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/* |
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* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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* |
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* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
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* Copyright (©) 1992,2007 Frank Tore Johansen |
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* |
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* Deliantra is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* The authors can be reached via e-mail to <support@deliantra.net> |
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*/ |
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|
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/* Basic stuff for use with the alchemy code. Clearly some of this stuff |
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* could go into server/alchemy, but I left it here just in case it proves |
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* more generally useful. |
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* |
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* Nov 1995 - file created by b.t. thomas@astro.psu.edu |
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*/ |
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|
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|
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/* Our definition of 'formula' is any product of an alchemical process. |
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* Ingredients are just comma delimited list of archetype (or object) |
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* names. |
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*/ |
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|
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/* Example 'formula' entry in libdir/formulae: |
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* object transparency |
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* chance 10 |
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* ingred dust of beholdereye,gem |
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* arch potion_generic |
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*/ |
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|
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#include <cctype> |
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|
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#include <global.h> |
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#include <object.h> |
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|
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static void build_stringlist (const char *str, char ***result_list, size_t * result_size); |
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|
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static recipelist *formulalist; |
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|
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static recipelist * |
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init_recipelist (void) |
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{ |
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recipelist *tl = new recipelist; |
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|
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tl->total_chance = 0; |
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tl->number = 0; |
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tl->items = 0; |
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tl->next = 0; |
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|
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return tl; |
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} |
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|
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static recipe * |
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get_empty_formula (void) |
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{ |
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recipe *t = new recipe; |
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|
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t->chance = 0; |
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t->index = 0; |
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t->transmute = 0; |
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t->yield = 0; |
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t->diff = 0; |
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t->exp = 0; |
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t->keycode = 0; |
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t->title = NULL; |
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t->arch_names = 0; |
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t->arch_name = NULL; |
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t->skill = NULL; |
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t->cauldron = NULL; |
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t->ingred = NULL; |
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t->next = NULL; |
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return t; |
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} |
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|
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/* get_formulalist() - returns pointer to the formula list */ |
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recipelist * |
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get_formulalist (int i) |
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{ |
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recipelist *fl = formulalist; |
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int number = i; |
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|
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while (fl && number > 1) |
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{ |
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if (!(fl = fl->next)) |
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break; |
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number--; |
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} |
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|
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return fl; |
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} |
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|
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/* check_recipe() - makes sure we actually have the requested artifact |
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* and archetype. */ |
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static int |
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check_recipe (const recipe *rp) |
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{ |
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size_t i; |
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int result = 1; |
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|
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for (i = 0; i < rp->arch_names; i++) |
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{ |
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if (archetype::find (rp->arch_name[i]) != NULL) |
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{ |
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artifact *art = locate_recipe_artifact (rp, i); |
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|
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if (!art && strcmp (rp->title, "NONE") != 0) |
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{ |
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LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title); |
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result = 0; |
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} |
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} |
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else |
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{ |
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LOG (llevError, "WARNING: Can't find archetype %s for formula %s\n", rp->arch_name[i], &rp->title); |
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result = 0; |
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} |
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} |
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|
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return result; |
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} |
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|
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/* |
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* init_formulae() - Builds up the lists of formula from the file in |
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* the libdir. -b.t. |
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*/ |
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void |
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init_formulae (void) |
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{ |
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static int has_been_done = 0; |
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FILE *fp; |
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char filename[MAX_BUF], buf[MAX_BUF], *cp, *next; |
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recipe *formula = NULL; |
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recipelist *fl = init_recipelist (); |
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linked_char *tmp; |
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int value, comp; |
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|
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if (!formulalist) |
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formulalist = fl; |
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|
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if (has_been_done) |
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return; |
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else |
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has_been_done = 1; |
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|
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sprintf (filename, "%s/formulae", settings.datadir); |
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LOG (llevDebug, "Reading alchemical formulae from %s...\n", filename); |
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if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
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{ |
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LOG (llevError, "Can't open %s.\n", filename); |
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return; |
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} |
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|
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while (fgets (buf, MAX_BUF, fp) != NULL) |
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{ |
168 |
if (*buf == '#') |
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continue; |
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if ((cp = strchr (buf, '\n')) != NULL) |
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*cp = '\0'; |
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cp = buf; |
173 |
while (*cp == ' ') /* Skip blanks */ |
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cp++; |
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|
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if (!strncmp (cp, "object", 6)) |
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{ |
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formula = get_empty_formula (); |
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formula->title = strchr (cp, ' ') + 1; |
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} |
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else if (!strncmp (cp, "keycode", 7)) |
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formula->keycode = strchr (cp, ' ') + 1; |
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else if (sscanf (cp, "trans %d", &value)) |
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formula->transmute = (uint16) value; |
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else if (sscanf (cp, "yield %d", &value)) |
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formula->yield = (uint16) value; |
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else if (sscanf (cp, "chance %d", &value)) |
188 |
formula->chance = (uint16) value; |
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else if (sscanf (cp, "exp %d", &value)) |
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formula->exp = (uint16) value; |
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else if (sscanf (cp, "diff %d", &value)) |
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formula->diff = (uint16) value; |
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else if (!strncmp (cp, "ingred", 6)) |
194 |
{ |
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int numb_ingred = 1; |
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|
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cp = strchr (cp, ' ') + 1; |
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do |
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{ |
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if ((next = strchr (cp, ',')) != NULL) |
201 |
{ |
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*(next++) = '\0'; |
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numb_ingred++; |
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} |
205 |
|
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tmp = new linked_char; |
207 |
|
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tmp->name = cp; |
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tmp->next = formula->ingred; |
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formula->ingred = tmp; |
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/* each ingredient's ASCII value is coadded. Later on this |
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* value will be used allow us to search the formula lists |
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* quickly for the right recipe. |
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*/ |
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formula->index += strtoint (cp); |
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} |
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while ((cp = next) != NULL); |
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|
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/* now find the correct (# of ingred ordered) formulalist */ |
220 |
fl = formulalist; |
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while (numb_ingred != 1) |
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{ |
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if (!fl->next) |
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fl->next = init_recipelist (); |
225 |
|
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fl = fl->next; |
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numb_ingred--; |
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} |
229 |
|
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fl->total_chance += formula->chance; |
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fl->number++; |
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formula->next = fl->items; |
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fl->items = formula; |
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} |
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else if (!strncmp (cp, "arch", 4)) |
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{ |
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build_stringlist (strchr (cp, ' ') + 1, &formula->arch_name, &formula->arch_names); |
238 |
check_recipe (formula); |
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} |
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else if (!strncmp (cp, "skill", 5)) |
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formula->skill = strchr (cp, ' ') + 1; |
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else if (!strncmp (cp, "cauldron", 8)) |
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formula->cauldron = strchr (cp, ' ') + 1; |
244 |
else |
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LOG (llevError, "Unknown input in file %s: %s\n", filename, buf); |
246 |
} |
247 |
|
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LOG (llevDebug, "done.\n"); |
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close_and_delete (fp, comp); |
250 |
/* Lastly, lets check for problems in formula we got */ |
251 |
check_formulae (); |
252 |
} |
253 |
|
254 |
/* check_formulae()- since we are doing a squential search on the |
255 |
* formulae lists now, we have to be carefull that we dont have 2 |
256 |
* formula with the exact same index value. Under the new nbatches |
257 |
* code, it is possible to have multiples of ingredients in a cauldron |
258 |
* which could result in an index formula mismatch. We *don't* check for |
259 |
* that possibility here. -b.t. |
260 |
*/ |
261 |
void |
262 |
check_formulae (void) |
263 |
{ |
264 |
recipelist *fl; |
265 |
recipe *check, *formula; |
266 |
int numb = 1; |
267 |
|
268 |
LOG (llevDebug, "Checking formulae lists...\n"); |
269 |
|
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for (fl = formulalist; fl; fl = fl->next) |
271 |
{ |
272 |
for (formula = fl->items; formula; formula = formula->next) |
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for (check = formula->next; check; check = check->next) |
274 |
if (check->index == formula->index) |
275 |
{ |
276 |
LOG (llevError, " ERROR: On %d ingred list: ", numb); |
277 |
LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n", |
278 |
formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index); |
279 |
} |
280 |
numb++; |
281 |
} |
282 |
|
283 |
LOG (llevDebug, "done.\n"); |
284 |
|
285 |
} |
286 |
|
287 |
/* Borrowed (again) from the artifacts code for this */ |
288 |
|
289 |
void |
290 |
dump_alchemy (void) |
291 |
{ |
292 |
recipelist *fl = formulalist; |
293 |
recipe *formula = NULL; |
294 |
linked_char *next; |
295 |
int num_ingred = 1; |
296 |
|
297 |
fprintf (logfile, "\n"); |
298 |
while (fl) |
299 |
{ |
300 |
fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n", |
301 |
num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance); |
302 |
for (formula = fl->items; formula; formula = formula->next) |
303 |
{ |
304 |
artifact *art = NULL; |
305 |
char buf[MAX_BUF]; |
306 |
size_t i; |
307 |
|
308 |
for (i = 0; i < formula->arch_names; i++) |
309 |
{ |
310 |
const char *string = formula->arch_name[i]; |
311 |
|
312 |
if (archetype::find (string) != NULL) |
313 |
{ |
314 |
art = locate_recipe_artifact (formula, i); |
315 |
if (!art && strcmp (formula->title, "NONE")) |
316 |
LOG (llevError, "Formula %s has no artifact!\n", &formula->title); |
317 |
else |
318 |
{ |
319 |
if (strcmp (formula->title, "NONE")) |
320 |
sprintf (buf, "%s of %s", string, &formula->title); |
321 |
else |
322 |
sprintf (buf, "%s", string); |
323 |
fprintf (logfile, "%-30s(%d) bookchance %3d ", buf, formula->index, formula->chance); |
324 |
fprintf (logfile, "skill %s", &formula->skill); |
325 |
fprintf (logfile, "\n"); |
326 |
if (formula->ingred != NULL) |
327 |
{ |
328 |
int nval = 0, tval = 0; |
329 |
|
330 |
fprintf (logfile, "\tIngred: "); |
331 |
for (next = formula->ingred; next != NULL; next = next->next) |
332 |
{ |
333 |
if (nval != 0) |
334 |
fprintf (logfile, ","); |
335 |
fprintf (logfile, "%s(%d)", &next->name, (nval = strtoint (next->name))); |
336 |
tval += nval; |
337 |
} |
338 |
fprintf (logfile, "\n"); |
339 |
if (tval != formula->index) |
340 |
fprintf (logfile, "WARNING:ingredient list and formula values not equal.\n"); |
341 |
} |
342 |
if (formula->skill != NULL) |
343 |
fprintf (logfile, "\tSkill Required: %s", &formula->skill); |
344 |
if (formula->cauldron != NULL) |
345 |
fprintf (logfile, "\tCauldron: %s\n", &formula->cauldron); |
346 |
fprintf (logfile, "\tDifficulty: %d\t Exp: %d\n", formula->diff, formula->exp); |
347 |
} |
348 |
} |
349 |
else |
350 |
LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title); |
351 |
} |
352 |
} |
353 |
fprintf (logfile, "\n"); |
354 |
fl = fl->next; |
355 |
num_ingred++; |
356 |
} |
357 |
} |
358 |
|
359 |
/* Find a treasure with a matching name. The 'depth' parameter is |
360 |
* only there to prevent infinite loops in treasure lists (a list |
361 |
* referencing another list pointing back to the first one). */ |
362 |
archetype * |
363 |
find_treasure_by_name (const treasure *t, const char *name, int depth) |
364 |
{ |
365 |
if (depth > 10) |
366 |
return 0; |
367 |
|
368 |
while (t) |
369 |
{ |
370 |
if (t->name) |
371 |
{ |
372 |
if (treasurelist *tl = treasurelist::find (t->name)) |
373 |
if (tl->items) |
374 |
if (archetype *at = find_treasure_by_name (tl->items, name, depth + 1)) |
375 |
return at; |
376 |
} |
377 |
else |
378 |
{ |
379 |
if (t->item && !strcasecmp (t->item->object::name, name)) |
380 |
return t->item; |
381 |
} |
382 |
|
383 |
if (t->next_yes) |
384 |
if (archetype *at = find_treasure_by_name (t->next_yes, name, depth)) |
385 |
return at; |
386 |
|
387 |
if (t->next_no) |
388 |
if (archetype *at = find_treasure_by_name (t->next_no, name, depth)) |
389 |
return at; |
390 |
|
391 |
t = t->next; |
392 |
} |
393 |
|
394 |
return 0; |
395 |
} |
396 |
|
397 |
/* If several archetypes have the same name, the value of the first |
398 |
* one with that name will be returned. This happens for the |
399 |
* mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the |
400 |
* monsters' body parts, there may be several monsters with the same |
401 |
* name. This is not a problem if these monsters have the same level |
402 |
* (e.g. sage & c_sage) or if only one of the monsters generates the |
403 |
* body parts that we are looking for (e.g. big_dragon and |
404 |
* big_dragon_worthless). */ |
405 |
long |
406 |
find_ingred_cost (const char *name) |
407 |
{ |
408 |
archetype *at2; |
409 |
artifactlist *al; |
410 |
artifact *art; |
411 |
long mult; |
412 |
char *cp; |
413 |
char part1[100]; |
414 |
char part2[100]; |
415 |
|
416 |
/* same as atoi(), but skip number */ |
417 |
mult = 0; |
418 |
while (isdigit (*name)) |
419 |
{ |
420 |
mult = 10 * mult + (*name - '0'); |
421 |
name++; |
422 |
} |
423 |
|
424 |
if (mult > 0) |
425 |
name++; |
426 |
else |
427 |
mult = 1; |
428 |
|
429 |
/* first, try to match the name of an archetype */ |
430 |
for_all_archetypes (at) |
431 |
{ |
432 |
if (at->title != NULL) |
433 |
{ |
434 |
/* inefficient, but who cares? */ |
435 |
sprintf (part1, "%s %s", &at->object::name, &at->title); |
436 |
if (!strcasecmp (part1, name)) |
437 |
return mult * at->value; |
438 |
} |
439 |
if (!strcasecmp (at->object::name, name)) |
440 |
return mult * at->value; |
441 |
} |
442 |
|
443 |
/* second, try to match an artifact ("arch of something") */ |
444 |
cp = strstr (name, " of "); |
445 |
if (cp != NULL) |
446 |
{ |
447 |
strcpy (part1, name); |
448 |
part1[cp - name] = '\0'; |
449 |
strcpy (part2, cp + 4); |
450 |
|
451 |
/* find the first archetype matching the first part of the name */ |
452 |
for_all_archetypes (at) |
453 |
if (!strcasecmp (at->object::name, part1) && at->title == NULL) |
454 |
{ |
455 |
/* find the first artifact derived from that archetype (same type) */ |
456 |
for (al = first_artifactlist; al; al = al->next) |
457 |
if (al->type == at->type) |
458 |
{ |
459 |
for (art = al->items; art; art = art->next) |
460 |
if (!strcasecmp (art->item->name, part2)) |
461 |
return mult * at->value * art->item->value; |
462 |
} |
463 |
} |
464 |
} |
465 |
|
466 |
/* third, try to match a body part ("arch's something") */ |
467 |
cp = strstr (name, "'s "); |
468 |
if (cp) |
469 |
{ |
470 |
strcpy (part1, name); |
471 |
part1[cp - name] = '\0'; |
472 |
strcpy (part2, cp + 3); |
473 |
/* examine all archetypes matching the first part of the name */ |
474 |
for_all_archetypes (at) |
475 |
if (!strcasecmp (at->object::name, part1) && at->title == NULL) |
476 |
{ |
477 |
if (at->randomitems) |
478 |
{ |
479 |
at2 = find_treasure_by_name (at->randomitems->items, part2, 0); |
480 |
if (at2) |
481 |
return mult * at2->value * isqrt (at->level * 2); |
482 |
} |
483 |
} |
484 |
} |
485 |
|
486 |
/* failed to find any matching items -- formula should be checked */ |
487 |
return -1; |
488 |
} |
489 |
|
490 |
/* code copied from dump_alchemy() and modified by Raphael Quinet */ |
491 |
void |
492 |
dump_alchemy_costs (void) |
493 |
{ |
494 |
recipelist *fl = formulalist; |
495 |
recipe *formula = NULL; |
496 |
linked_char *next; |
497 |
int num_ingred = 1; |
498 |
int num_errors = 0; |
499 |
long cost; |
500 |
long tcost; |
501 |
|
502 |
fprintf (logfile, "\n"); |
503 |
while (fl) |
504 |
{ |
505 |
fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n", |
506 |
num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance); |
507 |
for (formula = fl->items; formula; formula = formula->next) |
508 |
{ |
509 |
artifact *art = NULL; |
510 |
archetype *at = NULL; |
511 |
char buf[MAX_BUF]; |
512 |
size_t i; |
513 |
|
514 |
for (i = 0; i < formula->arch_names; i++) |
515 |
{ |
516 |
const char *string = formula->arch_name[i]; |
517 |
|
518 |
if ((at = archetype::find (string)) != NULL) |
519 |
{ |
520 |
art = locate_recipe_artifact (formula, i); |
521 |
if (!art && strcmp (formula->title, "NONE")) |
522 |
LOG (llevError, "Formula %s has no artifact\n", &formula->title); |
523 |
else |
524 |
{ |
525 |
if (!strcmp (formula->title, "NONE")) |
526 |
sprintf (buf, "%s", string); |
527 |
else |
528 |
sprintf (buf, "%s of %s", string, &formula->title); |
529 |
fprintf (logfile, "\n%-40s bookchance %3d skill %s\n", buf, formula->chance, &(formula->skill)); |
530 |
if (formula->ingred != NULL) |
531 |
{ |
532 |
tcost = 0; |
533 |
for (next = formula->ingred; next != NULL; next = next->next) |
534 |
{ |
535 |
cost = find_ingred_cost (next->name); |
536 |
if (cost < 0) |
537 |
num_errors++; |
538 |
fprintf (logfile, "\t%-33s%5ld\n", &next->name, cost); |
539 |
if (cost < 0 || tcost < 0) |
540 |
tcost = -1; |
541 |
else |
542 |
tcost += cost; |
543 |
} |
544 |
if (art != NULL && art->item != NULL) |
545 |
cost = at->value * art->item->value; |
546 |
else |
547 |
cost = at->value; |
548 |
fprintf (logfile, "\t\tBuying result costs: %5ld", cost); |
549 |
if (formula->yield > 1) |
550 |
{ |
551 |
fprintf (logfile, " to %ld (max %d items)\n", cost * formula->yield, formula->yield); |
552 |
cost = cost * (formula->yield + 1L) / 2L; |
553 |
} |
554 |
else |
555 |
fprintf (logfile, "\n"); |
556 |
fprintf (logfile, "\t\tIngredients cost: %5ld\n\t\tComment: ", tcost); |
557 |
if (tcost < 0) |
558 |
fprintf (logfile, "Could not find some ingredients. Check the formula!\n"); |
559 |
else if (tcost > cost) |
560 |
fprintf (logfile, "Ingredients are much too expensive. Useless formula.\n"); |
561 |
else if (tcost * 2L > cost) |
562 |
fprintf (logfile, "Ingredients are too expensive.\n"); |
563 |
else if (tcost * 10L < cost) |
564 |
fprintf (logfile, "Ingredients are too cheap.\n"); |
565 |
else |
566 |
fprintf (logfile, "OK.\n"); |
567 |
} |
568 |
} |
569 |
} |
570 |
else |
571 |
LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title); |
572 |
} |
573 |
} |
574 |
fprintf (logfile, "\n"); |
575 |
fl = fl->next; |
576 |
num_ingred++; |
577 |
} |
578 |
if (num_errors > 0) |
579 |
fprintf (logfile, "WARNING: %d objects required by the formulae do not exist in the game.\n", num_errors); |
580 |
} |
581 |
|
582 |
const char * |
583 |
ingred_name (const char *name) |
584 |
{ |
585 |
const char *cp = name; |
586 |
|
587 |
if (atoi (cp)) |
588 |
cp = strchr (cp, ' ') + 1; |
589 |
return cp; |
590 |
} |
591 |
|
592 |
/* strtoint() - we use this to convert buf into an integer |
593 |
* equal to the coadded sum of the (lowercase) character |
594 |
* ASCII values in buf (times prepended integers). |
595 |
*/ |
596 |
|
597 |
int |
598 |
strtoint (const char *buf) |
599 |
{ |
600 |
const char *cp = ingred_name (buf); |
601 |
int val = 0, len = strlen (cp), mult = numb_ingred (buf); |
602 |
|
603 |
while (len) |
604 |
{ |
605 |
val += tolower (*cp); |
606 |
cp++; |
607 |
len--; |
608 |
} |
609 |
return val * mult; |
610 |
} |
611 |
|
612 |
artifact * |
613 |
locate_recipe_artifact (const recipe *rp, size_t idx) |
614 |
{ |
615 |
archetype *at = archetype::find (rp->arch_name [idx]); |
616 |
|
617 |
if (at) |
618 |
if (artifactlist *al = find_artifactlist (at->type)) |
619 |
for (artifact *art = al->items; art; art = art->next) |
620 |
if (art->item->name == rp->title) |
621 |
return art; |
622 |
|
623 |
return 0; |
624 |
} |
625 |
|
626 |
int |
627 |
numb_ingred (const char *buf) |
628 |
{ |
629 |
int numb; |
630 |
|
631 |
if ((numb = atoi (buf))) |
632 |
return numb; |
633 |
else |
634 |
return 1; |
635 |
} |
636 |
|
637 |
recipelist * |
638 |
get_random_recipelist (void) |
639 |
{ |
640 |
recipelist *fl = NULL; |
641 |
int number = 0, roll = 0; |
642 |
|
643 |
/* first, determine # of recipelist we have */ |
644 |
for (fl = get_formulalist (1); fl; fl = fl->next) |
645 |
number++; |
646 |
|
647 |
/* now, randomly choose one */ |
648 |
if (number > 0) |
649 |
roll = rndm (number); |
650 |
|
651 |
fl = get_formulalist (1); |
652 |
while (roll && fl) |
653 |
{ |
654 |
if (fl->next) |
655 |
fl = fl->next; |
656 |
else |
657 |
break; |
658 |
roll--; |
659 |
} |
660 |
if (!fl) /* failed! */ |
661 |
LOG (llevError, "get_random_recipelist(): no recipelists found!\n"); |
662 |
else if (fl->total_chance == 0) |
663 |
fl = get_random_recipelist (); |
664 |
|
665 |
return fl; |
666 |
} |
667 |
|
668 |
recipe * |
669 |
get_random_recipe (recipelist * rpl) |
670 |
{ |
671 |
recipelist *fl = rpl; |
672 |
recipe *rp = NULL; |
673 |
int r = 0; |
674 |
|
675 |
/* looks like we have to choose a random one */ |
676 |
if (fl == NULL) |
677 |
if ((fl = get_random_recipelist ()) == NULL) |
678 |
return rp; |
679 |
|
680 |
if (fl->total_chance > 0) |
681 |
{ |
682 |
r = rndm (fl->total_chance); |
683 |
for (rp = fl->items; rp; rp = rp->next) |
684 |
{ |
685 |
r -= rp->chance; |
686 |
if (r < 0) |
687 |
break; |
688 |
} |
689 |
} |
690 |
return rp; |
691 |
} |
692 |
|
693 |
void |
694 |
free_all_recipes (void) |
695 |
{ |
696 |
recipelist *fl = formulalist, *flnext; |
697 |
recipe *formula = NULL, *next; |
698 |
linked_char *lchar, *charnext; |
699 |
|
700 |
LOG (llevDebug, "Freeing all the recipes\n"); |
701 |
for (fl = formulalist; fl != NULL; fl = flnext) |
702 |
{ |
703 |
flnext = fl->next; |
704 |
|
705 |
for (formula = fl->items; formula != NULL; formula = next) |
706 |
{ |
707 |
next = formula->next; |
708 |
|
709 |
free (formula->arch_name[0]); |
710 |
free (formula->arch_name); |
711 |
|
712 |
for (lchar = formula->ingred; lchar; lchar = charnext) |
713 |
{ |
714 |
charnext = lchar->next; |
715 |
delete lchar; |
716 |
} |
717 |
delete formula; |
718 |
} |
719 |
|
720 |
delete fl; |
721 |
} |
722 |
} |
723 |
|
724 |
/** |
725 |
* Split a comma separated string list into words. |
726 |
* |
727 |
* @param str the string to split |
728 |
* |
729 |
* @param result_list pointer to return value for the newly created list; the |
730 |
* caller is responsible for freeing both *result_list and **result_list. |
731 |
* |
732 |
* @param result_size pointer to return value for the size of the newly |
733 |
* created list |
734 |
*/ |
735 |
static void |
736 |
build_stringlist (const char *str, char ***result_list, size_t * result_size) |
737 |
{ |
738 |
char *dup; |
739 |
char *p; |
740 |
size_t size; |
741 |
size_t i; |
742 |
|
743 |
dup = strdup (str); |
744 |
if (dup == NULL) |
745 |
fatal (OUT_OF_MEMORY); |
746 |
|
747 |
size = 0; |
748 |
for (p = strtok (dup, ","); p != NULL; p = strtok (NULL, ",")) |
749 |
size++; |
750 |
|
751 |
*result_list = (char **) malloc (size * sizeof (*result_list)); |
752 |
|
753 |
*result_size = size; |
754 |
|
755 |
for (i = 0; i < size; i++) |
756 |
{ |
757 |
(*result_list)[i] = dup; |
758 |
dup = dup + strlen (dup) + 1; |
759 |
} |
760 |
} |