--- deliantra/server/common/treasure.C 2007/04/21 22:12:59 1.56 +++ deliantra/server/common/treasure.C 2007/04/24 00:42:02 1.57 @@ -375,6 +375,12 @@ } } +void +object::create_treasure (treasurelist *tl, int flags) +{ + ::create_treasure (tl, this, flags, map ? map->difficulty : 0); +} + /* This calls the appropriate treasure creation function. tries is passed * to determine how many list transitions or attempts to create treasure * have been made. It is really in place to prevent infinite loops with