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Comparing deliantra/server/common/region.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:00 2006 UTC vs.
Revision 1.44 by root, Thu Nov 5 15:43:21 2009 UTC

1/* 1/*
2 * static char *rcsid_map_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: region.C,v 1.1 2006/08/13 17:16:00 elmex Exp $"; 3 *
4 */ 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
13 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
14 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
15 (at your option) any later version. 11 * option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
23 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
27*/ 23 */
28
29 24
30#include <global.h> 25#include <global.h>
31
32#ifndef WIN32 /* ---win32 exclude header */
33#include <unistd.h> 26#include <unistd.h>
34#endif /* win32 */ 27
28regionvec regions;
29
30region *
31region::default_region ()
32{
33 for_all_regions (rgn)
34 if (rgn->fallback)
35 return rgn;
36
37 return regions [0];
38}
39
35/* 40/*
36 * Pass a char array, returns a pointer to the region of the same name. 41 * Pass a char array, returns a pointer to the region of the same name.
37 * if it can't find a region of the same name it returns the first region 42 * if it can't find a region of the same name it returns the first region
38 * with the 'fallback' property set. 43 * with the 'fallback' property set.
39 * if it can't find a matching name /or/ a fallback region it logs an info message 44 * if it can't find a matching name /or/ a fallback region it logs an info message
40 * message and returns NULL 45 * message and returns NULL
41 * used by the map parsing code. 46 * used by the map parsing code.
42 */ 47 */
43region *get_region_by_name(const char *region_name) {
44 region *reg;
45 char *p = strchr(region_name, '\n');
46 if (p) *p = '\0';
47 for (reg=first_region;reg!=NULL;reg=reg->next)
48 if (!strcmp(reg->name, region_name)) return reg;
49
50 for (reg=first_region;reg!=NULL;reg=reg->next) {
51 if (reg->fallback) {
52 LOG(llevDebug,"region called %s requested, but not found, fallback used.\n", region_name);
53 return reg;
54 }
55 }
56 LOG(llevInfo,"Got no region or fallback for region %s.\n", region_name);
57 return NULL;
58}
59
60/* This might need optimising at some point. */
61region *get_region_by_map(mapstruct *m) {
62 return get_region_by_name(get_name_of_region_for_map(m));
63}
64
65/*
66 * Since we won't assume all maps have a region set properly, we need an
67 * explicit check that it is, this is much nicer here than scattered throughout
68 * the map code.
69 */
70
71const char *get_name_of_region_for_map(const mapstruct *m) {
72 region *reg; 48region *
73 if (m->region!=NULL) return m->region->name; 49region::find (shstr_cmp name)
74 for (reg=first_region;reg!=NULL;reg=reg->next) { 50{
75 if (reg->fallback) return reg->name; 51 for_all_regions (rgn)
76 } 52 if (rgn->name == name)
77 LOG(llevInfo,"map %s had no region and I couldn't find a fallback to use.\n", m->name);
78 return "unknown";
79}
80
81/*
82 * Tries to find a region that 'name' corresponds to.
83 * It looks, in order, for:
84 * an exact match to region name (case insensitive)
85 * an exact match to longname (case insensitive)
86 * a substring that matches to the longname (eg Kingdom)
87 * a substring that matches to the region name (eg nav)
88 * if it can find none of these it returns the first parentless region
89 * (there should be only one of these - the top level one)
90 * If we got a NULL, then just return the top level region
91 *
92 */
93region *get_region_from_string(const char *name) {
94 region *reg;
95 char *substr;
96 char *p;
97
98 if (name==NULL) {
99 for (reg=first_region;reg->parent!=NULL;reg=reg->parent);
100 return reg;
101 }
102 p = strchr(name, '\n');
103 if (p) *p = '\0';
104 for (reg=first_region;reg!=NULL;reg=reg->next)
105 if (!strcasecmp(reg->name, name)) return reg;
106
107 for (reg=first_region;reg!=NULL;reg=reg->next)
108 if (reg->longname != NULL) {
109 if (!strcasecmp(reg->longname, name)) return reg;
110 }
111
112 substr=NULL;
113 for (reg=first_region;reg!=NULL;reg=reg->next)
114 if (reg->longname != NULL) {
115 substr=strstr(reg->longname, name);
116 if (substr != NULL) return reg;
117 }
118 for (reg=first_region;reg!=NULL;reg=reg->next)
119 if (reg->longname != NULL) {
120 /*
121 * This is not a bug, we want the region that is most identifiably a discrete
122 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
123 * 'scornarena', regardless of their order on the list so we only look at those
124 * regions with a longname set.
125 */
126 substr=strstr(reg->name, name);
127 if (substr != NULL) return reg;
128 }
129 for (reg=first_region;reg!=NULL;reg=reg->next) {
130 substr=strstr(reg->name, name);
131 if (substr != NULL) return reg;
132 }
133 /* if we are still here, we are going to have to give up, and give the top level region */
134 for (reg=first_region;reg->parent!=NULL;reg=reg->parent);
135 return reg; 53 return rgn;
54
55 LOG (llevError, "region called %s requested, but not found, using fallback.\n", &name);
56
57 return default_region ();
136} 58}
59
60void
61region::do_destroy ()
62{
63 regions.erase (this);
64
65 attachable::do_destroy ();
66
67 refcnt_dec ();
68}
69
70//+GPL
137 71
138/* 72/*
139 * returns 1 if the player is in the region reg, or a child region thereof 73 * returns 1 if the player is in the region reg, or a child region thereof
140 * otherwise returns 0 74 * otherwise returns 0
141 * if passed a NULL region returns -1 75 * if passed a NULL region returns -1
142 */ 76 */
143 77static int
144int region_is_child_of_region(const region *child, const region *r) { 78region_is_child_of_region (const region * child, const region * r)
145 79{
146 if (r==NULL) 80 if (!r)
147 return -1; 81 return -1;
148 if (child == NULL) 82
83 if (!child)
149 return 0; 84 return 0;
85
150 if (!strcmp(child->name, r->name)) 86 if (child->name == r->name)
151 return 1; 87 return 1;
152 else if(child->parent!=NULL) 88
89 if (child->parent)
153 return region_is_child_of_region(child->parent,r); 90 return region_is_child_of_region (child->parent, r);
91
154 else return 0; 92 return 0;
155}
156
157/*
158 * the longname of a region is not a required field, any given region
159 * may want to not set it and use the parent's one instead. so, we:
160 * 1. check if a longname is set and if so return it.
161 * 2. check if there is a parent and try and call the function against that
162 * 3. return a obviously wrong string if we can't get a longname, this should
163 * never happen. We also log a debug message.
164 */
165const char *get_region_longname(const region *r) {
166
167 if (r->longname!=NULL)
168 return r->longname;
169 else if(r->parent!=NULL)
170 return get_region_longname(r->parent);
171 else {
172 LOG(llevDebug,"NOTICE region %s has no parent and no longname.\n", r->name);
173 return "no name can be found for the current region";
174 }
175}
176
177const char *get_region_msg(const region *r) {
178 if (r->msg!=NULL)
179 return r->msg;
180 else if(r->parent!=NULL)
181 return get_region_msg(r->parent);
182 else {
183 LOG(llevDebug,"NOTICE region %s has no parent and no msg.\n", r->name);
184 return "no description can be found for the current region";
185 }
186} 93}
187 94
188/** Returns an object which is an exit through which the player represented by op should be 95/** Returns an object which is an exit through which the player represented by op should be
189 * sent in order to be imprisoned. If there is no suitable place to which an exit can be 96 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
190 * constructed, then NULL will be returned. The caller is responsible for freeing the object 97 * constructed, then NULL will be returned. The caller is responsible for freeing the object
191 * created by this function. 98 * created by this function.
192 */ 99 */
100object *
193object *get_jail_exit(object *op) { 101get_jail_exit (object *op)
194 region *reg; 102{
195 object *exit;
196 if (op->type != PLAYER) { 103 if (op->type != PLAYER)
104 {
197 LOG(llevError, "region.c: get_jail_exit called against non-player object.\n"); 105 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
198 return NULL; 106 return NULL;
107 }
108
109 region *reg = op->region ();
110 while (reg)
199 } 111 {
200 reg=get_region_by_map(op->map);
201 while (reg!=NULL) {
202 if (reg->jailmap) { 112 if (reg->jailmap)
203 exit=get_object(); 113 {
114 object *exit = object::create ();
204 EXIT_PATH(exit)=add_string(reg->jailmap); 115 EXIT_PATH (exit) = reg->jailmap;
205 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ 116 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
206 SET_FLAG(exit, FLAG_DAMNED); 117 SET_FLAG (exit, FLAG_DAMNED);
207 EXIT_X(exit) = reg->jailx; 118 EXIT_X (exit) = reg->jailx;
208 EXIT_Y(exit) = reg->jaily; 119 EXIT_Y (exit) = reg->jaily;
209 return exit; 120 return exit;
210 }
211 else reg=reg->parent;
212 }
213 LOG(llevDebug,"No suitable jailmap for region %s was found.\n", reg->name);
214 return NULL;
215}
216
217/*
218 * First initialises the archtype hash-table (init_archetable()).
219 * Reads and parses the archetype file (with the first and second-pass
220 * functions).
221 * Then initialises treasures by calling load_treasures().
222 */
223void init_regions(void) {
224 FILE *fp;
225 char filename[MAX_BUF];
226 int comp;
227
228 if(first_region!=NULL) /* Only do this once */
229 return;
230 121 }
231 sprintf(filename,"%s/%s/%s",settings.datadir,settings.mapdir,settings.regions); 122 else
232 LOG(llevDebug,"Reading regions from %s...\n",filename); 123 reg = reg->parent;
233 if((fp=open_and_uncompress(filename,0,&comp))==NULL) {
234 LOG(llevError," Can't open regions file %s in init_regions.\n", filename);
235 return;
236 }
237 parse_regions(fp);
238 assign_region_parents();
239 LOG(llevDebug," done\n");
240
241 close_and_delete(fp, comp);
242}
243
244/*
245 * Allocates and zeros a region struct, this isn't free()'d anywhere, so might
246 * be a memory leak, but it shouldn't matter too much since it isn't called that
247 * often....
248 */
249
250region *get_region_struct(void) {
251
252 region *reg;
253
254 reg=(region *)CALLOC(1,sizeof(region));
255 if(reg==NULL)
256 fatal(OUT_OF_MEMORY);
257
258 memset(reg, '\0', sizeof(region));
259
260 return reg;
261}
262
263/*
264 * Reads/parses the region file, and copies into a linked list
265 * of region structs.
266 */
267void parse_regions(FILE *fp) {
268 region *newreg;
269 region *reg;
270
271 char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key=NULL, *value, *end;
272 int msgpos=0;
273
274 newreg = NULL;
275 while (fgets(buf, HUGE_BUF-1, fp)!=NULL) {
276 buf[HUGE_BUF-1] = 0;
277 key = buf;
278 while (isspace(*key)) key++;
279 if (*key == 0) continue; /* empty line */
280 value = strchr(key, ' ');
281 if (!value) {
282 end = strchr(key, '\n');
283 *end=0;
284 } else {
285 *value = 0;
286 value++;
287 while (isspace(*value)) value++;
288 end = strchr(value, '\n');
289 }
290
291 /*
292 * This is a bizzare mutated form of the map and archetype parser
293 * rolled into one. Key is the field name, value is what it should
294 * be set to.
295 * We've already done the work to null terminate key,
296 * and strip off any leading spaces for both of these.
297 * We have not touched the newline at the end of the line -
298 * these might be needed for some values. the end pointer
299 * points to the first of the newlines.
300 * value could be NULL! It would be easy enough to just point
301 * this to "" to prevent cores, but that would let more errors slide
302 * through.
303 */
304 if (!strcmp(key,"region")) {
305 *end=0;
306 newreg=get_region_struct();
307 newreg->name = strdup_local(value);
308 }
309 else if (!strcmp(key,"parent")) {
310 /*
311 * Note that this is in the initialisation code, so we don't actually
312 * assign the pointer to the parent yet, because it might not have been
313 * parsed.
314 */
315 *end=0;
316 newreg->parent_name = strdup_local(value);
317 }
318 else if (!strcmp(key,"longname")) {
319 *end=0;
320 newreg->longname = strdup_local(value);
321 }
322 else if (!strcmp(key,"jail")) {
323 /* jail entries are of the form: /path/to/map x y */
324 char path[MAX_BUF];
325 int x,y;
326 if (sscanf(value, "%[^ ] %d %d\n", path, &x, &y) != 3) {
327 LOG(llevError, "region.c: malformated regions entry: jail %s\n", value);
328 continue;
329 } 124 }
330 newreg->jailmap = strdup_local(path); 125
331 newreg->jailx = x; 126 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name);
332 newreg->jaily = y; 127
333 } 128 return 0;
334 else if (!strcmp(key,"msg")) { 129}
335 while (fgets(buf, HUGE_BUF-1, fp)!=NULL) { 130
336 if (!strcmp(buf,"endmsg\n")) break; 131//-GPL
337 else { 132
338 strcpy(msgbuf+msgpos, buf); 133region *
339 msgpos += strlen(buf); 134region::read (object_thawer &f)
340 } 135{
136 assert (f.kw == KW_region);
137
138 region *rgn = new region;
139 rgn->refcnt_inc ();
140
141 f.get (rgn->name);
142 f.next ();
143
144 for (;;)
145 {
146 switch (f.kw)
147 {
148 case KW_parent:
149 rgn->parent = region::find (f.get_str ());
150 break;
151
152 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break;
153 case KW_longname: f.get (rgn->longname); break;
154 case KW_jail_map: f.get (rgn->jailmap); break;
155 case KW_jail_x: f.get (rgn->jailx); break;
156 case KW_jail_y: f.get (rgn->jaily); break;
157 case KW_portal_map: f.get (rgn->portalmap);break;
158 case KW_portal_x: f.get (rgn->portalx); break;
159 case KW_portal_y: f.get (rgn->portaly); break;
160 case KW_fallback: f.get (rgn->fallback); break;
161 case KW_chance: f.get (rgn->treasure_density); break;
162
163 case KW_randomitems:
164 rgn->treasure = treasurelist::get (f.get_str ());
165 break;
166
167 case KW_end:
168 f.next ();
169
170 // cannot use find as that will request the default region
171 for_all_regions (old)
172 if (old->name == rgn->name)
173 {
174 old->destroy ();
175 break;
176 }
177
178 // just append
179 regions.push_back (rgn);
180 return rgn;
181
182 case KW_ERROR:
183 rgn->set_key_text (f.kw_str, f.value);
184 //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D
185 break;
186
187 default:
188 if (!f.parse_error ("region", rgn->name))
189 {
190 rgn->destroy ();
191 return 0;
192 }
193 break;
194 }
195
196 f.next ();
341 } 197 }
342 /* 198}
343 * There may be regions with empty messages (eg, msg/endmsg 199
344 * with nothing between). When maps are loaded, this is done 200void
345 * so better do it here too... 201init_regions (void)
346 */ 202{
347 if (msgpos != 0) 203 if (!regions.size ())
348 newreg->msg = strdup_local(msgbuf); 204 {
349 205 // make sure one region is always available
350 /* we have to reset msgpos, or the next region will store both msg blocks.*/ 206 region *rgn = new region;
351 msgpos=0; 207 rgn->name = "<builtin>";
352 } 208 rgn->longname = "Built-in Region";
353 else if (!strcmp(key,"fallback")) { 209 regions.push_back (rgn);
354 *end=0;
355 newreg->fallback = atoi(value);
356 }
357 else if (!strcmp(key,"end")) {
358 /* Place this new region last on the list, if the list is empty put it first */
359 for (reg=first_region;reg!=NULL&&reg->next!=NULL;reg=reg->next);
360
361 if (reg==NULL) first_region=newreg;
362 else reg->next=newreg;
363 newreg = NULL;
364 }
365 else if (!strcmp(key,"nomore")) {
366 /* we have reached the end of the region specs....*/
367 break;
368 }
369 else {
370 /* we should never get here, if we have, then something is wrong */
371 LOG(llevError, "Got unknown value in region file: %s %s\n", key, value);
372 }
373 } 210 }
374 if (!key || strcmp(key,"nomore"))
375 LOG(llevError, "Got premature eof on regions file!\n");
376} 211}
377 212
378void assign_region_parents(void) {
379 region *reg;
380 uint32 parent_count=0;
381 uint32 region_count=0;
382 for (reg=first_region;reg!=NULL&&reg->next!=NULL;reg=reg->next) {
383 if (reg->parent_name!=NULL) {
384 reg->parent=get_region_by_name(reg->parent_name);
385 parent_count++;
386 }
387 region_count++;
388 }
389 LOG(llevDebug, "Assigned %u regions with %u parents.", region_count, parent_count);
390}

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