--- deliantra/server/common/recipe.C 2007/06/04 13:04:00 1.22 +++ deliantra/server/common/recipe.C 2010/03/26 01:04:44 1.35 @@ -1,25 +1,25 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team - * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team - * Copyright (©) 1992,2007 Frank Tore Johansen + * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2002 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /* Basic stuff for use with the alchemy code. Clearly some of this stuff @@ -52,7 +52,7 @@ static recipelist *formulalist; static recipelist * -init_recipelist (void) +init_recipelist () { recipelist *tl = new recipelist; @@ -65,7 +65,7 @@ } static recipe * -get_empty_formula (void) +get_empty_formula () { recipe *t = new recipe; @@ -113,11 +113,11 @@ for (i = 0; i < rp->arch_names; i++) { - if (archetype::find (rp->arch_name[i]) != NULL) + if (archetype::find (rp->arch_name[i])) { artifact *art = locate_recipe_artifact (rp, i); - if (!art && strcmp (rp->title, "NONE") != 0) + if (!art && rp->title != shstr_NONE) { LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title); result = 0; @@ -133,12 +133,45 @@ return result; } +/* check_formulae()- since we are doing a squential search on the + * formulae lists now, we have to be carefull that we dont have 2 + * formula with the exact same index value. Under the new nbatches + * code, it is possible to have multiples of ingredients in a cauldron + * which could result in an index formula mismatch. We *don't* check for + * that possibility here. -b.t. + */ +static void +check_formulae () +{ + recipelist *fl; + recipe *check, *formula; + int numb = 1; + + LOG (llevDebug, "Checking formulae lists...\n"); + + for (fl = formulalist; fl; fl = fl->next) + { + for (formula = fl->items; formula; formula = formula->next) + for (check = formula->next; check; check = check->next) + if (check->index == formula->index) + { + LOG (llevError, " ERROR: On %d ingred list: ", numb); + LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n", + formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index); + } + numb++; + } + + LOG (llevDebug, "done.\n"); + +} + /* * init_formulae() - Builds up the lists of formula from the file in * the libdir. -b.t. */ void -init_formulae (void) +init_formulae () { static int has_been_done = 0; FILE *fp; @@ -252,115 +285,10 @@ check_formulae (); } -/* check_formulae()- since we are doing a squential search on the - * formulae lists now, we have to be carefull that we dont have 2 - * formula with the exact same index value. Under the new nbatches - * code, it is possible to have multiples of ingredients in a cauldron - * which could result in an index formula mismatch. We *don't* check for - * that possibility here. -b.t. - */ -void -check_formulae (void) -{ - recipelist *fl; - recipe *check, *formula; - int numb = 1; - - LOG (llevDebug, "Checking formulae lists...\n"); - - for (fl = formulalist; fl; fl = fl->next) - { - for (formula = fl->items; formula; formula = formula->next) - for (check = formula->next; check; check = check->next) - if (check->index == formula->index) - { - LOG (llevError, " ERROR: On %d ingred list: ", numb); - LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n", - formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index); - } - numb++; - } - - LOG (llevDebug, "done.\n"); - -} - -/* Borrowed (again) from the artifacts code for this */ - -void -dump_alchemy (void) -{ - recipelist *fl = formulalist; - recipe *formula = NULL; - linked_char *next; - int num_ingred = 1; - - fprintf (logfile, "\n"); - while (fl) - { - fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n", - num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance); - for (formula = fl->items; formula; formula = formula->next) - { - artifact *art = NULL; - char buf[MAX_BUF]; - size_t i; - - for (i = 0; i < formula->arch_names; i++) - { - const char *string = formula->arch_name[i]; - - if (archetype::find (string) != NULL) - { - art = locate_recipe_artifact (formula, i); - if (!art && strcmp (formula->title, "NONE")) - LOG (llevError, "Formula %s has no artifact!\n", &formula->title); - else - { - if (strcmp (formula->title, "NONE")) - sprintf (buf, "%s of %s", string, &formula->title); - else - sprintf (buf, "%s", string); - fprintf (logfile, "%-30s(%d) bookchance %3d ", buf, formula->index, formula->chance); - fprintf (logfile, "skill %s", &formula->skill); - fprintf (logfile, "\n"); - if (formula->ingred != NULL) - { - int nval = 0, tval = 0; - - fprintf (logfile, "\tIngred: "); - for (next = formula->ingred; next != NULL; next = next->next) - { - if (nval != 0) - fprintf (logfile, ","); - fprintf (logfile, "%s(%d)", &next->name, (nval = strtoint (next->name))); - tval += nval; - } - fprintf (logfile, "\n"); - if (tval != formula->index) - fprintf (logfile, "WARNING:ingredient list and formula values not equal.\n"); - } - if (formula->skill != NULL) - fprintf (logfile, "\tSkill Required: %s", &formula->skill); - if (formula->cauldron != NULL) - fprintf (logfile, "\tCauldron: %s\n", &formula->cauldron); - fprintf (logfile, "\tDifficulty: %d\t Exp: %d\n", formula->diff, formula->exp); - } - } - else - LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title); - } - } - fprintf (logfile, "\n"); - fl = fl->next; - num_ingred++; - } -} - /* Find a treasure with a matching name. The 'depth' parameter is * only there to prevent infinite loops in treasure lists (a list * referencing another list pointing back to the first one). */ -archetype * +static archetype * find_treasure_by_name (const treasure *t, const char *name, int depth) { if (depth > 10) @@ -395,206 +323,33 @@ return 0; } -/* If several archetypes have the same name, the value of the first - * one with that name will be returned. This happens for the - * mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the - * monsters' body parts, there may be several monsters with the same - * name. This is not a problem if these monsters have the same level - * (e.g. sage & c_sage) or if only one of the monsters generates the - * body parts that we are looking for (e.g. big_dragon and - * big_dragon_worthless). */ -long -find_ingred_cost (const char *name) -{ - archetype *at2; - artifactlist *al; - artifact *art; - long mult; - char *cp; - char part1[100]; - char part2[100]; - - /* same as atoi(), but skip number */ - mult = 0; - while (isdigit (*name)) - { - mult = 10 * mult + (*name - '0'); - name++; - } - - if (mult > 0) - name++; - else - mult = 1; - - /* first, try to match the name of an archetype */ - for_all_archetypes (at) - { - if (at->title != NULL) - { - /* inefficient, but who cares? */ - sprintf (part1, "%s %s", &at->object::name, &at->title); - if (!strcasecmp (part1, name)) - return mult * at->value; - } - if (!strcasecmp (at->object::name, name)) - return mult * at->value; - } - - /* second, try to match an artifact ("arch of something") */ - cp = strstr (name, " of "); - if (cp != NULL) - { - strcpy (part1, name); - part1[cp - name] = '\0'; - strcpy (part2, cp + 4); - - /* find the first archetype matching the first part of the name */ - for_all_archetypes (at) - if (!strcasecmp (at->object::name, part1) && at->title == NULL) - { - /* find the first artifact derived from that archetype (same type) */ - for (al = first_artifactlist; al; al = al->next) - if (al->type == at->type) - { - for (art = al->items; art; art = art->next) - if (!strcasecmp (art->item->name, part2)) - return mult * at->value * art->item->value; - } - } - } - - /* third, try to match a body part ("arch's something") */ - cp = strstr (name, "'s "); - if (cp) - { - strcpy (part1, name); - part1[cp - name] = '\0'; - strcpy (part2, cp + 3); - /* examine all archetypes matching the first part of the name */ - for_all_archetypes (at) - if (!strcasecmp (at->object::name, part1) && at->title == NULL) - { - if (at->randomitems) - { - at2 = find_treasure_by_name (at->randomitems->items, part2, 0); - if (at2) - return mult * at2->value * isqrt (at->level * 2); - } - } - } - - /* failed to find any matching items -- formula should be checked */ - return -1; -} - -/* code copied from dump_alchemy() and modified by Raphael Quinet */ -void -dump_alchemy_costs (void) -{ - recipelist *fl = formulalist; - recipe *formula = NULL; - linked_char *next; - int num_ingred = 1; - int num_errors = 0; - long cost; - long tcost; - - fprintf (logfile, "\n"); - while (fl) - { - fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n", - num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance); - for (formula = fl->items; formula; formula = formula->next) - { - artifact *art = NULL; - archetype *at = NULL; - char buf[MAX_BUF]; - size_t i; - - for (i = 0; i < formula->arch_names; i++) - { - const char *string = formula->arch_name[i]; - - if ((at = archetype::find (string)) != NULL) - { - art = locate_recipe_artifact (formula, i); - if (!art && strcmp (formula->title, "NONE")) - LOG (llevError, "Formula %s has no artifact\n", &formula->title); - else - { - if (!strcmp (formula->title, "NONE")) - sprintf (buf, "%s", string); - else - sprintf (buf, "%s of %s", string, &formula->title); - fprintf (logfile, "\n%-40s bookchance %3d skill %s\n", buf, formula->chance, &(formula->skill)); - if (formula->ingred != NULL) - { - tcost = 0; - for (next = formula->ingred; next != NULL; next = next->next) - { - cost = find_ingred_cost (next->name); - if (cost < 0) - num_errors++; - fprintf (logfile, "\t%-33s%5ld\n", &next->name, cost); - if (cost < 0 || tcost < 0) - tcost = -1; - else - tcost += cost; - } - if (art != NULL && art->item != NULL) - cost = at->value * art->item->value; - else - cost = at->value; - fprintf (logfile, "\t\tBuying result costs: %5ld", cost); - if (formula->yield > 1) - { - fprintf (logfile, " to %ld (max %d items)\n", cost * formula->yield, formula->yield); - cost = cost * (formula->yield + 1L) / 2L; - } - else - fprintf (logfile, "\n"); - fprintf (logfile, "\t\tIngredients cost: %5ld\n\t\tComment: ", tcost); - if (tcost < 0) - fprintf (logfile, "Could not find some ingredients. Check the formula!\n"); - else if (tcost > cost) - fprintf (logfile, "Ingredients are much too expensive. Useless formula.\n"); - else if (tcost * 2L > cost) - fprintf (logfile, "Ingredients are too expensive.\n"); - else if (tcost * 10L < cost) - fprintf (logfile, "Ingredients are too cheap.\n"); - else - fprintf (logfile, "OK.\n"); - } - } - } - else - LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title); - } - } - fprintf (logfile, "\n"); - fl = fl->next; - num_ingred++; - } - if (num_errors > 0) - fprintf (logfile, "WARNING: %d objects required by the formulae do not exist in the game.\n", num_errors); -} - -const char * +static const char * ingred_name (const char *name) { const char *cp = name; if (atoi (cp)) cp = strchr (cp, ' ') + 1; + return cp; } +static int +numb_ingred (const char *buf) +{ + int numb; + + if ((numb = atoi (buf))) + return numb; + else + return 1; +} + /* strtoint() - we use this to convert buf into an integer * equal to the coadded sum of the (lowercase) character * ASCII values in buf (times prepended integers). + * Some kind of hashing. */ - int strtoint (const char *buf) { @@ -607,6 +362,7 @@ cp++; len--; } + return val * mult; } @@ -624,19 +380,8 @@ return 0; } -int -numb_ingred (const char *buf) -{ - int numb; - - if ((numb = atoi (buf))) - return numb; - else - return 1; -} - -recipelist * -get_random_recipelist (void) +static recipelist * +get_random_recipelist () { recipelist *fl = NULL; int number = 0, roll = 0; @@ -691,37 +436,6 @@ return rp; } -void -free_all_recipes (void) -{ - recipelist *fl = formulalist, *flnext; - recipe *formula = NULL, *next; - linked_char *lchar, *charnext; - - LOG (llevDebug, "Freeing all the recipes\n"); - for (fl = formulalist; fl != NULL; fl = flnext) - { - flnext = fl->next; - - for (formula = fl->items; formula != NULL; formula = next) - { - next = formula->next; - - free (formula->arch_name[0]); - free (formula->arch_name); - - for (lchar = formula->ingred; lchar; lchar = charnext) - { - charnext = lchar->next; - delete lchar; - } - delete formula; - } - - delete fl; - } -} - /** * Split a comma separated string list into words. *