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Comparing deliantra/server/common/region.C (file contents):
Revision 1.14 by pippijn, Tue Jan 2 23:39:21 2007 UTC vs.
Revision 1.48 by root, Fri Mar 26 01:04:44 2010 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23
24 24
25#include <global.h> 25#include <global.h>
26#include <unistd.h> 26#include <unistd.h>
27
28regionvec regions;
29
30region *
31region::default_region ()
32{
33 for_all_regions (rgn)
34 if (rgn->fallback)
35 return rgn;
36
37 return regions [0];
38}
27 39
28/* 40/*
29 * Pass a char array, returns a pointer to the region of the same name. 41 * Pass a char array, returns a pointer to the region of the same name.
30 * if it can't find a region of the same name it returns the first region 42 * if it can't find a region of the same name it returns the first region
31 * with the 'fallback' property set. 43 * with the 'fallback' property set.
32 * if it can't find a matching name /or/ a fallback region it logs an info message 44 * if it can't find a matching name /or/ a fallback region it logs an info message
33 * message and returns NULL 45 * message and returns NULL
34 * used by the map parsing code. 46 * used by the map parsing code.
35 */ 47 */
36region * 48region *
37get_region_by_name (const char *region_name) 49region::find (shstr_cmp name)
38{ 50{
39 region *reg; 51 for_all_regions (rgn)
40 char *p = strchr (region_name, '\n'); 52 if (rgn->name == name)
53 return rgn;
41 54
42 if (p) 55 LOG (llevError, "region called %s requested, but not found, using fallback.\n", &name);
43 *p = '\0';
44 for (reg = first_region; reg != NULL; reg = reg->next)
45 if (!strcmp (reg->name, region_name))
46 return reg;
47 56
48 for (reg = first_region; reg != NULL; reg = reg->next) 57 return default_region ();
49 {
50 if (reg->fallback)
51 {
52 LOG (llevDebug, "region called %s requested, but not found, fallback used.\n", region_name);
53 return reg;
54 }
55 }
56 LOG (llevInfo, "Got no region or fallback for region %s.\n", region_name);
57 return NULL;
58} 58}
59 59
60/* This might need optimising at some point. */ 60void
61region * 61region::do_destroy ()
62get_region_by_map (maptile *m)
63{ 62{
64 return get_region_by_name (get_name_of_region_for_map (m)); 63 regions.erase (this);
64
65 attachable::do_destroy ();
66
67 refcnt_dec ();
65} 68}
66 69
67/* 70//+GPL
68 * Since we won't assume all maps have a region set properly, we need an
69 * explicit check that it is, this is much nicer here than scattered throughout
70 * the map code.
71 */
72
73const char *
74get_name_of_region_for_map (const maptile *m)
75{
76 region *reg;
77
78 if (m->region)
79 return m->region->name;
80
81 for (reg = first_region; reg != NULL; reg = reg->next)
82 {
83 if (reg->fallback)
84 return reg->name;
85 }
86
87 LOG (llevInfo, "map %s had no region and I couldn't find a fallback to use.\n", &m->name);
88 return "unknown";
89}
90
91/*
92 * Tries to find a region that 'name' corresponds to.
93 * It looks, in order, for:
94 * an exact match to region name (case insensitive)
95 * an exact match to longname (case insensitive)
96 * a substring that matches to the longname (eg Kingdom)
97 * a substring that matches to the region name (eg nav)
98 * if it can find none of these it returns the first parentless region
99 * (there should be only one of these - the top level one)
100 * If we got a NULL, then just return the top level region
101 *
102 */
103region *
104get_region_from_string (const char *name)
105{
106 region *reg;
107 char *substr;
108 char *p;
109
110 if (name == NULL)
111 {
112 for (reg = first_region; reg->parent != NULL; reg = reg->parent);
113 return reg;
114 }
115 p = strchr (name, '\n');
116 if (p)
117 *p = '\0';
118 for (reg = first_region; reg != NULL; reg = reg->next)
119 if (!strcasecmp (reg->name, name))
120 return reg;
121
122 for (reg = first_region; reg != NULL; reg = reg->next)
123 if (reg->longname != NULL)
124 {
125 if (!strcasecmp (reg->longname, name))
126 return reg;
127 }
128
129 substr = NULL;
130 for (reg = first_region; reg != NULL; reg = reg->next)
131 if (reg->longname != NULL)
132 {
133 substr = strstr (reg->longname, name);
134 if (substr != NULL)
135 return reg;
136 }
137 for (reg = first_region; reg != NULL; reg = reg->next)
138 if (reg->longname != NULL)
139 {
140 /*
141 * This is not a bug, we want the region that is most identifiably a discrete
142 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
143 * 'scornarena', regardless of their order on the list so we only look at those
144 * regions with a longname set.
145 */
146 substr = strstr (reg->name, name);
147 if (substr != NULL)
148 return reg;
149 }
150 for (reg = first_region; reg != NULL; reg = reg->next)
151 {
152 substr = strstr (reg->name, name);
153 if (substr != NULL)
154 return reg;
155 }
156 /* if we are still here, we are going to have to give up, and give the top level region */
157 for (reg = first_region; reg->parent != NULL; reg = reg->parent);
158 return reg;
159}
160 71
161/* 72/*
162 * returns 1 if the player is in the region reg, or a child region thereof 73 * returns 1 if the player is in the region reg, or a child region thereof
163 * otherwise returns 0 74 * otherwise returns 0
164 * if passed a NULL region returns -1 75 * if passed a NULL region returns -1
165 */ 76 */
166 77static int
167int
168region_is_child_of_region (const region * child, const region * r) 78region_is_child_of_region (const region * child, const region * r)
169{ 79{
80 if (!r)
81 return -1;
170 82
171 if (r == NULL) 83 if (!child)
172 return -1;
173 if (child == NULL)
174 return 0; 84 return 0;
85
175 if (!strcmp (child->name, r->name)) 86 if (child->name == r->name)
176 return 1; 87 return 1;
88
177 else if (child->parent != NULL) 89 if (child->parent)
178 return region_is_child_of_region (child->parent, r); 90 return region_is_child_of_region (child->parent, r);
179 else
180 return 0;
181}
182 91
183/* 92 return 0;
184 * the longname of a region is not a required field, any given region
185 * may want to not set it and use the parent's one instead. so, we:
186 * 1. check if a longname is set and if so return it.
187 * 2. check if there is a parent and try and call the function against that
188 * 3. return a obviously wrong string if we can't get a longname, this should
189 * never happen. We also log a debug message.
190 */
191const char *
192get_region_longname (const region * r)
193{
194
195 if (r->longname != NULL)
196 return r->longname;
197 else if (r->parent != NULL)
198 return get_region_longname (r->parent);
199 else
200 {
201 LOG (llevDebug, "NOTICE region %s has no parent and no longname.\n", r->name);
202 return "no name can be found for the current region";
203 }
204}
205
206const char *
207get_region_msg (const region * r)
208{
209 if (r->msg != NULL)
210 return r->msg;
211 else if (r->parent != NULL)
212 return get_region_msg (r->parent);
213 else
214 {
215 LOG (llevDebug, "NOTICE region %s has no parent and no msg.\n", r->name);
216 return "no description can be found for the current region";
217 }
218} 93}
219 94
220/** Returns an object which is an exit through which the player represented by op should be 95/** Returns an object which is an exit through which the player represented by op should be
221 * sent in order to be imprisoned. If there is no suitable place to which an exit can be 96 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
222 * constructed, then NULL will be returned. The caller is responsible for freeing the object 97 * constructed, then NULL will be returned. The caller is responsible for freeing the object
223 * created by this function. 98 * created by this function.
224 */ 99 */
225object * 100object *
226get_jail_exit (object *op) 101get_jail_exit (object *op)
227{ 102{
228 region *reg;
229 object *exit;
230
231 if (op->type != PLAYER) 103 if (op->type != PLAYER)
232 { 104 {
233 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); 105 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
234 return NULL; 106 return NULL;
235 } 107 }
236 reg = get_region_by_map (op->map); 108
109 region *reg = op->region ();
237 while (reg != NULL) 110 while (reg)
238 { 111 {
239 if (reg->jailmap) 112 if (reg->jailmap)
240 { 113 {
241 exit = object::create (); 114 object *exit = object::create ();
242 EXIT_PATH (exit) = reg->jailmap; 115 EXIT_PATH (exit) = reg->jailmap;
243 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ 116 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
244 SET_FLAG (exit, FLAG_DAMNED); 117 SET_FLAG (exit, FLAG_DAMNED);
245 EXIT_X (exit) = reg->jailx; 118 EXIT_X (exit) = reg->jailx;
246 EXIT_Y (exit) = reg->jaily; 119 EXIT_Y (exit) = reg->jaily;
247 return exit; 120 return exit;
248 } 121 }
249 else 122 else
250 reg = reg->parent; 123 reg = reg->parent;
251 } 124 }
125
252 LOG (llevDebug, "No suitable jailmap for region %s was found.\n", reg->name); 126 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name);
127
253 return NULL; 128 return 0;
254} 129}
255 130
256/* 131//-GPL
257 * First initialises the archtype hash-table (init_archetable()). 132
258 * Reads and parses the archetype file (with the first and second-pass 133region *
259 * functions). 134region::read (object_thawer &f)
260 * Then initialises treasures by calling load_treasures().
261 */
262void
263init_regions (void)
264{ 135{
265 FILE *fp; 136 assert (f.kw == KW_region);
266 char filename[MAX_BUF];
267 int comp;
268 137
269 if (first_region != NULL) /* Only do this once */ 138 region *rgn = new region;
270 return; 139 rgn->refcnt_inc ();
271 140
272 sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions); 141 f.get (rgn->name);
273 LOG (llevDebug, "Reading regions from %s...\n", filename); 142 f.next ();
274 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 143
144 for (;;)
275 { 145 {
276 LOG (llevError, " Can't open regions file %s in init_regions.\n", filename); 146 switch (f.kw)
277 return; 147 {
148 case KW_parent:
149 rgn->parent = region::find (f.get_str ());
150 break;
151
152 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break;
153 case KW_longname: f.get (rgn->longname); break;
154 case KW_jail_map: f.get (rgn->jailmap); break;
155 case KW_jail_x: f.get (rgn->jailx); break;
156 case KW_jail_y: f.get (rgn->jaily); break;
157 case KW_portal_map: f.get (rgn->portalmap);break;
158 case KW_portal_x: f.get (rgn->portalx); break;
159 case KW_portal_y: f.get (rgn->portaly); break;
160 case KW_fallback: f.get (rgn->fallback); break;
161 case KW_chance: f.get (rgn->treasure_density); break;
162
163 case KW_randomitems:
164 rgn->treasure = treasurelist::get (f.get_str ());
165 break;
166
167 case KW_end:
168 f.next ();
169
170 // cannot use find as that will request the default region
171 for_all_regions (old)
172 if (old->name == rgn->name)
173 {
174 old->destroy ();
175 break;
176 }
177
178 // just append
179 regions.push_back (rgn);
180 return rgn;
181
182 case KW_ERROR:
183 rgn->set_key_text (f.kw_str, f.value);
184 //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D
185 break;
186
187 default:
188 if (!f.parse_error ("region", rgn->name))
189 {
190 rgn->destroy ();
191 return 0;
192 }
193 break;
194 }
195
196 f.next ();
278 } 197 }
279 parse_regions (fp);
280 assign_region_parents ();
281 LOG (llevDebug, " done\n");
282
283 close_and_delete (fp, comp);
284} 198}
285 199
286/*
287 * Allocates and zeros a region struct, this isn't free()'d anywhere, so might
288 * be a memory leak, but it shouldn't matter too much since it isn't called that
289 * often....
290 */
291
292region *
293get_region_struct (void)
294{
295 return new region;
296}
297
298/*
299 * Reads/parses the region file, and copies into a linked list
300 * of region structs.
301 */
302void
303parse_regions (FILE * fp)
304{
305 region *newreg;
306 region *reg;
307
308 char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key = NULL, *value, *end;
309 int msgpos = 0;
310
311 newreg = NULL;
312 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
313 {
314 buf[HUGE_BUF - 1] = 0;
315 key = buf;
316 while (isspace (*key))
317 key++;
318 if (*key == 0)
319 continue; /* empty line */
320 value = strchr (key, ' ');
321 if (!value)
322 {
323 end = strchr (key, '\n');
324 *end = 0;
325 }
326 else
327 {
328 *value = 0;
329 value++;
330 while (isspace (*value))
331 value++;
332 end = strchr (value, '\n');
333 }
334
335 /*
336 * This is a bizzare mutated form of the map and archetype parser
337 * rolled into one. Key is the field name, value is what it should
338 * be set to.
339 * We've already done the work to null terminate key,
340 * and strip off any leading spaces for both of these.
341 * We have not touched the newline at the end of the line -
342 * these might be needed for some values. the end pointer
343 * points to the first of the newlines.
344 * value could be NULL! It would be easy enough to just point
345 * this to "" to prevent cores, but that would let more errors slide
346 * through.
347 */
348 if (!strcmp (key, "region"))
349 {
350 *end = 0;
351 newreg = get_region_struct ();
352 newreg->name = strdup (value);
353 }
354 else if (!strcmp (key, "parent"))
355 {
356 /*
357 * Note that this is in the initialisation code, so we don't actually
358 * assign the pointer to the parent yet, because it might not have been
359 * parsed.
360 */
361 *end = 0;
362 newreg->parent_name = strdup (value);
363 }
364 else if (!strcmp (key, "longname"))
365 {
366 *end = 0;
367 newreg->longname = strdup (value);
368 }
369 else if (!strcmp (key, "jail"))
370 {
371 /* jail entries are of the form: /path/to/map x y */
372 char path[MAX_BUF];
373 int x, y;
374
375 if (sscanf (value, "%[^ ] %d %d\n", path, &x, &y) != 3)
376 {
377 LOG (llevError, "region.c: malformated regions entry: jail %s\n", value);
378 continue;
379 }
380 newreg->jailmap = strdup (path);
381 newreg->jailx = x;
382 newreg->jaily = y;
383 }
384 else if (!strcmp (key, "msg"))
385 {
386 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
387 {
388 if (!strcmp (buf, "endmsg\n"))
389 break;
390 else
391 {
392 strcpy (msgbuf + msgpos, buf);
393 msgpos += strlen (buf);
394 }
395 }
396 /*
397 * There may be regions with empty messages (eg, msg/endmsg
398 * with nothing between). When maps are loaded, this is done
399 * so better do it here too...
400 */
401 if (msgpos != 0)
402 newreg->msg = strdup (msgbuf);
403
404 /* we have to reset msgpos, or the next region will store both msg blocks. */
405 msgpos = 0;
406 }
407 else if (!strcmp (key, "fallback"))
408 {
409 *end = 0;
410 newreg->fallback = atoi (value);
411 }
412 else if (!strcmp (key, "end"))
413 {
414 /* Place this new region last on the list, if the list is empty put it first */
415 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next);
416
417 if (reg == NULL)
418 first_region = newreg;
419 else
420 reg->next = newreg;
421 newreg = NULL;
422 }
423 else if (!strcmp (key, "nomore"))
424 {
425 /* we have reached the end of the region specs.... */
426 break;
427 }
428 else
429 {
430 /* we should never get here, if we have, then something is wrong */
431 LOG (llevError, "Got unknown value in region file: %s %s\n", key, value);
432 }
433 }
434 if (!key || strcmp (key, "nomore"))
435 LOG (llevError, "Got premature eof on regions file!\n");
436}
437
438void
439assign_region_parents (void)
440{
441 region *reg;
442 uint32 parent_count = 0;
443 uint32 region_count = 0;
444
445 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next)
446 {
447 if (reg->parent_name != NULL)
448 {
449 reg->parent = get_region_by_name (reg->parent_name);
450 parent_count++;
451 }
452 region_count++;
453 }
454 LOG (llevDebug, "Assigned %u regions with %u parents.\n", region_count, parent_count);
455}

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