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/cvs/deliantra/server/common/region.C
Revision: 1.38
Committed: Sun May 4 15:23:04 2008 UTC (16 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_53
Changes since 1.37: +2 -5 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001-2003,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 #include <global.h>
25 #include <unistd.h>
26
27 regionvec regions;
28
29 region *
30 region::default_region ()
31 {
32 for_all_regions (rgn)
33 if (rgn->fallback)
34 return rgn;
35
36 return regions [0];
37 }
38
39 /*
40 * Pass a char array, returns a pointer to the region of the same name.
41 * if it can't find a region of the same name it returns the first region
42 * with the 'fallback' property set.
43 * if it can't find a matching name /or/ a fallback region it logs an info message
44 * message and returns NULL
45 * used by the map parsing code.
46 */
47 region *
48 region::find (const char *name)
49 {
50 for_all_regions (rgn)
51 if (!strcmp (rgn->name, name))
52 return rgn;
53
54 LOG (llevError, "region called %s requested, but not found, using fallback.\n", name);
55
56 return default_region ();
57 }
58
59 /*
60 * Tries to find a region that 'name' corresponds to.
61 * It looks, in order, for:
62 * an exact match to region name (case insensitive)
63 * an exact match to longname (case insensitive)
64 * a substring that matches to the longname (eg Kingdom)
65 * a substring that matches to the region name (eg nav)
66 * if it can find none of these it returns the first parentless region
67 * (there should be only one of these - the top level one)
68 * If we got a NULL, then just return the top level region
69 *
70 */
71 region *
72 region::find_fuzzy (const char *name)
73 {
74 if (!name)
75 return default_region ();
76
77 char *p = strchr (name, '\n');
78 if (p)
79 *p = '\0';
80
81 for_all_regions (rgn)
82 if (!strcasecmp (rgn->name, name))
83 return rgn;
84
85 for_all_regions (rgn)
86 if (rgn->longname)
87 if (!strcasecmp (rgn->longname, name))
88 return rgn;
89
90 for_all_regions (rgn)
91 if (rgn->longname)
92 {
93 if (strstr (rgn->longname, name))
94 return rgn;
95 }
96
97 for_all_regions (rgn)
98 if (rgn->longname)
99 {
100 /*
101 * This is not a bug, we want the region that is most identifiably a discrete
102 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
103 * 'scornarena', regardless of their order on the list so we only look at those
104 * regions with a longname set.
105 */
106 if (strstr (rgn->name, name))
107 return rgn;
108 }
109
110 for_all_regions (rgn)
111 {
112 if (strstr (rgn->name, name))
113 return rgn;
114 }
115
116 return default_region ();
117 }
118
119 void
120 region::do_destroy ()
121 {
122 regions.erase (this);
123
124 attachable::do_destroy ();
125
126 refcnt_dec ();
127 }
128
129 /*
130 * returns 1 if the player is in the region reg, or a child region thereof
131 * otherwise returns 0
132 * if passed a NULL region returns -1
133 */
134 static int
135 region_is_child_of_region (const region * child, const region * r)
136 {
137
138 if (r == NULL)
139 return -1;
140
141 if (child == NULL)
142 return 0;
143
144 if (!strcmp (child->name, r->name))
145 return 1;
146
147 else if (child->parent != NULL)
148 return region_is_child_of_region (child->parent, r);
149 else
150 return 0;
151 }
152
153 /** Returns an object which is an exit through which the player represented by op should be
154 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
155 * constructed, then NULL will be returned. The caller is responsible for freeing the object
156 * created by this function.
157 */
158 object *
159 get_jail_exit (object *op)
160 {
161 if (op->type != PLAYER)
162 {
163 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
164 return NULL;
165 }
166
167 region *reg = op->region ();
168 while (reg)
169 {
170 if (reg->jailmap)
171 {
172 object *exit = object::create ();
173 EXIT_PATH (exit) = reg->jailmap;
174 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
175 SET_FLAG (exit, FLAG_DAMNED);
176 EXIT_X (exit) = reg->jailx;
177 EXIT_Y (exit) = reg->jaily;
178 return exit;
179 }
180 else
181 reg = reg->parent;
182 }
183
184 LOG (llevError, "No suitable jailmap for region %s was found.\n", &reg->name);
185
186 return 0;
187 }
188
189 region *
190 region::read (object_thawer &f)
191 {
192 assert (f.kw == KW_region);
193
194 region *rgn = new region;
195 rgn->refcnt_inc ();
196
197 f.get (rgn->name);
198 f.next ();
199
200 for (;;)
201 {
202 switch (f.kw)
203 {
204 case KW_parent:
205 rgn->parent = region::find (f.get_str ());
206 break;
207
208 case KW_msg: f.get_ml (KW_endmsg, rgn->msg); break;
209 case KW_longname: f.get (rgn->longname); break;
210 case KW_jail_map: f.get (rgn->jailmap); break;
211 case KW_jail_x: f.get (rgn->jailx); break;
212 case KW_jail_y: f.get (rgn->jaily); break;
213 case KW_portal_map: f.get (rgn->portalmap);break;
214 case KW_portal_x: f.get (rgn->portalx); break;
215 case KW_portal_y: f.get (rgn->portaly); break;
216 case KW_fallback: f.get (rgn->fallback); break;
217 case KW_chance: f.get (rgn->treasure_density); break;
218
219 case KW_randomitems:
220 rgn->treasure = treasurelist::get (f.get_str ());
221 break;
222
223 case KW_end:
224 f.next ();
225
226 // cannot use find as that will request the default region
227 for_all_regions (old)
228 if (old->name == rgn->name)
229 {
230 old->destroy ();
231 break;
232 }
233
234 // just append
235 regions.push_back (rgn);
236 return rgn;
237
238 case KW_ERROR:
239 rgn->set_key_text (f.kw_str, f.value);
240 //fprintf (stderr, "region addkv(%s,%s)\n", f.kw_str, f.value);//D
241 break;
242
243 default:
244 if (!f.parse_error ("region", rgn->name))
245 {
246 rgn->destroy ();
247 return 0;
248 }
249 break;
250 }
251
252 f.next ();
253 }
254 }
255
256 /*
257 * First initialises the archtype hash-table (init_archetable()).
258 * Reads and parses the archetype file (with the first and second-pass
259 * functions).
260 */
261 void
262 init_regions (void)
263 {
264 if (!regions.size ())
265 {
266 // make sure one region is always available
267 region *rgn = new region;
268 rgn->name = "<builtin>";
269 rgn->longname = "Built-in Region";
270 regions.push_back (rgn);
271 }
272 }
273