/* * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * * Crossfire TRT is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * The authors can be reached via e-mail to */ /* * shstr.C */ #include #include #include #include #include "global.h" typedef std::tr1::unordered_set , true> HT; static HT ht; static const char * makevec (const char *s) { int len = strlen (s); const char *v = (const char *) (2 + (int *)g_slice_alloc (sizeof (int) * 2 + len + 1)); shstr::length (v) = len; shstr::refcnt (v) = 1; memcpy ((char *) v, s, len + 1); return v; } static const char * makenull () { const char *s = makevec ("(null)"); shstr::length (s) = 0; return s; } const char *shstr::null = makenull (); const char * shstr::find (const char *s) { if (!s) return s; auto (i, ht.find (s)); return i != ht.end ()? *i : 0; } const char * shstr::intern (const char *s) { if (!s) return null; if (const char *found = find (s)) { ++refcnt (found); return found; } s = makevec (s); ht.insert (s); return s; } // periodically test refcounts == 0 for a few strings // this is the ONLY thing that erases stuff from ht. keep it that way. void shstr::gc () { static const char *curpos; auto (i, curpos ? ht.find (curpos) : ht.begin ()); if (i == ht.end ()) i = ht.begin (); // go through all strings roughly once every 4 minutes int n = ht.size () / 256 + 16; for (;;) { if (i == ht.end ()) { curpos = 0; return; } else if (!--n) break; else if (!refcnt (*i)) { auto (o, i++); const char *s = *o; ht.erase (o); //printf ("GC %4d %3d %d >%s<%d\n", (int)ht.size (), n, shstr::refcnt (s), s, shstr::length (s)); g_slice_free1 (sizeof (int) * 2 + length (s) + 1, -2 + (int *) s); } else ++i; } curpos = *i; } shstr skill_names[NUM_SKILLS]; // what weird misoptimisation is this again? const shstr undead_name ("undead"); //TODO: this should of course not be here /* buf_overflow() - we don't want to exceed the buffer size of * buf1 by adding on buf2! Returns true if overflow will occur. */ int buf_overflow (const char *buf1, const char *buf2, int bufsize) { int len1 = 0, len2 = 0; if (buf1) len1 = strlen (buf1); if (buf2) len2 = strlen (buf2); if ((len1 + len2) >= bufsize) return 1; return 0; }