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Comparing deliantra/server/common/region.C (file contents):
Revision 1.15 by pippijn, Sat Jan 6 14:42:29 2007 UTC vs.
Revision 1.20 by root, Mon Jan 29 15:04:21 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23*/ 23 */
24
25 24
26#include <global.h> 25#include <global.h>
27#include <unistd.h> 26#include <unistd.h>
27
28region *
29region::default_region ()
30{
31 for (region *reg = first_region; reg; reg = reg->next)
32 if (reg->fallback)
33 return reg;
34
35 return first_region;
36}
28 37
29/* 38/*
30 * Pass a char array, returns a pointer to the region of the same name. 39 * Pass a char array, returns a pointer to the region of the same name.
31 * if it can't find a region of the same name it returns the first region 40 * if it can't find a region of the same name it returns the first region
32 * with the 'fallback' property set. 41 * with the 'fallback' property set.
33 * if it can't find a matching name /or/ a fallback region it logs an info message 42 * if it can't find a matching name /or/ a fallback region it logs an info message
34 * message and returns NULL 43 * message and returns NULL
35 * used by the map parsing code. 44 * used by the map parsing code.
36 */ 45 */
37region * 46region *
38get_region_by_name (const char *region_name) 47region::find (const char *name)
39{ 48{
40 region *reg;
41 char *p = strchr (region_name, '\n');
42
43 if (p)
44 *p = '\0';
45 for (reg = first_region; reg != NULL; reg = reg->next) 49 for (region *reg = first_region; reg; reg = reg->next)
46 if (!strcmp (reg->name, region_name)) 50 if (!strcmp (reg->name, name))
47 return reg; 51 return reg;
48 52
49 for (reg = first_region; reg != NULL; reg = reg->next)
50 {
51 if (reg->fallback)
52 {
53 LOG (llevDebug, "region called %s requested, but not found, fallback used.\n", region_name); 53 LOG (llevError, "region called %s requested, but not found, using fallback.\n", name);
54 return reg;
55 }
56 }
57 LOG (llevInfo, "Got no region or fallback for region %s.\n", region_name);
58 return NULL;
59}
60 54
61/* This might need optimising at some point. */ 55 return default_region ();
62region *
63get_region_by_map (maptile *m)
64{
65 return get_region_by_name (get_name_of_region_for_map (m));
66}
67
68/*
69 * Since we won't assume all maps have a region set properly, we need an
70 * explicit check that it is, this is much nicer here than scattered throughout
71 * the map code.
72 */
73
74const char *
75get_name_of_region_for_map (const maptile *m)
76{
77 region *reg;
78
79 if (m->region)
80 return m->region->name;
81
82 for (reg = first_region; reg != NULL; reg = reg->next)
83 {
84 if (reg->fallback)
85 return reg->name;
86 }
87
88 LOG (llevInfo, "map %s had no region and I couldn't find a fallback to use.\n", &m->name);
89 return "unknown";
90} 56}
91 57
92/* 58/*
93 * Tries to find a region that 'name' corresponds to. 59 * Tries to find a region that 'name' corresponds to.
94 * It looks, in order, for: 60 * It looks, in order, for:
100 * (there should be only one of these - the top level one) 66 * (there should be only one of these - the top level one)
101 * If we got a NULL, then just return the top level region 67 * If we got a NULL, then just return the top level region
102 * 68 *
103 */ 69 */
104region * 70region *
105get_region_from_string (const char *name) 71region::find_fuzzy (const char *name)
106{ 72{
107 region *reg; 73 region *reg;
108 char *substr; 74 char *substr;
109 char *p; 75 char *p;
110 76
111 if (name == NULL) 77 if (name == NULL)
112 { 78 {
113 for (reg = first_region; reg->parent != NULL; reg = reg->parent); 79 for (reg = first_region; reg->parent; reg = reg->parent)
80 ;
81
114 return reg; 82 return reg;
115 } 83 }
84
116 p = strchr (name, '\n'); 85 p = strchr (name, '\n');
117 if (p) 86 if (p)
118 *p = '\0'; 87 *p = '\0';
88
119 for (reg = first_region; reg != NULL; reg = reg->next) 89 for (reg = first_region; reg; reg = reg->next)
120 if (!strcasecmp (reg->name, name)) 90 if (!strcasecmp (reg->name, name))
121 return reg; 91 return reg;
122 92
123 for (reg = first_region; reg != NULL; reg = reg->next) 93 for (reg = first_region; reg; reg = reg->next)
124 if (reg->longname != NULL) 94 if (reg->longname)
95 if (!strcasecmp (reg->longname, name))
96 return reg;
97
98 substr = NULL;
99 for (reg = first_region; reg; reg = reg->next)
100 if (reg->longname)
125 { 101 {
126 if (!strcasecmp (reg->longname, name)) 102 substr = strstr (reg->longname, name);
103 if (substr)
127 return reg; 104 return reg;
128 } 105 }
129 106
130 substr = NULL;
131 for (reg = first_region; reg != NULL; reg = reg->next) 107 for (reg = first_region; reg; reg = reg->next)
132 if (reg->longname != NULL) 108 if (reg->longname)
133 {
134 substr = strstr (reg->longname, name);
135 if (substr != NULL)
136 return reg;
137 }
138 for (reg = first_region; reg != NULL; reg = reg->next)
139 if (reg->longname != NULL)
140 { 109 {
141 /* 110 /*
142 * This is not a bug, we want the region that is most identifiably a discrete 111 * This is not a bug, we want the region that is most identifiably a discrete
143 * area in the game, eg if we have 'scor', we want to return 'scorn' and not 112 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
144 * 'scornarena', regardless of their order on the list so we only look at those 113 * 'scornarena', regardless of their order on the list so we only look at those
145 * regions with a longname set. 114 * regions with a longname set.
146 */ 115 */
147 substr = strstr (reg->name, name); 116 substr = strstr (reg->name, name);
148 if (substr != NULL) 117 if (substr)
149 return reg; 118 return reg;
150 } 119 }
120
151 for (reg = first_region; reg != NULL; reg = reg->next) 121 for (reg = first_region; reg; reg = reg->next)
152 { 122 {
153 substr = strstr (reg->name, name); 123 substr = strstr (reg->name, name);
154 if (substr != NULL) 124 if (substr)
155 return reg; 125 return reg;
156 } 126 }
127
157 /* if we are still here, we are going to have to give up, and give the top level region */ 128 /* if we are still here, we are going to have to give up, and give the top level region */
158 for (reg = first_region; reg->parent != NULL; reg = reg->parent); 129 for (reg = first_region; reg->parent; reg = reg->parent)
130 ;
131
159 return reg; 132 return reg;
160} 133}
161 134
162/* 135/*
163 * returns 1 if the player is in the region reg, or a child region thereof 136 * returns 1 if the player is in the region reg, or a child region thereof
164 * otherwise returns 0 137 * otherwise returns 0
165 * if passed a NULL region returns -1 138 * if passed a NULL region returns -1
166 */ 139 */
167 140
168int 141static int
169region_is_child_of_region (const region * child, const region * r) 142region_is_child_of_region (const region * child, const region * r)
170{ 143{
171 144
172 if (r == NULL) 145 if (r == NULL)
173 return -1; 146 return -1;
147
174 if (child == NULL) 148 if (child == NULL)
175 return 0; 149 return 0;
150
176 if (!strcmp (child->name, r->name)) 151 if (!strcmp (child->name, r->name))
177 return 1; 152 return 1;
153
178 else if (child->parent != NULL) 154 else if (child->parent != NULL)
179 return region_is_child_of_region (child->parent, r); 155 return region_is_child_of_region (child->parent, r);
180 else 156 else
181 return 0; 157 return 0;
182} 158}
183 159
184/*
185 * the longname of a region is not a required field, any given region
186 * may want to not set it and use the parent's one instead. so, we:
187 * 1. check if a longname is set and if so return it.
188 * 2. check if there is a parent and try and call the function against that
189 * 3. return a obviously wrong string if we can't get a longname, this should
190 * never happen. We also log a debug message.
191 */
192const char *
193get_region_longname (const region * r)
194{
195
196 if (r->longname != NULL)
197 return r->longname;
198 else if (r->parent != NULL)
199 return get_region_longname (r->parent);
200 else
201 {
202 LOG (llevDebug, "NOTICE region %s has no parent and no longname.\n", r->name);
203 return "no name can be found for the current region";
204 }
205}
206
207const char *
208get_region_msg (const region * r)
209{
210 if (r->msg != NULL)
211 return r->msg;
212 else if (r->parent != NULL)
213 return get_region_msg (r->parent);
214 else
215 {
216 LOG (llevDebug, "NOTICE region %s has no parent and no msg.\n", r->name);
217 return "no description can be found for the current region";
218 }
219}
220
221/** Returns an object which is an exit through which the player represented by op should be 160/** Returns an object which is an exit through which the player represented by op should be
222 * sent in order to be imprisoned. If there is no suitable place to which an exit can be 161 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
223 * constructed, then NULL will be returned. The caller is responsible for freeing the object 162 * constructed, then NULL will be returned. The caller is responsible for freeing the object
224 * created by this function. 163 * created by this function.
225 */ 164 */
232 if (op->type != PLAYER) 171 if (op->type != PLAYER)
233 { 172 {
234 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); 173 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
235 return NULL; 174 return NULL;
236 } 175 }
237 reg = get_region_by_map (op->map); 176
177 reg = op->region ();
238 while (reg != NULL) 178 while (reg)
239 { 179 {
240 if (reg->jailmap) 180 if (reg->jailmap)
241 { 181 {
242 exit = object::create (); 182 exit = object::create ();
243 EXIT_PATH (exit) = reg->jailmap; 183 EXIT_PATH (exit) = reg->jailmap;
248 return exit; 188 return exit;
249 } 189 }
250 else 190 else
251 reg = reg->parent; 191 reg = reg->parent;
252 } 192 }
193
253 LOG (llevDebug, "No suitable jailmap for region %s was found.\n", reg->name); 194 LOG (llevDebug, "No suitable jailmap for region %s was found.\n", &reg->name);
254 return NULL; 195 return NULL;
196}
197
198static void
199assign_region_parents (void)
200{
201 region *reg;
202 uint32 parent_count = 0;
203 uint32 region_count = 0;
204
205 for (reg = first_region; reg && reg->next; reg = reg->next)
206 {
207 if (reg->parent_name)
208 {
209 reg->parent = region::find (reg->parent_name);
210 parent_count++;
211 }
212
213 region_count++;
214 }
215
216 LOG (llevDebug, "Assigned %u regions with %u parents.\n", region_count, parent_count);
217}
218
219/*
220 * Reads/parses the region file, and copies into a linked list
221 * of region structs.
222 */
223static bool
224parse_regions (object_thawer &fp)
225{
226 region *newreg;
227 region *reg;
228
229 newreg = NULL;
230 for (;;)
231 {
232 keyword kw = fp.get_kv ();
233
234 switch (kw)
235 {
236 case KW_EOF:
237 if (newreg)
238 {
239 LOG (llevError, "%s: end of file while reading regions.\n", fp.name);
240 return false;
241 }
242 else
243 return true;
244
245 case KW_end:
246 /* Place this new region last on the list, if the list is empty put it first */
247 for (reg = first_region; reg && reg->next; reg = reg->next)
248 ;
249
250 if (!reg)
251 first_region = newreg;
252 else
253 reg->next = newreg;
254
255 newreg = 0;
256 break;
257
258 default:
259 case KW_ERROR:
260 LOG (llevError, "%s: skipping errornous line (%s) while reading regions.\n", fp.name, fp.last_keyword);
261 break;
262
263 case KW_region:
264 newreg = new region;
265 fp.get (newreg->name);
266 break;
267
268 case KW_parent:
269 /*
270 * Note that this is in the initialisation code, so we don't actually
271 * assign the pointer to the parent yet, because it might not have been
272 * parsed.
273 */
274 fp.get (newreg->parent_name);
275 break;
276
277 case KW_longname:
278 newreg->longname = strdup (fp.get_str ());
279 break;
280
281 case KW_jail_map:
282 fp.get (newreg->jailmap);
283 break;
284
285 case KW_jail_x:
286 fp.get (newreg->jailx);
287 break;
288
289 case KW_jail_y:
290 fp.get (newreg->jaily);
291 break;
292
293 case KW_msg:
294 fp.get_ml (KW_endmsg, newreg->msg);
295 break;
296
297 case KW_fallback:
298 fp.get (newreg->fallback);
299 break;
300
301 case KW_nomore:
302 /* we have reached the end of the region specs.... */
303 return true;
304 }
305 }
255} 306}
256 307
257/* 308/*
258 * First initialises the archtype hash-table (init_archetable()). 309 * First initialises the archtype hash-table (init_archetable()).
259 * Reads and parses the archetype file (with the first and second-pass 310 * Reads and parses the archetype file (with the first and second-pass
261 * Then initialises treasures by calling load_treasures(). 312 * Then initialises treasures by calling load_treasures().
262 */ 313 */
263void 314void
264init_regions (void) 315init_regions (void)
265{ 316{
266 FILE *fp;
267 char filename[MAX_BUF]; 317 char filename[MAX_BUF];
268 int comp; 318 int comp;
269 319
270 if (first_region != NULL) /* Only do this once */ 320 if (first_region != NULL) /* Only do this once */
271 return; 321 return;
272 322
323 // make sure one region is always available
324 first_region = new region;
325 first_region->name = "<builtin>";
326 first_region->longname = strdup ("Built-in Region");
327
273 sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions); 328 sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions);
274 LOG (llevDebug, "Reading regions from %s...\n", filename); 329 LOG (llevDebug, "Reading regions from %s...\n", filename);
275 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 330
331 object_thawer fp (filename);
332
333 if (!fp)
276 { 334 {
277 LOG (llevError, " Can't open regions file %s in init_regions.\n", filename); 335 LOG (llevError, " Can't open regions file %s in init_regions.\n", filename);
278 return; 336 return;
279 } 337 }
338
280 parse_regions (fp); 339 parse_regions (fp);
340
281 assign_region_parents (); 341 assign_region_parents ();
282 LOG (llevDebug, " done\n"); 342 LOG (llevDebug, " done\n");
283
284 close_and_delete (fp, comp);
285} 343}
286
287/*
288 * Allocates and zeros a region struct, this isn't free()'d anywhere, so might
289 * be a memory leak, but it shouldn't matter too much since it isn't called that
290 * often....
291 */
292
293region *
294get_region_struct (void)
295{
296 return new region;
297}
298
299/*
300 * Reads/parses the region file, and copies into a linked list
301 * of region structs.
302 */
303void
304parse_regions (FILE * fp)
305{
306 region *newreg;
307 region *reg;
308
309 char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key = NULL, *value, *end;
310 int msgpos = 0;
311
312 newreg = NULL;
313 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
314 {
315 buf[HUGE_BUF - 1] = 0;
316 key = buf;
317 while (isspace (*key))
318 key++;
319 if (*key == 0)
320 continue; /* empty line */
321 value = strchr (key, ' ');
322 if (!value)
323 {
324 end = strchr (key, '\n');
325 *end = 0;
326 }
327 else
328 {
329 *value = 0;
330 value++;
331 while (isspace (*value))
332 value++;
333 end = strchr (value, '\n');
334 }
335
336 /*
337 * This is a bizzare mutated form of the map and archetype parser
338 * rolled into one. Key is the field name, value is what it should
339 * be set to.
340 * We've already done the work to null terminate key,
341 * and strip off any leading spaces for both of these.
342 * We have not touched the newline at the end of the line -
343 * these might be needed for some values. the end pointer
344 * points to the first of the newlines.
345 * value could be NULL! It would be easy enough to just point
346 * this to "" to prevent cores, but that would let more errors slide
347 * through.
348 */
349 if (!strcmp (key, "region"))
350 {
351 *end = 0;
352 newreg = get_region_struct ();
353 newreg->name = strdup (value);
354 }
355 else if (!strcmp (key, "parent"))
356 {
357 /*
358 * Note that this is in the initialisation code, so we don't actually
359 * assign the pointer to the parent yet, because it might not have been
360 * parsed.
361 */
362 *end = 0;
363 newreg->parent_name = strdup (value);
364 }
365 else if (!strcmp (key, "longname"))
366 {
367 *end = 0;
368 newreg->longname = strdup (value);
369 }
370 else if (!strcmp (key, "jail"))
371 {
372 /* jail entries are of the form: /path/to/map x y */
373 char path[MAX_BUF];
374 int x, y;
375
376 if (sscanf (value, "%[^ ] %d %d\n", path, &x, &y) != 3)
377 {
378 LOG (llevError, "region.c: malformated regions entry: jail %s\n", value);
379 continue;
380 }
381 newreg->jailmap = strdup (path);
382 newreg->jailx = x;
383 newreg->jaily = y;
384 }
385 else if (!strcmp (key, "msg"))
386 {
387 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
388 {
389 if (!strcmp (buf, "endmsg\n"))
390 break;
391 else
392 {
393 strcpy (msgbuf + msgpos, buf);
394 msgpos += strlen (buf);
395 }
396 }
397 /*
398 * There may be regions with empty messages (eg, msg/endmsg
399 * with nothing between). When maps are loaded, this is done
400 * so better do it here too...
401 */
402 if (msgpos != 0)
403 newreg->msg = strdup (msgbuf);
404
405 /* we have to reset msgpos, or the next region will store both msg blocks. */
406 msgpos = 0;
407 }
408 else if (!strcmp (key, "fallback"))
409 {
410 *end = 0;
411 newreg->fallback = atoi (value);
412 }
413 else if (!strcmp (key, "end"))
414 {
415 /* Place this new region last on the list, if the list is empty put it first */
416 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next);
417
418 if (reg == NULL)
419 first_region = newreg;
420 else
421 reg->next = newreg;
422 newreg = NULL;
423 }
424 else if (!strcmp (key, "nomore"))
425 {
426 /* we have reached the end of the region specs.... */
427 break;
428 }
429 else
430 {
431 /* we should never get here, if we have, then something is wrong */
432 LOG (llevError, "Got unknown value in region file: %s %s\n", key, value);
433 }
434 }
435 if (!key || strcmp (key, "nomore"))
436 LOG (llevError, "Got premature eof on regions file!\n");
437}
438
439void
440assign_region_parents (void)
441{
442 region *reg;
443 uint32 parent_count = 0;
444 uint32 region_count = 0;
445
446 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next)
447 {
448 if (reg->parent_name != NULL)
449 {
450 reg->parent = get_region_by_name (reg->parent_name);
451 parent_count++;
452 }
453 region_count++;
454 }
455 LOG (llevDebug, "Assigned %u regions with %u parents.\n", region_count, parent_count);
456}

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