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/cvs/deliantra/server/common/treasure.C
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Comparing deliantra/server/common/treasure.C (file contents):
Revision 1.61 by root, Mon May 28 21:21:40 2007 UTC vs.
Revision 1.63 by root, Mon Jun 4 13:04:00 2007 UTC

203 { 203 {
204 for (treasure *t = tl->items; t; t = t->next) 204 for (treasure *t = tl->items; t; t = t->next)
205 { 205 {
206 if (t->next_yes || t->next_no) 206 if (t->next_yes || t->next_no)
207 { 207 {
208 LOG (llevError, "Treasure %s is one item, but on treasure %s\n", &tl->name, t->item ? &t->item->name : &t->name); 208 LOG (llevError, "Treasure %s is one item, but on treasure %s\n", &tl->name, t->item ? &t->item->archname : &t->name);
209 LOG (llevError, " the next_yes or next_no field is set\n"); 209 LOG (llevError, " the next_yes or next_no field is set\n");
210 } 210 }
211 211
212 tl->total_chance += t->chance; 212 tl->total_chance += t->chance;
213 } 213 }
300 else 300 else
301 LOG (llevError, "create_all_treasures: undefined reference to treasurelist '%s'.\n", &t->name); 301 LOG (llevError, "create_all_treasures: undefined reference to treasurelist '%s'.\n", &t->name);
302 } 302 }
303 else 303 else
304 { 304 {
305 if (t->item && (t->item->clone.invisible != 0 || !(flag & GT_INVISIBLE))) 305 if (t->item && (t->item->invisible != 0 || !(flag & GT_INVISIBLE)))
306 { 306 {
307 object *tmp = arch_to_object (t->item); 307 object *tmp = arch_to_object (t->item);
308 308
309 if (t->nrof && tmp->nrof <= 1) 309 if (t->nrof && tmp->nrof <= 1)
310 tmp->nrof = rndm (t->nrof) + 1; 310 tmp->nrof = rndm (t->nrof) + 1;
357 create_treasure (tl, op, flag, difficulty, tries); 357 create_treasure (tl, op, flag, difficulty, tries);
358 } 358 }
359 else if (t->nrof) 359 else if (t->nrof)
360 create_one_treasure (tl, op, flag, difficulty, tries); 360 create_one_treasure (tl, op, flag, difficulty, tries);
361 } 361 }
362 else if (t->item && (t->item->clone.invisible != 0 || flag != GT_INVISIBLE)) 362 else if (t->item && (t->item->invisible != 0 || flag != GT_INVISIBLE))
363 { 363 {
364 if (object *tmp = arch_to_object (t->item)) 364 if (object *tmp = arch_to_object (t->item))
365 { 365 {
366 if (t->nrof && tmp->nrof <= 1) 366 if (t->nrof && tmp->nrof <= 1)
367 tmp->nrof = rndm (t->nrof) + 1; 367 tmp->nrof = rndm (t->nrof) + 1;
572 572
573 op->magic = magic; 573 op->magic = magic;
574 if (op->arch) 574 if (op->arch)
575 { 575 {
576 if (op->type == ARMOUR) 576 if (op->type == ARMOUR)
577 ARMOUR_SPEED (op) = (ARMOUR_SPEED (&op->arch->clone) * (100 + magic * 10)) / 100; 577 ARMOUR_SPEED (op) = (ARMOUR_SPEED (op->arch) * (100 + magic * 10)) / 100;
578 578
579 if (magic < 0 && !(rndm (3))) /* You can't just check the weight always */ 579 if (magic < 0 && !(rndm (3))) /* You can't just check the weight always */
580 magic = (-magic); 580 magic = (-magic);
581 op->weight = (op->arch->clone.weight * (100 - magic * 10)) / 100; 581 op->weight = (op->arch->weight * (100 - magic * 10)) / 100;
582 } 582 }
583 else 583 else
584 { 584 {
585 if (op->type == ARMOUR) 585 if (op->type == ARMOUR)
586 ARMOUR_SPEED (op) = (ARMOUR_SPEED (op) * (100 + magic * 10)) / 100; 586 ARMOUR_SPEED (op) = (ARMOUR_SPEED (op) * (100 + magic * 10)) / 100;
1224 else 1224 else
1225 { 1225 {
1226 for (i = 0; i < depth; i++) 1226 for (i = 0; i < depth; i++)
1227 fprintf (logfile, " "); 1227 fprintf (logfile, " ");
1228 1228
1229 if (t->item && t->item->clone.type == FLESH) 1229 if (t->item && t->item->type == FLESH)
1230 fprintf (logfile, "%s's %s\n", name, &t->item->clone.name); 1230 fprintf (logfile, "%s's %s\n", name, &t->item->object::name);
1231 else 1231 else
1232 fprintf (logfile, "%s\n", &t->item->clone.name); 1232 fprintf (logfile, "%s\n", &t->item->object::name);
1233 } 1233 }
1234 1234
1235 if (t->next_yes) 1235 if (t->next_yes)
1236 { 1236 {
1237 for (i = 0; i < depth; i++) 1237 for (i = 0; i < depth; i++)
1265 int found; 1265 int found;
1266 1266
1267 found = 0; 1267 found = 0;
1268 fprintf (logfile, "\n"); 1268 fprintf (logfile, "\n");
1269 1269
1270 for (at = first_archetype; at != NULL; at = at->next) 1270 for_all_archetypes (at)
1271 if (!strcasecmp (at->clone.name, name) && at->clone.title == NULL) 1271 if (!strcasecmp (at->object::name, name) && at->title == NULL)
1272 { 1272 {
1273 fprintf (logfile, "treasures for %s (arch: %s)\n", &at->clone.name, &at->name); 1273 fprintf (logfile, "treasures for %s (arch: %s)\n", &at->object::name, &at->archname);
1274 if (at->clone.randomitems != NULL) 1274 if (at->randomitems != NULL)
1275 dump_monster_treasure_rec (at->clone.name, at->clone.randomitems->items, 1); 1275 dump_monster_treasure_rec (at->object::name, at->randomitems->items, 1);
1276 else 1276 else
1277 fprintf (logfile, "(nothing)\n"); 1277 fprintf (logfile, "(nothing)\n");
1278 1278
1279 fprintf (logfile, "\n"); 1279 fprintf (logfile, "\n");
1280 found++; 1280 found++;
1612 name = tmp->name + 1, neg = 1; 1612 name = tmp->name + 1, neg = 1;
1613 else 1613 else
1614 name = tmp->name, neg = 0; 1614 name = tmp->name, neg = 0;
1615 1615
1616 /* If we match name, then return the opposite of 'neg' */ 1616 /* If we match name, then return the opposite of 'neg' */
1617 if (!strcmp (name, op->name) || (op->arch && !strcmp (name, op->arch->name))) 1617 if (!strcmp (name, op->name) || (op->arch && !strcmp (name, op->arch->archname)))
1618 return !neg; 1618 return !neg;
1619 1619
1620 /* Set success as true, since if the match was an inverse, it means 1620 /* Set success as true, since if the match was an inverse, it means
1621 * everything is allowed except what we match 1621 * everything is allowed except what we match
1622 */ 1622 */

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