--- deliantra/server/common/utils.C 2007/06/07 19:12:22 1.59 +++ deliantra/server/common/utils.C 2007/09/09 06:56:10 1.66 @@ -1,23 +1,22 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ @@ -39,6 +38,8 @@ #include +refcnt_base::refcnt_t refcnt_dummy; + rand_gen rndm; void @@ -215,13 +216,12 @@ if (name == mt->name) return mt; - return materialt; + return 0; } /* when doing transmutation of objects, we have to recheck the resistances, * as some that did not apply previously, may apply now. */ - void transmute_materialname (object *op, const object *change) { @@ -261,53 +261,27 @@ { materialtype_t *mt, *lmt; -#ifdef NEW_MATERIAL_CODE - int j; -#endif - if (op->materialname != NULL) return; - - if (nmt == NULL) { lmt = NULL; -#ifndef NEW_MATERIAL_CODE - for (mt = materialt; mt && mt->next; mt = mt->next) - { - if (op->materials & mt->material) - { - lmt = mt; - break; - } - } -#else for (mt = materialt; mt && mt->next; mt = mt->next) - { - if (op->materials & mt->material && rndm (1, 100) <= mt->chance && - difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) - { - lmt = mt; - if (!(op->is_weapon () || op->is_armor ())) - break; - } - } -#endif + if (op->materials & mt->material && rndm (1, 100) <= mt->chance && + difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) + { + lmt = mt; + if (!(op->is_weapon () || op->is_armor ())) + break; + } } else - { - lmt = nmt; - } + lmt = nmt; if (lmt != NULL) { -#ifndef NEW_MATERIAL_CODE - op->materialname = lmt->name; - return; -#else - if (op->stats.dam && op->is_weapon ()) { op->stats.dam += lmt->damage; @@ -323,7 +297,8 @@ { if (op->stats.ac) op->stats.ac += lmt->ac; - for (j = 0; j < NROFATTACKS; j++) + + for (int j = 0; j < NROFATTACKS; j++) if (op->resist[j] != 0) { op->resist[j] += lmt->mod[j]; @@ -333,6 +308,7 @@ op->resist[j] = -100; } } + op->materialname = lmt->name; /* dont make it unstackable if it doesn't need to be */ if (op->is_weapon () || op->is_armor ()) @@ -340,7 +316,6 @@ op->weight = (op->weight * lmt->weight) / 100; op->value = (op->value * lmt->value) / 100; } -#endif } } @@ -445,7 +420,6 @@ * This function will also strip all trailing non alphanumeric characters. * It does not insert an oxford comma. */ - void make_list_like (char *input) { @@ -545,40 +519,19 @@ memcpy (dst, src, len + 1); } -const std::string +const char * format (const char *format, ...) { - int len; + static dynbuf_text buf; + + buf.clear (); - { - char buf[128]; + va_list ap; + va_start (ap, format); + buf.vprintf (format, ap); + va_end (ap); - va_list ap; - va_start (ap, format); - len = vsnprintf (buf, sizeof (buf), format, ap); - va_end (ap); - - assert (len >= 0); // shield againstz broken vsnprintf's - - // was our static buffer short enough? - if (len < sizeof (buf)) - return std::string (buf, len); - } - - { - // longer, try harder - char *buf = salloc (len + 1); - - va_list ap; - va_start (ap, format); - vsnprintf (buf, len + 1, format, ap); - va_end (ap); - - const std::string s (buf, len); - sfree (buf, len + 1); - - return buf; - } + return buf; } tstamp now () @@ -656,4 +609,3 @@ 0x2d02ef8dL }; -