--- deliantra/server/common/region.C 2007/02/15 21:07:48 1.25 +++ deliantra/server/common/region.C 2008/05/06 16:55:25 1.39 @@ -1,32 +1,29 @@ /* - * CrossFire, A Multiplayer game for X-windows + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team - * Copyright (C) 1992 Frank Tore Johansen + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992,2007 Frank Tore Johansen * - * This program is free software; you can redistribute it and/or modify + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ #include #include -#include "loader.h" - regionvec regions; region * @@ -119,12 +116,21 @@ return default_region (); } +void +region::do_destroy () +{ + regions.erase (this); + + attachable::do_destroy (); + + refcnt_dec (); +} + /* * returns 1 if the player is in the region reg, or a child region thereof * otherwise returns 0 * if passed a NULL region returns -1 */ - static int region_is_child_of_region (const region * child, const region * r) { @@ -152,21 +158,18 @@ object * get_jail_exit (object *op) { - region *reg; - object *exit; - if (op->type != PLAYER) { LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); return NULL; } - reg = op->region (); + region *reg = op->region (); while (reg) { if (reg->jailmap) { - exit = object::create (); + object *exit = object::create (); EXIT_PATH (exit) = reg->jailmap; /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ SET_FLAG (exit, FLAG_DAMNED); @@ -184,11 +187,15 @@ } region * -region::load (object_f &f) +region::read (object_thawer &f) { + assert (f.kw == KW_region); + region *rgn = new region; + rgn->refcnt_inc (); + f.get (rgn->name); - f.next_kv (); + f.next (); for (;;) { @@ -198,56 +205,51 @@ rgn->parent = region::find (f.get_str ()); break; - case KW_longname: - f.get (rgn->longname); - break; + case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; + case KW_longname: f.get (rgn->longname); break; + case KW_jail_map: f.get (rgn->jailmap); break; + case KW_jail_x: f.get (rgn->jailx); break; + case KW_jail_y: f.get (rgn->jaily); break; + case KW_portal_map: f.get (rgn->portalmap);break; + case KW_portal_x: f.get (rgn->portalx); break; + case KW_portal_y: f.get (rgn->portaly); break; + case KW_fallback: f.get (rgn->fallback); break; + case KW_chance: f.get (rgn->treasure_density); break; - case KW_jail_map: - f.get (rgn->jailmap); - break; - - case KW_jail_x: - f.get (rgn->jailx); - break; - - case KW_jail_y: - f.get (rgn->jaily); - break; - - case KW_msg: - f.get_ml (KW_endmsg, rgn->msg); - break; - - case KW_fallback: - f.get (rgn->fallback); + case KW_randomitems: + rgn->treasure = treasurelist::get (f.get_str ()); break; case KW_end: + f.next (); + + // cannot use find as that will request the default region for_all_regions (old) if (old->name == rgn->name) { - // replace, copy new values (ugly) - rgn->index = old->index; - *old = *rgn; - delete rgn; - - return old; + old->destroy (); + break; } // just append regions.push_back (rgn); return rgn; + case KW_ERROR: + rgn->set_key_text (f.kw_str, f.value); + //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D + break; + default: if (!f.parse_error ("region", rgn->name)) { - delete rgn; + rgn->destroy (); return 0; } break; } - f.next_kv (); + f.next (); } } @@ -255,7 +257,6 @@ * First initialises the archtype hash-table (init_archetable()). * Reads and parses the archetype file (with the first and second-pass * functions). - * Then initialises treasures by calling load_treasures(). */ void init_regions (void)