1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <unistd.h> |
26 | #include <unistd.h> |
27 | |
27 | |
… | |
… | |
35 | return rgn; |
35 | return rgn; |
36 | |
36 | |
37 | return regions [0]; |
37 | return regions [0]; |
38 | } |
38 | } |
39 | |
39 | |
40 | /* |
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41 | * Pass a char array, returns a pointer to the region of the same name. |
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42 | * if it can't find a region of the same name it returns the first region |
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43 | * with the 'fallback' property set. |
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44 | * if it can't find a matching name /or/ a fallback region it logs an info message |
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45 | * message and returns NULL |
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46 | * used by the map parsing code. |
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47 | */ |
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48 | region * |
40 | region * |
49 | region::find (const char *name) |
41 | region::find (shstr_cmp name) |
50 | { |
42 | { |
51 | for_all_regions (rgn) |
43 | for_all_regions (rgn) |
52 | if (!strcmp (rgn->name, name)) |
44 | if (rgn->name == name) |
53 | return rgn; |
45 | return rgn; |
54 | |
46 | |
55 | LOG (llevError, "region called %s requested, but not found, using fallback.\n", name); |
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56 | |
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57 | return default_region (); |
47 | return default_region (); |
58 | } |
48 | } |
59 | |
49 | |
60 | /* |
50 | void |
61 | * Tries to find a region that 'name' corresponds to. |
51 | object_thawer::get (region_ptr &r) const |
62 | * It looks, in order, for: |
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63 | * an exact match to region name (case insensitive) |
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64 | * an exact match to longname (case insensitive) |
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65 | * a substring that matches to the longname (eg Kingdom) |
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66 | * a substring that matches to the region name (eg nav) |
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67 | * if it can find none of these it returns the first parentless region |
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68 | * (there should be only one of these - the top level one) |
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69 | * If we got a NULL, then just return the top level region |
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70 | * |
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71 | */ |
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72 | region * |
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73 | region::find_fuzzy (const char *name) |
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74 | { |
52 | { |
75 | if (!name) |
53 | shstr_cmp name = get_str (); |
76 | return default_region (); |
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77 | |
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78 | char *p = strchr (name, '\n'); |
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79 | if (p) |
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80 | *p = '\0'; |
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81 | |
54 | |
82 | for_all_regions (rgn) |
55 | for_all_regions (rgn) |
83 | if (!strcasecmp (rgn->name, name)) |
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84 | return rgn; |
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85 | |
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86 | for_all_regions (rgn) |
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87 | if (rgn->longname) |
56 | if (rgn->name == name) |
88 | if (!strcasecmp (rgn->longname, name)) |
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89 | return rgn; |
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90 | |
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91 | for_all_regions (rgn) |
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92 | if (rgn->longname) |
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93 | { |
57 | { |
94 | if (strstr (rgn->longname, name)) |
58 | r = rgn; |
95 | return rgn; |
59 | return; |
96 | } |
60 | } |
97 | |
61 | |
98 | for_all_regions (rgn) |
62 | parse_error (format ("region called %s requested, but not found, using fallback.\n", get_str ())); |
99 | if (rgn->longname) |
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100 | { |
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101 | /* |
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102 | * This is not a bug, we want the region that is most identifiably a discrete |
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103 | * area in the game, eg if we have 'scor', we want to return 'scorn' and not |
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104 | * 'scornarena', regardless of their order on the list so we only look at those |
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105 | * regions with a longname set. |
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106 | */ |
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107 | if (strstr (rgn->name, name)) |
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108 | return rgn; |
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109 | } |
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110 | |
63 | |
111 | for_all_regions (rgn) |
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112 | { |
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113 | if (strstr (rgn->name, name)) |
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114 | return rgn; |
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115 | } |
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116 | |
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117 | return default_region (); |
64 | r = region::default_region (); |
118 | } |
65 | } |
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66 | |
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67 | void |
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68 | region::do_destroy () |
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69 | { |
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70 | regions.erase (this); |
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71 | |
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72 | attachable::do_destroy (); |
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73 | |
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74 | refcnt_dec (); |
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75 | } |
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76 | |
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77 | //+GPL |
119 | |
78 | |
120 | /* |
79 | /* |
121 | * returns 1 if the player is in the region reg, or a child region thereof |
80 | * returns 1 if the player is in the region reg, or a child region thereof |
122 | * otherwise returns 0 |
81 | * otherwise returns 0 |
123 | * if passed a NULL region returns -1 |
82 | * if passed a NULL region returns -1 |
124 | */ |
83 | */ |
125 | |
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126 | static int |
84 | static int |
127 | region_is_child_of_region (const region * child, const region * r) |
85 | region_is_child_of_region (const region * child, const region * r) |
128 | { |
86 | { |
129 | |
87 | if (!r) |
130 | if (r == NULL) |
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131 | return -1; |
88 | return -1; |
132 | |
89 | |
133 | if (child == NULL) |
90 | if (!child) |
134 | return 0; |
91 | return 0; |
135 | |
92 | |
136 | if (!strcmp (child->name, r->name)) |
93 | if (child->name == r->name) |
137 | return 1; |
94 | return 1; |
138 | |
95 | |
139 | else if (child->parent != NULL) |
96 | if (child->parent) |
140 | return region_is_child_of_region (child->parent, r); |
97 | return region_is_child_of_region (child->parent, r); |
141 | else |
98 | |
142 | return 0; |
99 | return 0; |
143 | } |
100 | } |
144 | |
101 | |
145 | /** Returns an object which is an exit through which the player represented by op should be |
102 | /** Returns an object which is an exit through which the player represented by op should be |
146 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
103 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
147 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
104 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
148 | * created by this function. |
105 | * created by this function. |
149 | */ |
106 | */ |
150 | object * |
107 | object * |
151 | get_jail_exit (object *op) |
108 | get_jail_exit (object *op) |
152 | { |
109 | { |
153 | region *reg; |
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154 | object *exit; |
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155 | |
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156 | if (op->type != PLAYER) |
110 | if (op->type != PLAYER) |
157 | { |
111 | { |
158 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
112 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
159 | return NULL; |
113 | return NULL; |
160 | } |
114 | } |
161 | |
115 | |
162 | reg = op->region (); |
116 | region *reg = op->region (); |
163 | while (reg) |
117 | while (reg) |
164 | { |
118 | { |
165 | if (reg->jailmap) |
119 | if (reg->jailmap) |
166 | { |
120 | { |
167 | exit = object::create (); |
121 | object *exit = object::create (); |
168 | EXIT_PATH (exit) = reg->jailmap; |
122 | EXIT_PATH (exit) = reg->jailmap; |
169 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
123 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
170 | SET_FLAG (exit, FLAG_DAMNED); |
124 | exit->set_flag (FLAG_DAMNED); |
171 | EXIT_X (exit) = reg->jailx; |
125 | EXIT_X (exit) = reg->jailx; |
172 | EXIT_Y (exit) = reg->jaily; |
126 | EXIT_Y (exit) = reg->jaily; |
173 | return exit; |
127 | return exit; |
174 | } |
128 | } |
175 | else |
129 | else |
… | |
… | |
179 | LOG (llevError, "No suitable jailmap for region %s was found.\n", ®->name); |
133 | LOG (llevError, "No suitable jailmap for region %s was found.\n", ®->name); |
180 | |
134 | |
181 | return 0; |
135 | return 0; |
182 | } |
136 | } |
183 | |
137 | |
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138 | //-GPL |
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139 | |
184 | region * |
140 | region * |
185 | region::read (object_thawer &f) |
141 | region::read (object_thawer &f) |
186 | { |
142 | { |
187 | assert (f.kw == KW_region); |
143 | assert (f.kw == KW_region); |
188 | |
144 | |
189 | region *rgn = new region; |
145 | region *rgn = new region; |
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146 | rgn->refcnt_inc (); |
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147 | |
190 | f.get (rgn->name); |
148 | f.get (rgn->name); |
191 | f.next (); |
149 | f.next (); |
192 | |
150 | |
193 | for (;;) |
151 | for (;;) |
194 | { |
152 | { |
195 | switch (f.kw) |
153 | switch (f.kw) |
196 | { |
154 | { |
197 | case KW_parent: |
155 | case KW_parent: |
198 | rgn->parent = region::find (f.get_str ()); |
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199 | break; |
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200 | |
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201 | case KW_longname: |
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202 | f.get (rgn->longname); |
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203 | break; |
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204 | |
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205 | case KW_jail_map: |
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206 | f.get (rgn->jailmap); |
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207 | break; |
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208 | |
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209 | case KW_jail_x: |
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210 | f.get (rgn->jailx); |
156 | f.get (rgn->parent); |
211 | break; |
157 | break; |
212 | |
158 | |
213 | case KW_jail_y: |
159 | case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; |
214 | f.get (rgn->jaily); |
160 | case KW_longname: f.get (rgn->longname); break; |
215 | break; |
161 | case KW_jail_map: f.get (rgn->jailmap); break; |
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162 | case KW_jail_x: f.get (rgn->jailx); break; |
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163 | case KW_jail_y: f.get (rgn->jaily); break; |
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164 | case KW_portal_map: f.get (rgn->portalmap);break; |
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165 | case KW_fallback: f.get (rgn->fallback); break; |
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166 | case KW_chance: f.get (rgn->treasure_density); break; |
216 | |
167 | |
217 | case KW_msg: |
168 | case KW_randomitems: |
218 | f.get_ml (KW_endmsg, rgn->msg); |
169 | rgn->treasure = treasurelist::get (f.get_str ()); |
219 | break; |
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220 | |
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221 | case KW_fallback: |
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222 | f.get (rgn->fallback); |
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223 | break; |
170 | break; |
224 | |
171 | |
225 | case KW_end: |
172 | case KW_end: |
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173 | f.next (); |
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174 | |
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175 | // cannot use find as that will request the default region |
226 | for_all_regions (old) |
176 | for_all_regions (old) |
227 | if (old->name == rgn->name) |
177 | if (old->name == rgn->name) |
228 | { |
178 | { |
229 | // replace, copy new values (ugly) |
179 | old->destroy (); |
230 | rgn->index = old->index; |
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231 | *old = *rgn; |
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232 | delete rgn; |
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233 | |
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234 | return old; |
180 | break; |
235 | } |
181 | } |
236 | |
182 | |
237 | // just append |
183 | // just append |
238 | regions.push_back (rgn); |
184 | regions.push_back (rgn); |
239 | return rgn; |
185 | return rgn; |
240 | |
186 | |
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187 | case KW_ERROR: |
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188 | rgn->set_key_text (f.kw_str, f.value); |
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189 | //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D |
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190 | break; |
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191 | |
241 | default: |
192 | default: |
242 | if (!f.parse_error ("region", rgn->name)) |
193 | if (!f.parse_error ("region", rgn->name)) |
243 | { |
194 | { |
244 | delete rgn; |
195 | rgn->destroy (); |
245 | return 0; |
196 | return 0; |
246 | } |
197 | } |
247 | break; |
198 | break; |
248 | } |
199 | } |
249 | |
200 | |
250 | f.next (); |
201 | f.next (); |
251 | } |
202 | } |
252 | } |
203 | } |
253 | |
204 | |
254 | /* |
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255 | * First initialises the archtype hash-table (init_archetable()). |
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256 | * Reads and parses the archetype file (with the first and second-pass |
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257 | * functions). |
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258 | * Then initialises treasures by calling load_treasures(). |
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259 | */ |
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260 | void |
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261 | init_regions (void) |
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262 | { |
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263 | if (!regions.size ()) |
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264 | { |
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265 | // make sure one region is always available |
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266 | region *rgn = new region; |
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267 | rgn->name = "<builtin>"; |
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268 | rgn->longname = "Built-in Region"; |
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269 | regions.push_back (rgn); |
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270 | } |
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271 | } |
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272 | |
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