--- deliantra/server/common/region.C 2007/02/01 19:15:56 1.22 +++ deliantra/server/common/region.C 2007/07/01 05:00:18 1.33 @@ -1,32 +1,29 @@ /* - * CrossFire, A Multiplayer game for X-windows + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify + * Crossfire TRT is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ #include #include -#include "loader.h" - regionvec regions; region * @@ -183,75 +180,67 @@ return 0; } -region *loader_region::get_region (const char *name) +region * +region::read (object_thawer &f) { - region *rgn = new region; - rgn->name = name; - return rgn; -} + assert (f.kw == KW_region); -void loader_region::put_region (region *rgn) -{ - for_all_regions (old) - if (old->name == rgn->name) - { - // replace, copy new values (ugly) - rgn->index = old->index; - *old = *rgn; - delete rgn; - - return; - } - - // just append - regions.push_back (rgn); -} + region *rgn = new region; + f.get (rgn->name); + f.next (); -bool -loader_base::parse_region (object_thawer &thawer, region *rgn) -{ for (;;) { - keyword kw = thawer.get_kv (); - - switch (kw) + switch (f.kw) { case KW_parent: - rgn->parent = region::find (thawer.get_str ()); + rgn->parent = region::find (f.get_str ()); break; - case KW_longname: - thawer.get (rgn->longname); - break; - - case KW_jail_map: - thawer.get (rgn->jailmap); - break; - - case KW_jail_x: - thawer.get (rgn->jailx); - break; - - case KW_jail_y: - thawer.get (rgn->jaily); - break; - - case KW_msg: - thawer.get_ml (KW_endmsg, rgn->msg); - break; + case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; + case KW_longname: f.get (rgn->longname); break; + case KW_match: f.get (rgn->match); break; + case KW_jail_map: f.get (rgn->jailmap); break; + case KW_jail_x: f.get (rgn->jailx); break; + case KW_jail_y: f.get (rgn->jaily); break; + case KW_portal_map: f.get (rgn->portalmap);break; + case KW_portal_x: f.get (rgn->portalx); break; + case KW_portal_y: f.get (rgn->portaly); break; + case KW_fallback: f.get (rgn->fallback); break; + case KW_chance: f.get (rgn->treasure_density); break; - case KW_fallback: - thawer.get (rgn->fallback); + case KW_randomitems: + rgn->treasure = treasurelist::get (f.get_str ()); break; case KW_end: - return true; + f.next (); + + for_all_regions (old) + if (old->name == rgn->name) + { + // replace, copy new values (ugly) + rgn->index = old->index; + *old = *rgn; + delete rgn; + + return old; + } + + // just append + regions.push_back (rgn); + return rgn; default: - if (!thawer.parse_error (kw, "region", rgn->name)) - return false; + if (!f.parse_error ("region", rgn->name)) + { + delete rgn; + return 0; + } break; } + + f.next (); } } @@ -259,14 +248,10 @@ * First initialises the archtype hash-table (init_archetable()). * Reads and parses the archetype file (with the first and second-pass * functions). - * Then initialises treasures by calling load_treasures(). */ void init_regions (void) { - char filename[MAX_BUF]; - int comp; - if (!regions.size ()) { // make sure one region is always available @@ -275,17 +260,5 @@ rgn->longname = "Built-in Region"; regions.push_back (rgn); } - - sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions); - LOG (llevDebug, "Reading regions from %s...\n", filename); - - loader_region loader; - - if (!loader.load (filename)) - { - LOG (llevError, "Can't open regions file %s in init_regions.\n", filename); - return; - } - - LOG (llevDebug, " done\n"); } +