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/cvs/deliantra/server/common/region.C
Revision: 1.37
Committed: Thu Nov 8 19:43:23 2007 UTC (16 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_4, rel-2_5, rel-2_52, rel-2_32, rel-2_43, rel-2_42, rel-2_41
Changes since 1.36: +4 -4 lines
Log Message:
update copyrights and other minor stuff to deliantra

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 #include <global.h>
25 #include <unistd.h>
26
27 regionvec regions;
28
29 region *
30 region::default_region ()
31 {
32 for_all_regions (rgn)
33 if (rgn->fallback)
34 return rgn;
35
36 return regions [0];
37 }
38
39 /*
40 * Pass a char array, returns a pointer to the region of the same name.
41 * if it can't find a region of the same name it returns the first region
42 * with the 'fallback' property set.
43 * if it can't find a matching name /or/ a fallback region it logs an info message
44 * message and returns NULL
45 * used by the map parsing code.
46 */
47 region *
48 region::find (const char *name)
49 {
50 for_all_regions (rgn)
51 if (!strcmp (rgn->name, name))
52 return rgn;
53
54 LOG (llevError, "region called %s requested, but not found, using fallback.\n", name);
55
56 return default_region ();
57 }
58
59 /*
60 * Tries to find a region that 'name' corresponds to.
61 * It looks, in order, for:
62 * an exact match to region name (case insensitive)
63 * an exact match to longname (case insensitive)
64 * a substring that matches to the longname (eg Kingdom)
65 * a substring that matches to the region name (eg nav)
66 * if it can find none of these it returns the first parentless region
67 * (there should be only one of these - the top level one)
68 * If we got a NULL, then just return the top level region
69 *
70 */
71 region *
72 region::find_fuzzy (const char *name)
73 {
74 if (!name)
75 return default_region ();
76
77 char *p = strchr (name, '\n');
78 if (p)
79 *p = '\0';
80
81 for_all_regions (rgn)
82 if (!strcasecmp (rgn->name, name))
83 return rgn;
84
85 for_all_regions (rgn)
86 if (rgn->longname)
87 if (!strcasecmp (rgn->longname, name))
88 return rgn;
89
90 for_all_regions (rgn)
91 if (rgn->longname)
92 {
93 if (strstr (rgn->longname, name))
94 return rgn;
95 }
96
97 for_all_regions (rgn)
98 if (rgn->longname)
99 {
100 /*
101 * This is not a bug, we want the region that is most identifiably a discrete
102 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
103 * 'scornarena', regardless of their order on the list so we only look at those
104 * regions with a longname set.
105 */
106 if (strstr (rgn->name, name))
107 return rgn;
108 }
109
110 for_all_regions (rgn)
111 {
112 if (strstr (rgn->name, name))
113 return rgn;
114 }
115
116 return default_region ();
117 }
118
119 void
120 region::do_destroy ()
121 {
122 regions.erase (this);
123
124 attachable::do_destroy ();
125
126 refcnt_dec ();
127 }
128
129 /*
130 * returns 1 if the player is in the region reg, or a child region thereof
131 * otherwise returns 0
132 * if passed a NULL region returns -1
133 */
134 static int
135 region_is_child_of_region (const region * child, const region * r)
136 {
137
138 if (r == NULL)
139 return -1;
140
141 if (child == NULL)
142 return 0;
143
144 if (!strcmp (child->name, r->name))
145 return 1;
146
147 else if (child->parent != NULL)
148 return region_is_child_of_region (child->parent, r);
149 else
150 return 0;
151 }
152
153 /** Returns an object which is an exit through which the player represented by op should be
154 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
155 * constructed, then NULL will be returned. The caller is responsible for freeing the object
156 * created by this function.
157 */
158 object *
159 get_jail_exit (object *op)
160 {
161 region *reg;
162 object *exit;
163
164 if (op->type != PLAYER)
165 {
166 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
167 return NULL;
168 }
169
170 reg = op->region ();
171 while (reg)
172 {
173 if (reg->jailmap)
174 {
175 exit = object::create ();
176 EXIT_PATH (exit) = reg->jailmap;
177 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
178 SET_FLAG (exit, FLAG_DAMNED);
179 EXIT_X (exit) = reg->jailx;
180 EXIT_Y (exit) = reg->jaily;
181 return exit;
182 }
183 else
184 reg = reg->parent;
185 }
186
187 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name);
188
189 return 0;
190 }
191
192 region *
193 region::read (object_thawer &f)
194 {
195 assert (f.kw == KW_region);
196
197 region *rgn = new region;
198 rgn->refcnt_inc ();
199
200 f.get (rgn->name);
201 f.next ();
202
203 for (;;)
204 {
205 switch (f.kw)
206 {
207 case KW_parent:
208 rgn->parent = region::find (f.get_str ());
209 break;
210
211 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break;
212 case KW_longname: f.get (rgn->longname); break;
213 case KW_jail_map: f.get (rgn->jailmap); break;
214 case KW_jail_x: f.get (rgn->jailx); break;
215 case KW_jail_y: f.get (rgn->jaily); break;
216 case KW_portal_map: f.get (rgn->portalmap);break;
217 case KW_portal_x: f.get (rgn->portalx); break;
218 case KW_portal_y: f.get (rgn->portaly); break;
219 case KW_fallback: f.get (rgn->fallback); break;
220 case KW_chance: f.get (rgn->treasure_density); break;
221
222 case KW_randomitems:
223 rgn->treasure = treasurelist::get (f.get_str ());
224 break;
225
226 case KW_end:
227 f.next ();
228
229 // cannot use find as that will request the default region
230 for_all_regions (old)
231 if (old->name == rgn->name)
232 {
233 old->destroy ();
234 break;
235 }
236
237 // just append
238 regions.push_back (rgn);
239 return rgn;
240
241 case KW_ERROR:
242 rgn->set_key_text (f.kw_str, f.value);
243 //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D
244 break;
245
246 default:
247 if (!f.parse_error ("region", rgn->name))
248 {
249 rgn->destroy ();
250 return 0;
251 }
252 break;
253 }
254
255 f.next ();
256 }
257 }
258
259 /*
260 * First initialises the archtype hash-table (init_archetable()).
261 * Reads and parses the archetype file (with the first and second-pass
262 * functions).
263 */
264 void
265 init_regions (void)
266 {
267 if (!regions.size ())
268 {
269 // make sure one region is always available
270 region *rgn = new region;
271 rgn->name = "<builtin>";
272 rgn->longname = "Built-in Region";
273 regions.push_back (rgn);
274 }
275 }
276