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Comparing deliantra/server/common/region.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:00 2006 UTC vs.
Revision 1.55 by root, Mon Oct 29 23:55:52 2012 UTC

1/* 1/*
2 * static char *rcsid_map_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: region.C,v 1.1 2006/08/13 17:16:00 elmex Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
4 */ 23 */
5 24
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27*/
28
29
30#include <global.h> 25#include <global.h>
31
32#ifndef WIN32 /* ---win32 exclude header */
33#include <unistd.h> 26#include <unistd.h>
34#endif /* win32 */ 27
35/* 28regionvec regions;
36 * Pass a char array, returns a pointer to the region of the same name. 29
37 * if it can't find a region of the same name it returns the first region 30region *
38 * with the 'fallback' property set. 31region::default_region ()
39 * if it can't find a matching name /or/ a fallback region it logs an info message 32{
40 * message and returns NULL 33 for_all_regions (rgn)
41 * used by the map parsing code.
42 */
43region *get_region_by_name(const char *region_name) {
44 region *reg;
45 char *p = strchr(region_name, '\n');
46 if (p) *p = '\0';
47 for (reg=first_region;reg!=NULL;reg=reg->next)
48 if (!strcmp(reg->name, region_name)) return reg;
49
50 for (reg=first_region;reg!=NULL;reg=reg->next) {
51 if (reg->fallback) { 34 if (rgn->fallback)
52 LOG(llevDebug,"region called %s requested, but not found, fallback used.\n", region_name);
53 return reg;
54 }
55 }
56 LOG(llevInfo,"Got no region or fallback for region %s.\n", region_name);
57 return NULL;
58}
59
60/* This might need optimising at some point. */
61region *get_region_by_map(mapstruct *m) {
62 return get_region_by_name(get_name_of_region_for_map(m));
63}
64
65/*
66 * Since we won't assume all maps have a region set properly, we need an
67 * explicit check that it is, this is much nicer here than scattered throughout
68 * the map code.
69 */
70
71const char *get_name_of_region_for_map(const mapstruct *m) {
72 region *reg;
73 if (m->region!=NULL) return m->region->name;
74 for (reg=first_region;reg!=NULL;reg=reg->next) {
75 if (reg->fallback) return reg->name;
76 }
77 LOG(llevInfo,"map %s had no region and I couldn't find a fallback to use.\n", m->name);
78 return "unknown";
79}
80
81/*
82 * Tries to find a region that 'name' corresponds to.
83 * It looks, in order, for:
84 * an exact match to region name (case insensitive)
85 * an exact match to longname (case insensitive)
86 * a substring that matches to the longname (eg Kingdom)
87 * a substring that matches to the region name (eg nav)
88 * if it can find none of these it returns the first parentless region
89 * (there should be only one of these - the top level one)
90 * If we got a NULL, then just return the top level region
91 *
92 */
93region *get_region_from_string(const char *name) {
94 region *reg;
95 char *substr;
96 char *p;
97
98 if (name==NULL) {
99 for (reg=first_region;reg->parent!=NULL;reg=reg->parent);
100 return reg;
101 }
102 p = strchr(name, '\n');
103 if (p) *p = '\0';
104 for (reg=first_region;reg!=NULL;reg=reg->next)
105 if (!strcasecmp(reg->name, name)) return reg;
106
107 for (reg=first_region;reg!=NULL;reg=reg->next)
108 if (reg->longname != NULL) {
109 if (!strcasecmp(reg->longname, name)) return reg;
110 }
111
112 substr=NULL;
113 for (reg=first_region;reg!=NULL;reg=reg->next)
114 if (reg->longname != NULL) {
115 substr=strstr(reg->longname, name);
116 if (substr != NULL) return reg;
117 }
118 for (reg=first_region;reg!=NULL;reg=reg->next)
119 if (reg->longname != NULL) {
120 /*
121 * This is not a bug, we want the region that is most identifiably a discrete
122 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
123 * 'scornarena', regardless of their order on the list so we only look at those
124 * regions with a longname set.
125 */
126 substr=strstr(reg->name, name);
127 if (substr != NULL) return reg;
128 }
129 for (reg=first_region;reg!=NULL;reg=reg->next) {
130 substr=strstr(reg->name, name);
131 if (substr != NULL) return reg;
132 }
133 /* if we are still here, we are going to have to give up, and give the top level region */
134 for (reg=first_region;reg->parent!=NULL;reg=reg->parent);
135 return reg; 35 return rgn;
36
37 return regions [0];
136} 38}
39
40region *
41region::find (shstr_cmp name)
42{
43 for_all_regions (rgn)
44 if (rgn->name == name)
45 return rgn;
46
47 return default_region ();
48}
49
50void
51object_thawer::get (region_ptr &r) const
52{
53 shstr_cmp name = get_str ();
54
55 for_all_regions (rgn)
56 if (rgn->name == name)
57 {
58 r = rgn;
59 return;
60 }
61
62 parse_error (format ("region called %s requested, but not found, using fallback.\n", get_str ()));
63
64 r = region::default_region ();
65}
66
67void
68region::do_destroy ()
69{
70 regions.erase (this);
71
72 attachable::do_destroy ();
73
74 refcnt_dec ();
75}
76
77//+GPL
137 78
138/* 79/*
139 * returns 1 if the player is in the region reg, or a child region thereof 80 * returns 1 if the player is in the region reg, or a child region thereof
140 * otherwise returns 0 81 * otherwise returns 0
141 * if passed a NULL region returns -1 82 * if passed a NULL region returns -1
142 */ 83 */
143 84static int
144int region_is_child_of_region(const region *child, const region *r) { 85region_is_child_of_region (const region * child, const region * r)
145 86{
146 if (r==NULL) 87 if (!r)
147 return -1; 88 return -1;
148 if (child == NULL) 89
90 if (!child)
149 return 0; 91 return 0;
92
150 if (!strcmp(child->name, r->name)) 93 if (child->name == r->name)
151 return 1; 94 return 1;
152 else if(child->parent!=NULL) 95
96 if (child->parent)
153 return region_is_child_of_region(child->parent,r); 97 return region_is_child_of_region (child->parent, r);
98
154 else return 0; 99 return 0;
155}
156
157/*
158 * the longname of a region is not a required field, any given region
159 * may want to not set it and use the parent's one instead. so, we:
160 * 1. check if a longname is set and if so return it.
161 * 2. check if there is a parent and try and call the function against that
162 * 3. return a obviously wrong string if we can't get a longname, this should
163 * never happen. We also log a debug message.
164 */
165const char *get_region_longname(const region *r) {
166
167 if (r->longname!=NULL)
168 return r->longname;
169 else if(r->parent!=NULL)
170 return get_region_longname(r->parent);
171 else {
172 LOG(llevDebug,"NOTICE region %s has no parent and no longname.\n", r->name);
173 return "no name can be found for the current region";
174 }
175}
176
177const char *get_region_msg(const region *r) {
178 if (r->msg!=NULL)
179 return r->msg;
180 else if(r->parent!=NULL)
181 return get_region_msg(r->parent);
182 else {
183 LOG(llevDebug,"NOTICE region %s has no parent and no msg.\n", r->name);
184 return "no description can be found for the current region";
185 }
186} 100}
187 101
188/** Returns an object which is an exit through which the player represented by op should be 102/** Returns an object which is an exit through which the player represented by op should be
189 * sent in order to be imprisoned. If there is no suitable place to which an exit can be 103 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
190 * constructed, then NULL will be returned. The caller is responsible for freeing the object 104 * constructed, then NULL will be returned. The caller is responsible for freeing the object
191 * created by this function. 105 * created by this function.
192 */ 106 */
107object *
193object *get_jail_exit(object *op) { 108get_jail_exit (object *op)
194 region *reg; 109{
195 object *exit;
196 if (op->type != PLAYER) { 110 if (op->type != PLAYER)
111 {
197 LOG(llevError, "region.c: get_jail_exit called against non-player object.\n"); 112 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
198 return NULL; 113 return NULL;
199 } 114 }
200 reg=get_region_by_map(op->map); 115
201 while (reg!=NULL) { 116 region *reg = op->region ();
117 while (reg)
118 {
202 if (reg->jailmap) { 119 if (reg->jailmap)
203 exit=get_object(); 120 {
121 object *exit = object::create ();
204 EXIT_PATH(exit)=add_string(reg->jailmap); 122 EXIT_PATH (exit) = reg->jailmap;
205 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ 123 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
206 SET_FLAG(exit, FLAG_DAMNED); 124 exit->set_flag (FLAG_DAMNED);
207 EXIT_X(exit) = reg->jailx; 125 EXIT_X (exit) = reg->jailx;
208 EXIT_Y(exit) = reg->jaily; 126 EXIT_Y (exit) = reg->jaily;
209 return exit; 127 return exit;
210 } 128 }
211 else reg=reg->parent; 129 else
130 reg = reg->parent;
212 } 131 }
132
213 LOG(llevDebug,"No suitable jailmap for region %s was found.\n", reg->name); 133 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name);
214 return NULL;
215}
216 134
217/* 135 return 0;
218 * First initialises the archtype hash-table (init_archetable()). 136}
219 * Reads and parses the archetype file (with the first and second-pass 137
220 * functions). 138//-GPL
221 * Then initialises treasures by calling load_treasures(). 139
222 */ 140region *
223void init_regions(void) { 141region::read (object_thawer &f)
224 FILE *fp; 142{
225 char filename[MAX_BUF]; 143 assert (f.kw == KW_region);
226 int comp; 144
145 region *rgn = new region;
146 rgn->refcnt_inc ();
147
148 f.get (rgn->name);
149 f.next ();
150
151 for (;;)
227 152 {
228 if(first_region!=NULL) /* Only do this once */ 153 switch (f.kw)
229 return;
230 154 {
231 sprintf(filename,"%s/%s/%s",settings.datadir,settings.mapdir,settings.regions); 155 case KW_parent:
232 LOG(llevDebug,"Reading regions from %s...\n",filename); 156 f.get (rgn->parent);
233 if((fp=open_and_uncompress(filename,0,&comp))==NULL) { 157 break;
234 LOG(llevError," Can't open regions file %s in init_regions.\n", filename); 158
235 return; 159 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break;
160 case KW_longname: f.get (rgn->longname); break;
161 case KW_jail_map: f.get (rgn->jailmap); break;
162 case KW_jail_x: f.get (rgn->jailx); break;
163 case KW_jail_y: f.get (rgn->jaily); break;
164 case KW_portal_map: f.get (rgn->portalmap);break;
165 case KW_fallback: f.get (rgn->fallback); break;
166 case KW_chance: f.get (rgn->treasure_density); break;
167
168 case KW_randomitems:
169 rgn->treasure = treasurelist::get (f.get_str ());
170 break;
171
172 case KW_end:
173 f.next ();
174
175 // cannot use find as that will request the default region
176 for_all_regions (old)
177 if (old->name == rgn->name)
178 {
179 old->destroy ();
180 break;
181 }
182
183 // just append
184 regions.push_back (rgn);
185 return rgn;
186
187 case KW_ERROR:
188 rgn->set_key_text (f.kw_str, f.value);
189 //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D
190 break;
191
192 default:
193 if (!f.parse_error ("region", rgn->name))
194 {
195 rgn->destroy ();
196 return 0;
197 }
198 break;
199 }
200
201 f.next ();
236 } 202 }
237 parse_regions(fp);
238 assign_region_parents();
239 LOG(llevDebug," done\n");
240
241 close_and_delete(fp, comp);
242} 203}
243 204
244/*
245 * Allocates and zeros a region struct, this isn't free()'d anywhere, so might
246 * be a memory leak, but it shouldn't matter too much since it isn't called that
247 * often....
248 */
249
250region *get_region_struct(void) {
251
252 region *reg;
253
254 reg=(region *)CALLOC(1,sizeof(region));
255 if(reg==NULL)
256 fatal(OUT_OF_MEMORY);
257
258 memset(reg, '\0', sizeof(region));
259
260 return reg;
261}
262
263/*
264 * Reads/parses the region file, and copies into a linked list
265 * of region structs.
266 */
267void parse_regions(FILE *fp) {
268 region *newreg;
269 region *reg;
270
271 char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key=NULL, *value, *end;
272 int msgpos=0;
273
274 newreg = NULL;
275 while (fgets(buf, HUGE_BUF-1, fp)!=NULL) {
276 buf[HUGE_BUF-1] = 0;
277 key = buf;
278 while (isspace(*key)) key++;
279 if (*key == 0) continue; /* empty line */
280 value = strchr(key, ' ');
281 if (!value) {
282 end = strchr(key, '\n');
283 *end=0;
284 } else {
285 *value = 0;
286 value++;
287 while (isspace(*value)) value++;
288 end = strchr(value, '\n');
289 }
290
291 /*
292 * This is a bizzare mutated form of the map and archetype parser
293 * rolled into one. Key is the field name, value is what it should
294 * be set to.
295 * We've already done the work to null terminate key,
296 * and strip off any leading spaces for both of these.
297 * We have not touched the newline at the end of the line -
298 * these might be needed for some values. the end pointer
299 * points to the first of the newlines.
300 * value could be NULL! It would be easy enough to just point
301 * this to "" to prevent cores, but that would let more errors slide
302 * through.
303 */
304 if (!strcmp(key,"region")) {
305 *end=0;
306 newreg=get_region_struct();
307 newreg->name = strdup_local(value);
308 }
309 else if (!strcmp(key,"parent")) {
310 /*
311 * Note that this is in the initialisation code, so we don't actually
312 * assign the pointer to the parent yet, because it might not have been
313 * parsed.
314 */
315 *end=0;
316 newreg->parent_name = strdup_local(value);
317 }
318 else if (!strcmp(key,"longname")) {
319 *end=0;
320 newreg->longname = strdup_local(value);
321 }
322 else if (!strcmp(key,"jail")) {
323 /* jail entries are of the form: /path/to/map x y */
324 char path[MAX_BUF];
325 int x,y;
326 if (sscanf(value, "%[^ ] %d %d\n", path, &x, &y) != 3) {
327 LOG(llevError, "region.c: malformated regions entry: jail %s\n", value);
328 continue;
329 }
330 newreg->jailmap = strdup_local(path);
331 newreg->jailx = x;
332 newreg->jaily = y;
333 }
334 else if (!strcmp(key,"msg")) {
335 while (fgets(buf, HUGE_BUF-1, fp)!=NULL) {
336 if (!strcmp(buf,"endmsg\n")) break;
337 else {
338 strcpy(msgbuf+msgpos, buf);
339 msgpos += strlen(buf);
340 }
341 }
342 /*
343 * There may be regions with empty messages (eg, msg/endmsg
344 * with nothing between). When maps are loaded, this is done
345 * so better do it here too...
346 */
347 if (msgpos != 0)
348 newreg->msg = strdup_local(msgbuf);
349
350 /* we have to reset msgpos, or the next region will store both msg blocks.*/
351 msgpos=0;
352 }
353 else if (!strcmp(key,"fallback")) {
354 *end=0;
355 newreg->fallback = atoi(value);
356 }
357 else if (!strcmp(key,"end")) {
358 /* Place this new region last on the list, if the list is empty put it first */
359 for (reg=first_region;reg!=NULL&&reg->next!=NULL;reg=reg->next);
360
361 if (reg==NULL) first_region=newreg;
362 else reg->next=newreg;
363 newreg = NULL;
364 }
365 else if (!strcmp(key,"nomore")) {
366 /* we have reached the end of the region specs....*/
367 break;
368 }
369 else {
370 /* we should never get here, if we have, then something is wrong */
371 LOG(llevError, "Got unknown value in region file: %s %s\n", key, value);
372 }
373 }
374 if (!key || strcmp(key,"nomore"))
375 LOG(llevError, "Got premature eof on regions file!\n");
376}
377
378void assign_region_parents(void) {
379 region *reg;
380 uint32 parent_count=0;
381 uint32 region_count=0;
382 for (reg=first_region;reg!=NULL&&reg->next!=NULL;reg=reg->next) {
383 if (reg->parent_name!=NULL) {
384 reg->parent=get_region_by_name(reg->parent_name);
385 parent_count++;
386 }
387 region_count++;
388 }
389 LOG(llevDebug, "Assigned %u regions with %u parents.", region_count, parent_count);
390}

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