1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <unistd.h> |
25 | #include <unistd.h> |
27 | |
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|
28 | #include "loader.h" |
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|
29 | |
26 | |
30 | regionvec regions; |
27 | regionvec regions; |
31 | |
28 | |
32 | region * |
29 | region * |
33 | region::default_region () |
30 | region::default_region () |
… | |
… | |
46 | * if it can't find a matching name /or/ a fallback region it logs an info message |
43 | * if it can't find a matching name /or/ a fallback region it logs an info message |
47 | * message and returns NULL |
44 | * message and returns NULL |
48 | * used by the map parsing code. |
45 | * used by the map parsing code. |
49 | */ |
46 | */ |
50 | region * |
47 | region * |
51 | region::find (const char *name) |
48 | region::find (shstr_cmp name) |
52 | { |
49 | { |
53 | for_all_regions (rgn) |
50 | for_all_regions (rgn) |
54 | if (!strcmp (rgn->name, name)) |
51 | if (rgn->name == name) |
55 | return rgn; |
52 | return rgn; |
56 | |
53 | |
57 | LOG (llevError, "region called %s requested, but not found, using fallback.\n", name); |
54 | LOG (llevError, "region called %s requested, but not found, using fallback.\n", &name); |
58 | |
55 | |
59 | return default_region (); |
56 | return default_region (); |
60 | } |
57 | } |
61 | |
58 | |
62 | /* |
59 | /* |
… | |
… | |
75 | region::find_fuzzy (const char *name) |
72 | region::find_fuzzy (const char *name) |
76 | { |
73 | { |
77 | if (!name) |
74 | if (!name) |
78 | return default_region (); |
75 | return default_region (); |
79 | |
76 | |
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|
77 | // TODO: bug, changes possibly const string |
80 | char *p = strchr (name, '\n'); |
78 | char *p = strchr (name, '\n'); |
81 | if (p) |
79 | if (p) |
82 | *p = '\0'; |
80 | *p = '\0'; |
83 | |
81 | |
84 | for_all_regions (rgn) |
82 | for_all_regions (rgn) |
85 | if (!strcasecmp (rgn->name, name)) |
83 | if (rgn->name.eq_nc (name)) |
86 | return rgn; |
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|
87 | |
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88 | for_all_regions (rgn) |
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|
89 | if (rgn->longname) |
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90 | if (!strcasecmp (rgn->longname, name)) |
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91 | return rgn; |
84 | return rgn; |
92 | |
85 | |
93 | for_all_regions (rgn) |
86 | for_all_regions (rgn) |
94 | if (rgn->longname) |
87 | if (rgn->longname.eq_nc (name)) |
95 | { |
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|
96 | if (strstr (rgn->longname, name)) |
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97 | return rgn; |
88 | return rgn; |
98 | } |
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|
99 | |
89 | |
100 | for_all_regions (rgn) |
90 | for_all_regions (rgn) |
101 | if (rgn->longname) |
91 | if (rgn->longname.contains (name)) |
102 | { |
92 | return rgn; |
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93 | |
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94 | for_all_regions (rgn) |
103 | /* |
95 | /* |
104 | * This is not a bug, we want the region that is most identifiably a discrete |
96 | * This is not a bug, we want the region that is most identifiably a discrete |
105 | * area in the game, eg if we have 'scor', we want to return 'scorn' and not |
97 | * area in the game, eg if we have 'scor', we want to return 'scorn' and not |
106 | * 'scornarena', regardless of their order on the list so we only look at those |
98 | * 'scornarena', regardless of their order on the list so we only look at those |
107 | * regions with a longname set. |
99 | * regions with a longname set. |
108 | */ |
100 | */ |
109 | if (strstr (rgn->name, name)) |
101 | if (rgn->longname && rgn->name.contains (name)) |
110 | return rgn; |
|
|
111 | } |
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112 | |
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113 | for_all_regions (rgn) |
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114 | { |
|
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115 | if (strstr (rgn->name, name)) |
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116 | return rgn; |
102 | return rgn; |
117 | } |
103 | |
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104 | for_all_regions (rgn) |
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105 | if (rgn->name.contains (name)) |
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106 | return rgn; |
118 | |
107 | |
119 | return default_region (); |
108 | return default_region (); |
|
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109 | } |
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110 | |
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111 | void |
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112 | region::do_destroy () |
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113 | { |
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114 | regions.erase (this); |
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115 | |
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116 | attachable::do_destroy (); |
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117 | |
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118 | refcnt_dec (); |
120 | } |
119 | } |
121 | |
120 | |
122 | /* |
121 | /* |
123 | * returns 1 if the player is in the region reg, or a child region thereof |
122 | * returns 1 if the player is in the region reg, or a child region thereof |
124 | * otherwise returns 0 |
123 | * otherwise returns 0 |
125 | * if passed a NULL region returns -1 |
124 | * if passed a NULL region returns -1 |
126 | */ |
125 | */ |
127 | |
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128 | static int |
126 | static int |
129 | region_is_child_of_region (const region * child, const region * r) |
127 | region_is_child_of_region (const region * child, const region * r) |
130 | { |
128 | { |
131 | |
129 | if (!r) |
132 | if (r == NULL) |
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|
133 | return -1; |
130 | return -1; |
134 | |
131 | |
135 | if (child == NULL) |
132 | if (!child) |
136 | return 0; |
133 | return 0; |
137 | |
134 | |
138 | if (!strcmp (child->name, r->name)) |
135 | if (child->name == r->name) |
139 | return 1; |
136 | return 1; |
140 | |
137 | |
141 | else if (child->parent != NULL) |
138 | if (child->parent) |
142 | return region_is_child_of_region (child->parent, r); |
139 | return region_is_child_of_region (child->parent, r); |
143 | else |
140 | |
144 | return 0; |
141 | return 0; |
145 | } |
142 | } |
146 | |
143 | |
147 | /** Returns an object which is an exit through which the player represented by op should be |
144 | /** Returns an object which is an exit through which the player represented by op should be |
148 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
145 | * sent in order to be imprisoned. If there is no suitable place to which an exit can be |
149 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
146 | * constructed, then NULL will be returned. The caller is responsible for freeing the object |
150 | * created by this function. |
147 | * created by this function. |
151 | */ |
148 | */ |
152 | object * |
149 | object * |
153 | get_jail_exit (object *op) |
150 | get_jail_exit (object *op) |
154 | { |
151 | { |
155 | region *reg; |
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156 | object *exit; |
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157 | |
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158 | if (op->type != PLAYER) |
152 | if (op->type != PLAYER) |
159 | { |
153 | { |
160 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
154 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
161 | return NULL; |
155 | return NULL; |
162 | } |
156 | } |
163 | |
157 | |
164 | reg = op->region (); |
158 | region *reg = op->region (); |
165 | while (reg) |
159 | while (reg) |
166 | { |
160 | { |
167 | if (reg->jailmap) |
161 | if (reg->jailmap) |
168 | { |
162 | { |
169 | exit = object::create (); |
163 | object *exit = object::create (); |
170 | EXIT_PATH (exit) = reg->jailmap; |
164 | EXIT_PATH (exit) = reg->jailmap; |
171 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
165 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
172 | SET_FLAG (exit, FLAG_DAMNED); |
166 | SET_FLAG (exit, FLAG_DAMNED); |
173 | EXIT_X (exit) = reg->jailx; |
167 | EXIT_X (exit) = reg->jailx; |
174 | EXIT_Y (exit) = reg->jaily; |
168 | EXIT_Y (exit) = reg->jaily; |
… | |
… | |
181 | LOG (llevError, "No suitable jailmap for region %s was found.\n", ®->name); |
175 | LOG (llevError, "No suitable jailmap for region %s was found.\n", ®->name); |
182 | |
176 | |
183 | return 0; |
177 | return 0; |
184 | } |
178 | } |
185 | |
179 | |
186 | region *loader_region::get_region (const char *name) |
180 | region * |
|
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181 | region::read (object_thawer &f) |
187 | { |
182 | { |
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183 | assert (f.kw == KW_region); |
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184 | |
188 | region *rgn = new region; |
185 | region *rgn = new region; |
189 | rgn->name = name; |
186 | rgn->refcnt_inc (); |
190 | return rgn; |
|
|
191 | } |
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192 | |
187 | |
193 | void loader_region::put_region (region *rgn) |
188 | f.get (rgn->name); |
194 | { |
189 | f.next (); |
195 | for_all_regions (old) |
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196 | if (old->name == rgn->name) |
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197 | { |
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198 | // replace, copy new values (ugly) |
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199 | rgn->index = old->index; |
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200 | *old = *rgn; |
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201 | delete rgn; |
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202 | |
190 | |
203 | return; |
|
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204 | } |
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205 | |
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206 | // just append |
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207 | regions.push_back (rgn); |
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208 | } |
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209 | |
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210 | bool |
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211 | loader_base::parse_region (object_thawer &thawer, region *rgn) |
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212 | { |
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213 | for (;;) |
191 | for (;;) |
214 | { |
192 | { |
215 | keyword kw = thawer.get_kv (); |
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216 | |
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217 | switch (kw) |
193 | switch (f.kw) |
218 | { |
194 | { |
219 | case KW_parent: |
195 | case KW_parent: |
220 | rgn->parent = region::find (thawer.get_str ()); |
196 | rgn->parent = region::find (f.get_str ()); |
221 | break; |
|
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222 | |
|
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223 | case KW_longname: |
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224 | thawer.get (rgn->longname); |
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225 | break; |
197 | break; |
226 | |
198 | |
227 | case KW_jail_map: |
199 | case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; |
228 | thawer.get (rgn->jailmap); |
200 | case KW_longname: f.get (rgn->longname); break; |
229 | break; |
201 | case KW_jail_map: f.get (rgn->jailmap); break; |
|
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202 | case KW_jail_x: f.get (rgn->jailx); break; |
|
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203 | case KW_jail_y: f.get (rgn->jaily); break; |
|
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204 | case KW_portal_map: f.get (rgn->portalmap);break; |
|
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205 | case KW_portal_x: f.get (rgn->portalx); break; |
|
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206 | case KW_portal_y: f.get (rgn->portaly); break; |
|
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207 | case KW_fallback: f.get (rgn->fallback); break; |
|
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208 | case KW_chance: f.get (rgn->treasure_density); break; |
230 | |
209 | |
231 | case KW_jail_x: |
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232 | thawer.get (rgn->jailx); |
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233 | break; |
|
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234 | |
|
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235 | case KW_jail_y: |
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236 | thawer.get (rgn->jaily); |
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237 | break; |
|
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238 | |
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239 | case KW_msg: |
210 | case KW_randomitems: |
240 | thawer.get_ml (KW_endmsg, rgn->msg); |
211 | rgn->treasure = treasurelist::get (f.get_str ()); |
241 | break; |
|
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242 | |
|
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243 | case KW_fallback: |
|
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244 | thawer.get (rgn->fallback); |
|
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245 | break; |
212 | break; |
246 | |
213 | |
247 | case KW_end: |
214 | case KW_end: |
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215 | f.next (); |
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216 | |
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217 | // cannot use find as that will request the default region |
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218 | for_all_regions (old) |
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219 | if (old->name == rgn->name) |
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220 | { |
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221 | old->destroy (); |
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222 | break; |
|
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223 | } |
|
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224 | |
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225 | // just append |
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226 | regions.push_back (rgn); |
248 | return true; |
227 | return rgn; |
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228 | |
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229 | case KW_ERROR: |
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230 | rgn->set_key_text (f.kw_str, f.value); |
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231 | //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D |
|
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232 | break; |
249 | |
233 | |
250 | default: |
234 | default: |
251 | if (!thawer.parse_error (kw, "region", rgn->name)) |
235 | if (!f.parse_error ("region", rgn->name)) |
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236 | { |
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237 | rgn->destroy (); |
252 | return false; |
238 | return 0; |
|
|
239 | } |
253 | break; |
240 | break; |
254 | } |
241 | } |
|
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242 | |
|
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243 | f.next (); |
255 | } |
244 | } |
256 | } |
245 | } |
257 | |
246 | |
258 | /* |
247 | /* |
259 | * First initialises the archtype hash-table (init_archetable()). |
248 | * First initialises the archtype hash-table (init_archetable()). |
260 | * Reads and parses the archetype file (with the first and second-pass |
249 | * Reads and parses the archetype file (with the first and second-pass |
261 | * functions). |
250 | * functions). |
262 | * Then initialises treasures by calling load_treasures(). |
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263 | */ |
251 | */ |
264 | void |
252 | void |
265 | init_regions (void) |
253 | init_regions (void) |
266 | { |
254 | { |
267 | if (!regions.size ()) |
255 | if (!regions.size ()) |
… | |
… | |
271 | rgn->name = "<builtin>"; |
259 | rgn->name = "<builtin>"; |
272 | rgn->longname = "Built-in Region"; |
260 | rgn->longname = "Built-in Region"; |
273 | regions.push_back (rgn); |
261 | regions.push_back (rgn); |
274 | } |
262 | } |
275 | } |
263 | } |
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264 | |