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Comparing deliantra/server/common/recipe.C (file contents):
Revision 1.18 by root, Fri Feb 16 19:43:41 2007 UTC vs.
Revision 1.30 by root, Fri Nov 6 12:49:19 2009 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
1/* Basic stuff for use with the alchemy code. Clearly some of this stuff 25/* Basic stuff for use with the alchemy code. Clearly some of this stuff
2 * could go into server/alchemy, but I left it here just in case it proves 26 * could go into server/alchemy, but I left it here just in case it proves
3 * more generally useful. 27 * more generally useful.
4 * 28 *
5 * Nov 1995 - file created by b.t. thomas@astro.psu.edu 29 * Nov 1995 - file created by b.t. thomas@astro.psu.edu
32{ 56{
33 recipelist *tl = new recipelist; 57 recipelist *tl = new recipelist;
34 58
35 tl->total_chance = 0; 59 tl->total_chance = 0;
36 tl->number = 0; 60 tl->number = 0;
37 tl->items = NULL; 61 tl->items = 0;
38 tl->next = NULL; 62 tl->next = 0;
63
39 return tl; 64 return tl;
40} 65}
41 66
42static recipe * 67static recipe *
43get_empty_formula (void) 68get_empty_formula (void)
86 size_t i; 111 size_t i;
87 int result = 1; 112 int result = 1;
88 113
89 for (i = 0; i < rp->arch_names; i++) 114 for (i = 0; i < rp->arch_names; i++)
90 { 115 {
91 if (archetype::find (rp->arch_name[i]) != NULL) 116 if (archetype::find (rp->arch_name[i]))
92 { 117 {
93 artifact *art = locate_recipe_artifact (rp, i); 118 artifact *art = locate_recipe_artifact (rp, i);
94 119
95 if (!art && strcmp (rp->title, "NONE") != 0) 120 if (!art && rp->title != shstr_NONE)
96 { 121 {
97 LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title); 122 LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title);
98 result = 0; 123 result = 0;
99 } 124 }
100 } 125 }
104 result = 0; 129 result = 0;
105 } 130 }
106 } 131 }
107 132
108 return result; 133 return result;
134}
135
136/* check_formulae()- since we are doing a squential search on the
137 * formulae lists now, we have to be carefull that we dont have 2
138 * formula with the exact same index value. Under the new nbatches
139 * code, it is possible to have multiples of ingredients in a cauldron
140 * which could result in an index formula mismatch. We *don't* check for
141 * that possibility here. -b.t.
142 */
143static void
144check_formulae (void)
145{
146 recipelist *fl;
147 recipe *check, *formula;
148 int numb = 1;
149
150 LOG (llevDebug, "Checking formulae lists...\n");
151
152 for (fl = formulalist; fl; fl = fl->next)
153 {
154 for (formula = fl->items; formula; formula = formula->next)
155 for (check = formula->next; check; check = check->next)
156 if (check->index == formula->index)
157 {
158 LOG (llevError, " ERROR: On %d ingred list: ", numb);
159 LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n",
160 formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index);
161 }
162 numb++;
163 }
164
165 LOG (llevDebug, "done.\n");
166
109} 167}
110 168
111/* 169/*
112 * init_formulae() - Builds up the lists of formula from the file in 170 * init_formulae() - Builds up the lists of formula from the file in
113 * the libdir. -b.t. 171 * the libdir. -b.t.
225 close_and_delete (fp, comp); 283 close_and_delete (fp, comp);
226 /* Lastly, lets check for problems in formula we got */ 284 /* Lastly, lets check for problems in formula we got */
227 check_formulae (); 285 check_formulae ();
228} 286}
229 287
230/* check_formulae()- since we are doing a squential search on the
231 * formulae lists now, we have to be carefull that we dont have 2
232 * formula with the exact same index value. Under the new nbatches
233 * code, it is possible to have multiples of ingredients in a cauldron
234 * which could result in an index formula mismatch. We *don't* check for
235 * that possibility here. -b.t.
236 */
237void
238check_formulae (void)
239{
240 recipelist *fl;
241 recipe *check, *formula;
242 int numb = 1;
243
244 LOG (llevDebug, "Checking formulae lists...\n");
245
246 for (fl = formulalist; fl != NULL; fl = fl->next)
247 {
248 for (formula = fl->items; formula != NULL; formula = formula->next)
249 for (check = formula->next; check != NULL; check = check->next)
250 if (check->index == formula->index)
251 {
252 LOG (llevError, " ERROR: On %d ingred list: ", numb);
253 LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n",
254 formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index);
255 }
256 numb++;
257 }
258
259 LOG (llevDebug, "done.\n");
260
261}
262
263/* Borrowed (again) from the artifacts code for this */
264
265void
266dump_alchemy (void)
267{
268 recipelist *fl = formulalist;
269 recipe *formula = NULL;
270 linked_char *next;
271 int num_ingred = 1;
272
273 fprintf (logfile, "\n");
274 while (fl)
275 {
276 fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n",
277 num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance);
278 for (formula = fl->items; formula != NULL; formula = formula->next)
279 {
280 artifact *art = NULL;
281 char buf[MAX_BUF];
282 size_t i;
283
284 for (i = 0; i < formula->arch_names; i++)
285 {
286 const char *string = formula->arch_name[i];
287
288 if (archetype::find (string) != NULL)
289 {
290 art = locate_recipe_artifact (formula, i);
291 if (!art && strcmp (formula->title, "NONE"))
292 LOG (llevError, "Formula %s has no artifact!\n", &formula->title);
293 else
294 {
295 if (strcmp (formula->title, "NONE"))
296 sprintf (buf, "%s of %s", string, &formula->title);
297 else
298 sprintf (buf, "%s", string);
299 fprintf (logfile, "%-30s(%d) bookchance %3d ", buf, formula->index, formula->chance);
300 fprintf (logfile, "skill %s", &formula->skill);
301 fprintf (logfile, "\n");
302 if (formula->ingred != NULL)
303 {
304 int nval = 0, tval = 0;
305
306 fprintf (logfile, "\tIngred: ");
307 for (next = formula->ingred; next != NULL; next = next->next)
308 {
309 if (nval != 0)
310 fprintf (logfile, ",");
311 fprintf (logfile, "%s(%d)", &next->name, (nval = strtoint (next->name)));
312 tval += nval;
313 }
314 fprintf (logfile, "\n");
315 if (tval != formula->index)
316 fprintf (logfile, "WARNING:ingredient list and formula values not equal.\n");
317 }
318 if (formula->skill != NULL)
319 fprintf (logfile, "\tSkill Required: %s", &formula->skill);
320 if (formula->cauldron != NULL)
321 fprintf (logfile, "\tCauldron: %s\n", &formula->cauldron);
322 fprintf (logfile, "\tDifficulty: %d\t Exp: %d\n", formula->diff, formula->exp);
323 }
324 }
325 else
326 LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title);
327 }
328 }
329 fprintf (logfile, "\n");
330 fl = fl->next;
331 num_ingred++;
332 }
333}
334
335/* Find a treasure with a matching name. The 'depth' parameter is 288/* Find a treasure with a matching name. The 'depth' parameter is
336 * only there to prevent infinite loops in treasure lists (a list 289 * only there to prevent infinite loops in treasure lists (a list
337 * referencing another list pointing back to the first one). */ 290 * referencing another list pointing back to the first one). */
338archetype * 291archetype *
339find_treasure_by_name (const treasure *t, const char *name, int depth) 292find_treasure_by_name (const treasure *t, const char *name, int depth)
340{ 293{
341 treasurelist *tl;
342 archetype *at;
343
344 if (depth > 10) 294 if (depth > 10)
345 return 0; 295 return 0;
346 296
347 while (t) 297 while (t)
348 { 298 {
349 if (t->name) 299 if (t->name)
350 { 300 {
351 tl = find_treasurelist (t->name); 301 if (treasurelist *tl = treasurelist::find (t->name))
352
353 if (tl) 302 if (tl->items)
354 {
355 at = find_treasure_by_name (tl->items, name, depth + 1); 303 if (archetype *at = find_treasure_by_name (tl->items, name, depth + 1))
356
357 if (at)
358 return at; 304 return at;
359 }
360 } 305 }
361 else 306 else
362 { 307 {
363 if (t->item && !strcasecmp (t->item->clone.name, name)) 308 if (t->item && !strcasecmp (t->item->object::name, name))
364 return t->item; 309 return t->item;
365 } 310 }
366 311
367 if (t->next_yes) 312 if (t->next_yes)
368 {
369 at = find_treasure_by_name (t->next_yes, name, depth); 313 if (archetype *at = find_treasure_by_name (t->next_yes, name, depth))
370 if (at)
371 return at; 314 return at;
372 }
373 315
374 if (t->next_no) 316 if (t->next_no)
375 {
376 at = find_treasure_by_name (t->next_no, name, depth); 317 if (archetype *at = find_treasure_by_name (t->next_no, name, depth))
377 if (at)
378 return at; 318 return at;
379 } 319
380 t = t->next; 320 t = t->next;
381 } 321 }
322
382 return 0; 323 return 0;
383} 324}
384 325
385/* If several archetypes have the same name, the value of the first 326/* If several archetypes have the same name, the value of the first
386 * one with that name will be returned. This happens for the 327 * one with that name will be returned. This happens for the
391 * body parts that we are looking for (e.g. big_dragon and 332 * body parts that we are looking for (e.g. big_dragon and
392 * big_dragon_worthless). */ 333 * big_dragon_worthless). */
393long 334long
394find_ingred_cost (const char *name) 335find_ingred_cost (const char *name)
395{ 336{
396 archetype *at;
397 archetype *at2; 337 archetype *at2;
398 artifactlist *al; 338 artifactlist *al;
399 artifact *art; 339 artifact *art;
400 long mult; 340 long mult;
401 char *cp; 341 char *cp;
414 name++; 354 name++;
415 else 355 else
416 mult = 1; 356 mult = 1;
417 357
418 /* first, try to match the name of an archetype */ 358 /* first, try to match the name of an archetype */
419 for (at = first_archetype; at != NULL; at = at->next) 359 for_all_archetypes (at)
420 { 360 {
421 if (at->clone.title != NULL) 361 if (at->title != NULL)
422 { 362 {
423 /* inefficient, but who cares? */ 363 /* inefficient, but who cares? */
424 sprintf (part1, "%s %s", &at->clone.name, &at->clone.title); 364 sprintf (part1, "%s %s", &at->object::name, &at->title);
425 if (!strcasecmp (part1, name)) 365 if (!strcasecmp (part1, name))
426 return mult * at->clone.value; 366 return mult * at->value;
427 } 367 }
428 if (!strcasecmp (at->clone.name, name)) 368 if (!strcasecmp (at->object::name, name))
429 return mult * at->clone.value; 369 return mult * at->value;
430 } 370 }
431 371
432 /* second, try to match an artifact ("arch of something") */ 372 /* second, try to match an artifact ("arch of something") */
433 cp = strstr (name, " of "); 373 cp = strstr (name, " of ");
434 if (cp != NULL) 374 if (cp != NULL)
435 { 375 {
436 strcpy (part1, name); 376 strcpy (part1, name);
437 part1[cp - name] = '\0'; 377 part1[cp - name] = '\0';
438 strcpy (part2, cp + 4); 378 strcpy (part2, cp + 4);
379
439 /* find the first archetype matching the first part of the name */ 380 /* find the first archetype matching the first part of the name */
440 for (at = first_archetype; at != NULL; at = at->next) 381 for_all_archetypes (at)
441 if (!strcasecmp (at->clone.name, part1) && at->clone.title == NULL) 382 if (at->object::name.eq_nc (part1) && !at->title)
442 break;
443 if (at != NULL)
444 { 383 {
445 /* find the first artifact derived from that archetype (same type) */ 384 /* find the first artifact derived from that archetype (same type) */
446 for (al = first_artifactlist; al != NULL; al = al->next) 385 for (al = first_artifactlist; al; al = al->next)
447 if (al->type == at->clone.type) 386 if (al->type == at->type)
448 { 387 {
449 for (art = al->items; art != NULL; art = art->next) 388 for (art = al->items; art; art = art->next)
450 if (!strcasecmp (art->item->name, part2)) 389 if (!strcasecmp (art->item->name, part2))
451 return mult * at->clone.value * art->item->value; 390 return mult * at->value * art->item->value;
452 } 391 }
453 } 392 }
454 } 393 }
455 394
456 /* third, try to match a body part ("arch's something") */ 395 /* third, try to match a body part ("arch's something") */
457 cp = strstr (name, "'s "); 396 cp = strstr (name, "'s ");
458 if (cp) 397 if (cp)
459 { 398 {
460 strcpy (part1, name); 399 strcpy (part1, name);
461 part1[cp - name] = '\0'; 400 part1[cp - name] = '\0';
462 strcpy (part2, cp + 3); 401 strcpy (part2, cp + 3);
463 /* examine all archetypes matching the first part of the name */ 402 /* examine all archetypes matching the first part of the name */
464 for (at = first_archetype; at != NULL; at = at->next) 403 for_all_archetypes (at)
465 if (!strcasecmp (at->clone.name, part1) && at->clone.title == NULL) 404 if (at->object::name.eq_nc (part1) && !at->title)
466 { 405 {
467 if (at->clone.randomitems != NULL) 406 if (at->randomitems)
468 { 407 {
469 at2 = find_treasure_by_name (at->clone.randomitems->items, part2, 0); 408 at2 = find_treasure_by_name (at->randomitems->items, part2, 0);
470 if (at2) 409 if (at2)
471 return mult * at2->clone.value * isqrt (at->clone.level * 2); 410 return mult * at2->value * isqrt (at->level * 2);
472 } 411 }
473 } 412 }
474 } 413 }
475 414
476 /* failed to find any matching items -- formula should be checked */ 415 /* failed to find any matching items -- formula should be checked */
477 return -1; 416 return -1;
478} 417}
479 418
480/* code copied from dump_alchemy() and modified by Raphael Quinet */
481void
482dump_alchemy_costs (void)
483{
484 recipelist *fl = formulalist;
485 recipe *formula = NULL;
486 linked_char *next;
487 int num_ingred = 1;
488 int num_errors = 0;
489 long cost;
490 long tcost;
491
492 fprintf (logfile, "\n");
493 while (fl)
494 {
495 fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n",
496 num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance);
497 for (formula = fl->items; formula != NULL; formula = formula->next)
498 {
499 artifact *art = NULL;
500 archetype *at = NULL;
501 char buf[MAX_BUF];
502 size_t i;
503
504 for (i = 0; i < formula->arch_names; i++)
505 {
506 const char *string = formula->arch_name[i];
507
508 if ((at = archetype::find (string)) != NULL)
509 {
510 art = locate_recipe_artifact (formula, i);
511 if (!art && strcmp (formula->title, "NONE"))
512 LOG (llevError, "Formula %s has no artifact\n", &formula->title);
513 else
514 {
515 if (!strcmp (formula->title, "NONE"))
516 sprintf (buf, "%s", string);
517 else
518 sprintf (buf, "%s of %s", string, &formula->title);
519 fprintf (logfile, "\n%-40s bookchance %3d skill %s\n", buf, formula->chance, &(formula->skill));
520 if (formula->ingred != NULL)
521 {
522 tcost = 0;
523 for (next = formula->ingred; next != NULL; next = next->next)
524 {
525 cost = find_ingred_cost (next->name);
526 if (cost < 0)
527 num_errors++;
528 fprintf (logfile, "\t%-33s%5ld\n", &next->name, cost);
529 if (cost < 0 || tcost < 0)
530 tcost = -1;
531 else
532 tcost += cost;
533 }
534 if (art != NULL && art->item != NULL)
535 cost = at->clone.value * art->item->value;
536 else
537 cost = at->clone.value;
538 fprintf (logfile, "\t\tBuying result costs: %5ld", cost);
539 if (formula->yield > 1)
540 {
541 fprintf (logfile, " to %ld (max %d items)\n", cost * formula->yield, formula->yield);
542 cost = cost * (formula->yield + 1L) / 2L;
543 }
544 else
545 fprintf (logfile, "\n");
546 fprintf (logfile, "\t\tIngredients cost: %5ld\n\t\tComment: ", tcost);
547 if (tcost < 0)
548 fprintf (logfile, "Could not find some ingredients. Check the formula!\n");
549 else if (tcost > cost)
550 fprintf (logfile, "Ingredients are much too expensive. Useless formula.\n");
551 else if (tcost * 2L > cost)
552 fprintf (logfile, "Ingredients are too expensive.\n");
553 else if (tcost * 10L < cost)
554 fprintf (logfile, "Ingredients are too cheap.\n");
555 else
556 fprintf (logfile, "OK.\n");
557 }
558 }
559 }
560 else
561 LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title);
562 }
563 }
564 fprintf (logfile, "\n");
565 fl = fl->next;
566 num_ingred++;
567 }
568 if (num_errors > 0)
569 fprintf (logfile, "WARNING: %d objects required by the formulae do not exist in the game.\n", num_errors);
570}
571
572const char * 419const char *
573ingred_name (const char *name) 420ingred_name (const char *name)
574{ 421{
575 const char *cp = name; 422 const char *cp = name;
576 423
577 if (atoi (cp)) 424 if (atoi (cp))
578 cp = strchr (cp, ' ') + 1; 425 cp = strchr (cp, ' ') + 1;
426
579 return cp; 427 return cp;
580}
581
582/* strtoint() - we use this to convert buf into an integer
583 * equal to the coadded sum of the (lowercase) character
584 * ASCII values in buf (times prepended integers).
585 */
586
587int
588strtoint (const char *buf)
589{
590 const char *cp = ingred_name (buf);
591 int val = 0, len = strlen (cp), mult = numb_ingred (buf);
592
593 while (len)
594 {
595 val += tolower (*cp);
596 cp++;
597 len--;
598 }
599 return val * mult;
600}
601
602artifact *
603locate_recipe_artifact (const recipe *rp, size_t idx)
604{
605 archetype *at = archetype::find (rp->arch_name [idx]);
606
607 if (at)
608 if (artifactlist *al = find_artifactlist (at->clone.type))
609 for (artifact *art = al->items; art; art = art->next)
610 if (art->item->name == rp->title)
611 return art;
612
613 return 0;
614} 428}
615 429
616int 430int
617numb_ingred (const char *buf) 431numb_ingred (const char *buf)
618{ 432{
620 434
621 if ((numb = atoi (buf))) 435 if ((numb = atoi (buf)))
622 return numb; 436 return numb;
623 else 437 else
624 return 1; 438 return 1;
439}
440
441/* strtoint() - we use this to convert buf into an integer
442 * equal to the coadded sum of the (lowercase) character
443 * ASCII values in buf (times prepended integers).
444 * Some kind of hashing.
445 */
446int
447strtoint (const char *buf)
448{
449 const char *cp = ingred_name (buf);
450 int val = 0, len = strlen (cp), mult = numb_ingred (buf);
451
452 while (len)
453 {
454 val += tolower (*cp);
455 cp++;
456 len--;
457 }
458
459 return val * mult;
460}
461
462artifact *
463locate_recipe_artifact (const recipe *rp, size_t idx)
464{
465 archetype *at = archetype::find (rp->arch_name [idx]);
466
467 if (at)
468 if (artifactlist *al = find_artifactlist (at->type))
469 for (artifact *art = al->items; art; art = art->next)
470 if (art->item->name == rp->title)
471 return art;
472
473 return 0;
625} 474}
626 475
627recipelist * 476recipelist *
628get_random_recipelist (void) 477get_random_recipelist (void)
629{ 478{

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