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Comparing deliantra/server/common/region.C (file contents):
Revision 1.36 by root, Thu Aug 30 07:28:25 2007 UTC vs.
Revision 1.38 by root, Sun May 4 15:23:04 2008 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include <global.h> 24#include <global.h>
25#include <unistd.h> 25#include <unistd.h>
26 26
156 * created by this function. 156 * created by this function.
157 */ 157 */
158object * 158object *
159get_jail_exit (object *op) 159get_jail_exit (object *op)
160{ 160{
161 region *reg;
162 object *exit;
163
164 if (op->type != PLAYER) 161 if (op->type != PLAYER)
165 { 162 {
166 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); 163 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
167 return NULL; 164 return NULL;
168 } 165 }
169 166
170 reg = op->region (); 167 region *reg = op->region ();
171 while (reg) 168 while (reg)
172 { 169 {
173 if (reg->jailmap) 170 if (reg->jailmap)
174 { 171 {
175 exit = object::create (); 172 object *exit = object::create ();
176 EXIT_PATH (exit) = reg->jailmap; 173 EXIT_PATH (exit) = reg->jailmap;
177 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ 174 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
178 SET_FLAG (exit, FLAG_DAMNED); 175 SET_FLAG (exit, FLAG_DAMNED);
179 EXIT_X (exit) = reg->jailx; 176 EXIT_X (exit) = reg->jailx;
180 EXIT_Y (exit) = reg->jaily; 177 EXIT_Y (exit) = reg->jaily;

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