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3 | /* Basic stuff for use with the alchemy code. Clearly some of this stuff |
1 | /* Basic stuff for use with the alchemy code. Clearly some of this stuff |
4 | * could go into server/alchemy, but I left it here just in case it proves |
2 | * could go into server/alchemy, but I left it here just in case it proves |
5 | * more generally useful. |
3 | * more generally useful. |
6 | * |
4 | * |
7 | * Nov 1995 - file created by b.t. thomas@astro.psu.edu |
5 | * Nov 1995 - file created by b.t. thomas@astro.psu.edu |
… | |
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18 | * chance 10 |
16 | * chance 10 |
19 | * ingred dust of beholdereye,gem |
17 | * ingred dust of beholdereye,gem |
20 | * arch potion_generic |
18 | * arch potion_generic |
21 | */ |
19 | */ |
22 | |
20 | |
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21 | #include <cctype> |
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22 | |
23 | #include <global.h> |
23 | #include <global.h> |
24 | #include <object.h> |
24 | #include <object.h> |
25 | #include <ctype.h> |
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26 | |
25 | |
27 | static void build_stringlist (const char *str, char ***result_list, size_t * result_size); |
26 | static void build_stringlist (const char *str, char ***result_list, size_t * result_size); |
28 | |
27 | |
29 | static recipelist *formulalist; |
28 | static recipelist *formulalist; |
30 | |
29 | |
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95 | { |
94 | { |
96 | artifact *art = locate_recipe_artifact (rp, i); |
95 | artifact *art = locate_recipe_artifact (rp, i); |
97 | |
96 | |
98 | if (!art && strcmp (rp->title, "NONE") != 0) |
97 | if (!art && strcmp (rp->title, "NONE") != 0) |
99 | { |
98 | { |
100 | LOG (llevError, "\nWARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title); |
99 | LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title); |
101 | result = 0; |
100 | result = 0; |
102 | } |
101 | } |
103 | } |
102 | } |
104 | else |
103 | else |
105 | { |
104 | { |
106 | LOG (llevError, "\nWARNING: Can't find archetype %s for formula %s\n", rp->arch_name[i], &rp->title); |
105 | LOG (llevError, "WARNING: Can't find archetype %s for formula %s\n", rp->arch_name[i], &rp->title); |
107 | result = 0; |
106 | result = 0; |
108 | } |
107 | } |
109 | } |
108 | } |
110 | |
109 | |
111 | return result; |
110 | return result; |
… | |
… | |
135 | return; |
134 | return; |
136 | else |
135 | else |
137 | has_been_done = 1; |
136 | has_been_done = 1; |
138 | |
137 | |
139 | sprintf (filename, "%s/formulae", settings.datadir); |
138 | sprintf (filename, "%s/formulae", settings.datadir); |
140 | LOG (llevDebug, "Reading alchemical formulae from %s...", filename); |
139 | LOG (llevDebug, "Reading alchemical formulae from %s...\n", filename); |
141 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
140 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
142 | { |
141 | { |
143 | LOG (llevError, "Can't open %s.\n", filename); |
142 | LOG (llevError, "Can't open %s.\n", filename); |
144 | return; |
143 | return; |
145 | } |
144 | } |
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… | |
255 | { |
254 | { |
256 | recipelist *fl; |
255 | recipelist *fl; |
257 | recipe *check, *formula; |
256 | recipe *check, *formula; |
258 | int numb = 1; |
257 | int numb = 1; |
259 | |
258 | |
260 | LOG (llevDebug, "Checking formulae lists..."); |
259 | LOG (llevDebug, "Checking formulae lists...\n"); |
261 | |
260 | |
262 | for (fl = formulalist; fl != NULL; fl = fl->next) |
261 | for (fl = formulalist; fl != NULL; fl = fl->next) |
263 | { |
262 | { |
264 | for (formula = fl->items; formula != NULL; formula = formula->next) |
263 | for (formula = fl->items; formula != NULL; formula = formula->next) |
265 | for (check = formula->next; check != NULL; check = check->next) |
264 | for (check = formula->next; check != NULL; check = check->next) |
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… | |
356 | { |
355 | { |
357 | treasurelist *tl; |
356 | treasurelist *tl; |
358 | archetype *at; |
357 | archetype *at; |
359 | |
358 | |
360 | if (depth > 10) |
359 | if (depth > 10) |
361 | return NULL; |
360 | return 0; |
362 | while (t != NULL) |
361 | |
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362 | while (t) |
363 | { |
363 | { |
364 | if (t->name != NULL) |
364 | if (t->name) |
365 | { |
365 | { |
366 | tl = find_treasurelist (t->name); |
366 | tl = find_treasurelist (t->name); |
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367 | |
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368 | if (tl) |
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369 | { |
367 | at = find_treasure_by_name (tl->items, name, depth + 1); |
370 | at = find_treasure_by_name (tl->items, name, depth + 1); |
368 | if (at != NULL) |
371 | |
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372 | if (at) |
369 | return at; |
373 | return at; |
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374 | } |
370 | } |
375 | } |
371 | else |
376 | else |
372 | { |
377 | { |
373 | if (!strcasecmp (t->item->clone.name, name)) |
378 | if (!strcasecmp (t->item->clone.name, name)) |
374 | return t->item; |
379 | return t->item; |
375 | } |
380 | } |
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381 | |
376 | if (t->next_yes != NULL) |
382 | if (t->next_yes) |
377 | { |
383 | { |
378 | at = find_treasure_by_name (t->next_yes, name, depth); |
384 | at = find_treasure_by_name (t->next_yes, name, depth); |
379 | if (at != NULL) |
385 | if (at) |
380 | return at; |
386 | return at; |
381 | } |
387 | } |
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388 | |
382 | if (t->next_no != NULL) |
389 | if (t->next_no) |
383 | { |
390 | { |
384 | at = find_treasure_by_name (t->next_no, name, depth); |
391 | at = find_treasure_by_name (t->next_no, name, depth); |
385 | if (at != NULL) |
392 | if (at) |
386 | return at; |
393 | return at; |
387 | } |
394 | } |
388 | t = t->next; |
395 | t = t->next; |
389 | } |
396 | } |
390 | return NULL; |
397 | return 0; |
391 | } |
398 | } |
392 | |
399 | |
393 | /* If several archetypes have the same name, the value of the first |
400 | /* If several archetypes have the same name, the value of the first |
394 | * one with that name will be returned. This happens for the |
401 | * one with that name will be returned. This happens for the |
395 | * mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the |
402 | * mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the |
… | |
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469 | if (!strcasecmp (at->clone.name, part1) && at->clone.title == NULL) |
476 | if (!strcasecmp (at->clone.name, part1) && at->clone.title == NULL) |
470 | { |
477 | { |
471 | if (at->clone.randomitems != NULL) |
478 | if (at->clone.randomitems != NULL) |
472 | { |
479 | { |
473 | at2 = find_treasure_by_name (at->clone.randomitems->items, part2, 0); |
480 | at2 = find_treasure_by_name (at->clone.randomitems->items, part2, 0); |
474 | if (at2 != NULL) |
481 | if (at2) |
475 | return mult * at2->clone.value * isqrt (at->clone.level * 2); |
482 | return mult * at2->clone.value * isqrt (at->clone.level * 2); |
476 | } |
483 | } |
477 | } |
484 | } |
478 | } |
485 | } |
479 | /* failed to find any matching items -- formula should be checked */ |
486 | /* failed to find any matching items -- formula should be checked */ |
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… | |
615 | if ((at = find_artifactlist (item->type))) |
622 | if ((at = find_artifactlist (item->type))) |
616 | for (art = at->items; art; art = art->next) |
623 | for (art = at->items; art; art = art->next) |
617 | if (!strcmp (art->item->name, rp->title)) |
624 | if (!strcmp (art->item->name, rp->title)) |
618 | break; |
625 | break; |
619 | |
626 | |
620 | free_object (item); |
627 | item->destroy (); |
621 | |
628 | |
622 | return art; |
629 | return art; |
623 | } |
630 | } |
624 | |
631 | |
625 | int |
632 | int |
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737 | char *dup; |
744 | char *dup; |
738 | char *p; |
745 | char *p; |
739 | size_t size; |
746 | size_t size; |
740 | size_t i; |
747 | size_t i; |
741 | |
748 | |
742 | dup = strdup_local (str); |
749 | dup = strdup (str); |
743 | if (dup == NULL) |
750 | if (dup == NULL) |
744 | fatal (OUT_OF_MEMORY); |
751 | fatal (OUT_OF_MEMORY); |
745 | |
752 | |
746 | size = 0; |
753 | size = 0; |
747 | for (p = strtok (dup, ","); p != NULL; p = strtok (NULL, ",")) |
754 | for (p = strtok (dup, ","); p != NULL; p = strtok (NULL, ",")) |