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Comparing deliantra/server/common/region.C (file contents):
Revision 1.41 by root, Thu Jan 1 11:41:17 2009 UTC vs.
Revision 1.48 by root, Fri Mar 26 01:04:44 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#include <global.h> 25#include <global.h>
54 LOG (llevError, "region called %s requested, but not found, using fallback.\n", &name); 55 LOG (llevError, "region called %s requested, but not found, using fallback.\n", &name);
55 56
56 return default_region (); 57 return default_region ();
57} 58}
58 59
59/*
60 * Tries to find a region that 'name' corresponds to.
61 * It looks, in order, for:
62 * an exact match to region name (case insensitive)
63 * an exact match to longname (case insensitive)
64 * a substring that matches to the longname (eg Kingdom)
65 * a substring that matches to the region name (eg nav)
66 * if it can find none of these it returns the first parentless region
67 * (there should be only one of these - the top level one)
68 * If we got a NULL, then just return the top level region
69 *
70 */
71region *
72region::find_fuzzy (const char *name)
73{
74 if (!name)
75 return default_region ();
76
77 // TODO: bug, changes possibly const string
78 char *p = strchr (name, '\n');
79 if (p)
80 *p = '\0';
81
82 for_all_regions (rgn)
83 if (rgn->name.eq_nc (name))
84 return rgn;
85
86 for_all_regions (rgn)
87 if (rgn->longname.eq_nc (name))
88 return rgn;
89
90 for_all_regions (rgn)
91 if (rgn->longname.contains (name))
92 return rgn;
93
94 for_all_regions (rgn)
95 /*
96 * This is not a bug, we want the region that is most identifiably a discrete
97 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
98 * 'scornarena', regardless of their order on the list so we only look at those
99 * regions with a longname set.
100 */
101 if (rgn->longname && rgn->name.contains (name))
102 return rgn;
103
104 for_all_regions (rgn)
105 if (rgn->name.contains (name))
106 return rgn;
107
108 return default_region ();
109}
110
111void 60void
112region::do_destroy () 61region::do_destroy ()
113{ 62{
114 regions.erase (this); 63 regions.erase (this);
115 64
116 attachable::do_destroy (); 65 attachable::do_destroy ();
117 66
118 refcnt_dec (); 67 refcnt_dec ();
119} 68}
69
70//+GPL
120 71
121/* 72/*
122 * returns 1 if the player is in the region reg, or a child region thereof 73 * returns 1 if the player is in the region reg, or a child region thereof
123 * otherwise returns 0 74 * otherwise returns 0
124 * if passed a NULL region returns -1 75 * if passed a NULL region returns -1
174 125
175 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name); 126 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name);
176 127
177 return 0; 128 return 0;
178} 129}
130
131//-GPL
179 132
180region * 133region *
181region::read (object_thawer &f) 134region::read (object_thawer &f)
182{ 135{
183 assert (f.kw == KW_region); 136 assert (f.kw == KW_region);
242 195
243 f.next (); 196 f.next ();
244 } 197 }
245} 198}
246 199
247/*
248 * First initialises the archtype hash-table (init_archetable()).
249 * Reads and parses the archetype file (with the first and second-pass
250 * functions).
251 */
252void
253init_regions (void)
254{
255 if (!regions.size ())
256 {
257 // make sure one region is always available
258 region *rgn = new region;
259 rgn->name = "<builtin>";
260 rgn->longname = "Built-in Region";
261 regions.push_back (rgn);
262 }
263}
264

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