--- deliantra/server/common/shstr.C 2007/05/28 21:21:40 1.23 +++ deliantra/server/common/shstr.C 2007/11/08 19:43:23 1.28 @@ -1,23 +1,22 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Deliantra is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * - * The authors can be reached via e-mail to + * The authors can be reached via e-mail to */ /* @@ -31,6 +30,8 @@ #include "global.h" +size_t shstr_alloc; + typedef std::tr1::unordered_set , true> HT; static HT ht; @@ -40,6 +41,7 @@ { int len = strlen (s); + shstr_alloc += sizeof (int) * 2 + len + 1; const char *v = (const char *) (2 + (int *)g_slice_alloc (sizeof (int) * 2 + len + 1)); shstr::length (v) = len; @@ -100,7 +102,6 @@ if (i == ht.end ()) i = ht.begin (); - // go through all strings roughly once every 4 minutes int n = ht.size () / 256 + 16; for (;;) @@ -120,6 +121,7 @@ ht.erase (o); //printf ("GC %4d %3d %d >%s<%d\n", (int)ht.size (), n, shstr::refcnt (s), s, shstr::length (s)); + shstr_alloc -= sizeof (int) * 2 + length (s) + 1; g_slice_free1 (sizeof (int) * 2 + length (s) + 1, -2 + (int *) s); } else @@ -129,10 +131,12 @@ curpos = *i; } -shstr skill_names[NUM_SKILLS]; +// declare these here to get correct initialisation order +#define def(str) const shstr shstr_ ## str (# str); +# include "shstrinc.h" +#undef def -// what weird misoptimisation is this again? -const shstr undead_name ("undead"); +shstr skill_names[NUM_SKILLS]; //TODO: this should of course not be here @@ -146,8 +150,10 @@ if (buf1) len1 = strlen (buf1); + if (buf2) len2 = strlen (buf2); + if ((len1 + len2) >= bufsize) return 1;