ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/utils.C
(Generate patch)

Comparing deliantra/server/common/utils.C (file contents):
Revision 1.44 by root, Thu Jan 25 03:54:44 2007 UTC vs.
Revision 1.98 by root, Sat Apr 23 04:56:47 2011 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 * 5 *
8 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 18 * <http://www.gnu.org/licenses/>.
21 * 19 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 21 */
24 22
25/* 23/*
26 * General convenience functions for crossfire. 24 * General convenience functions for deliantra.
27 */ 25 */
28 26
29#include <cstdlib> 27#include <cstdlib>
30#include <sys/types.h> 28#include <sys/types.h>
31#include <unistd.h> 29#include <unistd.h>
32#include <sys/time.h> 30#include <sys/time.h>
33#include <time.h> 31#include <time.h>
34#include <signal.h> 32#include <signal.h>
35 33
36#include <global.h> 34#include <global.h>
37#include <funcpoint.h>
38#include <material.h> 35#include <material.h>
36#include <object.h>
37
38#include <sys/time.h>
39#include <sys/resource.h>
39 40
40#include <glib.h> 41#include <glib.h>
41 42
42rand_gen rndm; 43refcnt_base::refcnt_t refcnt_dummy;
44ssize_t slice_alloc;
43 45
44void 46#if !GCC_VERSION(3,4)
45tausworthe_random_generator::seed (uint32_t seed) 47int least_significant_bit (uint32_t x)
46{ 48{
47 state [0] = max ( 2U, seed * 69069U); 49 x &= -x; // this isolates the lowest bit
48 state [1] = max ( 8U, state [0] * 69069U);
49 state [2] = max ( 16U, state [1] * 69069U);
50 state [3] = max (128U, state [2] * 69069U);
51 50
52 for (int i = 11; --i; ) 51 int r = 0;
53 operator ()();
54}
55 52
56uint32_t 53 if (x & 0xaaaaaaaa) r += 1;
57tausworthe_random_generator::next () 54 if (x & 0xcccccccc) r += 2;
58{ 55 if (x & 0xf0f0f0f0) r += 4;
59 state [0] = ((state [0] & 0xFFFFFFFEU) << 18U) ^ (((state [0] << 6U) ^ state [0]) >> 13U); 56 if (x & 0xff00ff00) r += 8;
60 state [1] = ((state [1] & 0xFFFFFFF8U) << 2U) ^ (((state [1] << 2U) ^ state [1]) >> 27U); 57 if (x & 0xffff0000) r += 16;
61 state [2] = ((state [2] & 0xFFFFFFF0U) << 7U) ^ (((state [2] << 13U) ^ state [2]) >> 21U);
62 state [3] = ((state [3] & 0xFFFFFF80U) << 13U) ^ (((state [3] << 3U) ^ state [3]) >> 12U);
63 58
64 return state [0] ^ state [1] ^ state [2] ^ state [3]; 59 return r;
65} 60}
61#endif
66 62
67uint32_t 63/******************************************************************************/
68tausworthe_random_generator::get_range (uint32_t r_max)
69{
70 return next () % r_max;
71}
72 64
73// return a number within (min .. max) 65/* Checks a player-provided string which will become the msg property of
74int 66 * an object for dangerous input.
75tausworthe_random_generator::get_range (int r_min, int r_max)
76{
77 return r_min + (*this) (max (r_max - r_min + 1, 1));
78}
79
80/*
81 * The random functions here take luck into account when rolling random
82 * dice or numbers. This function has less of an impact the larger the
83 * difference becomes in the random numbers. IE, the effect is lessened
84 * on a 1-1000 roll, vs a 1-6 roll. This can be used by crafty programmers,
85 * to specifically disable luck in certain rolls, simply by making the
86 * numbers larger (ie, 1d1000 > 500 vs 1d6 > 3)
87 */ 67 */
88 68bool
89/* 69msg_is_safe (const char *msg)
90 * Roll a random number between min and max. Uses op to determine luck,
91 * and if goodbad is non-zero, luck increases the roll, if zero, it decreases.
92 * Generally, op should be the player/caster/hitter requesting the roll,
93 * not the recipient (ie, the poor slob getting hit). [garbled 20010916]
94 */
95int
96random_roll (int r_min, int r_max, const object *op, int goodbad)
97{ 70{
98 int base = r_max - r_min > 1 ? 20 : 50; /* d2 and d3 are corner cases */ 71 bool safe = true;
99 72
100 if (r_max < 1 || r_max < r_min) 73 /* Trying to cheat by getting data into the object */
101 { 74 if (!strncmp (msg, "endmsg", sizeof ("endmsg") - 1)
102 LOG (llevError, "Calling random_roll with min=%d max=%d\n", r_min, r_max); 75 || strstr (msg, "\nendmsg"))
103 return r_min; 76 safe = false;
104 }
105 77
106 if (op->type == PLAYER) 78 /* Trying to make the object talk, and potentially access arbitrary code */
107 { 79 if (object::msg_has_dialogue (msg))
108 int luck = op->stats.luck; 80 safe = false;
109 81
110 if (rndm (base) < min (10, abs (luck)))
111 {
112 //TODO: take luck into account
113 }
114 }
115
116 return rndm (r_min, r_max);
117}
118
119/*
120 * This is a 64 bit version of random_roll above. This is needed
121 * for exp loss calculations for players changing religions.
122 */
123
124sint64
125random_roll64 (sint64 min, sint64 max, const object *op, int goodbad)
126{
127 sint64 omin, diff, luck, ran;
128 int base;
129
130 omin = min;
131 diff = max - min + 1;
132 ((diff > 2) ? (base = 20) : (base = 50)); /* d2 and d3 are corner cases */
133
134 if (max < 1 || diff < 1)
135 {
136 LOG (llevError, "Calling random_roll with min=%" PRId64 " max=%" PRId64 "\n", min, max);
137 return (min); /* avoids a float exception */
138 }
139
140 /* Don't know of a portable call to get 64 bit random values.
141 * So make a call to get two 32 bit random numbers, and just to
142 * a little byteshifting. Do make sure the first one is only
143 * 32 bit, so we don't get skewed results
144 */
145 ran = (RANDOM () & 0xffffffff) | ((sint64) RANDOM () << 32);
146
147 if (op->type != PLAYER)
148 return ((ran % diff) + min);
149
150 luck = op->stats.luck;
151 if (RANDOM () % base < MIN (10, abs (luck)))
152 {
153 /* we have a winner */
154 ((luck > 0) ? (luck = 1) : (luck = -1));
155 diff -= luck;
156 if (diff < 1)
157 return (omin); /*check again */
158 ((goodbad) ? (min += luck) : (diff));
159
160 return (MAX (omin, MIN (max, (ran % diff) + min)));
161 }
162 return ((ran % diff) + min);
163}
164
165/*
166 * Roll a number of dice (2d3, 4d6). Uses op to determine luck,
167 * If goodbad is non-zero, luck increases the roll, if zero, it decreases.
168 * Generally, op should be the player/caster/hitter requesting the roll,
169 * not the recipient (ie, the poor slob getting hit).
170 * The args are num D size (ie 4d6) [garbled 20010916]
171 */
172
173int
174die_roll (int num, int size, const object *op, int goodbad)
175{
176 int min, diff, luck, total, i, gotlucky, base, ran;
177
178 diff = size;
179 min = 1;
180 luck = total = gotlucky = 0;
181 ((diff > 2) ? (base = 20) : (base = 50)); /* d2 and d3 are corner cases */
182 if (size < 2 || diff < 1)
183 {
184 LOG (llevError, "Calling die_roll with num=%d size=%d\n", num, size);
185 return (num); /* avoids a float exception */
186 }
187
188 if (op->type == PLAYER)
189 luck = op->stats.luck;
190
191 for (i = 0; i < num; i++)
192 {
193 if (RANDOM () % base < MIN (10, abs (luck)) && !gotlucky)
194 {
195 /* we have a winner */
196 gotlucky++;
197 ((luck > 0) ? (luck = 1) : (luck = -1));
198 diff -= luck;
199 if (diff < 1)
200 return (num); /*check again */
201 ((goodbad) ? (min += luck) : (diff));
202 ran = RANDOM ();
203 total += MAX (1, MIN (size, (ran % diff) + min));
204 }
205 else
206 {
207 total += RANDOM () % size + 1;
208 }
209 }
210 return (total);
211}
212
213/* decay and destroy perishable items in a map */
214void
215maptile::decay_objects ()
216{
217 if (!spaces)
218 return;
219
220 for (mapspace *ms = spaces + size (); ms-- > spaces; )
221 for (object *above, *op = ms->bot; op; op = above)
222 {
223 above = op->above;
224
225 bool destroy = 0;
226
227 // do not decay anything above unique floor tiles (yet :)
228 if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE))
229 break;
230
231 if (QUERY_FLAG (op, FLAG_IS_FLOOR)
232 || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL)
233 || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL)
234 || QUERY_FLAG (op, FLAG_UNIQUE)
235 || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR)
236 || QUERY_FLAG (op, FLAG_UNPAID)
237 || op->is_alive ())
238 ; // do not decay
239 else if (op->is_weapon ())
240 {
241 op->stats.dam--;
242 if (op->stats.dam < 0)
243 destroy = 1;
244 }
245 else if (op->is_armor ())
246 {
247 op->stats.ac--;
248 if (op->stats.ac < 0)
249 destroy = 1;
250 }
251 else if (op->type == FOOD)
252 {
253 op->stats.food -= rndm (5, 20);
254 if (op->stats.food < 0)
255 destroy = 1;
256 }
257 else
258 {
259 int mat = op->material;
260
261 if (mat & M_PAPER
262 || mat & M_LEATHER
263 || mat & M_WOOD
264 || mat & M_ORGANIC
265 || mat & M_CLOTH
266 || mat & M_LIQUID
267 || (mat & M_IRON && rndm (1, 5) == 1)
268 || (mat & M_GLASS && rndm (1, 2) == 1)
269 || ((mat & M_STONE || mat & M_ADAMANT) && rndm (1, 10) == 1)
270 || ((mat & M_SOFT_METAL || mat & M_BONE) && rndm (1, 3) == 1)
271 || (mat & M_ICE && temp > 32))
272 destroy = 1;
273 }
274
275 /* adjust overall chance below */
276 if (destroy && rndm (0, 1))
277 op->destroy ();
278 }
279}
280
281/* convert materialname to materialtype_t */
282
283materialtype_t *
284name_to_material (const char *name)
285{
286 materialtype_t *mt, *nmt;
287
288 mt = NULL;
289 for (nmt = materialt; nmt != NULL && nmt->next != NULL; nmt = nmt->next)
290 {
291 if (strcmp (name, nmt->name) == 0)
292 {
293 mt = nmt;
294 break;
295 }
296 }
297 return mt;
298}
299
300/* when doing transmutation of objects, we have to recheck the resistances,
301 * as some that did not apply previously, may apply now.
302 */
303
304void
305transmute_materialname (object *op, const object *change)
306{
307 materialtype_t *mt;
308 int j;
309
310 if (op->materialname == NULL)
311 return;
312
313 if (change->materialname != NULL && strcmp (op->materialname, change->materialname))
314 return;
315
316 if (!op->is_armor ())
317 return;
318
319 mt = name_to_material (op->materialname);
320 if (!mt)
321 {
322 LOG (llevError, "archetype '%s>%s' uses nonexistent material '%s'\n", &op->arch->name, &op->name, &op->materialname);
323 return;
324 }
325
326 for (j = 0; j < NROFATTACKS; j++)
327 if (op->resist[j] == 0 && change->resist[j] != 0)
328 {
329 op->resist[j] += mt->mod[j];
330 if (op->resist[j] > 100)
331 op->resist[j] = 100;
332 if (op->resist[j] < -100)
333 op->resist[j] = -100;
334 }
335}
336
337/* set the materialname and type for an item */
338void
339set_materialname (object *op, int difficulty, materialtype_t *nmt)
340{
341 materialtype_t *mt, *lmt;
342
343#ifdef NEW_MATERIAL_CODE
344 int j;
345#endif
346
347 if (op->materialname != NULL)
348 return;
349
350
351
352 if (nmt == NULL)
353 {
354 lmt = NULL;
355#ifndef NEW_MATERIAL_CODE
356 for (mt = materialt; mt != NULL && mt->next != NULL; mt = mt->next)
357 {
358 if (op->material & mt->material)
359 {
360 lmt = mt;
361 break;
362 }
363 }
364
365#else
366 for (mt = materialt; mt != NULL && mt->next != NULL; mt = mt->next)
367 {
368 if (op->material & mt->material && rndm (1, 100) <= mt->chance &&
369 difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0))
370 {
371 lmt = mt;
372 if (!(op->is_weapon () || op->is_armor ()))
373 break;
374 }
375 }
376#endif
377 }
378 else
379 {
380 lmt = nmt;
381 }
382
383 if (lmt != NULL)
384 {
385#ifndef NEW_MATERIAL_CODE
386 op->materialname = lmt->name;
387 return;
388#else
389
390 if (op->stats.dam && op->is_weapon ())
391 {
392 op->stats.dam += lmt->damage;
393 if (op->stats.dam < 1)
394 op->stats.dam = 1;
395 }
396 if (op->stats.sp && op->type == BOW)
397 op->stats.sp += lmt->sp;
398 if (op->stats.wc && op->is_weapon ())
399 op->stats.wc += lmt->wc;
400 if (op->is_armor ())
401 {
402 if (op->stats.ac)
403 op->stats.ac += lmt->ac;
404 for (j = 0; j < NROFATTACKS; j++)
405 if (op->resist[j] != 0)
406 {
407 op->resist[j] += lmt->mod[j];
408 if (op->resist[j] > 100)
409 op->resist[j] = 100;
410 if (op->resist[j] < -100)
411 op->resist[j] = -100;
412 }
413 }
414 op->materialname = add_string (lmt->name);
415 /* dont make it unstackable if it doesn't need to be */
416 if (op->is_weapon () || op->is_armor ())
417 {
418 op->weight = (op->weight * lmt->weight) / 100;
419 op->value = (op->value * lmt->value) / 100;
420 }
421#endif
422 }
423}
424
425/*
426 * Strip out the media tags from a String.
427 * Warning the input string will contain the result string
428 */
429void
430strip_media_tag (char *message)
431{
432 int in_tag = 0;
433 char *dest;
434 char *src;
435
436 src = dest = message;
437 while (*src != '\0')
438 {
439 if (*src == '[')
440 {
441 in_tag = 1;
442 }
443 else if (in_tag && (*src == ']'))
444 in_tag = 0;
445 else if (!in_tag)
446 {
447 *dest = *src;
448 dest++;
449 }
450 src++;
451 }
452 *dest = '\0';
453}
454
455const char *
456strrstr (const char *haystack, const char *needle)
457{
458 const char *lastneedle;
459
460 lastneedle = NULL;
461 while ((haystack = strstr (haystack, needle)) != NULL)
462 {
463 lastneedle = haystack;
464 haystack++;
465 }
466 return lastneedle;
467
468}
469
470#define EOL_SIZE (sizeof("\n")-1)
471void
472strip_endline (char *buf)
473{
474 if (strlen (buf) < sizeof ("\n"))
475 {
476 return;
477 }
478 if (!strcmp (buf + strlen (buf) - EOL_SIZE, "\n"))
479 buf[strlen (buf) - EOL_SIZE] = '\0';
480}
481
482/**
483 * Replace in string src all occurrences of key by replacement. The resulting
484 * string is put into result; at most resultsize characters (including the
485 * terminating null character) will be written to result.
486 */
487void
488replace (const char *src, const char *key, const char *replacement, char *result, size_t resultsize)
489{
490 size_t resultlen;
491 size_t keylen;
492
493 /* special case to prevent infinite loop if key==replacement=="" */
494 if (strcmp (key, replacement) == 0)
495 {
496 snprintf (result, resultsize, "%s", src);
497 return;
498 }
499
500 keylen = strlen (key);
501
502 resultlen = 0;
503 while (*src != '\0' && resultlen + 1 < resultsize)
504 {
505 if (strncmp (src, key, keylen) == 0)
506 {
507 snprintf (result + resultlen, resultsize - resultlen, "%s", replacement);
508 resultlen += strlen (result + resultlen);
509 src += keylen;
510 }
511 else
512 {
513 result[resultlen++] = *src++;
514 }
515 }
516 result[resultlen] = '\0';
517}
518
519/**
520 * Taking a string as an argument, mutate it into a string that looks like a list.
521 * a 'list' for the purposes here, is a string of items, seperated by commas, except
522 * for the last entry, which has an 'and' before it, and a full stop (period) after it.
523 * This function will also strip all trailing non alphanumeric characters.
524 * It does not insert an oxford comma.
525 */
526
527void
528make_list_like (char *input)
529{
530 char *p, tmp[MAX_BUF];
531 int i;
532
533 if (!input || strlen (input) > MAX_BUF - 5)
534 return;
535 /* bad stuff would happen if we continued here, the -5 is to make space for ' and ' */
536
537 strncpy (tmp, input, MAX_BUF - 5);
538 /*trim all trailing commas, spaces etc. */
539 for (i = strlen (tmp); !isalnum (tmp[i]) && i >= 0; i--)
540 tmp[i] = '\0';
541
542 strcat (tmp, ".");
543
544 p = strrchr (tmp, ',');
545 if (p)
546 {
547 *p = '\0';
548 strcpy (input, tmp);
549 p++;
550 strcat (input, " and");
551 strcat (input, p);
552 }
553 else
554 strcpy (input, tmp);
555
556 return; 82 return safe;
557} 83}
558 84
559///////////////////////////////////////////////////////////////////////////// 85/////////////////////////////////////////////////////////////////////////////
560 86
561void 87void
562fork_abort (const char *msg) 88fork_abort (const char *msg)
563{ 89{
564 if (!fork ()) 90 if (!fork ())
565 { 91 {
92 signal (SIGINT , SIG_IGN);
93 signal (SIGTERM, SIG_IGN);
566 signal (SIGABRT, SIG_DFL); 94 signal (SIGABRT, SIG_IGN);
95
96 signal (SIGSEGV, SIG_DFL);
97 signal (SIGBUS , SIG_DFL);
98 signal (SIGILL , SIG_DFL);
99 signal (SIGTRAP, SIG_DFL);
100
101 // try to put corefiles into a subdirectory, if existing, to allow
102 // an administrator to reduce the I/O load.
103 chdir ("cores");
104
105 // try to detach us from as many external dependencies as possible
106 // as coredumping can take time by closing all fd's.
107 {
108 struct rlimit lim;
109
110 if (getrlimit (RLIMIT_NOFILE, &lim))
111 lim.rlim_cur = 1024;
112
113 for (int i = 0; i < lim.rlim_cur; ++i)
114 close (i);
115 }
116
117 {
118 sigset_t empty;
119 sigemptyset (&empty);
120 sigprocmask (SIG_SETMASK, &empty, 0);
121 }
122
123 // try to coredump with SIGTRAP
124 kill (getpid (), SIGTRAP);
567 abort (); 125 abort ();
568 } 126 }
569 127
570 LOG (llevError, "fork abort: %s\n", msg); 128 LOG (llevError, "fork abort: %s\n", msg);
571} 129}
572 130
573void *salloc_ (int n) throw (std::bad_alloc) 131void *salloc_ (int n) throw (std::bad_alloc)
574{ 132{
575#ifdef PREFER_MALLOC
576 void *ptr = malloc (n);
577#else
578 void *ptr = g_slice_alloc (n); 133 void *ptr = g_slice_alloc (n);
579#endif
580 134
581 if (!ptr) 135 if (!ptr)
582 throw std::bad_alloc (); 136 throw std::bad_alloc ();
583 137
138 slice_alloc += n;
584 return ptr; 139 return ptr;
585} 140}
586 141
587void *salloc_ (int n, void *src) throw (std::bad_alloc) 142void *salloc_ (int n, void *src) throw (std::bad_alloc)
588{ 143{
594 memset (ptr, 0, n); 149 memset (ptr, 0, n);
595 150
596 return ptr; 151 return ptr;
597} 152}
598 153
154/******************************************************************************/
155
156#if DEBUG_SALLOC
157
158#define MAGIC 0xa1b2c35543deadLL
159
160void *g_slice_alloc (unsigned long size)
161{
162 unsigned long *p = (unsigned long *) (g_slice_alloc)(size + sizeof (unsigned long));
163 *p++ = size ^ MAGIC;
164 //fprintf (stderr, "g_slice_alloc %ld %p\n", size, p);//D
165 return (void *)p;
166}
167
168void *g_slice_alloc0 (unsigned long size)
169{
170 return memset (g_slice_alloc (size), 0, size);
171}
172
173void g_slice_free1 (unsigned long size, void *ptr)
174{
175 //fprintf (stderr, "g_slice_free %ld %p\n", size, ptr);//D
176 if (expect_true (ptr))
177 {
178 unsigned long *p = (unsigned long *)ptr;
179 unsigned long s = *--p ^ MAGIC;
180
181 if (size != (unsigned long)(*p ^ MAGIC))
182 {
183 LOG (logBacktrace | llevError, "slice free size (%lx) doesn't match alloc size (%lx)\n", size, s);
184 abort ();
185 }
186
187 *p = MAGIC;
188
189 (g_slice_free1)(s + sizeof (unsigned long), p);
190 }
191}
192
193#endif
194
195/******************************************************************************/
196
197int
599void assign (char *dst, const char *src, int maxlen) 198assign (char *dst, const char *src, int maxsize)
600{ 199{
601 if (!src) 200 if (!src)
602 src = ""; 201 src = "";
603 202
604 int len = strlen (src); 203 int len = strlen (src);
605 204
606 if (len >= maxlen - 1) 205 if (len >= maxsize)
607 { 206 {
608 if (maxlen <= 4) 207 if (maxsize <= 4)
609 { 208 {
610 memset (dst, '.', maxlen - 1); 209 memset (dst, '.', maxsize - 2);
611 dst [maxlen - 1] = 0; 210 dst [maxsize - 1] = 0;
612 } 211 }
613 else 212 else
614 { 213 {
615 memcpy (dst, src, maxlen - 4); 214 memcpy (dst, src, maxsize - 4);
616 memcpy (dst + maxlen - 4, "...", 4); 215 memcpy (dst + maxsize - 4, "...", 4);
617 } 216 }
217
218 len = maxsize;
618 } 219 }
619 else 220 else
620 memcpy (dst, src, len + 1); 221 memcpy (dst, src, ++len);
222
223 return len;
224}
225
226char *
227vformat (const char *format, va_list ap)
228{
229 static dynbuf_text bufs[8];
230 static int bufidx;
231
232 dynbuf_text &buf = bufs [++bufidx & 7];
233
234 buf.clear ();
235 buf.vprintf (format, ap);
236 return buf;
237}
238
239char *
240format (const char *format, ...)
241{
242 va_list ap;
243 va_start (ap, format);
244 char *buf = vformat (format, ap);
245 va_end (ap);
246
247 return buf;
621} 248}
622 249
623tstamp now () 250tstamp now ()
624{ 251{
625 struct timeval tv; 252 struct timeval tv;
636 263
637 int diff = (b - a) & 7; 264 int diff = (b - a) & 7;
638 return diff <= 1 || diff >= 7; 265 return diff <= 1 || diff >= 7;
639} 266}
640 267
268/* crc32 0xdebb20e3 table and supplementary functions. */
269extern const uint32_t crc_32_tab[256] =
270{
271 0x00000000UL, 0x77073096UL, 0xee0e612cUL, 0x990951baUL, 0x076dc419UL,
272 0x706af48fUL, 0xe963a535UL, 0x9e6495a3UL, 0x0edb8832UL, 0x79dcb8a4UL,
273 0xe0d5e91eUL, 0x97d2d988UL, 0x09b64c2bUL, 0x7eb17cbdUL, 0xe7b82d07UL,
274 0x90bf1d91UL, 0x1db71064UL, 0x6ab020f2UL, 0xf3b97148UL, 0x84be41deUL,
275 0x1adad47dUL, 0x6ddde4ebUL, 0xf4d4b551UL, 0x83d385c7UL, 0x136c9856UL,
276 0x646ba8c0UL, 0xfd62f97aUL, 0x8a65c9ecUL, 0x14015c4fUL, 0x63066cd9UL,
277 0xfa0f3d63UL, 0x8d080df5UL, 0x3b6e20c8UL, 0x4c69105eUL, 0xd56041e4UL,
278 0xa2677172UL, 0x3c03e4d1UL, 0x4b04d447UL, 0xd20d85fdUL, 0xa50ab56bUL,
279 0x35b5a8faUL, 0x42b2986cUL, 0xdbbbc9d6UL, 0xacbcf940UL, 0x32d86ce3UL,
280 0x45df5c75UL, 0xdcd60dcfUL, 0xabd13d59UL, 0x26d930acUL, 0x51de003aUL,
281 0xc8d75180UL, 0xbfd06116UL, 0x21b4f4b5UL, 0x56b3c423UL, 0xcfba9599UL,
282 0xb8bda50fUL, 0x2802b89eUL, 0x5f058808UL, 0xc60cd9b2UL, 0xb10be924UL,
283 0x2f6f7c87UL, 0x58684c11UL, 0xc1611dabUL, 0xb6662d3dUL, 0x76dc4190UL,
284 0x01db7106UL, 0x98d220bcUL, 0xefd5102aUL, 0x71b18589UL, 0x06b6b51fUL,
285 0x9fbfe4a5UL, 0xe8b8d433UL, 0x7807c9a2UL, 0x0f00f934UL, 0x9609a88eUL,
286 0xe10e9818UL, 0x7f6a0dbbUL, 0x086d3d2dUL, 0x91646c97UL, 0xe6635c01UL,
287 0x6b6b51f4UL, 0x1c6c6162UL, 0x856530d8UL, 0xf262004eUL, 0x6c0695edUL,
288 0x1b01a57bUL, 0x8208f4c1UL, 0xf50fc457UL, 0x65b0d9c6UL, 0x12b7e950UL,
289 0x8bbeb8eaUL, 0xfcb9887cUL, 0x62dd1ddfUL, 0x15da2d49UL, 0x8cd37cf3UL,
290 0xfbd44c65UL, 0x4db26158UL, 0x3ab551ceUL, 0xa3bc0074UL, 0xd4bb30e2UL,
291 0x4adfa541UL, 0x3dd895d7UL, 0xa4d1c46dUL, 0xd3d6f4fbUL, 0x4369e96aUL,
292 0x346ed9fcUL, 0xad678846UL, 0xda60b8d0UL, 0x44042d73UL, 0x33031de5UL,
293 0xaa0a4c5fUL, 0xdd0d7cc9UL, 0x5005713cUL, 0x270241aaUL, 0xbe0b1010UL,
294 0xc90c2086UL, 0x5768b525UL, 0x206f85b3UL, 0xb966d409UL, 0xce61e49fUL,
295 0x5edef90eUL, 0x29d9c998UL, 0xb0d09822UL, 0xc7d7a8b4UL, 0x59b33d17UL,
296 0x2eb40d81UL, 0xb7bd5c3bUL, 0xc0ba6cadUL, 0xedb88320UL, 0x9abfb3b6UL,
297 0x03b6e20cUL, 0x74b1d29aUL, 0xead54739UL, 0x9dd277afUL, 0x04db2615UL,
298 0x73dc1683UL, 0xe3630b12UL, 0x94643b84UL, 0x0d6d6a3eUL, 0x7a6a5aa8UL,
299 0xe40ecf0bUL, 0x9309ff9dUL, 0x0a00ae27UL, 0x7d079eb1UL, 0xf00f9344UL,
300 0x8708a3d2UL, 0x1e01f268UL, 0x6906c2feUL, 0xf762575dUL, 0x806567cbUL,
301 0x196c3671UL, 0x6e6b06e7UL, 0xfed41b76UL, 0x89d32be0UL, 0x10da7a5aUL,
302 0x67dd4accUL, 0xf9b9df6fUL, 0x8ebeeff9UL, 0x17b7be43UL, 0x60b08ed5UL,
303 0xd6d6a3e8UL, 0xa1d1937eUL, 0x38d8c2c4UL, 0x4fdff252UL, 0xd1bb67f1UL,
304 0xa6bc5767UL, 0x3fb506ddUL, 0x48b2364bUL, 0xd80d2bdaUL, 0xaf0a1b4cUL,
305 0x36034af6UL, 0x41047a60UL, 0xdf60efc3UL, 0xa867df55UL, 0x316e8eefUL,
306 0x4669be79UL, 0xcb61b38cUL, 0xbc66831aUL, 0x256fd2a0UL, 0x5268e236UL,
307 0xcc0c7795UL, 0xbb0b4703UL, 0x220216b9UL, 0x5505262fUL, 0xc5ba3bbeUL,
308 0xb2bd0b28UL, 0x2bb45a92UL, 0x5cb36a04UL, 0xc2d7ffa7UL, 0xb5d0cf31UL,
309 0x2cd99e8bUL, 0x5bdeae1dUL, 0x9b64c2b0UL, 0xec63f226UL, 0x756aa39cUL,
310 0x026d930aUL, 0x9c0906a9UL, 0xeb0e363fUL, 0x72076785UL, 0x05005713UL,
311 0x95bf4a82UL, 0xe2b87a14UL, 0x7bb12baeUL, 0x0cb61b38UL, 0x92d28e9bUL,
312 0xe5d5be0dUL, 0x7cdcefb7UL, 0x0bdbdf21UL, 0x86d3d2d4UL, 0xf1d4e242UL,
313 0x68ddb3f8UL, 0x1fda836eUL, 0x81be16cdUL, 0xf6b9265bUL, 0x6fb077e1UL,
314 0x18b74777UL, 0x88085ae6UL, 0xff0f6a70UL, 0x66063bcaUL, 0x11010b5cUL,
315 0x8f659effUL, 0xf862ae69UL, 0x616bffd3UL, 0x166ccf45UL, 0xa00ae278UL,
316 0xd70dd2eeUL, 0x4e048354UL, 0x3903b3c2UL, 0xa7672661UL, 0xd06016f7UL,
317 0x4969474dUL, 0x3e6e77dbUL, 0xaed16a4aUL, 0xd9d65adcUL, 0x40df0b66UL,
318 0x37d83bf0UL, 0xa9bcae53UL, 0xdebb9ec5UL, 0x47b2cf7fUL, 0x30b5ffe9UL,
319 0xbdbdf21cUL, 0xcabac28aUL, 0x53b39330UL, 0x24b4a3a6UL, 0xbad03605UL,
320 0xcdd70693UL, 0x54de5729UL, 0x23d967bfUL, 0xb3667a2eUL, 0xc4614ab8UL,
321 0x5d681b02UL, 0x2a6f2b94UL, 0xb40bbe37UL, 0xc30c8ea1UL, 0x5a05df1bUL,
322 0x2d02ef8dL
323};
324
325void thread::start (void *(*start_routine)(void *), void *arg)
326{
327 pthread_attr_t attr;
328
329 pthread_attr_init (&attr);
330 pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED);
331 pthread_attr_setstacksize (&attr, PTHREAD_STACK_MIN < sizeof (long) * 4096
332 ? sizeof (long) * 4096 : PTHREAD_STACK_MIN);
333#ifdef PTHREAD_SCOPE_PROCESS
334 pthread_attr_setscope (&attr, PTHREAD_SCOPE_PROCESS);
335#endif
336
337 sigset_t fullsigset, oldsigset;
338 sigfillset (&fullsigset);
339
340 pthread_sigmask (SIG_SETMASK, &fullsigset, &oldsigset);
341
342 if (pthread_create (&id, &attr, start_routine, arg))
343 cleanup ("unable to create a new thread");
344
345 pthread_sigmask (SIG_SETMASK, &oldsigset, 0);
346}
347

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines