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/cvs/deliantra/server/common/recipe.C
Revision: 1.24
Committed: Thu Nov 8 19:43:23 2007 UTC (16 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_4, rel-2_32, rel-2_43, rel-2_42, rel-2_41
Changes since 1.23: +4 -4 lines
Log Message:
update copyrights and other minor stuff to deliantra

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /* Basic stuff for use with the alchemy code. Clearly some of this stuff
25 * could go into server/alchemy, but I left it here just in case it proves
26 * more generally useful.
27 *
28 * Nov 1995 - file created by b.t. thomas@astro.psu.edu
29 */
30
31
32 /* Our definition of 'formula' is any product of an alchemical process.
33 * Ingredients are just comma delimited list of archetype (or object)
34 * names.
35 */
36
37 /* Example 'formula' entry in libdir/formulae:
38 * object transparency
39 * chance 10
40 * ingred dust of beholdereye,gem
41 * arch potion_generic
42 */
43
44 #include <cctype>
45
46 #include <global.h>
47 #include <object.h>
48
49 static void build_stringlist (const char *str, char ***result_list, size_t * result_size);
50
51 static recipelist *formulalist;
52
53 static recipelist *
54 init_recipelist (void)
55 {
56 recipelist *tl = new recipelist;
57
58 tl->total_chance = 0;
59 tl->number = 0;
60 tl->items = 0;
61 tl->next = 0;
62
63 return tl;
64 }
65
66 static recipe *
67 get_empty_formula (void)
68 {
69 recipe *t = new recipe;
70
71 t->chance = 0;
72 t->index = 0;
73 t->transmute = 0;
74 t->yield = 0;
75 t->diff = 0;
76 t->exp = 0;
77 t->keycode = 0;
78 t->title = NULL;
79 t->arch_names = 0;
80 t->arch_name = NULL;
81 t->skill = NULL;
82 t->cauldron = NULL;
83 t->ingred = NULL;
84 t->next = NULL;
85 return t;
86 }
87
88 /* get_formulalist() - returns pointer to the formula list */
89 recipelist *
90 get_formulalist (int i)
91 {
92 recipelist *fl = formulalist;
93 int number = i;
94
95 while (fl && number > 1)
96 {
97 if (!(fl = fl->next))
98 break;
99 number--;
100 }
101
102 return fl;
103 }
104
105 /* check_recipe() - makes sure we actually have the requested artifact
106 * and archetype. */
107 static int
108 check_recipe (const recipe *rp)
109 {
110 size_t i;
111 int result = 1;
112
113 for (i = 0; i < rp->arch_names; i++)
114 {
115 if (archetype::find (rp->arch_name[i]) != NULL)
116 {
117 artifact *art = locate_recipe_artifact (rp, i);
118
119 if (!art && strcmp (rp->title, "NONE") != 0)
120 {
121 LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title);
122 result = 0;
123 }
124 }
125 else
126 {
127 LOG (llevError, "WARNING: Can't find archetype %s for formula %s\n", rp->arch_name[i], &rp->title);
128 result = 0;
129 }
130 }
131
132 return result;
133 }
134
135 /*
136 * init_formulae() - Builds up the lists of formula from the file in
137 * the libdir. -b.t.
138 */
139 void
140 init_formulae (void)
141 {
142 static int has_been_done = 0;
143 FILE *fp;
144 char filename[MAX_BUF], buf[MAX_BUF], *cp, *next;
145 recipe *formula = NULL;
146 recipelist *fl = init_recipelist ();
147 linked_char *tmp;
148 int value, comp;
149
150 if (!formulalist)
151 formulalist = fl;
152
153 if (has_been_done)
154 return;
155 else
156 has_been_done = 1;
157
158 sprintf (filename, "%s/formulae", settings.datadir);
159 LOG (llevDebug, "Reading alchemical formulae from %s...\n", filename);
160 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
161 {
162 LOG (llevError, "Can't open %s.\n", filename);
163 return;
164 }
165
166 while (fgets (buf, MAX_BUF, fp) != NULL)
167 {
168 if (*buf == '#')
169 continue;
170 if ((cp = strchr (buf, '\n')) != NULL)
171 *cp = '\0';
172 cp = buf;
173 while (*cp == ' ') /* Skip blanks */
174 cp++;
175
176 if (!strncmp (cp, "object", 6))
177 {
178 formula = get_empty_formula ();
179 formula->title = strchr (cp, ' ') + 1;
180 }
181 else if (!strncmp (cp, "keycode", 7))
182 formula->keycode = strchr (cp, ' ') + 1;
183 else if (sscanf (cp, "trans %d", &value))
184 formula->transmute = (uint16) value;
185 else if (sscanf (cp, "yield %d", &value))
186 formula->yield = (uint16) value;
187 else if (sscanf (cp, "chance %d", &value))
188 formula->chance = (uint16) value;
189 else if (sscanf (cp, "exp %d", &value))
190 formula->exp = (uint16) value;
191 else if (sscanf (cp, "diff %d", &value))
192 formula->diff = (uint16) value;
193 else if (!strncmp (cp, "ingred", 6))
194 {
195 int numb_ingred = 1;
196
197 cp = strchr (cp, ' ') + 1;
198 do
199 {
200 if ((next = strchr (cp, ',')) != NULL)
201 {
202 *(next++) = '\0';
203 numb_ingred++;
204 }
205
206 tmp = new linked_char;
207
208 tmp->name = cp;
209 tmp->next = formula->ingred;
210 formula->ingred = tmp;
211 /* each ingredient's ASCII value is coadded. Later on this
212 * value will be used allow us to search the formula lists
213 * quickly for the right recipe.
214 */
215 formula->index += strtoint (cp);
216 }
217 while ((cp = next) != NULL);
218
219 /* now find the correct (# of ingred ordered) formulalist */
220 fl = formulalist;
221 while (numb_ingred != 1)
222 {
223 if (!fl->next)
224 fl->next = init_recipelist ();
225
226 fl = fl->next;
227 numb_ingred--;
228 }
229
230 fl->total_chance += formula->chance;
231 fl->number++;
232 formula->next = fl->items;
233 fl->items = formula;
234 }
235 else if (!strncmp (cp, "arch", 4))
236 {
237 build_stringlist (strchr (cp, ' ') + 1, &formula->arch_name, &formula->arch_names);
238 check_recipe (formula);
239 }
240 else if (!strncmp (cp, "skill", 5))
241 formula->skill = strchr (cp, ' ') + 1;
242 else if (!strncmp (cp, "cauldron", 8))
243 formula->cauldron = strchr (cp, ' ') + 1;
244 else
245 LOG (llevError, "Unknown input in file %s: %s\n", filename, buf);
246 }
247
248 LOG (llevDebug, "done.\n");
249 close_and_delete (fp, comp);
250 /* Lastly, lets check for problems in formula we got */
251 check_formulae ();
252 }
253
254 /* check_formulae()- since we are doing a squential search on the
255 * formulae lists now, we have to be carefull that we dont have 2
256 * formula with the exact same index value. Under the new nbatches
257 * code, it is possible to have multiples of ingredients in a cauldron
258 * which could result in an index formula mismatch. We *don't* check for
259 * that possibility here. -b.t.
260 */
261 void
262 check_formulae (void)
263 {
264 recipelist *fl;
265 recipe *check, *formula;
266 int numb = 1;
267
268 LOG (llevDebug, "Checking formulae lists...\n");
269
270 for (fl = formulalist; fl; fl = fl->next)
271 {
272 for (formula = fl->items; formula; formula = formula->next)
273 for (check = formula->next; check; check = check->next)
274 if (check->index == formula->index)
275 {
276 LOG (llevError, " ERROR: On %d ingred list: ", numb);
277 LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n",
278 formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index);
279 }
280 numb++;
281 }
282
283 LOG (llevDebug, "done.\n");
284
285 }
286
287 /* Borrowed (again) from the artifacts code for this */
288
289 void
290 dump_alchemy (void)
291 {
292 recipelist *fl = formulalist;
293 recipe *formula = NULL;
294 linked_char *next;
295 int num_ingred = 1;
296
297 fprintf (logfile, "\n");
298 while (fl)
299 {
300 fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n",
301 num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance);
302 for (formula = fl->items; formula; formula = formula->next)
303 {
304 artifact *art = NULL;
305 char buf[MAX_BUF];
306 size_t i;
307
308 for (i = 0; i < formula->arch_names; i++)
309 {
310 const char *string = formula->arch_name[i];
311
312 if (archetype::find (string) != NULL)
313 {
314 art = locate_recipe_artifact (formula, i);
315 if (!art && strcmp (formula->title, "NONE"))
316 LOG (llevError, "Formula %s has no artifact!\n", &formula->title);
317 else
318 {
319 if (strcmp (formula->title, "NONE"))
320 sprintf (buf, "%s of %s", string, &formula->title);
321 else
322 sprintf (buf, "%s", string);
323 fprintf (logfile, "%-30s(%d) bookchance %3d ", buf, formula->index, formula->chance);
324 fprintf (logfile, "skill %s", &formula->skill);
325 fprintf (logfile, "\n");
326 if (formula->ingred != NULL)
327 {
328 int nval = 0, tval = 0;
329
330 fprintf (logfile, "\tIngred: ");
331 for (next = formula->ingred; next != NULL; next = next->next)
332 {
333 if (nval != 0)
334 fprintf (logfile, ",");
335 fprintf (logfile, "%s(%d)", &next->name, (nval = strtoint (next->name)));
336 tval += nval;
337 }
338 fprintf (logfile, "\n");
339 if (tval != formula->index)
340 fprintf (logfile, "WARNING:ingredient list and formula values not equal.\n");
341 }
342 if (formula->skill != NULL)
343 fprintf (logfile, "\tSkill Required: %s", &formula->skill);
344 if (formula->cauldron != NULL)
345 fprintf (logfile, "\tCauldron: %s\n", &formula->cauldron);
346 fprintf (logfile, "\tDifficulty: %d\t Exp: %d\n", formula->diff, formula->exp);
347 }
348 }
349 else
350 LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title);
351 }
352 }
353 fprintf (logfile, "\n");
354 fl = fl->next;
355 num_ingred++;
356 }
357 }
358
359 /* Find a treasure with a matching name. The 'depth' parameter is
360 * only there to prevent infinite loops in treasure lists (a list
361 * referencing another list pointing back to the first one). */
362 archetype *
363 find_treasure_by_name (const treasure *t, const char *name, int depth)
364 {
365 if (depth > 10)
366 return 0;
367
368 while (t)
369 {
370 if (t->name)
371 {
372 if (treasurelist *tl = treasurelist::find (t->name))
373 if (tl->items)
374 if (archetype *at = find_treasure_by_name (tl->items, name, depth + 1))
375 return at;
376 }
377 else
378 {
379 if (t->item && !strcasecmp (t->item->object::name, name))
380 return t->item;
381 }
382
383 if (t->next_yes)
384 if (archetype *at = find_treasure_by_name (t->next_yes, name, depth))
385 return at;
386
387 if (t->next_no)
388 if (archetype *at = find_treasure_by_name (t->next_no, name, depth))
389 return at;
390
391 t = t->next;
392 }
393
394 return 0;
395 }
396
397 /* If several archetypes have the same name, the value of the first
398 * one with that name will be returned. This happens for the
399 * mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the
400 * monsters' body parts, there may be several monsters with the same
401 * name. This is not a problem if these monsters have the same level
402 * (e.g. sage & c_sage) or if only one of the monsters generates the
403 * body parts that we are looking for (e.g. big_dragon and
404 * big_dragon_worthless). */
405 long
406 find_ingred_cost (const char *name)
407 {
408 archetype *at2;
409 artifactlist *al;
410 artifact *art;
411 long mult;
412 char *cp;
413 char part1[100];
414 char part2[100];
415
416 /* same as atoi(), but skip number */
417 mult = 0;
418 while (isdigit (*name))
419 {
420 mult = 10 * mult + (*name - '0');
421 name++;
422 }
423
424 if (mult > 0)
425 name++;
426 else
427 mult = 1;
428
429 /* first, try to match the name of an archetype */
430 for_all_archetypes (at)
431 {
432 if (at->title != NULL)
433 {
434 /* inefficient, but who cares? */
435 sprintf (part1, "%s %s", &at->object::name, &at->title);
436 if (!strcasecmp (part1, name))
437 return mult * at->value;
438 }
439 if (!strcasecmp (at->object::name, name))
440 return mult * at->value;
441 }
442
443 /* second, try to match an artifact ("arch of something") */
444 cp = strstr (name, " of ");
445 if (cp != NULL)
446 {
447 strcpy (part1, name);
448 part1[cp - name] = '\0';
449 strcpy (part2, cp + 4);
450
451 /* find the first archetype matching the first part of the name */
452 for_all_archetypes (at)
453 if (!strcasecmp (at->object::name, part1) && at->title == NULL)
454 {
455 /* find the first artifact derived from that archetype (same type) */
456 for (al = first_artifactlist; al; al = al->next)
457 if (al->type == at->type)
458 {
459 for (art = al->items; art; art = art->next)
460 if (!strcasecmp (art->item->name, part2))
461 return mult * at->value * art->item->value;
462 }
463 }
464 }
465
466 /* third, try to match a body part ("arch's something") */
467 cp = strstr (name, "'s ");
468 if (cp)
469 {
470 strcpy (part1, name);
471 part1[cp - name] = '\0';
472 strcpy (part2, cp + 3);
473 /* examine all archetypes matching the first part of the name */
474 for_all_archetypes (at)
475 if (!strcasecmp (at->object::name, part1) && at->title == NULL)
476 {
477 if (at->randomitems)
478 {
479 at2 = find_treasure_by_name (at->randomitems->items, part2, 0);
480 if (at2)
481 return mult * at2->value * isqrt (at->level * 2);
482 }
483 }
484 }
485
486 /* failed to find any matching items -- formula should be checked */
487 return -1;
488 }
489
490 /* code copied from dump_alchemy() and modified by Raphael Quinet */
491 void
492 dump_alchemy_costs (void)
493 {
494 recipelist *fl = formulalist;
495 recipe *formula = NULL;
496 linked_char *next;
497 int num_ingred = 1;
498 int num_errors = 0;
499 long cost;
500 long tcost;
501
502 fprintf (logfile, "\n");
503 while (fl)
504 {
505 fprintf (logfile, "\n Formulae with %d ingredient%s %d Formulae with total_chance=%d\n",
506 num_ingred, num_ingred > 1 ? "s." : ".", fl->number, fl->total_chance);
507 for (formula = fl->items; formula; formula = formula->next)
508 {
509 artifact *art = NULL;
510 archetype *at = NULL;
511 char buf[MAX_BUF];
512 size_t i;
513
514 for (i = 0; i < formula->arch_names; i++)
515 {
516 const char *string = formula->arch_name[i];
517
518 if ((at = archetype::find (string)) != NULL)
519 {
520 art = locate_recipe_artifact (formula, i);
521 if (!art && strcmp (formula->title, "NONE"))
522 LOG (llevError, "Formula %s has no artifact\n", &formula->title);
523 else
524 {
525 if (!strcmp (formula->title, "NONE"))
526 sprintf (buf, "%s", string);
527 else
528 sprintf (buf, "%s of %s", string, &formula->title);
529 fprintf (logfile, "\n%-40s bookchance %3d skill %s\n", buf, formula->chance, &(formula->skill));
530 if (formula->ingred != NULL)
531 {
532 tcost = 0;
533 for (next = formula->ingred; next != NULL; next = next->next)
534 {
535 cost = find_ingred_cost (next->name);
536 if (cost < 0)
537 num_errors++;
538 fprintf (logfile, "\t%-33s%5ld\n", &next->name, cost);
539 if (cost < 0 || tcost < 0)
540 tcost = -1;
541 else
542 tcost += cost;
543 }
544 if (art != NULL && art->item != NULL)
545 cost = at->value * art->item->value;
546 else
547 cost = at->value;
548 fprintf (logfile, "\t\tBuying result costs: %5ld", cost);
549 if (formula->yield > 1)
550 {
551 fprintf (logfile, " to %ld (max %d items)\n", cost * formula->yield, formula->yield);
552 cost = cost * (formula->yield + 1L) / 2L;
553 }
554 else
555 fprintf (logfile, "\n");
556 fprintf (logfile, "\t\tIngredients cost: %5ld\n\t\tComment: ", tcost);
557 if (tcost < 0)
558 fprintf (logfile, "Could not find some ingredients. Check the formula!\n");
559 else if (tcost > cost)
560 fprintf (logfile, "Ingredients are much too expensive. Useless formula.\n");
561 else if (tcost * 2L > cost)
562 fprintf (logfile, "Ingredients are too expensive.\n");
563 else if (tcost * 10L < cost)
564 fprintf (logfile, "Ingredients are too cheap.\n");
565 else
566 fprintf (logfile, "OK.\n");
567 }
568 }
569 }
570 else
571 LOG (llevError, "Can't find archetype:%s for formula %s\n", string, &formula->title);
572 }
573 }
574 fprintf (logfile, "\n");
575 fl = fl->next;
576 num_ingred++;
577 }
578 if (num_errors > 0)
579 fprintf (logfile, "WARNING: %d objects required by the formulae do not exist in the game.\n", num_errors);
580 }
581
582 const char *
583 ingred_name (const char *name)
584 {
585 const char *cp = name;
586
587 if (atoi (cp))
588 cp = strchr (cp, ' ') + 1;
589 return cp;
590 }
591
592 /* strtoint() - we use this to convert buf into an integer
593 * equal to the coadded sum of the (lowercase) character
594 * ASCII values in buf (times prepended integers).
595 */
596
597 int
598 strtoint (const char *buf)
599 {
600 const char *cp = ingred_name (buf);
601 int val = 0, len = strlen (cp), mult = numb_ingred (buf);
602
603 while (len)
604 {
605 val += tolower (*cp);
606 cp++;
607 len--;
608 }
609 return val * mult;
610 }
611
612 artifact *
613 locate_recipe_artifact (const recipe *rp, size_t idx)
614 {
615 archetype *at = archetype::find (rp->arch_name [idx]);
616
617 if (at)
618 if (artifactlist *al = find_artifactlist (at->type))
619 for (artifact *art = al->items; art; art = art->next)
620 if (art->item->name == rp->title)
621 return art;
622
623 return 0;
624 }
625
626 int
627 numb_ingred (const char *buf)
628 {
629 int numb;
630
631 if ((numb = atoi (buf)))
632 return numb;
633 else
634 return 1;
635 }
636
637 recipelist *
638 get_random_recipelist (void)
639 {
640 recipelist *fl = NULL;
641 int number = 0, roll = 0;
642
643 /* first, determine # of recipelist we have */
644 for (fl = get_formulalist (1); fl; fl = fl->next)
645 number++;
646
647 /* now, randomly choose one */
648 if (number > 0)
649 roll = rndm (number);
650
651 fl = get_formulalist (1);
652 while (roll && fl)
653 {
654 if (fl->next)
655 fl = fl->next;
656 else
657 break;
658 roll--;
659 }
660 if (!fl) /* failed! */
661 LOG (llevError, "get_random_recipelist(): no recipelists found!\n");
662 else if (fl->total_chance == 0)
663 fl = get_random_recipelist ();
664
665 return fl;
666 }
667
668 recipe *
669 get_random_recipe (recipelist * rpl)
670 {
671 recipelist *fl = rpl;
672 recipe *rp = NULL;
673 int r = 0;
674
675 /* looks like we have to choose a random one */
676 if (fl == NULL)
677 if ((fl = get_random_recipelist ()) == NULL)
678 return rp;
679
680 if (fl->total_chance > 0)
681 {
682 r = rndm (fl->total_chance);
683 for (rp = fl->items; rp; rp = rp->next)
684 {
685 r -= rp->chance;
686 if (r < 0)
687 break;
688 }
689 }
690 return rp;
691 }
692
693 void
694 free_all_recipes (void)
695 {
696 recipelist *fl = formulalist, *flnext;
697 recipe *formula = NULL, *next;
698 linked_char *lchar, *charnext;
699
700 LOG (llevDebug, "Freeing all the recipes\n");
701 for (fl = formulalist; fl != NULL; fl = flnext)
702 {
703 flnext = fl->next;
704
705 for (formula = fl->items; formula != NULL; formula = next)
706 {
707 next = formula->next;
708
709 free (formula->arch_name[0]);
710 free (formula->arch_name);
711
712 for (lchar = formula->ingred; lchar; lchar = charnext)
713 {
714 charnext = lchar->next;
715 delete lchar;
716 }
717 delete formula;
718 }
719
720 delete fl;
721 }
722 }
723
724 /**
725 * Split a comma separated string list into words.
726 *
727 * @param str the string to split
728 *
729 * @param result_list pointer to return value for the newly created list; the
730 * caller is responsible for freeing both *result_list and **result_list.
731 *
732 * @param result_size pointer to return value for the size of the newly
733 * created list
734 */
735 static void
736 build_stringlist (const char *str, char ***result_list, size_t * result_size)
737 {
738 char *dup;
739 char *p;
740 size_t size;
741 size_t i;
742
743 dup = strdup (str);
744 if (dup == NULL)
745 fatal (OUT_OF_MEMORY);
746
747 size = 0;
748 for (p = strtok (dup, ","); p != NULL; p = strtok (NULL, ","))
749 size++;
750
751 *result_list = (char **) malloc (size * sizeof (*result_list));
752
753 *result_size = size;
754
755 for (i = 0; i < size; i++)
756 {
757 (*result_list)[i] = dup;
758 dup = dup + strlen (dup) + 1;
759 }
760 }