--- deliantra/server/common/utils.C 2006/12/17 23:10:34 1.25 +++ deliantra/server/common/utils.C 2006/12/23 16:05:19 1.28 @@ -210,25 +210,29 @@ for (x = 0; x < MAP_WIDTH (m); x++) for (y = 0; y < MAP_HEIGHT (m); y++) - for (op = get_map_ob (m, x, y); op; op = otmp) + for (op = GET_MAP_OB (m, x, y); op; op = otmp) { destroy = 0; otmp = op->above; if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) break; - if (QUERY_FLAG (op, FLAG_IS_FLOOR) || - QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) || - QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL) || - QUERY_FLAG (op, FLAG_UNIQUE) || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) || QUERY_FLAG (op, FLAG_UNPAID) || IS_LIVE (op)) + if (QUERY_FLAG (op, FLAG_IS_FLOOR) + || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) + || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL) + || QUERY_FLAG (op, FLAG_UNIQUE) + || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) + || QUERY_FLAG (op, FLAG_UNPAID) + || op->is_alive ()) continue; + /* otherwise, we decay and destroy */ - if (IS_WEAPON (op)) + if (op->is_weapon ()) { op->stats.dam--; if (op->stats.dam < 0) destroy = 1; } - else if (IS_ARMOR (op)) + else if (op->is_armor ()) { op->stats.ac--; if (op->stats.ac < 0) @@ -297,7 +301,7 @@ if (change->materialname != NULL && strcmp (op->materialname, change->materialname)) return; - if (!IS_ARMOR (op)) + if (!op->is_armor ()) return; mt = name_to_material (op->materialname); @@ -353,7 +357,7 @@ difficulty >= mt->difficulty && (op->magic >= mt->magic || mt->magic == 0)) { lmt = mt; - if (!(IS_WEAPON (op) || IS_ARMOR (op))) + if (!(op->is_weapon () || op->is_armor ())) break; } } @@ -371,7 +375,7 @@ return; #else - if (op->stats.dam && IS_WEAPON (op)) + if (op->stats.dam && op->is_weapon ()) { op->stats.dam += lmt->damage; if (op->stats.dam < 1) @@ -379,9 +383,9 @@ } if (op->stats.sp && op->type == BOW) op->stats.sp += lmt->sp; - if (op->stats.wc && IS_WEAPON (op)) + if (op->stats.wc && op->is_weapon ()) op->stats.wc += lmt->wc; - if (IS_ARMOR (op)) + if (op->is_armor ()) { if (op->stats.ac) op->stats.ac += lmt->ac; @@ -397,7 +401,7 @@ } op->materialname = add_string (lmt->name); /* dont make it unstackable if it doesn't need to be */ - if (IS_WEAPON (op) || IS_ARMOR (op)) + if (op->is_weapon () || op->is_armor ()) { op->weight = (op->weight * lmt->weight) / 100; op->value = (op->value * lmt->value) / 100; @@ -551,13 +555,15 @@ rc_next = rc_first; rc_first = this; } +#endif refcounted::~refcounted () { +#if 0 assert (!rc_next); assert (!refcnt); -} #endif +} void *salloc_ (int n) throw (std::bad_alloc) {