1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #include <unistd.h> |
26 | #include <unistd.h> |
26 | |
27 | |
… | |
… | |
34 | return rgn; |
35 | return rgn; |
35 | |
36 | |
36 | return regions [0]; |
37 | return regions [0]; |
37 | } |
38 | } |
38 | |
39 | |
39 | /* |
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40 | * Pass a char array, returns a pointer to the region of the same name. |
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41 | * if it can't find a region of the same name it returns the first region |
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42 | * with the 'fallback' property set. |
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43 | * if it can't find a matching name /or/ a fallback region it logs an info message |
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44 | * message and returns NULL |
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45 | * used by the map parsing code. |
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46 | */ |
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47 | region * |
40 | region * |
48 | region::find (const char *name) |
41 | region::find (shstr_cmp name) |
49 | { |
42 | { |
50 | for_all_regions (rgn) |
43 | for_all_regions (rgn) |
51 | if (!strcmp (rgn->name, name)) |
44 | if (rgn->name == name) |
52 | return rgn; |
45 | return rgn; |
53 | |
46 | |
54 | LOG (llevError, "region called %s requested, but not found, using fallback.\n", name); |
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55 | |
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56 | return default_region (); |
47 | return default_region (); |
57 | } |
48 | } |
58 | |
49 | |
59 | /* |
50 | void |
60 | * Tries to find a region that 'name' corresponds to. |
51 | object_thawer::get (region_ptr &r) const |
61 | * It looks, in order, for: |
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62 | * an exact match to region name (case insensitive) |
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63 | * an exact match to longname (case insensitive) |
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64 | * a substring that matches to the longname (eg Kingdom) |
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65 | * a substring that matches to the region name (eg nav) |
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66 | * if it can find none of these it returns the first parentless region |
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67 | * (there should be only one of these - the top level one) |
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68 | * If we got a NULL, then just return the top level region |
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69 | * |
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70 | */ |
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71 | region * |
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72 | region::find_fuzzy (const char *name) |
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73 | { |
52 | { |
74 | if (!name) |
53 | shstr_cmp name = get_str (); |
75 | return default_region (); |
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76 | |
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77 | char *p = strchr (name, '\n'); |
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78 | if (p) |
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79 | *p = '\0'; |
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80 | |
54 | |
81 | for_all_regions (rgn) |
55 | for_all_regions (rgn) |
82 | if (!strcasecmp (rgn->name, name)) |
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83 | return rgn; |
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84 | |
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85 | for_all_regions (rgn) |
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86 | if (rgn->longname) |
56 | if (rgn->name == name) |
87 | if (!strcasecmp (rgn->longname, name)) |
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88 | return rgn; |
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89 | |
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90 | for_all_regions (rgn) |
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91 | if (rgn->longname) |
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92 | { |
57 | { |
93 | if (strstr (rgn->longname, name)) |
58 | r = rgn; |
94 | return rgn; |
59 | return; |
95 | } |
60 | } |
96 | |
61 | |
97 | for_all_regions (rgn) |
62 | parse_error (format ("region called %s requested, but not found, using fallback.\n", get_str ())); |
98 | if (rgn->longname) |
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99 | { |
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100 | /* |
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101 | * This is not a bug, we want the region that is most identifiably a discrete |
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102 | * area in the game, eg if we have 'scor', we want to return 'scorn' and not |
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103 | * 'scornarena', regardless of their order on the list so we only look at those |
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104 | * regions with a longname set. |
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105 | */ |
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106 | if (strstr (rgn->name, name)) |
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107 | return rgn; |
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108 | } |
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109 | |
63 | |
110 | for_all_regions (rgn) |
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111 | { |
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112 | if (strstr (rgn->name, name)) |
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113 | return rgn; |
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114 | } |
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115 | |
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116 | return default_region (); |
64 | r = region::default_region (); |
117 | } |
65 | } |
118 | |
66 | |
119 | void |
67 | void |
120 | region::do_destroy () |
68 | region::do_destroy () |
121 | { |
69 | { |
… | |
… | |
123 | |
71 | |
124 | attachable::do_destroy (); |
72 | attachable::do_destroy (); |
125 | |
73 | |
126 | refcnt_dec (); |
74 | refcnt_dec (); |
127 | } |
75 | } |
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76 | |
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77 | //+GPL |
128 | |
78 | |
129 | /* |
79 | /* |
130 | * returns 1 if the player is in the region reg, or a child region thereof |
80 | * returns 1 if the player is in the region reg, or a child region thereof |
131 | * otherwise returns 0 |
81 | * otherwise returns 0 |
132 | * if passed a NULL region returns -1 |
82 | * if passed a NULL region returns -1 |
133 | */ |
83 | */ |
134 | static int |
84 | static int |
135 | region_is_child_of_region (const region * child, const region * r) |
85 | region_is_child_of_region (const region * child, const region * r) |
136 | { |
86 | { |
137 | |
87 | if (!r) |
138 | if (r == NULL) |
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139 | return -1; |
88 | return -1; |
140 | |
89 | |
141 | if (child == NULL) |
90 | if (!child) |
142 | return 0; |
91 | return 0; |
143 | |
92 | |
144 | if (!strcmp (child->name, r->name)) |
93 | if (child->name == r->name) |
145 | return 1; |
94 | return 1; |
146 | |
95 | |
147 | else if (child->parent != NULL) |
96 | if (child->parent) |
148 | return region_is_child_of_region (child->parent, r); |
97 | return region_is_child_of_region (child->parent, r); |
149 | else |
98 | |
150 | return 0; |
99 | return 0; |
151 | } |
100 | } |
152 | |
101 | |
153 | /** Returns an object which is an exit through which the player represented by op should be |
102 | /** Returns an object which is an exit through which the player represented by op should be |
154 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
103 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
155 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
104 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
156 | * created by this function. |
105 | * created by this function. |
157 | */ |
106 | */ |
158 | object * |
107 | object * |
159 | get_jail_exit (object *op) |
108 | get_jail_exit (object *op) |
160 | { |
109 | { |
161 | region *reg; |
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162 | object *exit; |
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163 | |
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164 | if (op->type != PLAYER) |
110 | if (op->type != PLAYER) |
165 | { |
111 | { |
166 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
112 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
167 | return NULL; |
113 | return NULL; |
168 | } |
114 | } |
169 | |
115 | |
170 | reg = op->region (); |
116 | region *reg = op->region (); |
171 | while (reg) |
117 | while (reg) |
172 | { |
118 | { |
173 | if (reg->jailmap) |
119 | if (reg->jailmap) |
174 | { |
120 | { |
175 | exit = object::create (); |
121 | object *exit = object::create (); |
176 | EXIT_PATH (exit) = reg->jailmap; |
122 | EXIT_PATH (exit) = reg->jailmap; |
177 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
123 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
178 | SET_FLAG (exit, FLAG_DAMNED); |
124 | exit->set_flag (FLAG_DAMNED); |
179 | EXIT_X (exit) = reg->jailx; |
125 | EXIT_X (exit) = reg->jailx; |
180 | EXIT_Y (exit) = reg->jaily; |
126 | EXIT_Y (exit) = reg->jaily; |
181 | return exit; |
127 | return exit; |
182 | } |
128 | } |
183 | else |
129 | else |
… | |
… | |
187 | LOG (llevError, "No suitable jailmap for region %s was found.\n", ®->name); |
133 | LOG (llevError, "No suitable jailmap for region %s was found.\n", ®->name); |
188 | |
134 | |
189 | return 0; |
135 | return 0; |
190 | } |
136 | } |
191 | |
137 | |
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138 | //-GPL |
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139 | |
192 | region * |
140 | region * |
193 | region::read (object_thawer &f) |
141 | region::read (object_thawer &f) |
194 | { |
142 | { |
195 | assert (f.kw == KW_region); |
143 | assert (f.kw == KW_region); |
196 | |
144 | |
… | |
… | |
203 | for (;;) |
151 | for (;;) |
204 | { |
152 | { |
205 | switch (f.kw) |
153 | switch (f.kw) |
206 | { |
154 | { |
207 | case KW_parent: |
155 | case KW_parent: |
208 | rgn->parent = region::find (f.get_str ()); |
156 | f.get (rgn->parent); |
209 | break; |
157 | break; |
210 | |
158 | |
211 | case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; |
159 | case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; |
212 | case KW_longname: f.get (rgn->longname); break; |
160 | case KW_longname: f.get (rgn->longname); break; |
213 | case KW_jail_map: f.get (rgn->jailmap); break; |
161 | case KW_jail_map: f.get (rgn->jailmap); break; |
214 | case KW_jail_x: f.get (rgn->jailx); break; |
162 | case KW_jail_x: f.get (rgn->jailx); break; |
215 | case KW_jail_y: f.get (rgn->jaily); break; |
163 | case KW_jail_y: f.get (rgn->jaily); break; |
216 | case KW_portal_map: f.get (rgn->portalmap);break; |
164 | case KW_portal_map: f.get (rgn->portalmap);break; |
217 | case KW_portal_x: f.get (rgn->portalx); break; |
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218 | case KW_portal_y: f.get (rgn->portaly); break; |
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219 | case KW_fallback: f.get (rgn->fallback); break; |
165 | case KW_fallback: f.get (rgn->fallback); break; |
220 | case KW_chance: f.get (rgn->treasure_density); break; |
166 | case KW_chance: f.get (rgn->treasure_density); break; |
221 | |
167 | |
222 | case KW_randomitems: |
168 | case KW_randomitems: |
223 | rgn->treasure = treasurelist::get (f.get_str ()); |
169 | rgn->treasure = treasurelist::get (f.get_str ()); |
… | |
… | |
254 | |
200 | |
255 | f.next (); |
201 | f.next (); |
256 | } |
202 | } |
257 | } |
203 | } |
258 | |
204 | |
259 | /* |
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260 | * First initialises the archtype hash-table (init_archetable()). |
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261 | * Reads and parses the archetype file (with the first and second-pass |
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262 | * functions). |
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263 | */ |
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264 | void |
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265 | init_regions (void) |
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266 | { |
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267 | if (!regions.size ()) |
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268 | { |
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269 | // make sure one region is always available |
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270 | region *rgn = new region; |
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271 | rgn->name = "<builtin>"; |
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272 | rgn->longname = "Built-in Region"; |
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273 | regions.push_back (rgn); |
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274 | } |
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275 | } |
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276 | |
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