 artifacts drawn sequentially from the artifact list. 1264 * of 1-6 artifacts drawn sequentially from the artifact list.
1372 */ 1265 */
1373 1266static const char *
1374char *
1375artifact_msg (int level, int booksize) 1267artifact_msg (int level)
1376{ 1268{
1377 artifactlist *al = NULL; 1269 artifactlist *al = NULL;
1378 artifact *art; 1270 artifact *art;
1379 int chance, i, type, index; 1271 int chance, i, type, index;
1380 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1272 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1381 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1273 const char *ch;
1382 static char retbuf[BOOK_BUF]; 1274 char name[MAX_BUF];
1383 object *tmp = NULL; 1275 object *tmp = NULL;
1276
1277 static dynbuf_text buf; buf.clear ();
1384 1278
1385 /* values greater than 5 create msg buffers that are too big! */ 1279 /* values greater than 5 create msg buffers that are too big! */
1386 if (book_entries > 5) 1280 if (book_entries > 5)
1387 book_entries = 5; 1281 book_entries = 5;
1388 1282
1392 * for that type exists! 1286 * for that type exists!
1393 */ 1287 */
1394 i = 0; 1288 i = 0;
1395 do 1289 do
1396 { 1290 {
1397 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1291 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1398 type = art_name_array[index].type; 1292 type = art_name_array[index].type;
1399 al = find_artifactlist (type); 1293 al = find_artifactlist (type);
1400 i++; 1294 i++;
1401 } 1295 }
1402 while ((al == NULL) && (i < 10)); 1296 while ((al == NULL) && (i < 10));
1403 1297
1404 if (i == 10) /* Unable to find a message */ 1298 if (i == 10) /* Unable to find a message */
1405 return ("None"); 1299 return "None";
1406 1300
1407 /* There is no reason to start on the artifact list at the begining. Lets 1301 /* There is no reason to start on the artifact list at the begining. Lets
1408 * take our starting position randomly... */ 1302 * take our starting position randomly... */
1409 art = al->items; 1303 art = al->items;
1410 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1304 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1411 { 1305 {
1412 if (art == NULL) 1306 if (!art)
1413 art = al->items; /* hmm, out of stuff, loop back around */ 1307 art = al->items; /* hmm, out of stuff, loop back around */
1308
1414 art = art->next; 1309 art = art->next;
1415 } 1310 }
1416 1311
1417 /* the base 'generic' name for our artifact */ 1312 /* the base 'generic' name for our artifact */
1418 strcpy (name, art_name_array[index].name); 1313 assign (name, art_name_array[index].name);
1419 1314
1420 /* Ok, lets print out the contents */ 1315 /* Ok, lets print out the contents */
1421 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1316 buf.printf ("Herein %s detailed %s...\n",
1317 book_entries > 1 ? "are" : "is",
1318 book_entries > 1 ? "some artifacts" : "an artifact");
1422 1319
1423 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1320 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1424 * as long as we have space up to the allowed max # (book_entires) 1321 * as long as we have space up to the allowed max # (book_entires)
1425 */ 1322 */
1426 while (book_entries > 0) 1323 while (book_entries > 0 && buf.size () < BOOK_BUF)
1427 { 1324 {
1428 1325
1429 if (art == NULL) 1326 if (!art)
1430 art = al->items; 1327 art = al->items;
1431 1328
1432 /* separator of items */ 1329 buf << '\n';
1433 strcpy (buf, "--- \n");
1434 1330
1435 /* Name */ 1331 /* Name */
1436 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1332 if (art->allowed && art->allowed->name != shstr_All)
1437 { 1333 {
1438 linked_char *temp, *next = art->allowed; 1334 linked_char *temp, *next = art->allowed;
1439 1335
1440 do 1336 do
1441 { 1337 {
1442 temp = next; 1338 temp = next;
1443 next = next->next; 1339 next = next->next;
1444 } 1340 }
1445 while (next && !RANDOM () % 2); 1341 while (next && rndm (2));
1342
1446 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1343 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1447 } 1344 }
1448 else /* default name is used */ 1345 else /* default name is used */
1449 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1346 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1347
1348 buf << " is ";
1450 1349
1451 /* chance of finding */ 1350 /* chance of finding */
1452 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1351 chance = (int) (100 * ((float) art->chance / al->total_chance));
1453 if (chance >= 20) 1352 if (chance >= 20)
1454 sprintf (sbuf, "an uncommon"); 1353 buf << "an uncommon";
1455 else if (chance >= 10) 1354 else if (chance >= 10)
1456 sprintf (sbuf, "an unusual"); 1355 buf << "an unusual";
1457 else if (chance >= 5) 1356 else if (chance >= 5)
1458 sprintf (sbuf, "a rare"); 1357 buf << "a rare";
1459 else 1358 else
1460 sprintf (sbuf, "a very rare"); 1359 buf << "a very rare";
1461 sprintf (buf, "%s is %s\n", buf, sbuf);
1462 1360
1463 /* value of artifact */ 1361 /* value of artifact */
1464 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1362 buf << " item with a value that is " << art->item->value << " times normal.\n";
1465 1363
1466 /* include the message about the artifact, if exists, and book 1364 /* include the message about the artifact, if exists, and book
1467 * level is kinda high */ 1365 * level is kinda high */
1468 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1366 if (art->item->msg
1367 && rndm (4) + 1 < level)
1469 strcat (buf, art->item->msg); 1368 buf << art->item->msg;
1470 1369
1471 /* properties of the artifact */ 1370 /* properties of the artifact */
1472 tmp = get_object (); 1371 tmp = object::create ();
1473 add_abilities (tmp, art->item); 1372 add_abilities (tmp, art->item);
1474 tmp->type = type; 1373 tmp->type = type;
1475 SET_FLAG (tmp, FLAG_IDENTIFIED); 1374 SET_FLAG (tmp, FLAG_IDENTIFIED);
1476 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1375 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1477 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1376 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1377
1478 tmp->destroy (0); 1378 tmp->destroy ();
1479 /* add the buf if it will fit */
1480 if (!book_overflow (retbuf, buf, booksize))
1481 strcat (retbuf, buf);
1482 else
1483 break;
1484 1379
1485 art = art->next; 1380 art = art->next;
1486 book_entries--; 1381 book_entries--;
1487 } 1382 }
1488 1383
1489#ifdef BOOK_MSG_DEBUG
1490 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1491 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1492#endif
1493 return retbuf; 1384 return buf;
1494} 1385}
1495 1386
1496/***************************************************************************** 1387/*****************************************************************************
1497 * Spellpath message generation 1388 * Spellpath message generation
1498 *****************************************************************************/ 1389 *****************************************************************************/
1499 1390
1500/* spellpath_msg() - generate a message detailing the member 1391/* spellpath_msg() - generate a message detailing the member
1501 * incantations/prayers (and some of their properties) belonging to 1392 * incantations/prayers (and some of their properties) belonging to
1502 * a given spellpath. 1393 * a given spellpath.
1503 */ 1394 */
1504 1395static char *
1505char *
1506spellpath_msg (int level, int booksize) 1396spellpath_msg (int level)
1507{ 1397{
1398 static dynbuf_text buf; buf.clear ();
1399
1508 static char retbuf[BOOK_BUF]; 1400 static char retbuf[BOOK_BUF];
1509 char tmpbuf[BOOK_BUF]; 1401 char tmpbuf[BOOK_BUF];
1510 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1402 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1511 int did_first_sp = 0;
1512 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1403 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1513 archetype *at; 1404 archetype *at;
1514 1405
1515 /* Preamble */ 1406 /* Preamble */
1516 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1407 buf << "Herein are detailed the names of "
1408 << (prayers ? "prayers" : "incantations");
1517 1409
1518 if (path == -1) 1410 if (path == -1)
1519 strcat (retbuf, "having no known spell path.\n"); 1411 buf << " having no known spell path.\n";
1520 else 1412 else
1521 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1413 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1522 1414
1523 for (at = first_archetype; at != NULL; at = at->next) 1415 int seen = 0;
1524 { 1416
1417 for_all_archetypes (at)
1525 /* Determine if this is an appropriate spell. Must 1418 /* Determine if this is an appropriate spell. Must
1526 * be of matching path, must be of appropriate type (prayer 1419 * be of matching path, must be of appropriate type (prayer
1527 * or not), and must be within the valid level range. 1420 * or not), and must be within the valid level range.
1528 */ 1421 */
1529 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1422 if (at->type == SPELL && at->path_attuned & pnum &&
1530 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && (at->clone.level < (level * 8))) 1423 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1531 { 1424 {
1532 strcpy (tmpbuf, at->clone.name); 1425 seen = 1;
1533 1426 buf << at->object::name << '\r';
1534 if (book_overflow (retbuf, tmpbuf, booksize))
1535 break;
1536 else
1537 {
1538 if (did_first_sp)
1539 strcat (retbuf, ",\n");
1540 did_first_sp = 1;
1541 strcat (retbuf, tmpbuf);
1542 }
1543 } 1427 }
1544 } 1428
1545 /* Geez, no spells were generated. */ 1429 /* Geez, no spells were generated. */
1546 if (!did_first_sp) 1430 if (!seen)
1547 {
1548 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1431 if (rndm (4)) /* usually, lets make a recursive call... */
1549 spellpath_msg (level, booksize); 1432 return spellpath_msg (level);
1550 else /* give up, cause knowing no spells exist for path is info too. */ 1433 else /* give up, cause knowing no spells exist for path is info too. */
1551 strcat (retbuf, "\n - no known spells exist -\n"); 1434 buf << "- no known spells exist.\n";
1552 } 1435
1553 else
1554 {
1555 strcat (retbuf, "\n");
1556 }
1557 return retbuf; 1436 return buf;
1558} 1437}
1559
1560
1561 1438
1562/* formula_msg() - generate a message detailing the properties 1439/* formula_msg() - generate a message detailing the properties
1563 * of a randomly selected alchemical formula. 1440 * of a randomly selected alchemical formula.
1564 */ 1441 */
1565 1442static void
1566void
1567make_formula_book (object *book, int level) 1443make_formula_book (object *book, int level)
1568{ 1444{
1569 char retbuf[BOOK_BUF], title[MAX_BUF]; 1445 char title[MAX_BUF];
1570 recipelist *fl; 1446 recipelist *fl;
1571 recipe *formula = NULL; 1447 recipe *formula = NULL;
1572 int chance; 1448 int chance;
1573 1449
1450 static dynbuf_text buf; buf.clear ();
1451
1574 /* the higher the book level, the more complex (ie number of 1452 /* the higher the book level, the more complex (ie number of
1575 * ingredients) the formula can be. 1453 * ingredients) the formula can be.
1576 */ 1454 */
1577 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1455 fl = get_formulalist (rndm (level) / 3 + 1);
1578 1456
1579 if (!fl) 1457 if (!fl)
1580 fl = get_formulalist (1); /* safety */ 1458 fl = get_formulalist (1); /* safety */
1581 1459
1582 if (fl->total_chance == 0) 1460 if (fl->total_chance == 0)
1586 add_author (book, 4); 1464 add_author (book, 4);
1587 return; 1465 return;
1588 } 1466 }
1589 1467
1590 /* get a random formula, weighted by its bookchance */ 1468 /* get a random formula, weighted by its bookchance */
1591 chance = RANDOM () % fl->total_chance; 1469 chance = rndm (fl->total_chance);
1592 for (formula = fl->items; formula != NULL; formula = formula->next) 1470 for (formula = fl->items; formula; formula = formula->next)
1593 { 1471 {
1594 chance -= formula->chance; 1472 chance -= formula->chance;
1473
1595 if (chance <= 0) 1474 if (chance <= 0)
1596 break; 1475 break;
1597 } 1476 }
1598 1477
1599 if (!formula || formula->arch_names <= 0) 1478 if (!formula || formula->arch_names <= 0)
1600 { 1479 {
1601 book->msg = "<indecipherable text>\n"; 1480 book->msg = "<indecipherable text>\n";
1602 new_text_name (book, 4); 1481 new_text_name (book, 4);
1603 add_author (book, 4); 1482 add_author (book, 4);
1604 1483 return;
1605 } 1484 }
1485
1486 /* looks like a formula was found. Base the amount
1487 * of information on the booklevel and the spellevel
1488 * of the formula. */
1489
1490 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1491 archetype *at;
1492
1493 /* preamble */
1494 buf << "Herein is described a project using B<< "
1495 << (formula->skill ? &formula->skill : "an unknown skill")
1496 << " >>:\n\n";
1497
1498 if ((at = archetype::find (op_name)))
1499 op_name = at->object::name;
1606 else 1500 else
1501 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1502
1503 /* item name */
1504 if (formula->title != shstr_NONE)
1505 {
1506 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1507 /* This results in things like pile of philo. sulfur.
1508 * while philo. sulfur may look better, without this,
1509 * you get things like 'the wise' because its missing the
1510 * water of section.
1511 */
1512 sprintf (title, "%s: %s of %s",
1513 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1607 { 1514 }
1608 /* looks like a formula was found. Base the amount 1515 else
1609 * of information on the booklevel and the spellevel 1516 {
1610 * of the formula. */ 1517 buf << "The B<< " << op_name;
1611 1518
1612 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1519 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1520 if (at->title)
1521 {
1522 buf << " " << at->title;
1523 strcat (title, " ");
1524 strcat (title, at->title);
1525 }
1526
1527 buf << " >>";
1528 }
1529
1530 /* Lets name the book something meaningful ! */
1531 book->name = title;
1532 book->title = NULL;
1533
1534 /* ingredients to make it */
1535 if (formula->ingred)
1536 {
1537 linked_char *next;
1613 archetype *at; 1538 archetype *at;
1614 1539
1615 /* preamble */
1616 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1617
1618 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1619 op_name = at->clone.name;
1620 else
1621 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1622
1623 /* item name */
1624 if (strcmp (formula->title, "NONE"))
1625 {
1626 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1627 /* This results in things like pile of philo. sulfur.
1628 * while philo. sulfur may look better, without this,
1629 * you get things like 'the wise' because its missing the
1630 * water of section.
1631 */
1632 sprintf (title, "%s: %s of %s",
1633 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1634 }
1635 else
1636 {
1637 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1638 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1639 if (at->clone.title)
1640 {
1641 strcat (retbuf, " ");
1642 strcat (retbuf, at->clone.title);
1643 strcat (title, " ");
1644 strcat (title, at->clone.title);
1645 }
1646 }
1647 /* Lets name the book something meaningful ! */
1648 book->name = title;
1649 book->title = NULL;
1650
1651 /* ingredients to make it */
1652 if (formula->ingred != NULL)
1653 {
1654 linked_char *next;
1655 archetype *at;
1656
1657 at = archetype::find (formula->cauldron); 1540 at = archetype::find (formula->cauldron);
1658 1541
1659 sprintf (retbuf + strlen (retbuf), 1542 buf.printf (" may be made at %s using the following ingredients:\n\n",
1660 " may be made at %s using the following ingredients:\n", at ? query_name (&at->clone) : "an unknown place"); 1543 at ? query_name (at) : "an appropriate place");
1661 1544
1662 for (next = formula->ingred; next != NULL; next = next->next) 1545 for (next = formula->ingred; next; next = next->next)
1663 { 1546 buf << next->name << '\r';
1664 strcat (retbuf, next->name);
1665 strcat (retbuf, "\n");
1666 }
1667 }
1668 else
1669 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1670 if (retbuf[strlen (retbuf) - 1] != '\n')
1671 strcat (retbuf, "\n");
1672
1673 book->msg = retbuf;
1674 }
1675}
1676
1677
1678/* msgfile_msg() - generate a message drawn randomly from a
1679 * file in lib/. Level currently has no effect on the message
1680 * which is returned.
1681 */
1682
1683char *
1684msgfile_msg (int level, int booksize)
1685{
1686 static char retbuf[BOOK_BUF];
1687 int i, msgnum;
1688 linked_char *msg = NULL;
1689
1690 /* get a random message for the 'book' from linked list */
1691 if (nrofmsg > 1)
1692 { 1547 }
1693 msg = first_msg;
1694 msgnum = RANDOM () % nrofmsg;
1695 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1696 msg = msg->next;
1697 }
1698
1699 if (msg && !book_overflow (retbuf, msg->name, booksize))
1700 strcpy (retbuf, msg->name);
1701 else 1548 else
1702 sprintf (retbuf, "\n <undecipherable text>"); 1549 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1703 1550
1704#ifdef BOOK_MSG_DEBUG 1551 book->msg = buf;
1705 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1706 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1707#endif
1708
1709 return retbuf;
1710} 1552}
1711 1553
1554#define DESCRIBE_PATH(retbuf, variable, name) \
1555 if(variable) { \
1556 int i,j=0; \
1557 strcat(retbuf,"(" name ": "); \
1558 for(i=0; i<NRSPELLPATHS; i++) \
1559 if(variable & (1<<i)) { \
1560 if (j) \
1561 strcat(retbuf,", "); \
1562 else \
1563 j = 1; \
1564 strcat(retbuf, spellpathnames[i]); \
1565 } \
1566 strcat(retbuf,")"); \
1567 }
1712 1568
1713/* god_info_msg() - generate a message detailing the properties 1569/* god_info_msg() - generate a message detailing the properties
1714 * of a random god. Used by the book hack. b.t. 1570 * of a random god. Used by the book hack. b.t.
1715 */ 1571 */
1716
1717const char * 1572static const char *
1718god_info_msg (int level, int booksize) 1573god_info_msg (int level)
1719{ 1574{
1720 static char retbuf[BOOK_BUF];
1721 const char *name = NULL; 1575 const char *name = NULL;
1722 char buf[BOOK_BUF];
1723 int i;
1724 size_t introlen;
1725 object *god = pntr_to_god_obj (get_rand_god ()); 1576 object *god = pntr_to_god_obj (get_rand_god ());
1726 1577
1578 static dynbuf_text buf; buf.clear ();
1579
1727 if (!god) 1580 if (!god)
1728 return (char *) NULL; /* oops, problems... */ 1581 return 0; /* oops, problems... */
1582
1729 name = god->name; 1583 name = god->name;
1730 1584
1731 /* preamble.. */ 1585 /* preamble.. */
1732 sprintf (retbuf, "This document contains knowledge concerning\n"); 1586 buf << "This document contains knowledge concerning the diety B<< "
1733 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1587 << name << " >>";
1734 1588
1735 /* Always have as default information the god's descriptive terms. */ 1589 /* Always have as default information the god's descriptive terms. */
1736 if (nstrtok (god->msg, ",") > 0) 1590 if (nstrtok (god->msg, ",") > 0)
1737 { 1591 buf << ", known as" << strtoktolin (god->msg, ",");
1738 strcat (retbuf, ", known as");
1739 strcat (retbuf, strtoktolin (god->msg, ","));
1740 }
1741 else 1592 else
1742 strcat (retbuf, "..."); 1593 buf << "...";
1743 1594
1744 strcat (retbuf, "\n ---\n"); 1595 buf << "\n\n";
1596
1745 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1597 int introlen = buf.size (); /* so we will know if no new info is added later */
1746 1598
1747 /* Information about the god is random, and based on the level of the 1599 /* Information about the god is random, and based on the level of the
1748 * 'book'. Probably there is a more intellegent way to implement 1600 * 'book'. Probably there is a more intellegent way to implement
1749 * this ... 1601 * this ...
1750 */ 1602 */
1751 1603 while (level > 0 && buf.size () < BOOK_BUF)
1752 while (level > 0)
1753 { 1604 {
1754 sprintf (buf, " ");
1755 if (level == 2 && RANDOM () % 2) 1605 if (level == 2 && rndm (2))
1756 { /* enemy god */ 1606 { /* enemy god */
1757 const char *enemy = god->title; 1607 const char *enemy = god->title;
1758 1608
1759 if (enemy) 1609 if (enemy)
1760 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1610 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1761 } 1611 }
1612
1762 if (level == 3 && RANDOM () % 2) 1613 if (level == 3 && rndm (2))
1763 { /* enemy race, what the god's holy word effects */ 1614 { /* enemy race, what the god's holy word effects */
1764 const char *enemy = god->slaying; 1615 const char *enemy = god->slaying;
1616 int i;
1765 1617
1766 if (enemy && !(god->path_denied & PATH_TURNING)) 1618 if (enemy && !(god->path_denied & PATH_TURNING))
1767 if ((i = nstrtok (enemy, ",")) > 0) 1619 if ((i = nstrtok (enemy, ",")) > 0)
1768 { 1620 {
1769 char tmpbuf[MAX_BUF]; 1621 char tmpbuf[MAX_BUF];
1770 1622
1771 sprintf (buf, "The holy words of %s have the power to\n", name); 1623 buf << "The holy words of " << name
1772 strcat (buf, "slay creatures belonging to the "); 1624 << " have the power to slay creatures belonging to the ";
1625
1773 if (i > 1) 1626 if (i > 1)
1774 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1627 buf << "following races:" << strtoktolin (enemy, ",");
1775 else 1628 else
1776 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1629 buf << "race of" << strtoktolin (enemy, ",");
1777 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1630
1631 buf << '\r';
1778 } 1632 }
1779 } 1633 }
1634
1780 if (level == 4 && RANDOM () % 2) 1635 if (level == 4 && rndm (2))
1781 { /* Priest of god gets these protect,vulnerable... */ 1636 { /* Priest of god gets these protect,vulnerable... */
1782 char tmpbuf[MAX_BUF], *cp;
1783
1784 cp = describe_resistance (god, 1); 1637 if (const char *cp = describe_resistance (god, 1))
1785
1786 if (*cp)
1787 { /* This god does have protections */ 1638 { /* This god does have protections */
1788 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1639 buf << name
1640 << " has a potent aura which is extended to"
1789 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1641 " faithful priests. The effects of this aura include: "
1790 strcat (tmpbuf, cp); 1642 << cp
1791 strcat (buf, tmpbuf); 1643 << ".\r";
1792 strcat (buf, "\n ---\n");
1793 } 1644 }
1794 else
1795 sprintf (buf, " ");
1796 } 1645 }
1646
1797 if (level == 5 && RANDOM () % 2) 1647 if (level == 5 && rndm (2))
1798 { /* aligned race, summoning */ 1648 { /* aligned race, summoning */
1799 const char *race = god->race; /* aligned race */ 1649 const char *race = god->race; /* aligned race */
1650 int i;
1800 1651
1801 if (race && !(god->path_denied & PATH_SUMMON)) 1652 if (race && !(god->path_denied & PATH_SUMMON))
1802 if ((i = nstrtok (race, ",")) > 0) 1653 if ((i = nstrtok (race, ",")) > 0)
1803 { 1654 {
1804 char tmpbuf[MAX_BUF]; 1655 buf << "Creatures sacred to " << name << " include the ";
1805
1806 sprintf (buf, "Creatures sacred to %s include the \n", name);
1807 if (i > 1) 1656 if (i > 1)
1808 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1657 buf << "following races:" << strtoktolin (race, ",");
1809 else 1658 else
1810 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1659 buf << "race of" << strtoktolin (race, ",");
1811 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1660
1661 buf << '\r';
1812 } 1662 }
1813 } 1663 }
1664
1814 if (level == 6 && RANDOM () % 2) 1665 if (level == 6 && rndm (2))
1815 { /* blessing,curse properties of the god */ 1666 { /* blessing,curse properties of the god */
1816 char tmpbuf[MAX_BUF], *cp;
1817
1818 cp = describe_resistance (god, 1); 1667 if (const char *cp = describe_resistance (god, 1))
1819
1820 if (*cp)
1821 { /* This god does have protections */ 1668 { /* This god does have protections */
1822 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1669 buf << "The priests of " << name
1670 << " are known to be able to "
1823 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1671 "bestow a blessing which makes the recipient "
1824 strcat (tmpbuf, cp); 1672 << cp
1825 strcat (buf, tmpbuf); 1673 << '\r';
1826 strcat (buf, "\n ---\n");
1827 } 1674 }
1828 else
1829 sprintf (buf, " ");
1830
1831 } 1675 }
1676
1832 if (level == 8 && RANDOM () % 2) 1677 if (level == 8 && rndm (2))
1833 { /* immunity, holy possession */ 1678 { /* immunity, holy possession */
1834 int has_effect = 0, tmpvar; 1679 buf << "The priests of " << name
1835 char tmpbuf[MAX_BUF]; 1680 << " are known to make cast a mighty"
1681 " prayer of possession";
1682
1683 int first = 1;
1836 1684
1837 sprintf (tmpbuf, "\n");
1838 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1839
1840 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1841
1842 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++) 1685 for (int i = 0; i < NROFATTACKS; i++)
1686 if (god->resist[i] == 100)
1843 { 1687 {
1844 if (god->resist[tmpvar] == 100) 1688 if (first)
1845 { 1689 {
1690 buf << " which gives the recipient";
1846 has_effect = 1; 1691 first = 0;
1847 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1848 } 1692 }
1693 else
1694 buf << ", ";
1695
1696 buf << " immunity to " << attacktype_desc[i];
1849 } 1697 }
1850 if (has_effect) 1698
1851 { 1699 buf << ".\r";
1852 strcat (buf, tmpbuf);
1853 strcat (buf, "\n ---\n");
1854 }
1855 else
1856 sprintf (buf, " ");
1857 } 1700 }
1701
1858 if (level == 12 && RANDOM () % 2) 1702 if (level == 12 && rndm (2))
1859 { /* spell paths */ 1703 { /* spell paths */
1704 //TODO:
1860 int has_effect = 0, tmpvar; 1705 int has_effect = 0, tmpvar;
1861 char tmpbuf[MAX_BUF]; 1706 char tmpbuf[MAX_BUF];
1862 1707
1863 sprintf (tmpbuf, "\n"); 1708 sprintf (tmpbuf, "\n");
1864 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1709 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1865 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1710 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1711
1866 if ((tmpvar = god->path_attuned)) 1712 if ((tmpvar = god->path_attuned))
1867 { 1713 {
1868 has_effect = 1; 1714 has_effect = 1;
1869 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned"); 1715 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1870 } 1716 }
1717
1871 if ((tmpvar = god->path_repelled)) 1718 if ((tmpvar = god->path_repelled))
1872 { 1719 {
1873 has_effect = 1; 1720 has_effect = 1;
1874 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled"); 1721 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1875 } 1722 }
1723
1876 if ((tmpvar = god->path_denied)) 1724 if ((tmpvar = god->path_denied))
1877 { 1725 {
1878 has_effect = 1; 1726 has_effect = 1;
1879 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1727 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1880 } 1728 }
1729
1881 if (has_effect) 1730 if (has_effect)
1882 { 1731 buf << tmpbuf << '\r';
1883 strcat (buf, tmpbuf);
1884 strcat (buf, "\n ---\n");
1885 }
1886 else 1732 else
1887 sprintf (buf, " "); 1733 buf << '\r';
1888 } 1734 }
1889 1735
1890 /* check to be sure new buffer size dont exceed either
1891 * the maximum buffer size, or the 'natural' size of the
1892 * book...
1893 */
1894 if (book_overflow (retbuf, buf, booksize))
1895 break;
1896 else if (strlen (buf) > 1)
1897 strcat (retbuf, buf);
1898 level--; 1736 level--;
1899 } 1737 }
1900 if (strlen (retbuf) == introlen) 1738
1739 if (buf.size () == introlen)
1901 { /* we got no information beyond the preamble! */ 1740 /* we got no information beyond the preamble! */
1902 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1741 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1903 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1742
1904 }
1905#ifdef BOOK_MSG_DEBUG
1906 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1907 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1908#endif
1909 return retbuf; 1743 return buf;
1910} 1744}
1911 1745
1912/* tailor_readable_ob()- The main routine. This chooses a random 1746/* tailor_readable_ob()- The main routine. This chooses a random
1913 * message to put in given readable object (type==BOOK) which will 1747 * message to put in given readable object (type==BOOK) which will
1914 * be referred hereafter as a 'book'. We use the book level to de- 1748 * be referred hereafter as a 'book'. We use the book level to de-
1923 * book is the object we are creating into. 1757 * book is the object we are creating into.
1924 * If msg_type is a positive value, we use that to determine the 1758 * If msg_type is a positive value, we use that to determine the
1925 * message type - otherwise a random value is used. 1759 * message type - otherwise a random value is used.
1926 * 1760 *
1927 */ 1761 */
1928
1929void 1762void
1930tailor_readable_ob (object *book, int msg_type) 1763tailor_readable_ob (object *book, int msg_type)
1931{ 1764{
1932 char msgbuf[BOOK_BUF];
1933 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1765 int level = book->level ? rndm (book->level) + 1 : 1;
1934 int book_buf_size;
1935 1766
1936 /* safety */ 1767 /* safety */
1937 if (book->type != BOOK) 1768 if (book->type != BOOK)
1938 return; 1769 return;
1939 1770
1940 if (level <= 0) 1771 if (level <= 0)
1941 return; /* if no level no point in doing any more... */ 1772 return; /* if no level no point in doing any more... */
1942
1943 /* Max text length this book can have. */
1944 book_buf_size = BOOKSIZE (book);
1945 1773
1946 /* &&& The message switch &&& */ 1774 /* &&& The message switch &&& */
1947 /* Below all of the possible types of messages in the "book"s. 1775 /* Below all of the possible types of messages in the "book"s.
1948 */ 1776 */
1949 /* 1777 /*
1952 * 2) make sure there is an entry in max_titles[] array. 1780 * 2) make sure there is an entry in max_titles[] array.
1953 * 3) make sure there are entries for your case in new_text_title() 1781 * 3) make sure there are entries for your case in new_text_title()
1954 * and add_authour(). 1782 * and add_authour().
1955 * 4) you may want separate authour/book name arrays in read.h 1783 * 4) you may want separate authour/book name arrays in read.h
1956 */ 1784 */
1957 1785 const char *new_msg = "";
1958 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); 1786 msg_type = msg_type > 0 ? msg_type : rndm (8);
1959 switch (msg_type) 1787 switch (msg_type)
1960 { 1788 {
1961 case 1: /* monster attrib */ 1789 case 1: /* monster attrib */
1962 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1790 new_msg = mon_info_msg (level);
1963 break; 1791 break;
1964 case 2: /* artifact attrib */ 1792 case 2: /* artifact attrib */
1965 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1793 new_msg = artifact_msg (level);
1966 break; 1794 break;
1967 case 3: /* grouping incantations/prayers by path */ 1795 case 3: /* grouping incantations/prayers by path */
1968 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1796 new_msg = spellpath_msg (level);
1969 break; 1797 break;
1970 case 4: /* describe an alchemy formula */ 1798 case 4: /* describe an alchemy formula */
1971 make_formula_book (book, level); 1799 make_formula_book (book, level);
1972 /* make_formula_book already gives title */ 1800 /* make_formula_book already gives title */
1973 return; 1801 return;
1974 break;
1975 case 5: /* bits of information about a god */ 1802 case 5: /* bits of information about a god */
1976 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1803 new_msg = god_info_msg (level);
1977 break; 1804 break;
1978 case 0: /* use info list in lib/ */ 1805 case 0: /* use info list in lib/ */
1979 default: 1806 default:
1980 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1807 cfperl_make_book (book, level);
1981 break; 1808 /* already gives title */
1809 return;
1982 } 1810 }
1983 1811
1984 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1985
1986 if (strlen (msgbuf) > 1) 1812 if (strlen (new_msg) > 1)
1987 { 1813 {
1988 book->msg = msgbuf; 1814 book->msg = new_msg;
1989 /* lets give the "book" a new name, which may be a compound word */ 1815 /* lets give the "book" a new name, which may be a compound word */
1990 change_book (book, msg_type); 1816 change_book (book, msg_type);
1991 } 1817 }
1992
1993} 1818}
1994
1995 1819
1996/***************************************************************************** 1820/*****************************************************************************
1997 * 1821 *
1998 * Cleanup routine for readble stuff. 1822 * Cleanup routine for readble stuff.
1999 * 1823 *
2000 *****************************************************************************/ 1824 *****************************************************************************/
2001
2002void 1825void
2003free_all_readable (void) 1826free_all_readable (void)
2004{ 1827{
2005 titlelist *tlist, *tnext; 1828 titlelist *tlist, *tnext;
2006 title *title1, *titlenext; 1829 title *title1, *titlenext;
2007 linked_char *lmsg, *nextmsg; 1830 linked_char *lmsg, *nextmsg;
2008 objectlink *monlink, *nextmon; 1831 objectlink *monlink, *nextmon;
2009 1832
2010 LOG (llevDebug, "freeing all book information\n"); 1833 LOG (llevDebug, "freeing all book information\n");
2011 1834
2012 for (tlist = booklist; tlist != NULL; tlist = tnext) 1835 for (tlist = booklist; tlist; tlist = tnext)
2013 { 1836 {
2014 tnext = tlist->next; 1837 tnext = tlist->next;
2015 1838
2016 for (title1 = tlist->first_book; title1; title1 = titlenext) 1839 for (title1 = tlist->first_book; title1; title1 = titlenext)
2017 { 1840 {
2033 nextmon = monlink->next; 1856 nextmon = monlink->next;
2034 delete monlink; 1857 delete monlink;
2035 } 1858 }
2036} 1859}
2037 1860
2038
2039/***************************************************************************** 1861/*****************************************************************************
2040 * 1862 *
2041 * Writeback routine for updating the bookarchive. 1863 * Writeback routine for updating the bookarchive.
2042 * 1864 *
2043 ****************************************************************************/ 1865 ****************************************************************************/
2044
2045/* write_book_archive() - write out the updated book archive */ 1866/* write_book_archive() - write out the updated book archive */
2046
2047void 1867void
2048write_book_archive (void) 1868write_book_archive (void)
2049{ 1869{
2050 FILE *fp; 1870 FILE *fp;
2051 int index = 0; 1871 int index = 0;
2054 titlelist *bl = get_titlelist (0); 1874 titlelist *bl = get_titlelist (0);
2055 1875
2056 /* If nothing changed, don't write anything */ 1876 /* If nothing changed, don't write anything */
2057 if (!need_to_write_bookarchive) 1877 if (!need_to_write_bookarchive)
2058 return; 1878 return;
1879
2059 need_to_write_bookarchive = 0; 1880 need_to_write_bookarchive = 0;
2060 1881
2061 sprintf (fname, "%s/bookarch", settings.localdir); 1882 sprintf (fname, "%s/bookarch", settings.localdir);
2062 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1883 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2063 1884
2064 if ((fp = fopen (fname, "w")) == NULL) 1885 if ((fp = fopen (fname, "w")) == NULL)
2065 {
2066 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1886 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2067 }
2068 else 1887 else
2069 { 1888 {
2070 while (bl) 1889 while (bl)
2071 { 1890 {
2072 for (book = bl->first_book; book; book = book->next) 1891 for (book = bl->first_book; book; book = book->next)
2079 fprintf (fp, "type %d\n", index); 1898 fprintf (fp, "type %d\n", index);
2080 fprintf (fp, "size %d\n", book->size); 1899 fprintf (fp, "size %d\n", book->size);
2081 fprintf (fp, "index %d\n", book->msg_index); 1900 fprintf (fp, "index %d\n", book->msg_index);
2082 fprintf (fp, "end\n"); 1901 fprintf (fp, "end\n");
2083 } 1902 }
1903
2084 bl = bl->next; 1904 bl = bl->next;
2085 index++; 1905 index++;
2086 } 1906 }
1907
2087 fclose (fp); 1908 fclose (fp);
2088 chmod (fname, SAVE_MODE); 1909 chmod (fname, SAVE_MODE);
2089 } 1910 }
2090} 1911}
1912
2091readable_message_type * 1913readable_message_type *
2092get_readable_message_type (object *readable) 1914get_readable_message_type (object *readable)
2093{ 1915{
2094 uint8 subtype = readable->subtype; 1916 uint8 subtype = readable->subtype;
2095 1917
2096 if (subtype > last_readable_subtype) 1918 if (subtype > last_readable_subtype)
2097 return &(readable_message_types[0]); 1919 return &readable_message_types[0];
1920
2098 return &(readable_message_types[subtype]); 1921 return &readable_message_types[subtype];
2099} 1922}

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