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156 | * created by this function. |
156 | * created by this function. |
157 | */ |
157 | */ |
158 | object * |
158 | object * |
159 | get_jail_exit (object *op) |
159 | get_jail_exit (object *op) |
160 | { |
160 | { |
161 | region *reg; |
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162 | object *exit; |
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163 | |
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164 | if (op->type != PLAYER) |
161 | if (op->type != PLAYER) |
165 | { |
162 | { |
166 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
163 | LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); |
167 | return NULL; |
164 | return NULL; |
168 | } |
165 | } |
169 | |
166 | |
170 | reg = op->region (); |
167 | region *reg = op->region (); |
171 | while (reg) |
168 | while (reg) |
172 | { |
169 | { |
173 | if (reg->jailmap) |
170 | if (reg->jailmap) |
174 | { |
171 | { |
175 | exit = object::create (); |
172 | object *exit = object::create (); |
176 | EXIT_PATH (exit) = reg->jailmap; |
173 | EXIT_PATH (exit) = reg->jailmap; |
177 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
174 | /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ |
178 | SET_FLAG (exit, FLAG_DAMNED); |
175 | SET_FLAG (exit, FLAG_DAMNED); |
179 | EXIT_X (exit) = reg->jailx; |
176 | EXIT_X (exit) = reg->jailx; |
180 | EXIT_Y (exit) = reg->jaily; |
177 | EXIT_Y (exit) = reg->jaily; |