1 | |
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2 | /* |
1 | /* |
3 | * static char *rcsid_map_c = |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
4 | * "$Id: region.C,v 1.4 2006/09/10 16:00:23 root Exp $"; |
3 | * |
5 | */ |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
6 | |
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7 | /* |
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8 | CrossFire, A Multiplayer game for X-windows |
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9 | |
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10 | Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
12 | |
7 | * |
13 | This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
15 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
16 | (at your option) any later version. |
11 | * (at your option) any later version. |
17 | |
12 | * |
18 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
22 | |
17 | * |
23 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
26 | |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
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28 | */ |
22 | */ |
29 | |
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30 | |
23 | |
31 | #include <global.h> |
24 | #include <global.h> |
32 | |
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33 | #ifndef WIN32 /* ---win32 exclude header */ |
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34 | # include <unistd.h> |
25 | #include <unistd.h> |
35 | #endif /* win32 */ |
26 | |
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27 | regionvec regions; |
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28 | |
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29 | region * |
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30 | region::default_region () |
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31 | { |
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32 | for_all_regions (rgn) |
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33 | if (rgn->fallback) |
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34 | return rgn; |
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35 | |
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36 | return regions [0]; |
|
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37 | } |
36 | |
38 | |
37 | /* |
39 | /* |
38 | * Pass a char array, returns a pointer to the region of the same name. |
40 | * Pass a char array, returns a pointer to the region of the same name. |
39 | * if it can't find a region of the same name it returns the first region |
41 | * if it can't find a region of the same name it returns the first region |
40 | * with the 'fallback' property set. |
42 | * with the 'fallback' property set. |
41 | * if it can't find a matching name /or/ a fallback region it logs an info message |
43 | * if it can't find a matching name /or/ a fallback region it logs an info message |
42 | * message and returns NULL |
44 | * message and returns NULL |
43 | * used by the map parsing code. |
45 | * used by the map parsing code. |
44 | */ |
46 | */ |
45 | region * |
47 | region * |
46 | get_region_by_name (const char *region_name) |
48 | region::find (const char *name) |
47 | { |
49 | { |
48 | region *reg; |
50 | for_all_regions (rgn) |
49 | char *p = strchr (region_name, '\n'); |
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50 | |
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51 | if (p) |
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52 | *p = '\0'; |
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53 | for (reg = first_region; reg != NULL; reg = reg->next) |
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54 | if (!strcmp (reg->name, region_name)) |
51 | if (!strcmp (rgn->name, name)) |
55 | return reg; |
52 | return rgn; |
56 | |
53 | |
57 | for (reg = first_region; reg != NULL; reg = reg->next) |
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58 | { |
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59 | if (reg->fallback) |
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60 | { |
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61 | LOG (llevDebug, "region called %s requested, but not found, fallback used.\n", region_name); |
54 | LOG (llevError, "region called %s requested, but not found, using fallback.\n", name); |
62 | return reg; |
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63 | } |
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64 | } |
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65 | LOG (llevInfo, "Got no region or fallback for region %s.\n", region_name); |
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66 | return NULL; |
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67 | } |
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68 | |
55 | |
69 | /* This might need optimising at some point. */ |
56 | return default_region (); |
70 | region * |
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71 | get_region_by_map (mapstruct *m) |
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72 | { |
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73 | return get_region_by_name (get_name_of_region_for_map (m)); |
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74 | } |
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75 | |
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76 | /* |
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77 | * Since we won't assume all maps have a region set properly, we need an |
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78 | * explicit check that it is, this is much nicer here than scattered throughout |
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79 | * the map code. |
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80 | */ |
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81 | |
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82 | const char * |
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83 | get_name_of_region_for_map (const mapstruct *m) |
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84 | { |
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85 | region *reg; |
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86 | |
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87 | if (m->region != NULL) |
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88 | return m->region->name; |
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89 | for (reg = first_region; reg != NULL; reg = reg->next) |
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90 | { |
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91 | if (reg->fallback) |
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92 | return reg->name; |
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93 | } |
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94 | LOG (llevInfo, "map %s had no region and I couldn't find a fallback to use.\n", m->name); |
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95 | return "unknown"; |
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96 | } |
57 | } |
97 | |
58 | |
98 | /* |
59 | /* |
99 | * Tries to find a region that 'name' corresponds to. |
60 | * Tries to find a region that 'name' corresponds to. |
100 | * It looks, in order, for: |
61 | * It looks, in order, for: |
… | |
… | |
106 | * (there should be only one of these - the top level one) |
67 | * (there should be only one of these - the top level one) |
107 | * If we got a NULL, then just return the top level region |
68 | * If we got a NULL, then just return the top level region |
108 | * |
69 | * |
109 | */ |
70 | */ |
110 | region * |
71 | region * |
111 | get_region_from_string (const char *name) |
72 | region::find_fuzzy (const char *name) |
112 | { |
73 | { |
113 | region *reg; |
74 | if (!name) |
114 | char *substr; |
75 | return default_region (); |
115 | char *p; |
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116 | |
76 | |
117 | if (name == NULL) |
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118 | { |
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119 | for (reg = first_region; reg->parent != NULL; reg = reg->parent); |
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120 | return reg; |
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121 | } |
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122 | p = strchr (name, '\n'); |
77 | char *p = strchr (name, '\n'); |
123 | if (p) |
78 | if (p) |
124 | *p = '\0'; |
79 | *p = '\0'; |
125 | for (reg = first_region; reg != NULL; reg = reg->next) |
80 | |
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81 | for_all_regions (rgn) |
126 | if (!strcasecmp (reg->name, name)) |
82 | if (!strcasecmp (rgn->name, name)) |
127 | return reg; |
83 | return rgn; |
128 | |
84 | |
129 | for (reg = first_region; reg != NULL; reg = reg->next) |
85 | for_all_regions (rgn) |
130 | if (reg->longname != NULL) |
86 | if (rgn->longname) |
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87 | if (!strcasecmp (rgn->longname, name)) |
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88 | return rgn; |
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89 | |
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90 | for_all_regions (rgn) |
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91 | if (rgn->longname) |
131 | { |
92 | { |
132 | if (!strcasecmp (reg->longname, name)) |
93 | if (strstr (rgn->longname, name)) |
133 | return reg; |
94 | return rgn; |
134 | } |
95 | } |
135 | |
96 | |
136 | substr = NULL; |
97 | for_all_regions (rgn) |
137 | for (reg = first_region; reg != NULL; reg = reg->next) |
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138 | if (reg->longname != NULL) |
98 | if (rgn->longname) |
139 | { |
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140 | substr = strstr (reg->longname, name); |
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141 | if (substr != NULL) |
|
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142 | return reg; |
|
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143 | } |
|
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144 | for (reg = first_region; reg != NULL; reg = reg->next) |
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145 | if (reg->longname != NULL) |
|
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146 | { |
99 | { |
147 | /* |
100 | /* |
148 | * This is not a bug, we want the region that is most identifiably a discrete |
101 | * This is not a bug, we want the region that is most identifiably a discrete |
149 | * area in the game, eg if we have 'scor', we want to return 'scorn' and not |
102 | * area in the game, eg if we have 'scor', we want to return 'scorn' and not |
150 | * 'scornarena', regardless of their order on the list so we only look at those |
103 | * 'scornarena', regardless of their order on the list so we only look at those |
151 | * regions with a longname set. |
104 | * regions with a longname set. |
152 | */ |
105 | */ |
153 | substr = strstr (reg->name, name); |
106 | if (strstr (rgn->name, name)) |
154 | if (substr != NULL) |
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155 | return reg; |
107 | return rgn; |
156 | } |
108 | } |
157 | for (reg = first_region; reg != NULL; reg = reg->next) |
109 | |
|
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110 | for_all_regions (rgn) |
158 | { |
111 | { |
159 | substr = strstr (reg->name, name); |
112 | if (strstr (rgn->name, name)) |
160 | if (substr != NULL) |
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161 | return reg; |
113 | return rgn; |
162 | } |
114 | } |
163 | /* if we are still here, we are going to have to give up, and give the top level region */ |
115 | |
164 | for (reg = first_region; reg->parent != NULL; reg = reg->parent); |
116 | return default_region (); |
165 | return reg; |
117 | } |
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118 | |
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119 | void |
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120 | region::do_destroy () |
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121 | { |
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122 | regions.erase (this); |
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123 | |
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124 | attachable::do_destroy (); |
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125 | |
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126 | refcnt_dec (); |
166 | } |
127 | } |
167 | |
128 | |
168 | /* |
129 | /* |
169 | * returns 1 if the player is in the region reg, or a child region thereof |
130 | * returns 1 if the player is in the region reg, or a child region thereof |
170 | * otherwise returns 0 |
131 | * otherwise returns 0 |
171 | * if passed a NULL region returns -1 |
132 | * if passed a NULL region returns -1 |
172 | */ |
133 | */ |
173 | |
134 | static int |
174 | int |
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175 | region_is_child_of_region (const region * child, const region * r) |
135 | region_is_child_of_region (const region * child, const region * r) |
176 | { |
136 | { |
177 | |
137 | |
178 | if (r == NULL) |
138 | if (r == NULL) |
179 | return -1; |
139 | return -1; |
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140 | |
180 | if (child == NULL) |
141 | if (child == NULL) |
181 | return 0; |
142 | return 0; |
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143 | |
182 | if (!strcmp (child->name, r->name)) |
144 | if (!strcmp (child->name, r->name)) |
183 | return 1; |
145 | return 1; |
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146 | |
184 | else if (child->parent != NULL) |
147 | else if (child->parent != NULL) |
185 | return region_is_child_of_region (child->parent, r); |
148 | return region_is_child_of_region (child->parent, r); |
186 | else |
149 | else |
187 | return 0; |
150 | return 0; |
188 | } |
151 | } |
189 | |
152 | |
190 | /* |
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191 | * the longname of a region is not a required field, any given region |
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192 | * may want to not set it and use the parent's one instead. so, we: |
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193 | * 1. check if a longname is set and if so return it. |
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194 | * 2. check if there is a parent and try and call the function against that |
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195 | * 3. return a obviously wrong string if we can't get a longname, this should |
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196 | * never happen. We also log a debug message. |
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197 | */ |
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198 | const char * |
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199 | get_region_longname (const region * r) |
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200 | { |
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201 | |
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202 | if (r->longname != NULL) |
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203 | return r->longname; |
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204 | else if (r->parent != NULL) |
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205 | return get_region_longname (r->parent); |
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206 | else |
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207 | { |
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208 | LOG (llevDebug, "NOTICE region %s has no parent and no longname.\n", r->name); |
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209 | return "no name can be found for the current region"; |
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210 | } |
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211 | } |
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212 | |
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213 | const char * |
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214 | get_region_msg (const region * r) |
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215 | { |
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216 | if (r->msg != NULL) |
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217 | return r->msg; |
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218 | else if (r->parent != NULL) |
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219 | return get_region_msg (r->parent); |
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220 | else |
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221 | { |
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222 | LOG (llevDebug, "NOTICE region %s has no parent and no msg.\n", r->name); |
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223 | return "no description can be found for the current region"; |
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224 | } |
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225 | } |
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226 | |
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227 | /** Returns an object which is an exit through which the player represented by op should be |
153 | /** Returns an object which is an exit through which the player represented by op should be |
228 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
154 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
229 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
155 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
230 | * created by this function. |
156 | * created by this function. |
231 | */ |
157 | */ |
… | |
… | |
238 | if (op->type != PLAYER) |
164 | if (op->type != PLAYER) |
239 | { |
165 | { |
240 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
166 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
241 | return NULL; |
167 | return NULL; |
242 | } |
168 | } |
243 | reg = get_region_by_map (op->map); |
169 | |
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170 | reg = op->region (); |
244 | while (reg != NULL) |
171 | while (reg) |
245 | { |
172 | { |
246 | if (reg->jailmap) |
173 | if (reg->jailmap) |
247 | { |
174 | { |
248 | exit = get_object (); |
175 | exit = object::create (); |
249 | EXIT_PATH (exit) = reg->jailmap; |
176 | EXIT_PATH (exit) = reg->jailmap; |
250 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
177 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
251 | SET_FLAG (exit, FLAG_DAMNED); |
178 | SET_FLAG (exit, FLAG_DAMNED); |
252 | EXIT_X (exit) = reg->jailx; |
179 | EXIT_X (exit) = reg->jailx; |
253 | EXIT_Y (exit) = reg->jaily; |
180 | EXIT_Y (exit) = reg->jaily; |
254 | return exit; |
181 | return exit; |
255 | } |
182 | } |
256 | else |
183 | else |
257 | reg = reg->parent; |
184 | reg = reg->parent; |
258 | } |
185 | } |
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186 | |
259 | LOG (llevDebug, "No suitable jailmap for region %s was found.\n", reg->name); |
187 | LOG (llevError, "No suitable jailmap for region %s was found.\n", ®->name); |
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188 | |
260 | return NULL; |
189 | return 0; |
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190 | } |
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191 | |
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192 | region * |
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193 | region::read (object_thawer &f) |
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194 | { |
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195 | assert (f.kw == KW_region); |
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196 | |
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197 | region *rgn = new region; |
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198 | rgn->refcnt_inc (); |
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199 | |
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200 | f.get (rgn->name); |
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201 | f.next (); |
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202 | |
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203 | for (;;) |
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204 | { |
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205 | switch (f.kw) |
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206 | { |
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207 | case KW_parent: |
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208 | rgn->parent = region::find (f.get_str ()); |
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209 | break; |
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210 | |
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211 | case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; |
|
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212 | case KW_longname: f.get (rgn->longname); break; |
|
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213 | case KW_jail_map: f.get (rgn->jailmap); break; |
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214 | case KW_jail_x: f.get (rgn->jailx); break; |
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215 | case KW_jail_y: f.get (rgn->jaily); break; |
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216 | case KW_portal_map: f.get (rgn->portalmap);break; |
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217 | case KW_portal_x: f.get (rgn->portalx); break; |
|
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218 | case KW_portal_y: f.get (rgn->portaly); break; |
|
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219 | case KW_fallback: f.get (rgn->fallback); break; |
|
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220 | case KW_chance: f.get (rgn->treasure_density); break; |
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221 | |
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222 | case KW_randomitems: |
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223 | rgn->treasure = treasurelist::get (f.get_str ()); |
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224 | break; |
|
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225 | |
|
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226 | case KW_end: |
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227 | f.next (); |
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228 | |
|
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229 | // cannot use find as that will request the default region |
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230 | for_all_regions (old) |
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231 | if (old->name == rgn->name) |
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232 | { |
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233 | old->destroy (); |
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234 | break; |
|
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235 | } |
|
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236 | |
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237 | // just append |
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238 | regions.push_back (rgn); |
|
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239 | return rgn; |
|
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240 | |
|
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241 | case KW_ERROR: |
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242 | rgn->set_key_text (f.kw_str, f.value); |
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243 | //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D |
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244 | break; |
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245 | |
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246 | default: |
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247 | if (!f.parse_error ("region", rgn->name)) |
|
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248 | { |
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249 | rgn->destroy (); |
|
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250 | return 0; |
|
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251 | } |
|
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252 | break; |
|
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253 | } |
|
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254 | |
|
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255 | f.next (); |
|
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256 | } |
261 | } |
257 | } |
262 | |
258 | |
263 | /* |
259 | /* |
264 | * First initialises the archtype hash-table (init_archetable()). |
260 | * First initialises the archtype hash-table (init_archetable()). |
265 | * Reads and parses the archetype file (with the first and second-pass |
261 | * Reads and parses the archetype file (with the first and second-pass |
266 | * functions). |
262 | * functions). |
267 | * Then initialises treasures by calling load_treasures(). |
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268 | */ |
263 | */ |
269 | void |
264 | void |
270 | init_regions (void) |
265 | init_regions (void) |
271 | { |
266 | { |
272 | FILE *fp; |
267 | if (!regions.size ()) |
273 | char filename[MAX_BUF]; |
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274 | int comp; |
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275 | |
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276 | if (first_region != NULL) /* Only do this once */ |
|
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277 | return; |
|
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278 | |
|
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279 | sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions); |
|
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280 | LOG (llevDebug, "Reading regions from %s...\n", filename); |
|
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281 | if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) |
|
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282 | { |
|
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283 | LOG (llevError, " Can't open regions file %s in init_regions.\n", filename); |
|
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284 | return; |
|
|
285 | } |
268 | { |
286 | parse_regions (fp); |
269 | // make sure one region is always available |
287 | assign_region_parents (); |
270 | region *rgn = new region; |
288 | LOG (llevDebug, " done\n"); |
271 | rgn->name = "<builtin>"; |
289 | |
272 | rgn->longname = "Built-in Region"; |
290 | close_and_delete (fp, comp); |
273 | regions.push_back (rgn); |
291 | } |
|
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292 | |
|
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293 | /* |
|
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294 | * Allocates and zeros a region struct, this isn't free()'d anywhere, so might |
|
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295 | * be a memory leak, but it shouldn't matter too much since it isn't called that |
|
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296 | * often.... |
|
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297 | */ |
|
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298 | |
|
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299 | region * |
|
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300 | get_region_struct (void) |
|
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301 | { |
|
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302 | |
|
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303 | region *reg; |
|
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304 | |
|
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305 | reg = (region *) CALLOC (1, sizeof (region)); |
|
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306 | if (reg == NULL) |
|
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307 | fatal (OUT_OF_MEMORY); |
|
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308 | |
|
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309 | memset (reg, '\0', sizeof (region)); |
|
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310 | |
|
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311 | return reg; |
|
|
312 | } |
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313 | |
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314 | /* |
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315 | * Reads/parses the region file, and copies into a linked list |
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316 | * of region structs. |
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317 | */ |
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318 | void |
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319 | parse_regions (FILE * fp) |
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320 | { |
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321 | region *newreg; |
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322 | region *reg; |
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323 | |
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324 | char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key = NULL, *value, *end; |
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325 | int msgpos = 0; |
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326 | |
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327 | newreg = NULL; |
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328 | while (fgets (buf, HUGE_BUF - 1, fp) != NULL) |
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329 | { |
274 | } |
330 | buf[HUGE_BUF - 1] = 0; |
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331 | key = buf; |
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332 | while (isspace (*key)) |
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333 | key++; |
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334 | if (*key == 0) |
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335 | continue; /* empty line */ |
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336 | value = strchr (key, ' '); |
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337 | if (!value) |
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338 | { |
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339 | end = strchr (key, '\n'); |
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340 | *end = 0; |
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341 | } |
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342 | else |
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343 | { |
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344 | *value = 0; |
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345 | value++; |
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346 | while (isspace (*value)) |
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347 | value++; |
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348 | end = strchr (value, '\n'); |
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349 | } |
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350 | |
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351 | /* |
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352 | * This is a bizzare mutated form of the map and archetype parser |
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353 | * rolled into one. Key is the field name, value is what it should |
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354 | * be set to. |
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355 | * We've already done the work to null terminate key, |
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356 | * and strip off any leading spaces for both of these. |
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357 | * We have not touched the newline at the end of the line - |
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358 | * these might be needed for some values. the end pointer |
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359 | * points to the first of the newlines. |
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360 | * value could be NULL! It would be easy enough to just point |
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361 | * this to "" to prevent cores, but that would let more errors slide |
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362 | * through. |
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363 | */ |
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364 | if (!strcmp (key, "region")) |
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365 | { |
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366 | *end = 0; |
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367 | newreg = get_region_struct (); |
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368 | newreg->name = strdup_local (value); |
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369 | } |
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370 | else if (!strcmp (key, "parent")) |
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371 | { |
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372 | /* |
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373 | * Note that this is in the initialisation code, so we don't actually |
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374 | * assign the pointer to the parent yet, because it might not have been |
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375 | * parsed. |
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376 | */ |
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377 | *end = 0; |
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378 | newreg->parent_name = strdup_local (value); |
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379 | } |
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380 | else if (!strcmp (key, "longname")) |
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381 | { |
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382 | *end = 0; |
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383 | newreg->longname = strdup_local (value); |
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384 | } |
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385 | else if (!strcmp (key, "jail")) |
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386 | { |
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387 | /* jail entries are of the form: /path/to/map x y */ |
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388 | char path[MAX_BUF]; |
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389 | int x, y; |
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390 | |
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391 | if (sscanf (value, "%[^ ] %d %d\n", path, &x, &y) != 3) |
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392 | { |
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393 | LOG (llevError, "region.c: malformated regions entry: jail %s\n", value); |
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394 | continue; |
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395 | } |
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396 | newreg->jailmap = strdup_local (path); |
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397 | newreg->jailx = x; |
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398 | newreg->jaily = y; |
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399 | } |
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400 | else if (!strcmp (key, "msg")) |
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401 | { |
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402 | while (fgets (buf, HUGE_BUF - 1, fp) != NULL) |
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403 | { |
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404 | if (!strcmp (buf, "endmsg\n")) |
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405 | break; |
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406 | else |
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407 | { |
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408 | strcpy (msgbuf + msgpos, buf); |
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409 | msgpos += strlen (buf); |
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410 | } |
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411 | } |
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412 | /* |
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413 | * There may be regions with empty messages (eg, msg/endmsg |
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414 | * with nothing between). When maps are loaded, this is done |
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415 | * so better do it here too... |
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416 | */ |
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417 | if (msgpos != 0) |
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418 | newreg->msg = strdup_local (msgbuf); |
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419 | |
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420 | /* we have to reset msgpos, or the next region will store both msg blocks. */ |
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421 | msgpos = 0; |
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422 | } |
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423 | else if (!strcmp (key, "fallback")) |
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424 | { |
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425 | *end = 0; |
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426 | newreg->fallback = atoi (value); |
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427 | } |
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428 | else if (!strcmp (key, "end")) |
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429 | { |
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430 | /* Place this new region last on the list, if the list is empty put it first */ |
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431 | for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next); |
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432 | |
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433 | if (reg == NULL) |
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434 | first_region = newreg; |
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435 | else |
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436 | reg->next = newreg; |
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437 | newreg = NULL; |
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438 | } |
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439 | else if (!strcmp (key, "nomore")) |
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440 | { |
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441 | /* we have reached the end of the region specs.... */ |
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442 | break; |
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443 | } |
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444 | else |
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445 | { |
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446 | /* we should never get here, if we have, then something is wrong */ |
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447 | LOG (llevError, "Got unknown value in region file: %s %s\n", key, value); |
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448 | } |
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449 | } |
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450 | if (!key || strcmp (key, "nomore")) |
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451 | LOG (llevError, "Got premature eof on regions file!\n"); |
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452 | } |
275 | } |
453 | |
276 | |
454 | void |
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455 | assign_region_parents (void) |
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456 | { |
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457 | region *reg; |
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458 | uint32 parent_count = 0; |
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459 | uint32 region_count = 0; |
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460 | |
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461 | for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next) |
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462 | { |
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463 | if (reg->parent_name != NULL) |
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464 | { |
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465 | reg->parent = get_region_by_name (reg->parent_name); |
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466 | parent_count++; |
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467 | } |
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468 | region_count++; |
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469 | } |
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470 | LOG (llevDebug, "Assigned %u regions with %u parents.", region_count, parent_count); |
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471 | } |
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