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1 | |
1 | /* |
2 | /* |
2 | * shstr.C |
3 | * shstr.C |
3 | */ |
4 | */ |
4 | |
5 | |
5 | #include <cstring> |
6 | #include <cstring> |
6 | #include <cstdlib> |
7 | #include <cstdlib> |
7 | |
8 | |
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9 | #include <glib.h> |
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10 | |
8 | #include <tr1/unordered_set> |
11 | #include <tr1/unordered_set> |
9 | |
12 | |
10 | #include "shstr.h" |
13 | #include "global.h" |
11 | |
14 | |
12 | struct hash |
15 | typedef std::tr1::unordered_set <const char *, str_hash, str_equal, slice_allocator<const char *>, true> HT; |
13 | { |
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14 | std::size_t operator ()(const char *s) const |
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15 | { |
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16 | unsigned long hash = 0; |
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17 | unsigned int i = 0; |
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18 | |
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19 | /* use the one-at-a-time hash function, which supposedly is |
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20 | * better than the djb2-like one used by perl5.005, but |
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21 | * certainly is better then the bug used here before. |
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22 | * see http://burtleburtle.net/bob/hash/doobs.html |
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23 | */ |
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24 | while (*s) |
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25 | { |
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26 | hash += *s++; |
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27 | hash += hash << 10; |
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28 | hash ^= hash >> 6; |
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29 | } |
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30 | |
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31 | hash += hash << 3; |
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32 | hash ^= hash >> 11; |
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33 | hash += hash << 15; |
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34 | |
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35 | return hash; |
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36 | } |
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37 | }; |
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38 | |
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39 | struct equal |
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40 | { |
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41 | bool operator ()(const char *a, const char *b) const |
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42 | { |
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43 | return !strcmp (a, b); |
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44 | } |
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45 | }; |
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46 | |
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47 | typedef std::tr1::unordered_set<const char *, hash, equal> HT; |
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48 | |
16 | |
49 | static HT ht; |
17 | static HT ht; |
50 | |
18 | |
51 | static const char *makevec (const char *s) |
19 | static const char * |
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20 | makevec (const char *s) |
52 | { |
21 | { |
53 | int len = strlen (s); |
22 | int len = strlen (s); |
54 | |
23 | |
55 | const char *v = (const char *)(2 + (int *)malloc (sizeof (int) * 2 + len + 1)); |
24 | const char *v = (const char *) (2 + (int *)g_slice_alloc (sizeof (int) * 2 + len + 1)); |
56 | |
25 | |
57 | shstr::length (v) = len; |
26 | shstr::length (v) = len; |
58 | shstr::refcnt (v) = 1; |
27 | shstr::refcnt (v) = 1; |
59 | |
28 | |
60 | memcpy ((char *)v, s, len + 1); |
29 | memcpy ((char *) v, s, len + 1); |
61 | |
30 | |
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31 | return v; |
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32 | } |
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33 | |
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34 | static const char * |
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35 | makenull () |
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36 | { |
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37 | const char *s = makevec ("(null)"); |
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38 | shstr::length (s) = 0; |
62 | return s; |
39 | return s; |
63 | } |
40 | } |
64 | |
41 | |
65 | const char *shstr::null = makevec ("<nil>"); |
42 | const char *shstr::null = makenull (); |
66 | |
43 | |
67 | const char * |
44 | const char * |
68 | shstr::find (const char *s) |
45 | shstr::find (const char *s) |
69 | { |
46 | { |
70 | if (!s) |
47 | if (!s) |
71 | return s; |
48 | return s; |
72 | |
49 | |
73 | HT::iterator i = ht.find (s); |
50 | HT::iterator i = ht.find (s); |
74 | |
51 | |
75 | return i != ht.end () |
52 | return i != ht.end ()? *i : 0; |
76 | ? *i |
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77 | : 0; |
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78 | } |
53 | } |
79 | |
54 | |
80 | const char * |
55 | const char * |
81 | shstr::intern (const char *s) |
56 | shstr::intern (const char *s) |
82 | { |
57 | { |
… | |
… | |
97 | // periodically test refcounts == 0 for a few strings |
72 | // periodically test refcounts == 0 for a few strings |
98 | // this is the ONLY thing that erases stuff from ht. keep it that way. |
73 | // this is the ONLY thing that erases stuff from ht. keep it that way. |
99 | void |
74 | void |
100 | shstr::gc () |
75 | shstr::gc () |
101 | { |
76 | { |
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77 | return; //D |
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78 | //D currently disabled: some datastructures might still store them |
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79 | //D but their pointers will become invalidated |
102 | static const char *curpos; |
80 | static const char *curpos; |
103 | |
81 | |
104 | HT::iterator i = curpos ? ht.find (curpos) : ht.begin (); |
82 | HT::iterator i = curpos ? ht.find (curpos) : ht.begin (); |
105 | |
83 | |
106 | if (i == ht.end ()) |
84 | if (i == ht.end ()) |
… | |
… | |
120 | break; |
98 | break; |
121 | else if (!refcnt (*i)) |
99 | else if (!refcnt (*i)) |
122 | { |
100 | { |
123 | HT::iterator o = i++; |
101 | HT::iterator o = i++; |
124 | const char *s = *o; |
102 | const char *s = *o; |
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103 | |
125 | ht.erase (o); |
104 | ht.erase (o); |
126 | |
105 | |
127 | //printf ("GC %4d %3d %d >%s<%d\n", (int)ht.size (), n, shstr::refcnt (s), s, shstr::length (s)); |
106 | //printf ("GC %4d %3d %d >%s<%d\n", (int)ht.size (), n, shstr::refcnt (s), s, shstr::length (s)); |
128 | free (-2 + (int *)s); |
107 | g_slice_free1 (sizeof (int) * 2 + length (s) + 1, -2 + (int *) s); |
129 | } |
108 | } |
130 | else |
109 | else |
131 | ++i; |
110 | ++i; |
132 | } |
111 | } |
133 | |
112 | |
134 | curpos = *i; |
113 | curpos = *i; |
135 | } |
114 | } |
136 | |
115 | |
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116 | shstr skill_names[NUM_SKILLS]; |
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117 | |
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118 | // what weird misoptimisation is this again? |
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119 | const shstr undead_name ("undead"); |
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120 | |
137 | //TODO: this should of course not be here |
121 | //TODO: this should of course not be here |
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122 | |
138 | /* buf_overflow() - we don't want to exceed the buffer size of |
123 | /* buf_overflow() - we don't want to exceed the buffer size of |
139 | * buf1 by adding on buf2! Returns true if overflow will occur. |
124 | * buf1 by adding on buf2! Returns true if overflow will occur. |
140 | */ |
125 | */ |
141 | |
126 | |
142 | int |
127 | int |
143 | buf_overflow (const char *buf1, const char *buf2, int bufsize) |
128 | buf_overflow (const char *buf1, const char *buf2, int bufsize) |
144 | { |
129 | { |
145 | int len1 = 0, len2 = 0; |
130 | int len1 = 0, len2 = 0; |
146 | |
131 | |
147 | if (buf1) |
132 | if (buf1) |
148 | len1 = strlen (buf1); |
133 | len1 = strlen (buf1); |
149 | if (buf2) |
134 | if (buf2) |
150 | len2 = strlen (buf2); |
135 | len2 = strlen (buf2); |
151 | if ((len1 + len2) >= bufsize) |
136 | if ((len1 + len2) >= bufsize) |
152 | return 1; |
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153 | return 0; |
137 | return 1; |
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138 | return 0; |
154 | } |
139 | } |
155 | |
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