… | |
… | |
202 | else |
202 | else |
203 | total += rndm (size) + 1; |
203 | total += rndm (size) + 1; |
204 | } |
204 | } |
205 | |
205 | |
206 | return total; |
206 | return total; |
207 | } |
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208 | |
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209 | /* decay and destroy perishable items in a map */ |
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210 | void |
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211 | maptile::decay_objects () |
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212 | { |
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213 | if (!spaces) |
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214 | return; |
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215 | |
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216 | for (mapspace *ms = spaces + size (); ms-- > spaces; ) |
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217 | for (object *above, *op = ms->bot; op; op = above) |
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218 | { |
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219 | above = op->above; |
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220 | |
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221 | bool destroy = 0; |
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222 | |
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223 | // do not decay anything above unique floor tiles (yet :) |
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224 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
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225 | break; |
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226 | |
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227 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) |
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228 | || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) |
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229 | || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL) |
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230 | || QUERY_FLAG (op, FLAG_UNIQUE) |
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231 | || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) |
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232 | || QUERY_FLAG (op, FLAG_UNPAID) |
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233 | || op->is_alive ()) |
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234 | ; // do not decay |
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235 | else if (op->is_weapon ()) |
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236 | { |
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237 | op->stats.dam--; |
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238 | if (op->stats.dam < 0) |
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239 | destroy = 1; |
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240 | } |
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241 | else if (op->is_armor ()) |
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242 | { |
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243 | op->stats.ac--; |
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244 | if (op->stats.ac < 0) |
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245 | destroy = 1; |
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246 | } |
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247 | else if (op->type == FOOD) |
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248 | { |
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249 | op->stats.food -= rndm (5, 20); |
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250 | if (op->stats.food < 0) |
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251 | destroy = 1; |
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252 | } |
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253 | else |
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254 | { |
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255 | int mat = op->materials; |
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256 | |
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257 | if (mat & M_PAPER |
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258 | || mat & M_LEATHER |
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259 | || mat & M_WOOD |
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260 | || mat & M_ORGANIC |
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261 | || mat & M_CLOTH |
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262 | || mat & M_LIQUID |
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263 | || (mat & M_IRON && rndm (1, 5) == 1) |
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264 | || (mat & M_GLASS && rndm (1, 2) == 1) |
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265 | || ((mat & M_STONE || mat & M_ADAMANT) && rndm (1, 10) == 1) |
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266 | || ((mat & M_SOFT_METAL || mat & M_BONE) && rndm (1, 3) == 1) |
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267 | || (mat & M_ICE && temp > 32)) |
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268 | destroy = 1; |
|
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269 | } |
|
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270 | |
|
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271 | /* adjust overall chance below */ |
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272 | if (destroy && rndm (0, 1)) |
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273 | op->destroy (); |
|
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274 | } |
|
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275 | } |
207 | } |
276 | |
208 | |
277 | /* convert materialname to materialtype_t */ |
209 | /* convert materialname to materialtype_t */ |
278 | |
210 | |
279 | materialtype_t * |
211 | materialtype_t * |