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Comparing deliantra/server/common/region.C (file contents):
Revision 1.33 by root, Sun Jul 1 05:00:18 2007 UTC vs.
Revision 1.41 by root, Thu Jan 1 11:41:17 2009 UTC

1/* 1/*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 22 */
23 23
24#include <global.h> 24#include <global.h>
25#include <unistd.h> 25#include <unistd.h>
26 26
43 * if it can't find a matching name /or/ a fallback region it logs an info message 43 * if it can't find a matching name /or/ a fallback region it logs an info message
44 * message and returns NULL 44 * message and returns NULL
45 * used by the map parsing code. 45 * used by the map parsing code.
46 */ 46 */
47region * 47region *
48region::find (const char *name) 48region::find (shstr_cmp name)
49{ 49{
50 for_all_regions (rgn) 50 for_all_regions (rgn)
51 if (!strcmp (rgn->name, name)) 51 if (rgn->name == name)
52 return rgn; 52 return rgn;
53 53
54 LOG (llevError, "region called %s requested, but not found, using fallback.\n", name); 54 LOG (llevError, "region called %s requested, but not found, using fallback.\n", &name);
55 55
56 return default_region (); 56 return default_region ();
57} 57}
58 58
59/* 59/*
72region::find_fuzzy (const char *name) 72region::find_fuzzy (const char *name)
73{ 73{
74 if (!name) 74 if (!name)
75 return default_region (); 75 return default_region ();
76 76
77 // TODO: bug, changes possibly const string
77 char *p = strchr (name, '\n'); 78 char *p = strchr (name, '\n');
78 if (p) 79 if (p)
79 *p = '\0'; 80 *p = '\0';
80 81
81 for_all_regions (rgn) 82 for_all_regions (rgn)
82 if (!strcasecmp (rgn->name, name)) 83 if (rgn->name.eq_nc (name))
83 return rgn;
84
85 for_all_regions (rgn)
86 if (rgn->longname)
87 if (!strcasecmp (rgn->longname, name))
88 return rgn; 84 return rgn;
89 85
90 for_all_regions (rgn) 86 for_all_regions (rgn)
91 if (rgn->longname) 87 if (rgn->longname.eq_nc (name))
92 {
93 if (strstr (rgn->longname, name))
94 return rgn; 88 return rgn;
95 }
96 89
97 for_all_regions (rgn) 90 for_all_regions (rgn)
98 if (rgn->longname) 91 if (rgn->longname.contains (name))
99 { 92 return rgn;
93
94 for_all_regions (rgn)
100 /* 95 /*
101 * This is not a bug, we want the region that is most identifiably a discrete 96 * This is not a bug, we want the region that is most identifiably a discrete
102 * area in the game, eg if we have 'scor', we want to return 'scorn' and not 97 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
103 * 'scornarena', regardless of their order on the list so we only look at those 98 * 'scornarena', regardless of their order on the list so we only look at those
104 * regions with a longname set. 99 * regions with a longname set.
105 */ 100 */
106 if (strstr (rgn->name, name)) 101 if (rgn->longname && rgn->name.contains (name))
107 return rgn;
108 }
109
110 for_all_regions (rgn)
111 {
112 if (strstr (rgn->name, name))
113 return rgn; 102 return rgn;
114 } 103
104 for_all_regions (rgn)
105 if (rgn->name.contains (name))
106 return rgn;
115 107
116 return default_region (); 108 return default_region ();
109}
110
111void
112region::do_destroy ()
113{
114 regions.erase (this);
115
116 attachable::do_destroy ();
117
118 refcnt_dec ();
117} 119}
118 120
119/* 121/*
120 * returns 1 if the player is in the region reg, or a child region thereof 122 * returns 1 if the player is in the region reg, or a child region thereof
121 * otherwise returns 0 123 * otherwise returns 0
122 * if passed a NULL region returns -1 124 * if passed a NULL region returns -1
123 */ 125 */
124
125static int 126static int
126region_is_child_of_region (const region * child, const region * r) 127region_is_child_of_region (const region * child, const region * r)
127{ 128{
128 129 if (!r)
129 if (r == NULL)
130 return -1; 130 return -1;
131 131
132 if (child == NULL) 132 if (!child)
133 return 0; 133 return 0;
134 134
135 if (!strcmp (child->name, r->name)) 135 if (child->name == r->name)
136 return 1; 136 return 1;
137 137
138 else if (child->parent != NULL) 138 if (child->parent)
139 return region_is_child_of_region (child->parent, r); 139 return region_is_child_of_region (child->parent, r);
140 else 140
141 return 0; 141 return 0;
142} 142}
143 143
144/** Returns an object which is an exit through which the player represented by op should be 144/** Returns an object which is an exit through which the player represented by op should be
145 * sent in order to be imprisoned. If there is no suitable place to which an exit can be 145 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
146 * constructed, then NULL will be returned. The caller is responsible for freeing the object 146 * constructed, then NULL will be returned. The caller is responsible for freeing the object
147 * created by this function. 147 * created by this function.
148 */ 148 */
149object * 149object *
150get_jail_exit (object *op) 150get_jail_exit (object *op)
151{ 151{
152 region *reg;
153 object *exit;
154
155 if (op->type != PLAYER) 152 if (op->type != PLAYER)
156 { 153 {
157 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); 154 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
158 return NULL; 155 return NULL;
159 } 156 }
160 157
161 reg = op->region (); 158 region *reg = op->region ();
162 while (reg) 159 while (reg)
163 { 160 {
164 if (reg->jailmap) 161 if (reg->jailmap)
165 { 162 {
166 exit = object::create (); 163 object *exit = object::create ();
167 EXIT_PATH (exit) = reg->jailmap; 164 EXIT_PATH (exit) = reg->jailmap;
168 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ 165 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
169 SET_FLAG (exit, FLAG_DAMNED); 166 SET_FLAG (exit, FLAG_DAMNED);
170 EXIT_X (exit) = reg->jailx; 167 EXIT_X (exit) = reg->jailx;
171 EXIT_Y (exit) = reg->jaily; 168 EXIT_Y (exit) = reg->jaily;
184region::read (object_thawer &f) 181region::read (object_thawer &f)
185{ 182{
186 assert (f.kw == KW_region); 183 assert (f.kw == KW_region);
187 184
188 region *rgn = new region; 185 region *rgn = new region;
186 rgn->refcnt_inc ();
187
189 f.get (rgn->name); 188 f.get (rgn->name);
190 f.next (); 189 f.next ();
191 190
192 for (;;) 191 for (;;)
193 { 192 {
197 rgn->parent = region::find (f.get_str ()); 196 rgn->parent = region::find (f.get_str ());
198 break; 197 break;
199 198
200 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break; 199 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break;
201 case KW_longname: f.get (rgn->longname); break; 200 case KW_longname: f.get (rgn->longname); break;
202 case KW_match: f.get (rgn->match); break;
203 case KW_jail_map: f.get (rgn->jailmap); break; 201 case KW_jail_map: f.get (rgn->jailmap); break;
204 case KW_jail_x: f.get (rgn->jailx); break; 202 case KW_jail_x: f.get (rgn->jailx); break;
205 case KW_jail_y: f.get (rgn->jaily); break; 203 case KW_jail_y: f.get (rgn->jaily); break;
206 case KW_portal_map: f.get (rgn->portalmap);break; 204 case KW_portal_map: f.get (rgn->portalmap);break;
207 case KW_portal_x: f.get (rgn->portalx); break; 205 case KW_portal_x: f.get (rgn->portalx); break;
214 break; 212 break;
215 213
216 case KW_end: 214 case KW_end:
217 f.next (); 215 f.next ();
218 216
217 // cannot use find as that will request the default region
219 for_all_regions (old) 218 for_all_regions (old)
220 if (old->name == rgn->name) 219 if (old->name == rgn->name)
221 { 220 {
222 // replace, copy new values (ugly) 221 old->destroy ();
223 rgn->index = old->index;
224 *old = *rgn;
225 delete rgn;
226
227 return old; 222 break;
228 } 223 }
229 224
230 // just append 225 // just append
231 regions.push_back (rgn); 226 regions.push_back (rgn);
232 return rgn; 227 return rgn;
233 228
229 case KW_ERROR:
230 rgn->set_key_text (f.kw_str, f.value);
231 //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D
232 break;
233
234 default: 234 default:
235 if (!f.parse_error ("region", rgn->name)) 235 if (!f.parse_error ("region", rgn->name))
236 { 236 {
237 delete rgn; 237 rgn->destroy ();
238 return 0; 238 return 0;
239 } 239 }
240 break; 240 break;
241 } 241 }
242 242

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