--- deliantra/server/common/shstr.C 2007/05/17 21:32:08 1.22 +++ deliantra/server/common/shstr.C 2008/05/03 11:14:50 1.30 @@ -1,23 +1,22 @@ /* - * CrossFire, A Multiplayer game - * - * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team - * - * This program is free software; you can redistribute it and/or modify + * This file is part of Deliantra, the Roguelike Realtime MMORPG. + * + * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * + * Deliantra is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. - * + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * The authors can be reached via e-mail at + * along with this program. If not, see . + * + * The authors can be reached via e-mail to */ /* @@ -31,15 +30,19 @@ #include "global.h" +size_t shstr_alloc; + typedef std::tr1::unordered_set , true> HT; static HT ht; +static int next_gc; static const char * makevec (const char *s) { int len = strlen (s); + shstr_alloc += sizeof (int) * 2 + len + 1; const char *v = (const char *) (2 + (int *)g_slice_alloc (sizeof (int) * 2 + len + 1)); shstr::length (v) = len; @@ -83,6 +86,7 @@ return found; } + --next_gc; s = makevec (s); ht.insert (s); return s; @@ -93,6 +97,9 @@ void shstr::gc () { + if (expect_true (next_gc > 0)) + return; + static const char *curpos; auto (i, curpos ? ht.find (curpos) : ht.begin ()); @@ -100,8 +107,8 @@ if (i == ht.end ()) i = ht.begin (); - // go through all strings roughly once every 4 minutes int n = ht.size () / 256 + 16; + next_gc += n >> 1; for (;;) { @@ -120,6 +127,7 @@ ht.erase (o); //printf ("GC %4d %3d %d >%s<%d\n", (int)ht.size (), n, shstr::refcnt (s), s, shstr::length (s)); + shstr_alloc -= sizeof (int) * 2 + length (s) + 1; g_slice_free1 (sizeof (int) * 2 + length (s) + 1, -2 + (int *) s); } else @@ -129,10 +137,14 @@ curpos = *i; } -shstr skill_names[NUM_SKILLS]; +const shstr shstr_null; -// what weird misoptimisation is this again? -const shstr undead_name ("undead"); +// declare these here to get correct initialisation order +#define def(str) const shstr shstr_ ## str (# str); +# include "shstrinc.h" +#undef def + +shstr skill_names[NUM_SKILLS]; //TODO: this should of course not be here @@ -146,8 +158,10 @@ if (buf1) len1 = strlen (buf1); + if (buf2) len2 = strlen (buf2); + if ((len1 + len2) >= bufsize) return 1;