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Comparing deliantra/server/common/time.C (file contents):
Revision 1.10 by root, Sat Mar 17 22:11:22 2007 UTC vs.
Revision 1.16 by root, Sun Jul 1 05:00:18 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 22 */
24 23
25#include <global.h> 24#include <global.h>
26#include <funcpoint.h> 25#include <funcpoint.h>
27#include <tod.h> 26#include <tod.h>
32#include <sys/time.h> 31#include <sys/time.h>
33 32
34/* 33/*
35 * Gloabal variables: 34 * Gloabal variables:
36 */ 35 */
37long pticks; 36tick_t pticks;
38 37
39static const char *season_name[5] = { 38static const char *season_name[5] = {
40 "New Year", 39 "New Year",
41 "Growth", 40 "Growth",
42 "Harvest", 41 "Harvest",
75}; 74};
76 75
77void 76void
78get_tod (timeofday_t * tod) 77get_tod (timeofday_t * tod)
79{ 78{
80 unsigned int todtick = runtime * (1. / RUNTIME_PER_HOUR); 79 unsigned int todtick = (unsigned int)(runtime * (1. / RUNTIME_PER_HOUR));
81 80
82 tod->year = todtick / HOURS_PER_YEAR; 81 tod->year = todtick / HOURS_PER_YEAR;
83 tod->month = todtick / HOURS_PER_MONTH % MONTHS_PER_YEAR; 82 tod->month = todtick / HOURS_PER_MONTH % MONTHS_PER_YEAR;
84 tod->day = todtick % HOURS_PER_MONTH / DAYS_PER_MONTH; 83 tod->day = todtick % HOURS_PER_MONTH / DAYS_PER_MONTH;
85 tod->hour = todtick % HOURS_PER_DAY; 84 tod->hour = todtick % HOURS_PER_DAY;
86 tod->minute = (runtime - todtick * RUNTIME_PER_HOUR) * (60. / RUNTIME_PER_HOUR); 85 tod->minute = (int)((runtime - todtick * RUNTIME_PER_HOUR) * (60. / RUNTIME_PER_HOUR));
87 86
88 tod->dayofweek = tod->day % DAYS_PER_WEEK; 87 tod->dayofweek = tod->day % DAYS_PER_WEEK;
89 tod->weekofmonth = tod->day / WEEKS_PER_MONTH; 88 tod->weekofmonth = tod->day / WEEKS_PER_MONTH;
90 tod->season = min (4, tod->month / 3); 89 tod->season = min (4, tod->month / 3);
91} 90}
92 91
93void 92void
94print_tod (object *op) 93print_tod (object *op)
95{ 94{
96 timeofday_t tod; 95 timeofday_t tod;
97
98 get_tod (&tod); 96 get_tod (&tod);
99 97
100 char todmsg [1024]; 98 char todmsg [1024];
101 99
102 int day = tod.day + 1; 100 int day = tod.day + 1;

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