/* * shstr.C */ #include #include #include #include #include "shstr.h" #include "util.h" typedef std::tr1::unordered_set HT; static HT ht; static const char *makevec (const char *s) { int len = strlen (s); const char *v = (const char *)(2 + (int *)g_slice_alloc (sizeof (int) * 2 + len + 1)); shstr::length (v) = len; shstr::refcnt (v) = 1; memcpy ((char *)v, s, len + 1); return v; } const char *shstr::null = makevec (""); // what weird misoptimisation is this again? const shstr undead_name ("undead"); const char * shstr::find (const char *s) { if (!s) return s; HT::iterator i = ht.find (s); return i != ht.end () ? *i : 0; } const char * shstr::intern (const char *s) { if (!s) return null; if (const char *found = find (s)) { ++refcnt (found); return found; } s = makevec (s); ht.insert (s); return s; } // periodically test refcounts == 0 for a few strings // this is the ONLY thing that erases stuff from ht. keep it that way. void shstr::gc () { static const char *curpos; HT::iterator i = curpos ? ht.find (curpos) : ht.begin (); if (i == ht.end ()) i = ht.begin (); // go through all strings roughly once every 4 minutes int n = ht.size () / 256 + 16000; for (;;) { if (i == ht.end ()) { curpos = 0; return; } else if (!--n) break; else if (!refcnt (*i)) { HT::iterator o = i++; const char *s = *o; ht.erase (o); int len = length (s); //printf ("GC %4d %3d %d >%s<%d\n", (int)ht.size (), n, shstr::refcnt (s), s, shstr::length (s)); g_slice_free1 (sizeof (int) * 2 + length (s) + 1, -2 + (int *)s); } else ++i; } curpos = *i; } //TODO: this should of course not be here /* buf_overflow() - we don't want to exceed the buffer size of * buf1 by adding on buf2! Returns true if overflow will occur. */ int buf_overflow (const char *buf1, const char *buf2, int bufsize) { int len1 = 0, len2 = 0; if (buf1) len1 = strlen (buf1); if (buf2) len2 = strlen (buf2); if ((len1 + len2) >= bufsize) return 1; return 0; }