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/cvs/deliantra/server/common/recipe.C
Revision: 1.35
Committed: Fri Mar 26 01:04:44 2010 UTC (14 years, 2 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.34: +1 -1 lines
Log Message:
update copyright for up to 2010

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 /* Basic stuff for use with the alchemy code. Clearly some of this stuff
26 * could go into server/alchemy, but I left it here just in case it proves
27 * more generally useful.
28 *
29 * Nov 1995 - file created by b.t. thomas@astro.psu.edu
30 */
31
32
33 /* Our definition of 'formula' is any product of an alchemical process.
34 * Ingredients are just comma delimited list of archetype (or object)
35 * names.
36 */
37
38 /* Example 'formula' entry in libdir/formulae:
39 * object transparency
40 * chance 10
41 * ingred dust of beholdereye,gem
42 * arch potion_generic
43 */
44
45 #include <cctype>
46
47 #include <global.h>
48 #include <object.h>
49
50 static void build_stringlist (const char *str, char ***result_list, size_t * result_size);
51
52 static recipelist *formulalist;
53
54 static recipelist *
55 init_recipelist ()
56 {
57 recipelist *tl = new recipelist;
58
59 tl->total_chance = 0;
60 tl->number = 0;
61 tl->items = 0;
62 tl->next = 0;
63
64 return tl;
65 }
66
67 static recipe *
68 get_empty_formula ()
69 {
70 recipe *t = new recipe;
71
72 t->chance = 0;
73 t->index = 0;
74 t->transmute = 0;
75 t->yield = 0;
76 t->diff = 0;
77 t->exp = 0;
78 t->keycode = 0;
79 t->title = NULL;
80 t->arch_names = 0;
81 t->arch_name = NULL;
82 t->skill = NULL;
83 t->cauldron = NULL;
84 t->ingred = NULL;
85 t->next = NULL;
86 return t;
87 }
88
89 /* get_formulalist() - returns pointer to the formula list */
90 recipelist *
91 get_formulalist (int i)
92 {
93 recipelist *fl = formulalist;
94 int number = i;
95
96 while (fl && number > 1)
97 {
98 if (!(fl = fl->next))
99 break;
100 number--;
101 }
102
103 return fl;
104 }
105
106 /* check_recipe() - makes sure we actually have the requested artifact
107 * and archetype. */
108 static int
109 check_recipe (const recipe *rp)
110 {
111 size_t i;
112 int result = 1;
113
114 for (i = 0; i < rp->arch_names; i++)
115 {
116 if (archetype::find (rp->arch_name[i]))
117 {
118 artifact *art = locate_recipe_artifact (rp, i);
119
120 if (!art && rp->title != shstr_NONE)
121 {
122 LOG (llevError, "WARNING: Formula %s of %s has no artifact.\n", rp->arch_name[i], &rp->title);
123 result = 0;
124 }
125 }
126 else
127 {
128 LOG (llevError, "WARNING: Can't find archetype %s for formula %s\n", rp->arch_name[i], &rp->title);
129 result = 0;
130 }
131 }
132
133 return result;
134 }
135
136 /* check_formulae()- since we are doing a squential search on the
137 * formulae lists now, we have to be carefull that we dont have 2
138 * formula with the exact same index value. Under the new nbatches
139 * code, it is possible to have multiples of ingredients in a cauldron
140 * which could result in an index formula mismatch. We *don't* check for
141 * that possibility here. -b.t.
142 */
143 static void
144 check_formulae ()
145 {
146 recipelist *fl;
147 recipe *check, *formula;
148 int numb = 1;
149
150 LOG (llevDebug, "Checking formulae lists...\n");
151
152 for (fl = formulalist; fl; fl = fl->next)
153 {
154 for (formula = fl->items; formula; formula = formula->next)
155 for (check = formula->next; check; check = check->next)
156 if (check->index == formula->index)
157 {
158 LOG (llevError, " ERROR: On %d ingred list: ", numb);
159 LOG (llevError, "Formulae [%s] of %s and [%s] of %s have matching index id (%d)\n",
160 formula->arch_name[0], &formula->title, check->arch_name[0], &check->title, formula->index);
161 }
162 numb++;
163 }
164
165 LOG (llevDebug, "done.\n");
166
167 }
168
169 /*
170 * init_formulae() - Builds up the lists of formula from the file in
171 * the libdir. -b.t.
172 */
173 void
174 init_formulae ()
175 {
176 static int has_been_done = 0;
177 FILE *fp;
178 char filename[MAX_BUF], buf[MAX_BUF], *cp, *next;
179 recipe *formula = NULL;
180 recipelist *fl = init_recipelist ();
181 linked_char *tmp;
182 int value, comp;
183
184 if (!formulalist)
185 formulalist = fl;
186
187 if (has_been_done)
188 return;
189 else
190 has_been_done = 1;
191
192 sprintf (filename, "%s/formulae", settings.datadir);
193 LOG (llevDebug, "Reading alchemical formulae from %s...\n", filename);
194 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
195 {
196 LOG (llevError, "Can't open %s.\n", filename);
197 return;
198 }
199
200 while (fgets (buf, MAX_BUF, fp) != NULL)
201 {
202 if (*buf == '#')
203 continue;
204 if ((cp = strchr (buf, '\n')) != NULL)
205 *cp = '\0';
206 cp = buf;
207 while (*cp == ' ') /* Skip blanks */
208 cp++;
209
210 if (!strncmp (cp, "object", 6))
211 {
212 formula = get_empty_formula ();
213 formula->title = strchr (cp, ' ') + 1;
214 }
215 else if (!strncmp (cp, "keycode", 7))
216 formula->keycode = strchr (cp, ' ') + 1;
217 else if (sscanf (cp, "trans %d", &value))
218 formula->transmute = (uint16) value;
219 else if (sscanf (cp, "yield %d", &value))
220 formula->yield = (uint16) value;
221 else if (sscanf (cp, "chance %d", &value))
222 formula->chance = (uint16) value;
223 else if (sscanf (cp, "exp %d", &value))
224 formula->exp = (uint16) value;
225 else if (sscanf (cp, "diff %d", &value))
226 formula->diff = (uint16) value;
227 else if (!strncmp (cp, "ingred", 6))
228 {
229 int numb_ingred = 1;
230
231 cp = strchr (cp, ' ') + 1;
232 do
233 {
234 if ((next = strchr (cp, ',')) != NULL)
235 {
236 *(next++) = '\0';
237 numb_ingred++;
238 }
239
240 tmp = new linked_char;
241
242 tmp->name = cp;
243 tmp->next = formula->ingred;
244 formula->ingred = tmp;
245 /* each ingredient's ASCII value is coadded. Later on this
246 * value will be used allow us to search the formula lists
247 * quickly for the right recipe.
248 */
249 formula->index += strtoint (cp);
250 }
251 while ((cp = next) != NULL);
252
253 /* now find the correct (# of ingred ordered) formulalist */
254 fl = formulalist;
255 while (numb_ingred != 1)
256 {
257 if (!fl->next)
258 fl->next = init_recipelist ();
259
260 fl = fl->next;
261 numb_ingred--;
262 }
263
264 fl->total_chance += formula->chance;
265 fl->number++;
266 formula->next = fl->items;
267 fl->items = formula;
268 }
269 else if (!strncmp (cp, "arch", 4))
270 {
271 build_stringlist (strchr (cp, ' ') + 1, &formula->arch_name, &formula->arch_names);
272 check_recipe (formula);
273 }
274 else if (!strncmp (cp, "skill", 5))
275 formula->skill = strchr (cp, ' ') + 1;
276 else if (!strncmp (cp, "cauldron", 8))
277 formula->cauldron = strchr (cp, ' ') + 1;
278 else
279 LOG (llevError, "Unknown input in file %s: %s\n", filename, buf);
280 }
281
282 LOG (llevDebug, "done.\n");
283 close_and_delete (fp, comp);
284 /* Lastly, lets check for problems in formula we got */
285 check_formulae ();
286 }
287
288 /* Find a treasure with a matching name. The 'depth' parameter is
289 * only there to prevent infinite loops in treasure lists (a list
290 * referencing another list pointing back to the first one). */
291 static archetype *
292 find_treasure_by_name (const treasure *t, const char *name, int depth)
293 {
294 if (depth > 10)
295 return 0;
296
297 while (t)
298 {
299 if (t->name)
300 {
301 if (treasurelist *tl = treasurelist::find (t->name))
302 if (tl->items)
303 if (archetype *at = find_treasure_by_name (tl->items, name, depth + 1))
304 return at;
305 }
306 else
307 {
308 if (t->item && !strcasecmp (t->item->object::name, name))
309 return t->item;
310 }
311
312 if (t->next_yes)
313 if (archetype *at = find_treasure_by_name (t->next_yes, name, depth))
314 return at;
315
316 if (t->next_no)
317 if (archetype *at = find_treasure_by_name (t->next_no, name, depth))
318 return at;
319
320 t = t->next;
321 }
322
323 return 0;
324 }
325
326 static const char *
327 ingred_name (const char *name)
328 {
329 const char *cp = name;
330
331 if (atoi (cp))
332 cp = strchr (cp, ' ') + 1;
333
334 return cp;
335 }
336
337 static int
338 numb_ingred (const char *buf)
339 {
340 int numb;
341
342 if ((numb = atoi (buf)))
343 return numb;
344 else
345 return 1;
346 }
347
348 /* strtoint() - we use this to convert buf into an integer
349 * equal to the coadded sum of the (lowercase) character
350 * ASCII values in buf (times prepended integers).
351 * Some kind of hashing.
352 */
353 int
354 strtoint (const char *buf)
355 {
356 const char *cp = ingred_name (buf);
357 int val = 0, len = strlen (cp), mult = numb_ingred (buf);
358
359 while (len)
360 {
361 val += tolower (*cp);
362 cp++;
363 len--;
364 }
365
366 return val * mult;
367 }
368
369 artifact *
370 locate_recipe_artifact (const recipe *rp, size_t idx)
371 {
372 archetype *at = archetype::find (rp->arch_name [idx]);
373
374 if (at)
375 if (artifactlist *al = find_artifactlist (at->type))
376 for (artifact *art = al->items; art; art = art->next)
377 if (art->item->name == rp->title)
378 return art;
379
380 return 0;
381 }
382
383 static recipelist *
384 get_random_recipelist ()
385 {
386 recipelist *fl = NULL;
387 int number = 0, roll = 0;
388
389 /* first, determine # of recipelist we have */
390 for (fl = get_formulalist (1); fl; fl = fl->next)
391 number++;
392
393 /* now, randomly choose one */
394 if (number > 0)
395 roll = rndm (number);
396
397 fl = get_formulalist (1);
398 while (roll && fl)
399 {
400 if (fl->next)
401 fl = fl->next;
402 else
403 break;
404 roll--;
405 }
406 if (!fl) /* failed! */
407 LOG (llevError, "get_random_recipelist(): no recipelists found!\n");
408 else if (fl->total_chance == 0)
409 fl = get_random_recipelist ();
410
411 return fl;
412 }
413
414 recipe *
415 get_random_recipe (recipelist * rpl)
416 {
417 recipelist *fl = rpl;
418 recipe *rp = NULL;
419 int r = 0;
420
421 /* looks like we have to choose a random one */
422 if (fl == NULL)
423 if ((fl = get_random_recipelist ()) == NULL)
424 return rp;
425
426 if (fl->total_chance > 0)
427 {
428 r = rndm (fl->total_chance);
429 for (rp = fl->items; rp; rp = rp->next)
430 {
431 r -= rp->chance;
432 if (r < 0)
433 break;
434 }
435 }
436 return rp;
437 }
438
439 /**
440 * Split a comma separated string list into words.
441 *
442 * @param str the string to split
443 *
444 * @param result_list pointer to return value for the newly created list; the
445 * caller is responsible for freeing both *result_list and **result_list.
446 *
447 * @param result_size pointer to return value for the size of the newly
448 * created list
449 */
450 static void
451 build_stringlist (const char *str, char ***result_list, size_t * result_size)
452 {
453 char *dup;
454 char *p;
455 size_t size;
456 size_t i;
457
458 dup = strdup (str);
459 if (dup == NULL)
460 fatal (OUT_OF_MEMORY);
461
462 size = 0;
463 for (p = strtok (dup, ","); p != NULL; p = strtok (NULL, ","))
464 size++;
465
466 *result_list = (char **) malloc (size * sizeof (*result_list));
467
468 *result_size = size;
469
470 for (i = 0; i < size; i++)
471 {
472 (*result_list)[i] = dup;
473 dup = dup + strlen (dup) + 1;
474 }
475 }