… | |
… | |
237 | * this is the original object, or if this is an object that should be created |
237 | * this is the original object, or if this is an object that should be created |
238 | * by another object. |
238 | * by another object. |
239 | */ |
239 | */ |
240 | if (flags & GT_ENVIRONMENT && op->type != SPELL) |
240 | if (flags & GT_ENVIRONMENT && op->type != SPELL) |
241 | { |
241 | { |
|
|
242 | op->expand_tail (); |
|
|
243 | |
242 | if (ob_blocked (op, creator->map, creator->x, creator->y)) |
244 | if (ob_blocked (op, creator->map, creator->x, creator->y)) |
243 | op->destroy (); |
245 | op->destroy (); |
244 | else |
246 | else |
245 | { |
247 | { |
246 | SET_FLAG (op, FLAG_OBJ_ORIGINAL); |
248 | SET_FLAG (op, FLAG_OBJ_ORIGINAL); |
… | |
… | |
1570 | if (change->msg) |
1572 | if (change->msg) |
1571 | op->msg = change->msg; |
1573 | op->msg = change->msg; |
1572 | } |
1574 | } |
1573 | |
1575 | |
1574 | static int |
1576 | static int |
1575 | legal_artifact_combination (object *op, artifact * art) |
1577 | legal_artifact_combination (object *op, artifact *art) |
1576 | { |
1578 | { |
1577 | int neg, success = 0; |
1579 | int neg, success = 0; |
1578 | linked_char *tmp; |
1580 | linked_char *tmp; |
1579 | const char *name; |
1581 | const char *name; |
1580 | |
1582 | |
1581 | if (art->allowed == (linked_char *) NULL) |
1583 | if (!art->allowed) |
1582 | return 1; /* Ie, "all" */ |
1584 | return 1; /* Ie, "all" */ |
|
|
1585 | |
1583 | for (tmp = art->allowed; tmp; tmp = tmp->next) |
1586 | for (tmp = art->allowed; tmp; tmp = tmp->next) |
1584 | { |
1587 | { |
1585 | #ifdef TREASURE_VERBOSE |
1588 | #ifdef TREASURE_VERBOSE |
1586 | LOG (llevDebug, "legal_art: %s\n", &tmp->name); |
1589 | LOG (llevDebug, "legal_art: %s\n", &tmp->name); |
1587 | #endif |
1590 | #endif |
… | |
… | |
1598 | * everything is allowed except what we match |
1601 | * everything is allowed except what we match |
1599 | */ |
1602 | */ |
1600 | else if (neg) |
1603 | else if (neg) |
1601 | success = 1; |
1604 | success = 1; |
1602 | } |
1605 | } |
|
|
1606 | |
1603 | return success; |
1607 | return success; |
1604 | } |
1608 | } |
1605 | |
1609 | |
1606 | /* |
1610 | /* |
1607 | * Fixes the given object, giving it the abilities and titles |
1611 | * Fixes the given object, giving it the abilities and titles |