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/cvs/deliantra/server/common/region.C
Revision: 1.4
Committed: Sun Sep 10 16:00:23 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.3: +333 -252 lines
Log Message:
indent

File Contents

# Content
1
2 /*
3 * static char *rcsid_map_c =
4 * "$Id: region.C,v 1.3 2006-09-03 00:18:40 root Exp $";
5 */
6
7 /*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2001-2003 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The authors can be reached via e-mail at crossfire-devel@real-time.com
28 */
29
30
31 #include <global.h>
32
33 #ifndef WIN32 /* ---win32 exclude header */
34 # include <unistd.h>
35 #endif /* win32 */
36
37 /*
38 * Pass a char array, returns a pointer to the region of the same name.
39 * if it can't find a region of the same name it returns the first region
40 * with the 'fallback' property set.
41 * if it can't find a matching name /or/ a fallback region it logs an info message
42 * message and returns NULL
43 * used by the map parsing code.
44 */
45 region *
46 get_region_by_name (const char *region_name)
47 {
48 region *reg;
49 char *p = strchr (region_name, '\n');
50
51 if (p)
52 *p = '\0';
53 for (reg = first_region; reg != NULL; reg = reg->next)
54 if (!strcmp (reg->name, region_name))
55 return reg;
56
57 for (reg = first_region; reg != NULL; reg = reg->next)
58 {
59 if (reg->fallback)
60 {
61 LOG (llevDebug, "region called %s requested, but not found, fallback used.\n", region_name);
62 return reg;
63 }
64 }
65 LOG (llevInfo, "Got no region or fallback for region %s.\n", region_name);
66 return NULL;
67 }
68
69 /* This might need optimising at some point. */
70 region *
71 get_region_by_map (mapstruct *m)
72 {
73 return get_region_by_name (get_name_of_region_for_map (m));
74 }
75
76 /*
77 * Since we won't assume all maps have a region set properly, we need an
78 * explicit check that it is, this is much nicer here than scattered throughout
79 * the map code.
80 */
81
82 const char *
83 get_name_of_region_for_map (const mapstruct *m)
84 {
85 region *reg;
86
87 if (m->region != NULL)
88 return m->region->name;
89 for (reg = first_region; reg != NULL; reg = reg->next)
90 {
91 if (reg->fallback)
92 return reg->name;
93 }
94 LOG (llevInfo, "map %s had no region and I couldn't find a fallback to use.\n", m->name);
95 return "unknown";
96 }
97
98 /*
99 * Tries to find a region that 'name' corresponds to.
100 * It looks, in order, for:
101 * an exact match to region name (case insensitive)
102 * an exact match to longname (case insensitive)
103 * a substring that matches to the longname (eg Kingdom)
104 * a substring that matches to the region name (eg nav)
105 * if it can find none of these it returns the first parentless region
106 * (there should be only one of these - the top level one)
107 * If we got a NULL, then just return the top level region
108 *
109 */
110 region *
111 get_region_from_string (const char *name)
112 {
113 region *reg;
114 char *substr;
115 char *p;
116
117 if (name == NULL)
118 {
119 for (reg = first_region; reg->parent != NULL; reg = reg->parent);
120 return reg;
121 }
122 p = strchr (name, '\n');
123 if (p)
124 *p = '\0';
125 for (reg = first_region; reg != NULL; reg = reg->next)
126 if (!strcasecmp (reg->name, name))
127 return reg;
128
129 for (reg = first_region; reg != NULL; reg = reg->next)
130 if (reg->longname != NULL)
131 {
132 if (!strcasecmp (reg->longname, name))
133 return reg;
134 }
135
136 substr = NULL;
137 for (reg = first_region; reg != NULL; reg = reg->next)
138 if (reg->longname != NULL)
139 {
140 substr = strstr (reg->longname, name);
141 if (substr != NULL)
142 return reg;
143 }
144 for (reg = first_region; reg != NULL; reg = reg->next)
145 if (reg->longname != NULL)
146 {
147 /*
148 * This is not a bug, we want the region that is most identifiably a discrete
149 * area in the game, eg if we have 'scor', we want to return 'scorn' and not
150 * 'scornarena', regardless of their order on the list so we only look at those
151 * regions with a longname set.
152 */
153 substr = strstr (reg->name, name);
154 if (substr != NULL)
155 return reg;
156 }
157 for (reg = first_region; reg != NULL; reg = reg->next)
158 {
159 substr = strstr (reg->name, name);
160 if (substr != NULL)
161 return reg;
162 }
163 /* if we are still here, we are going to have to give up, and give the top level region */
164 for (reg = first_region; reg->parent != NULL; reg = reg->parent);
165 return reg;
166 }
167
168 /*
169 * returns 1 if the player is in the region reg, or a child region thereof
170 * otherwise returns 0
171 * if passed a NULL region returns -1
172 */
173
174 int
175 region_is_child_of_region (const region * child, const region * r)
176 {
177
178 if (r == NULL)
179 return -1;
180 if (child == NULL)
181 return 0;
182 if (!strcmp (child->name, r->name))
183 return 1;
184 else if (child->parent != NULL)
185 return region_is_child_of_region (child->parent, r);
186 else
187 return 0;
188 }
189
190 /*
191 * the longname of a region is not a required field, any given region
192 * may want to not set it and use the parent's one instead. so, we:
193 * 1. check if a longname is set and if so return it.
194 * 2. check if there is a parent and try and call the function against that
195 * 3. return a obviously wrong string if we can't get a longname, this should
196 * never happen. We also log a debug message.
197 */
198 const char *
199 get_region_longname (const region * r)
200 {
201
202 if (r->longname != NULL)
203 return r->longname;
204 else if (r->parent != NULL)
205 return get_region_longname (r->parent);
206 else
207 {
208 LOG (llevDebug, "NOTICE region %s has no parent and no longname.\n", r->name);
209 return "no name can be found for the current region";
210 }
211 }
212
213 const char *
214 get_region_msg (const region * r)
215 {
216 if (r->msg != NULL)
217 return r->msg;
218 else if (r->parent != NULL)
219 return get_region_msg (r->parent);
220 else
221 {
222 LOG (llevDebug, "NOTICE region %s has no parent and no msg.\n", r->name);
223 return "no description can be found for the current region";
224 }
225 }
226
227 /** Returns an object which is an exit through which the player represented by op should be
228 * sent in order to be imprisoned. If there is no suitable place to which an exit can be
229 * constructed, then NULL will be returned. The caller is responsible for freeing the object
230 * created by this function.
231 */
232 object *
233 get_jail_exit (object *op)
234 {
235 region *reg;
236 object *exit;
237
238 if (op->type != PLAYER)
239 {
240 LOG (llevError, "region.c: get_jail_exit called against non-player object.\n");
241 return NULL;
242 }
243 reg = get_region_by_map (op->map);
244 while (reg != NULL)
245 {
246 if (reg->jailmap)
247 {
248 exit = get_object ();
249 EXIT_PATH (exit) = reg->jailmap;
250 /* damned exits reset savebed and remove teleports, so the prisoner can't escape */
251 SET_FLAG (exit, FLAG_DAMNED);
252 EXIT_X (exit) = reg->jailx;
253 EXIT_Y (exit) = reg->jaily;
254 return exit;
255 }
256 else
257 reg = reg->parent;
258 }
259 LOG (llevDebug, "No suitable jailmap for region %s was found.\n", reg->name);
260 return NULL;
261 }
262
263 /*
264 * First initialises the archtype hash-table (init_archetable()).
265 * Reads and parses the archetype file (with the first and second-pass
266 * functions).
267 * Then initialises treasures by calling load_treasures().
268 */
269 void
270 init_regions (void)
271 {
272 FILE *fp;
273 char filename[MAX_BUF];
274 int comp;
275
276 if (first_region != NULL) /* Only do this once */
277 return;
278
279 sprintf (filename, "%s/%s/%s", settings.datadir, settings.mapdir, settings.regions);
280 LOG (llevDebug, "Reading regions from %s...\n", filename);
281 if ((fp = open_and_uncompress (filename, 0, &comp)) == NULL)
282 {
283 LOG (llevError, " Can't open regions file %s in init_regions.\n", filename);
284 return;
285 }
286 parse_regions (fp);
287 assign_region_parents ();
288 LOG (llevDebug, " done\n");
289
290 close_and_delete (fp, comp);
291 }
292
293 /*
294 * Allocates and zeros a region struct, this isn't free()'d anywhere, so might
295 * be a memory leak, but it shouldn't matter too much since it isn't called that
296 * often....
297 */
298
299 region *
300 get_region_struct (void)
301 {
302
303 region *reg;
304
305 reg = (region *) CALLOC (1, sizeof (region));
306 if (reg == NULL)
307 fatal (OUT_OF_MEMORY);
308
309 memset (reg, '\0', sizeof (region));
310
311 return reg;
312 }
313
314 /*
315 * Reads/parses the region file, and copies into a linked list
316 * of region structs.
317 */
318 void
319 parse_regions (FILE * fp)
320 {
321 region *newreg;
322 region *reg;
323
324 char buf[HUGE_BUF], msgbuf[HUGE_BUF], *key = NULL, *value, *end;
325 int msgpos = 0;
326
327 newreg = NULL;
328 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
329 {
330 buf[HUGE_BUF - 1] = 0;
331 key = buf;
332 while (isspace (*key))
333 key++;
334 if (*key == 0)
335 continue; /* empty line */
336 value = strchr (key, ' ');
337 if (!value)
338 {
339 end = strchr (key, '\n');
340 *end = 0;
341 }
342 else
343 {
344 *value = 0;
345 value++;
346 while (isspace (*value))
347 value++;
348 end = strchr (value, '\n');
349 }
350
351 /*
352 * This is a bizzare mutated form of the map and archetype parser
353 * rolled into one. Key is the field name, value is what it should
354 * be set to.
355 * We've already done the work to null terminate key,
356 * and strip off any leading spaces for both of these.
357 * We have not touched the newline at the end of the line -
358 * these might be needed for some values. the end pointer
359 * points to the first of the newlines.
360 * value could be NULL! It would be easy enough to just point
361 * this to "" to prevent cores, but that would let more errors slide
362 * through.
363 */
364 if (!strcmp (key, "region"))
365 {
366 *end = 0;
367 newreg = get_region_struct ();
368 newreg->name = strdup_local (value);
369 }
370 else if (!strcmp (key, "parent"))
371 {
372 /*
373 * Note that this is in the initialisation code, so we don't actually
374 * assign the pointer to the parent yet, because it might not have been
375 * parsed.
376 */
377 *end = 0;
378 newreg->parent_name = strdup_local (value);
379 }
380 else if (!strcmp (key, "longname"))
381 {
382 *end = 0;
383 newreg->longname = strdup_local (value);
384 }
385 else if (!strcmp (key, "jail"))
386 {
387 /* jail entries are of the form: /path/to/map x y */
388 char path[MAX_BUF];
389 int x, y;
390
391 if (sscanf (value, "%[^ ] %d %d\n", path, &x, &y) != 3)
392 {
393 LOG (llevError, "region.c: malformated regions entry: jail %s\n", value);
394 continue;
395 }
396 newreg->jailmap = strdup_local (path);
397 newreg->jailx = x;
398 newreg->jaily = y;
399 }
400 else if (!strcmp (key, "msg"))
401 {
402 while (fgets (buf, HUGE_BUF - 1, fp) != NULL)
403 {
404 if (!strcmp (buf, "endmsg\n"))
405 break;
406 else
407 {
408 strcpy (msgbuf + msgpos, buf);
409 msgpos += strlen (buf);
410 }
411 }
412 /*
413 * There may be regions with empty messages (eg, msg/endmsg
414 * with nothing between). When maps are loaded, this is done
415 * so better do it here too...
416 */
417 if (msgpos != 0)
418 newreg->msg = strdup_local (msgbuf);
419
420 /* we have to reset msgpos, or the next region will store both msg blocks. */
421 msgpos = 0;
422 }
423 else if (!strcmp (key, "fallback"))
424 {
425 *end = 0;
426 newreg->fallback = atoi (value);
427 }
428 else if (!strcmp (key, "end"))
429 {
430 /* Place this new region last on the list, if the list is empty put it first */
431 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next);
432
433 if (reg == NULL)
434 first_region = newreg;
435 else
436 reg->next = newreg;
437 newreg = NULL;
438 }
439 else if (!strcmp (key, "nomore"))
440 {
441 /* we have reached the end of the region specs.... */
442 break;
443 }
444 else
445 {
446 /* we should never get here, if we have, then something is wrong */
447 LOG (llevError, "Got unknown value in region file: %s %s\n", key, value);
448 }
449 }
450 if (!key || strcmp (key, "nomore"))
451 LOG (llevError, "Got premature eof on regions file!\n");
452 }
453
454 void
455 assign_region_parents (void)
456 {
457 region *reg;
458 uint32 parent_count = 0;
459 uint32 region_count = 0;
460
461 for (reg = first_region; reg != NULL && reg->next != NULL; reg = reg->next)
462 {
463 if (reg->parent_name != NULL)
464 {
465 reg->parent = get_region_by_name (reg->parent_name);
466 parent_count++;
467 }
468 region_count++;
469 }
470 LOG (llevDebug, "Assigned %u regions with %u parents.", region_count, parent_count);
471 }