… | |
… | |
237 | * this is the original object, or if this is an object that should be created |
237 | * this is the original object, or if this is an object that should be created |
238 | * by another object. |
238 | * by another object. |
239 | */ |
239 | */ |
240 | if (flags & GT_ENVIRONMENT && op->type != SPELL) |
240 | if (flags & GT_ENVIRONMENT && op->type != SPELL) |
241 | { |
241 | { |
|
|
242 | op->deactivate_recursive (); |
|
|
243 | op->expand_tail (); |
|
|
244 | |
242 | if (ob_blocked (op, creator->map, creator->x, creator->y)) |
245 | if (ob_blocked (op, creator->map, creator->x, creator->y)) |
243 | op->destroy (); |
246 | op->destroy (); |
244 | else |
247 | else |
245 | { |
248 | { |
246 | SET_FLAG (op, FLAG_OBJ_ORIGINAL); |
249 | SET_FLAG (op, FLAG_OBJ_ORIGINAL); |
… | |
… | |
1570 | if (change->msg) |
1573 | if (change->msg) |
1571 | op->msg = change->msg; |
1574 | op->msg = change->msg; |
1572 | } |
1575 | } |
1573 | |
1576 | |
1574 | static int |
1577 | static int |
1575 | legal_artifact_combination (object *op, artifact * art) |
1578 | legal_artifact_combination (object *op, artifact *art) |
1576 | { |
1579 | { |
1577 | int neg, success = 0; |
1580 | int neg, success = 0; |
1578 | linked_char *tmp; |
1581 | linked_char *tmp; |
1579 | const char *name; |
1582 | const char *name; |
1580 | |
1583 | |
1581 | if (art->allowed == (linked_char *) NULL) |
1584 | if (!art->allowed) |
1582 | return 1; /* Ie, "all" */ |
1585 | return 1; /* Ie, "all" */ |
|
|
1586 | |
1583 | for (tmp = art->allowed; tmp; tmp = tmp->next) |
1587 | for (tmp = art->allowed; tmp; tmp = tmp->next) |
1584 | { |
1588 | { |
1585 | #ifdef TREASURE_VERBOSE |
1589 | #ifdef TREASURE_VERBOSE |
1586 | LOG (llevDebug, "legal_art: %s\n", &tmp->name); |
1590 | LOG (llevDebug, "legal_art: %s\n", &tmp->name); |
1587 | #endif |
1591 | #endif |
… | |
… | |
1598 | * everything is allowed except what we match |
1602 | * everything is allowed except what we match |
1599 | */ |
1603 | */ |
1600 | else if (neg) |
1604 | else if (neg) |
1601 | success = 1; |
1605 | success = 1; |
1602 | } |
1606 | } |
|
|
1607 | |
1603 | return success; |
1608 | return success; |
1604 | } |
1609 | } |
1605 | |
1610 | |
1606 | /* |
1611 | /* |
1607 | * Fixes the given object, giving it the abilities and titles |
1612 | * Fixes the given object, giving it the abilities and titles |