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/cvs/deliantra/server/common/shstr.C
Revision: 1.24
Committed: Sun Jul 1 05:00:18 2007 UTC (16 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.23: +11 -12 lines
Log Message:
- upgrade crossfire trt to the GPL version 3 (hopefully correctly).
- add a single file covered by the GNU Affero General Public License
  (which is not yet released, so I used the current draft, which is
  legally a bit wavy, but its likely better than nothing as it expresses
  direct intent by the authors, and we can upgrade as soon as it has been
  released).
  * this should ensure availability of source code for the server at least
    and hopefully also archetypes and maps even when modified versions
    are not being distributed, in accordance of section 13 of the agplv3.

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Crossfire TRT is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 *
19 * The authors can be reached via e-mail to <crossfire@schmorp.de>
20 */
21
22 /*
23 * shstr.C
24 */
25
26 #include <cstring>
27 #include <cstdlib>
28 #include <glib.h>
29 #include <tr1/unordered_set>
30
31 #include "global.h"
32
33 typedef std::tr1::unordered_set <const char *, str_hash, str_equal, slice_allocator<const char *>, true> HT;
34
35 static HT ht;
36
37 static const char *
38 makevec (const char *s)
39 {
40 int len = strlen (s);
41
42 const char *v = (const char *) (2 + (int *)g_slice_alloc (sizeof (int) * 2 + len + 1));
43
44 shstr::length (v) = len;
45 shstr::refcnt (v) = 1;
46
47 memcpy ((char *) v, s, len + 1);
48
49 return v;
50 }
51
52 static const char *
53 makenull ()
54 {
55 const char *s = makevec ("(null)");
56 shstr::length (s) = 0;
57 return s;
58 }
59
60 const char *shstr::null = makenull ();
61
62 const char *
63 shstr::find (const char *s)
64 {
65 if (!s)
66 return s;
67
68 auto (i, ht.find (s));
69
70 return i != ht.end ()? *i : 0;
71 }
72
73 const char *
74 shstr::intern (const char *s)
75 {
76 if (!s)
77 return null;
78
79 if (const char *found = find (s))
80 {
81 ++refcnt (found);
82 return found;
83 }
84
85 s = makevec (s);
86 ht.insert (s);
87 return s;
88 }
89
90 // periodically test refcounts == 0 for a few strings
91 // this is the ONLY thing that erases stuff from ht. keep it that way.
92 void
93 shstr::gc ()
94 {
95 static const char *curpos;
96
97 auto (i, curpos ? ht.find (curpos) : ht.begin ());
98
99 if (i == ht.end ())
100 i = ht.begin ();
101
102 // go through all strings roughly once every 4 minutes
103 int n = ht.size () / 256 + 16;
104
105 for (;;)
106 {
107 if (i == ht.end ())
108 {
109 curpos = 0;
110 return;
111 }
112 else if (!--n)
113 break;
114 else if (!refcnt (*i))
115 {
116 auto (o, i++);
117 const char *s = *o;
118
119 ht.erase (o);
120
121 //printf ("GC %4d %3d %d >%s<%d\n", (int)ht.size (), n, shstr::refcnt (s), s, shstr::length (s));
122 g_slice_free1 (sizeof (int) * 2 + length (s) + 1, -2 + (int *) s);
123 }
124 else
125 ++i;
126 }
127
128 curpos = *i;
129 }
130
131 shstr skill_names[NUM_SKILLS];
132
133 // what weird misoptimisation is this again?
134 const shstr undead_name ("undead");
135
136 //TODO: this should of course not be here
137
138 /* buf_overflow() - we don't want to exceed the buffer size of
139 * buf1 by adding on buf2! Returns true if overflow will occur.
140 */
141 int
142 buf_overflow (const char *buf1, const char *buf2, int bufsize)
143 {
144 int len1 = 0, len2 = 0;
145
146 if (buf1)
147 len1 = strlen (buf1);
148 if (buf2)
149 len2 = strlen (buf2);
150 if ((len1 + len2) >= bufsize)
151 return 1;
152
153 return 0;
154 }