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Comparing deliantra/server/common/region.C (file contents):
Revision 1.5 by root, Wed Sep 13 23:39:27 2006 UTC vs.
Revision 1.47 by root, Fri Mar 26 00:59:20 2010 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001-2003 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23
24 24
25#include <global.h> 25#include <global.h>
26#include <unistd.h>
26 27
27#ifndef WIN32 /* ---win32 exclude header */ 28regionvec regions;
28# include <unistd.h> 29
29#endif /* win32 */ 30region *
31region::default_region ()
32{
33 for_all_regions (rgn)
34 if (rgn->fallback)
35 return rgn;
36
37 return regions [0];
38}
30 39
31/* 40/*
32 * Pass a char array, returns a pointer to the region of the same name. 41 * Pass a char array, returns a pointer to the region of the same name.
33 * if it can't find a region of the same name it returns the first region 42 * if it can't find a region of the same name it returns the first region
34 * with the 'fallback' property set. 43 * with the 'fallback' property set.
35 * if it can't find a matching name /or/ a fallback region it logs an info message 44 * if it can't find a matching name /or/ a fallback region it logs an info message
36 * message and returns NULL 45 * message and returns NULL
37 * used by the map parsing code. 46 * used by the map parsing code.
38 */ 47 */
39region * 48region *
40get_region_by_name (const char *region_name) 49region::find (shstr_cmp name)
41{ 50{
42 region *reg; 51 for_all_regions (rgn)
43 char *p = strchr (region_name, '\n'); 52 if (rgn->name == name)
53 return rgn;
44 54
45 if (p) 55 LOG (llevError, "region called %s requested, but not found, using fallback.\n", &name);
46 *p = '\0';
47 for (reg = first_region; reg != NULL; reg = reg->next)
48 if (!strcmp (reg->name, region_name))
49 return reg;
50 56
51 for (reg = first_region; reg != NULL; reg = reg->next) 57 return default_region ();
52 {
53 if (reg->fallback)
54 {
55 LOG (llevDebug, "region called %s requested, but not found, fallback used.\n", region_name);
56 return reg;
57 }
58 }
59 LOG (llevInfo, "Got no region or fallback for region %s.\n", region_name);
60 return NULL;
61} 58}
62 59
63/* This might need optimising at some point. */ 60void
64region * 61region::do_destroy ()
65get_region_by_map (mapstruct *m)
66{ 62{
67 return get_region_by_name (get_name_of_region_for_map (m)); 63 regions.erase (this);
64
65 attachable::do_destroy ();
66
67 refcnt_dec ();
68} 68}
69 69
70/* 70//+GPL
71 * Since we won't assume all maps have a region set properly, we need an
72 * explicit check that it is, this is much nicer here than scattered throughout
73 * the map code.
74 */
75
76const char *
77get_name_of_region_for_map (const mapstruct *m)
78{
79 region *reg;
80
81 if (m->region != NULL)
82 return m->region->name;
83 for (reg = first_region; reg != NULL; reg = reg->next)
84 {
85 if (reg->fallback)
86 return reg->name;
87 }
88 LOG (llevInfo, "map %s had no region and I couldn't find a fallback to use.\n", m->name);
89 return "unknown";
90}
91
92/*
93 * Tries to find a region that 'name' corresponds to.
94 * It looks, in order, for:
95 * an exact match to region name (case insensitive)
96 * an exact match to longname (case insensitive)
97 * a substring that matches to the longname (eg Kingdom)
98 * a substring that matches to the region name (eg nav)
99 * if it can find none of these it returns the first parentless region
100 * (there should be only one of these - the top level one)
101 * If we got a NULL, then just return the top level region
102 *
103 */
104region *
105get_region_from_string (const char *name)
106{
107 region *reg;
108 char *substr;
109 char *p;
110
111 if (name == NULL)
112 {
113 for (reg = first_region; reg->parent != NULL; reg = reg->parent);
114 return reg;
115 }
116 p = strchr (name, '\n');
117 if (p)
118 *p = '\0';
119 for (reg = first_region; reg != NULL; reg = reg->next)
120 if (!strcasecmp (reg->name, name))
121 return reg;
122
123 for (reg = first_region; reg != NULL; reg = reg->next)
124 if (reg->longname != NULL)
125 {
126 if (!strcasecmp (reg->longname, name))
127 return reg;
128 }
129
130 substr = NULL;
131 for (reg = first_region; reg != NULL; reg = reg->next)
132 if (reg->longname != NULL)
133 {
134 substr = strstr (reg->longname, name);
135 if (substr != NULL)
136 return reg;
137 }
138 for (reg = first_region; reg != NULL; reg = reg->next)
139 if (reg->longname != NULL)
140 {
141 /*
142 * This is not a bug, we want the region that is most identifiably a discrete
143 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
144 * 'scornarena', regardless of their order on the list so we only look at those
145 * regions with a longname set.
146 */
147 substr = strstr (reg->name, name);
148 if (substr != NULL)
149 return reg;
150 }
151 for (reg = first_region; reg != NULL; reg = reg->next)
152 {
153 substr = strstr (reg->name, name);
154 if (substr != NULL)
155 return reg;
156 }
157 /* if we are still here, we are going to have to give up, and give the top level region */
158 for (reg = first_region; reg->parent != NULL; reg = reg->parent);
159 return reg;
160}
161 71
162/* 72/*
163 * returns 1 if the player is in the region reg, or a child region thereof 73 * returns 1 if the player is in the region reg, or a child region thereof
164 * otherwise returns 0 74 * otherwise returns 0
165 * if passed a NULL region returns -1 75 * if passed a NULL region returns -1
166 */ 76 */
167 77static int
168int
169region_is_child_of_region (const region * child, const region * r) 78region_is_child_of_region (const region * child, const region * r)
170{ 79{
80 if (!r)
81 return -1;
171 82
172 if (r == NULL) 83 if (!child)
173 return -1;
174 if (child == NULL)
175 return 0; 84 return 0;
85
176 if (!strcmp (child->name, r->name)) 86 if (child->name == r->name)
177 return 1; 87 return 1;
88
178 else if (child->parent != NULL) 89 if (child->parent)
179 return region_is_child_of_region (child->parent, r); 90 return region_is_child_of_region (child->parent, r);
180 else
181 return 0;
182}
183 91
184/* 92 return 0;
185 * the longname of a region is not a required field, any given region
186 * may want to not set it and use the parent's one instead. so, we:
187 * 1. check if a longname is set and if so return it.
188 * 2. check if there is a parent and try and call the function against that
189 * 3. return a obviously wrong string if we can't get a longname, this should
190 * never happen. We also log a debug message.
191 */
192const char *
193get_region_longname (const region * r)
194{
195
196 if (r->longname != NULL)
197 return r->longname;
198 else if (r->parent != NULL)
199 return get_region_longname (r->parent);
200 else
201 {
202 LOG (llevDebug, "NOTICE region %s has no parent and no longname.\n", r->name);
203 return "no name can be found for the current region";
204 }
205}
206
207const char *
208get_region_msg (const region * r)
209{
210 if (r->msg != NULL)
211 return r->msg;
212 else if (r->parent != NULL)
213 return get_region_msg (r->parent);
214 else
215 {
216 LOG (llevDebug, "NOTICE region %s has no parent and no msg.\n", r->name);
217 return "no description can be found for the current region";
218 }
219} 93}
220 94
221/** Returns an object which is an exit through which the player represented by op should be 95/** Returns an object which is an exit through which the player represented by op should be
222 * sent in order to be imprisoned. If there is no suitable place to which an exit can be 96 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
223 * constructed, then NULL will be returned. The caller is responsible for freeing the object 97 * constructed, then NULL will be returned. The caller is responsible for freeing the object
224 * created by this function. 98 * created by this function.
225 */ 99 */
226object * 100object *
227get_jail_exit (object *op) 101get_jail_exit (object *op)
228{ 102{
229 region *reg;
230 object *exit;
231
232 if (op->type != PLAYER) 103 if (op->type != PLAYER)
233 { 104 {
234 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n"); 105 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
235 return NULL; 106 return NULL;
236 } 107 }
237 reg = get_region_by_map (op->map); 108
109 region *reg = op->region ();
238 while (reg != NULL) 110 while (reg)
239 { 111 {
240 if (reg->jailmap) 112 if (reg->jailmap)
241 { 113 {
242 exit = get_object (); 114 object *exit = object::create ();
243 EXIT_PATH (exit) = reg->jailmap; 115 EXIT_PATH (exit) = reg->jailmap;
244 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */ 116 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
245 SET_FLAG (exit, FLAG_DAMNED); 117 SET_FLAG (exit, FLAG_DAMNED);
246 EXIT_X (exit) = reg->jailx; 118 EXIT_X (exit) = reg->jailx;
247 EXIT_Y (exit) = reg->jaily; 119 EXIT_Y (exit) = reg->jaily;
248 return exit; 120 return exit;
249 } 121 }
250 else 122 else
251 reg = reg->parent; 123 reg = reg->parent;
252 } 124 }
125
253 LOG (llevDebug, "No suitable jailmap for region %s was found.\n", reg->name); 126 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name);
127
254 return NULL; 128 return 0;
255} 129}
256 130
257/* 131//-GPL
258 * First initialises the archtype hash-table (init_archetable()). 132
259 * Reads and parses the archetype file (with the first and second-pass 133region *
260 * functions). 134region::read (object_thawer &f)
261 * Then initialises treasures by calling load_treasures().
262 */
263void
264init_regions (void)
265{ 135{
266 FILE *fp; 136 assert (f.kw == KW_region);
267 char filename[MAX_BUF];
268 int comp;
269 137
270 if (first_region != NULL) /* Only do this once */ 138 region *rgn = new region;
271 return; 139 rgn->refcnt_inc ();
272 140
273 sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions); 141 f.get (rgn->name);
274 LOG (llevDebug, "Reading regions from %s...\n", filename); 142 f.next ();
275 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL) 143
144 for (;;)
276 { 145 {
277 LOG (llevError, " Can't open regions file %s in init_regions.\n", filename); 146 switch (f.kw)
278 return; 147 {
148 case KW_parent:
149 rgn->parent = region::find (f.get_str ());
150 break;
151
152 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break;
153 case KW_longname: f.get (rgn->longname); break;
154 case KW_jail_map: f.get (rgn->jailmap); break;
155 case KW_jail_x: f.get (rgn->jailx); break;
156 case KW_jail_y: f.get (rgn->jaily); break;
157 case KW_portal_map: f.get (rgn->portalmap);break;
158 case KW_portal_x: f.get (rgn->portalx); break;
159 case KW_portal_y: f.get (rgn->portaly); break;
160 case KW_fallback: f.get (rgn->fallback); break;
161 case KW_chance: f.get (rgn->treasure_density); break;
162
163 case KW_randomitems:
164 rgn->treasure = treasurelist::get (f.get_str ());
165 break;
166
167 case KW_end:
168 f.next ();
169
170 // cannot use find as that will request the default region
171 for_all_regions (old)
172 if (old->name == rgn->name)
173 {
174 old->destroy ();
175 break;
176 }
177
178 // just append
179 regions.push_back (rgn);
180 return rgn;
181
182 case KW_ERROR:
183 rgn->set_key_text (f.kw_str, f.value);
184 //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D
185 break;
186
187 default:
188 if (!f.parse_error ("region", rgn->name))
189 {
190 rgn->destroy ();
191 return 0;
192 }
193 break;
194 }
195
196 f.next ();
279 } 197 }
280 parse_regions (fp);
281 assign_region_parents ();
282 LOG (llevDebug, " done\n");
283
284 close_and_delete (fp, comp);
285} 198}
286 199
287/*
288 * Allocates and zeros a region struct, this isn't free()'d anywhere, so might
289 * be a memory leak, but it shouldn't matter too much since it isn't called that
290 * often....
291 */
292
293region *
294get_region_struct (void)
295{
296
297 region *reg;
298
299 reg = (region *) CALLOC (1, sizeof (region));
300 if (reg == NULL)
301 fatal (OUT_OF_MEMORY);
302
303 memset (reg, '\0', sizeof (region));
304
305 return reg;
306}
307
308/*
309 * Reads/parses the region file, and copies into a linked list
310 * of region structs.
311 */
312void
313parse_regions (FILE * fp)
314{
315 region *newreg;
316 region *reg;
317
318 char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key = NULL, *value, *end;
319 int msgpos = 0;
320
321 newreg = NULL;
322 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
323 {
324 buf[HUGE_BUF - 1] = 0;
325 key = buf;
326 while (isspace (*key))
327 key++;
328 if (*key == 0)
329 continue; /* empty line */
330 value = strchr (key, ' ');
331 if (!value)
332 {
333 end = strchr (key, '\n');
334 *end = 0;
335 }
336 else
337 {
338 *value = 0;
339 value++;
340 while (isspace (*value))
341 value++;
342 end = strchr (value, '\n');
343 }
344
345 /*
346 * This is a bizzare mutated form of the map and archetype parser
347 * rolled into one. Key is the field name, value is what it should
348 * be set to.
349 * We've already done the work to null terminate key,
350 * and strip off any leading spaces for both of these.
351 * We have not touched the newline at the end of the line -
352 * these might be needed for some values. the end pointer
353 * points to the first of the newlines.
354 * value could be NULL! It would be easy enough to just point
355 * this to "" to prevent cores, but that would let more errors slide
356 * through.
357 */
358 if (!strcmp (key, "region"))
359 {
360 *end = 0;
361 newreg = get_region_struct ();
362 newreg->name = strdup_local (value);
363 }
364 else if (!strcmp (key, "parent"))
365 {
366 /*
367 * Note that this is in the initialisation code, so we don't actually
368 * assign the pointer to the parent yet, because it might not have been
369 * parsed.
370 */
371 *end = 0;
372 newreg->parent_name = strdup_local (value);
373 }
374 else if (!strcmp (key, "longname"))
375 {
376 *end = 0;
377 newreg->longname = strdup_local (value);
378 }
379 else if (!strcmp (key, "jail"))
380 {
381 /* jail entries are of the form: /path/to/map x y */
382 char path[MAX_BUF];
383 int x, y;
384
385 if (sscanf (value, "%[^ ] %d %d\n", path, &x, &y) != 3)
386 {
387 LOG (llevError, "region.c: malformated regions entry: jail %s\n", value);
388 continue;
389 }
390 newreg->jailmap = strdup_local (path);
391 newreg->jailx = x;
392 newreg->jaily = y;
393 }
394 else if (!strcmp (key, "msg"))
395 {
396 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
397 {
398 if (!strcmp (buf, "endmsg\n"))
399 break;
400 else
401 {
402 strcpy (msgbuf + msgpos, buf);
403 msgpos += strlen (buf);
404 }
405 }
406 /*
407 * There may be regions with empty messages (eg, msg/endmsg
408 * with nothing between). When maps are loaded, this is done
409 * so better do it here too...
410 */
411 if (msgpos != 0)
412 newreg->msg = strdup_local (msgbuf);
413
414 /* we have to reset msgpos, or the next region will store both msg blocks. */
415 msgpos = 0;
416 }
417 else if (!strcmp (key, "fallback"))
418 {
419 *end = 0;
420 newreg->fallback = atoi (value);
421 }
422 else if (!strcmp (key, "end"))
423 {
424 /* Place this new region last on the list, if the list is empty put it first */
425 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next);
426
427 if (reg == NULL)
428 first_region = newreg;
429 else
430 reg->next = newreg;
431 newreg = NULL;
432 }
433 else if (!strcmp (key, "nomore"))
434 {
435 /* we have reached the end of the region specs.... */
436 break;
437 }
438 else
439 {
440 /* we should never get here, if we have, then something is wrong */
441 LOG (llevError, "Got unknown value in region file: %s %s\n", key, value);
442 }
443 }
444 if (!key || strcmp (key, "nomore"))
445 LOG (llevError, "Got premature eof on regions file!\n");
446}
447
448void
449assign_region_parents (void)
450{
451 region *reg;
452 uint32 parent_count = 0;
453 uint32 region_count = 0;
454
455 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next)
456 {
457 if (reg->parent_name != NULL)
458 {
459 reg->parent = get_region_by_name (reg->parent_name);
460 parent_count++;
461 }
462 region_count++;
463 }
464 LOG (llevDebug, "Assigned %u regions with %u parents.", region_count, parent_count);
465}

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