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Revision: 1.26
Committed: Tue May 6 16:55:25 2008 UTC (16 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_6, rel-2_7, rel-2_72, rel-2_73, rel-2_71, rel-2_74, rel-2_54, rel-2_55, rel-2_56, rel-2_61
Changes since 1.25: +1 -1 lines
Log Message:
update copyright

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 /* Basic stuff for use with the alchemy code. Clearly some of this stuff
25 * could go into server/alchemy, but I left it here just in case it proves
26 * more generally useful.
27 *
28 * Nov 1995 - file created by b.t. thomas@astro.psu.edu
29 */
30
31
32 /* Our definition of 'formula' is any product of an alchemical process.
33 * Ingredients are just comma delimited list of archetype (or object)
34 * names.
35 */
36
37 /* Example 'formula' entry in libdir/formulae:
38 * object transparency
39 * chance 10
40 * ingred dust of beholdereye,gem
41 * arch potion_generic
42 */
43
44 #include <cctype>
45
46 #include <global.h>
47 #include <object.h>
48
49 static void build_stringlist (const char *str, char ***result_list, size_t * result_size);
50
51 static recipelist *formulalist;
52
53 static recipelist *
54 init_recipelist (void)
55 {
56 recipelist *tl = new recipelist;
57
58 tl->total_chance = 0;
59 tl->number = 0;
60 tl->items = 0;
61 tl->next = 0;
62
63 return tl;
64 }
65
66 static recipe *
67 get_empty_formula (void)
68 {
69 recipe *t = new recipe;
70
71 t->chance = 0;
72 t->index = 0;
73 t->transmute = 0;
74 t->yield = 0;
75 t->diff = 0;
76 t->exp = 0;
77 t->keycode = 0;
78 t->title = NULL;
79 t->arch_names = 0;
80 t->arch_name = NULL;
81 t->skill = NULL;
82 t->cauldron = NULL;
83 t->ingred = NULL;
84 t->next = NULL;
85 return t;
86 }
87
88 /* get_formulalist() - returns pointer to the formula list */
89 recipelist *
90 get_formulalist (int i)
91 {
92 recipelist *fl = formulalist;
93 int number = i;
94
95 while (fl && number > 1)
96 {
97 if (!(fl = fl->next))
98 break;
99 number--;
100 }
101
102 return fl;
103 }
104
105 /* check_recipe() - makes sure we actually have the requested artifact
106 * and archetype. */
107 static int
108 check_recipe (const recipe *rp)
109 {
110 size_t i;
111 int result = 1;
112
113 for (i = 0; i < rp->arch_names; i++)
114 {
115 if (archetype::find (rp->arch_name[i]) != NULL)
116 {
117 artifact *art = locate_recipe_artifact (rp, i);
118
119 if (!art && strcmp (rp->title, "NONE") != 0)
120 {
121 LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title);
122 result = 0;
123 }
124 }
125 else
126 {
127 LOG (llevError, "WARNING: Can't find archetype %s for formula %s\n", rp->arch_name[i], &rp->title);
128 result = 0;
129 }
130 }
131
132 return result;
133 }
134
135 /*
136 * init_formulae() - Builds up the lists of formula from the file in
137 * the libdir. -b.t.
138 */
139 void
140 init_formulae (void)
141 {
142 static int has_been_done = 0;
143 FILE *fp;
144 char filename[MAX_BUF], buf[MAX_BUF], *cp, *next;
145 recipe *formula = NULL;
146 recipelist *fl = init_recipelist ();
147 linked_char *tmp;
148 int value, comp;
149
150 if (!formulalist)
151 formulalist = fl;
152
153 if (has_been_done)
154 return;
155 else
156 has_been_done = 1;
157
158 sprintf (filename, "%s/formulae", settings.datadir);
159 LOG (llevDebug, "Reading alchemical formulae from %s...\n", filename);
160 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
161 {
162 LOG (llevError, "Can't open %s.\n", filename);
163 return;
164 }
165
166 while (fgets (buf, MAX_BUF, fp) != NULL)
167 {
168 if (*buf == '#')
169 continue;
170 if ((cp = strchr (buf, '\n')) != NULL)
171 *cp = '\0';
172 cp = buf;
173 while (*cp == ' ') /* Skip blanks */
174 cp++;
175
176 if (!strncmp (cp, "object", 6))
177 {
178 formula = get_empty_formula ();
179 formula->title = strchr (cp, ' ') + 1;
180 }
181 else if (!strncmp (cp, "keycode", 7))
182 formula->keycode = strchr (cp, ' ') + 1;
183 else if (sscanf (cp, "trans %d", &value))
184 formula->transmute = (uint16) value;
185 else if (sscanf (cp, "yield %d", &value))
186 formula->yield = (uint16) value;
187 else if (sscanf (cp, "chance %d", &value))
188 formula->chance = (uint16) value;
189 else if (sscanf (cp, "exp %d", &value))
190 formula->exp = (uint16) value;
191 else if (sscanf (cp, "diff %d", &value))
192 formula->diff = (uint16) value;
193 else if (!strncmp (cp, "ingred", 6))
194 {
195 int numb_ingred = 1;
196
197 cp = strchr (cp, ' ') + 1;
198 do
199 {
200 if ((next = strchr (cp, ',')) != NULL)
201 {
202 *(next++) = '\0';
203 numb_ingred++;
204 }
205
206 tmp = new linked_char;
207
208 tmp->name = cp;
209 tmp->next = formula->ingred;
210 formula->ingred = tmp;
211 /* each ingredient's ASCII value is coadded. Later on this
212 * value will be used allow us to search the formula lists
213 * quickly for the right recipe.
214 */
215 formula->index += strtoint (cp);
216 }
217 while ((cp = next) != NULL);
218
219 /* now find the correct (# of ingred ordered) formulalist */
220 fl = formulalist;
221 while (numb_ingred != 1)
222 {
223 if (!fl->next)
224 fl->next = init_recipelist ();
225
226 fl = fl->next;
227 numb_ingred--;
228 }
229
230 fl->total_chance += formula->chance;
231 fl->number++;
232 formula->next = fl->items;
233 fl->items = formula;
234 }
235 else if (!strncmp (cp, "arch", 4))
236 {
237 build_stringlist (strchr (cp, ' ') + 1, &formula->arch_name, &formula->arch_names);
238 check_recipe (formula);
239 }
240 else if (!strncmp (cp, "skill", 5))
241 formula->skill = strchr (cp, ' ') + 1;
242 else if (!strncmp (cp, "cauldron", 8))
243 formula->cauldron = strchr (cp, ' ') + 1;
244 else
245 LOG (llevError, "Unknown input in file %s: %s\n", filename, buf);
246 }
247
248 LOG (llevDebug, "done.\n");
249 close_and_delete (fp, comp);
250 /* Lastly, lets check for problems in formula we got */
251 check_formulae ();
252 }
253
254 /* check_formulae()- since we are doing a squential search on the
255 * formulae lists now, we have to be carefull that we dont have 2
256 * formula with the exact same index value. Under the new nbatches
257 * code, it is possible to have multiples of ingredients in a cauldron
258 * which could result in an index formula mismatch. We *don't* check for
259 * that possibility here. -b.t.
260 */
261 void
262 check_formulae (void)
263 {
264 recipelist *fl;
265 recipe *check, *formula;
266 int numb = 1;
267
268 LOG (llevDebug, "Checking formulae lists...\n");
269
270 for (fl = formulalist; fl; fl = fl->next)
271 {
272 for (formula = fl->items; formula; formula = formula->next)
273 for (check = formula->next; check; check = check->next)
274 if (check->index == formula->index)
275 {
276 LOG (llevError, " ERROR: On %d ingred list: ", numb);
277 LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n",
278 formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index);
279 }
280 numb++;
281 }
282
283 LOG (llevDebug, "done.\n");
284
285 }
286
287 /* Find a treasure with a matching name. The 'depth' parameter is
288 * only there to prevent infinite loops in treasure lists (a list
289 * referencing another list pointing back to the first one). */
290 archetype *
291 find_treasure_by_name (const treasure *t, const char *name, int depth)
292 {
293 if (depth > 10)
294 return 0;
295
296 while (t)
297 {
298 if (t->name)
299 {
300 if (treasurelist *tl = treasurelist::find (t->name))
301 if (tl->items)
302 if (archetype *at = find_treasure_by_name (tl->items, name, depth + 1))
303 return at;
304 }
305 else
306 {
307 if (t->item && !strcasecmp (t->item->object::name, name))
308 return t->item;
309 }
310
311 if (t->next_yes)
312 if (archetype *at = find_treasure_by_name (t->next_yes, name, depth))
313 return at;
314
315 if (t->next_no)
316 if (archetype *at = find_treasure_by_name (t->next_no, name, depth))
317 return at;
318
319 t = t->next;
320 }
321
322 return 0;
323 }
324
325 /* If several archetypes have the same name, the value of the first
326 * one with that name will be returned. This happens for the
327 * mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the
328 * monsters' body parts, there may be several monsters with the same
329 * name. This is not a problem if these monsters have the same level
330 * (e.g. sage & c_sage) or if only one of the monsters generates the
331 * body parts that we are looking for (e.g. big_dragon and
332 * big_dragon_worthless). */
333 long
334 find_ingred_cost (const char *name)
335 {
336 archetype *at2;
337 artifactlist *al;
338 artifact *art;
339 long mult;
340 char *cp;
341 char part1[100];
342 char part2[100];
343
344 /* same as atoi(), but skip number */
345 mult = 0;
346 while (isdigit (*name))
347 {
348 mult = 10 * mult + (*name - '0');
349 name++;
350 }
351
352 if (mult > 0)
353 name++;
354 else
355 mult = 1;
356
357 /* first, try to match the name of an archetype */
358 for_all_archetypes (at)
359 {
360 if (at->title != NULL)
361 {
362 /* inefficient, but who cares? */
363 sprintf (part1, "%s %s", &at->object::name, &at->title);
364 if (!strcasecmp (part1, name))
365 return mult * at->value;
366 }
367 if (!strcasecmp (at->object::name, name))
368 return mult * at->value;
369 }
370
371 /* second, try to match an artifact ("arch of something") */
372 cp = strstr (name, " of ");
373 if (cp != NULL)
374 {
375 strcpy (part1, name);
376 part1[cp - name] = '\0';
377 strcpy (part2, cp + 4);
378
379 /* find the first archetype matching the first part of the name */
380 for_all_archetypes (at)
381 if (!strcasecmp (at->object::name, part1) && at->title == NULL)
382 {
383 /* find the first artifact derived from that archetype (same type) */
384 for (al = first_artifactlist; al; al = al->next)
385 if (al->type == at->type)
386 {
387 for (art = al->items; art; art = art->next)
388 if (!strcasecmp (art->item->name, part2))
389 return mult * at->value * art->item->value;
390 }
391 }
392 }
393
394 /* third, try to match a body part ("arch's something") */
395 cp = strstr (name, "'s ");
396 if (cp)
397 {
398 strcpy (part1, name);
399 part1[cp - name] = '\0';
400 strcpy (part2, cp + 3);
401 /* examine all archetypes matching the first part of the name */
402 for_all_archetypes (at)
403 if (!strcasecmp (at->object::name, part1) && at->title == NULL)
404 {
405 if (at->randomitems)
406 {
407 at2 = find_treasure_by_name (at->randomitems->items, part2, 0);
408 if (at2)
409 return mult * at2->value * isqrt (at->level * 2);
410 }
411 }
412 }
413
414 /* failed to find any matching items -- formula should be checked */
415 return -1;
416 }
417
418 const char *
419 ingred_name (const char *name)
420 {
421 const char *cp = name;
422
423 if (atoi (cp))
424 cp = strchr (cp, ' ') + 1;
425
426 return cp;
427 }
428
429 /* strtoint() - we use this to convert buf into an integer
430 * equal to the coadded sum of the (lowercase) character
431 * ASCII values in buf (times prepended integers).
432 */
433
434 int
435 strtoint (const char *buf)
436 {
437 const char *cp = ingred_name (buf);
438 int val = 0, len = strlen (cp), mult = numb_ingred (buf);
439
440 while (len)
441 {
442 val += tolower (*cp);
443 cp++;
444 len--;
445 }
446 return val * mult;
447 }
448
449 artifact *
450 locate_recipe_artifact (const recipe *rp, size_t idx)
451 {
452 archetype *at = archetype::find (rp->arch_name [idx]);
453
454 if (at)
455 if (artifactlist *al = find_artifactlist (at->type))
456 for (artifact *art = al->items; art; art = art->next)
457 if (art->item->name == rp->title)
458 return art;
459
460 return 0;
461 }
462
463 int
464 numb_ingred (const char *buf)
465 {
466 int numb;
467
468 if ((numb = atoi (buf)))
469 return numb;
470 else
471 return 1;
472 }
473
474 recipelist *
475 get_random_recipelist (void)
476 {
477 recipelist *fl = NULL;
478 int number = 0, roll = 0;
479
480 /* first, determine # of recipelist we have */
481 for (fl = get_formulalist (1); fl; fl = fl->next)
482 number++;
483
484 /* now, randomly choose one */
485 if (number > 0)
486 roll = rndm (number);
487
488 fl = get_formulalist (1);
489 while (roll && fl)
490 {
491 if (fl->next)
492 fl = fl->next;
493 else
494 break;
495 roll--;
496 }
497 if (!fl) /* failed! */
498 LOG (llevError, "get_random_recipelist(): no recipelists found!\n");
499 else if (fl->total_chance == 0)
500 fl = get_random_recipelist ();
501
502 return fl;
503 }
504
505 recipe *
506 get_random_recipe (recipelist * rpl)
507 {
508 recipelist *fl = rpl;
509 recipe *rp = NULL;
510 int r = 0;
511
512 /* looks like we have to choose a random one */
513 if (fl == NULL)
514 if ((fl = get_random_recipelist ()) == NULL)
515 return rp;
516
517 if (fl->total_chance > 0)
518 {
519 r = rndm (fl->total_chance);
520 for (rp = fl->items; rp; rp = rp->next)
521 {
522 r -= rp->chance;
523 if (r < 0)
524 break;
525 }
526 }
527 return rp;
528 }
529
530 void
531 free_all_recipes (void)
532 {
533 recipelist *fl = formulalist, *flnext;
534 recipe *formula = NULL, *next;
535 linked_char *lchar, *charnext;
536
537 LOG (llevDebug, "Freeing all the recipes\n");
538 for (fl = formulalist; fl != NULL; fl = flnext)
539 {
540 flnext = fl->next;
541
542 for (formula = fl->items; formula != NULL; formula = next)
543 {
544 next = formula->next;
545
546 free (formula->arch_name[0]);
547 free (formula->arch_name);
548
549 for (lchar = formula->ingred; lchar; lchar = charnext)
550 {
551 charnext = lchar->next;
552 delete lchar;
553 }
554 delete formula;
555 }
556
557 delete fl;
558 }
559 }
560
561 /**
562 * Split a comma separated string list into words.
563 *
564 * @param str the string to split
565 *
566 * @param result_list pointer to return value for the newly created list; the
567 * caller is responsible for freeing both *result_list and **result_list.
568 *
569 * @param result_size pointer to return value for the size of the newly
570 * created list
571 */
572 static void
573 build_stringlist (const char *str, char ***result_list, size_t * result_size)
574 {
575 char *dup;
576 char *p;
577 size_t size;
578 size_t i;
579
580 dup = strdup (str);
581 if (dup == NULL)
582 fatal (OUT_OF_MEMORY);
583
584 size = 0;
585 for (p = strtok (dup, ","); p != NULL; p = strtok (NULL, ","))
586 size++;
587
588 *result_list = (char **) malloc (size * sizeof (*result_list));
589
590 *result_size = size;
591
592 for (i = 0; i < size; i++)
593 {
594 (*result_list)[i] = dup;
595 dup = dup + strlen (dup) + 1;
596 }
597 }