… | |
… | |
197 | |
197 | |
198 | /* This is a one of the many items on the list should be generated. |
198 | /* This is a one of the many items on the list should be generated. |
199 | * Add up the chance total, and check to make sure the yes & no |
199 | * Add up the chance total, and check to make sure the yes & no |
200 | * fields of the treasures are not being used. |
200 | * fields of the treasures are not being used. |
201 | */ |
201 | */ |
202 | tl->total_chance = 0; |
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203 | |
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204 | if (one) |
202 | if (one) |
205 | { |
203 | { |
206 | for (treasure *t = tl->items; t; t = t->next) |
204 | for (treasure *t = tl->items; t; t = t->next) |
207 | { |
205 | { |
208 | if (t->next_yes || t->next_no) |
206 | if (t->next_yes || t->next_no) |
… | |
… | |
373 | put_treasure (tmp, op, flag); |
371 | put_treasure (tmp, op, flag); |
374 | } |
372 | } |
375 | } |
373 | } |
376 | } |
374 | } |
377 | |
375 | |
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376 | void |
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377 | object::create_treasure (treasurelist *tl, int flags) |
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378 | { |
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379 | ::create_treasure (tl, this, flags, map ? map->difficulty : 0); |
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380 | } |
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381 | |
378 | /* This calls the appropriate treasure creation function. tries is passed |
382 | /* This calls the appropriate treasure creation function. tries is passed |
379 | * to determine how many list transitions or attempts to create treasure |
383 | * to determine how many list transitions or attempts to create treasure |
380 | * have been made. It is really in place to prevent infinite loops with |
384 | * have been made. It is really in place to prevent infinite loops with |
381 | * list transitions, or so that excessively good treasure will not be |
385 | * list transitions, or so that excessively good treasure will not be |
382 | * created on weak maps, because it will exceed the number of allowed tries |
386 | * created on weak maps, because it will exceed the number of allowed tries |
… | |
… | |
392 | if (tries++ > 100) |
396 | if (tries++ > 100) |
393 | { |
397 | { |
394 | LOG (llevDebug, "createtreasure: tries exceeded 100, returning without making treasure\n"); |
398 | LOG (llevDebug, "createtreasure: tries exceeded 100, returning without making treasure\n"); |
395 | return; |
399 | return; |
396 | } |
400 | } |
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401 | |
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402 | if (op->flag [FLAG_TREASURE_ENV]) |
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403 | flag |= GT_ENVIRONMENT; |
397 | |
404 | |
398 | if (tl->total_chance) |
405 | if (tl->total_chance) |
399 | create_one_treasure (tl, op, flag, difficulty, tries); |
406 | create_one_treasure (tl, op, flag, difficulty, tries); |
400 | else |
407 | else |
401 | create_all_treasures (tl->items, op, flag, difficulty, tries); |
408 | create_all_treasures (tl->items, op, flag, difficulty, tries); |