… | |
… | |
195 | return (min); |
195 | return (min); |
196 | |
196 | |
197 | return (RANDOM () % diff + min); |
197 | return (RANDOM () % diff + min); |
198 | } |
198 | } |
199 | |
199 | |
200 | /* decay and destroy persihable items in a map */ |
200 | /* decay and destroy perishable items in a map */ |
201 | |
|
|
202 | void |
201 | void |
203 | decay_objects (maptile *m) |
202 | maptile::decay_objects () |
204 | { |
203 | { |
205 | int x, y, destroy; |
|
|
206 | object *op, *otmp; |
|
|
207 | |
|
|
208 | if (m->unique) |
|
|
209 | return; |
|
|
210 | |
|
|
211 | for (x = 0; x < m->width; x++) |
204 | for (int x = 0; x < width; x++) |
212 | for (y = 0; y < m->height; y++) |
205 | for (int y = 0; y < height; y++) |
213 | for (op = GET_MAP_OB (m, x, y); op; op = otmp) |
206 | for (object *above = 0, *op = at (x, y).bot; op; op = above) |
214 | { |
207 | { |
215 | destroy = 0; |
208 | bool destroy = 0; |
|
|
209 | |
216 | otmp = op->above; |
210 | above = op->above; |
|
|
211 | |
|
|
212 | // do not decay anything above unique floor tiles (yet :) |
217 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
213 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) && QUERY_FLAG (op, FLAG_UNIQUE)) |
218 | break; |
214 | break; |
|
|
215 | |
219 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) |
216 | if (QUERY_FLAG (op, FLAG_IS_FLOOR) |
220 | || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) |
217 | || QUERY_FLAG (op, FLAG_OBJ_ORIGINAL) |
221 | || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL) |
218 | || QUERY_FLAG (op, FLAG_OBJ_SAVE_ON_OVL) |
222 | || QUERY_FLAG (op, FLAG_UNIQUE) |
219 | || QUERY_FLAG (op, FLAG_UNIQUE) |
223 | || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) |
220 | || QUERY_FLAG (op, FLAG_OVERLAY_FLOOR) |
224 | || QUERY_FLAG (op, FLAG_UNPAID) |
221 | || QUERY_FLAG (op, FLAG_UNPAID) |
225 | || op->is_alive ()) |
222 | || op->is_alive ()) |
226 | continue; |
223 | ; // do not decay |
227 | |
|
|
228 | /* otherwise, we decay and destroy */ |
|
|
229 | if (op->is_weapon ()) |
224 | else if (op->is_weapon ()) |
230 | { |
225 | { |
231 | op->stats.dam--; |
226 | op->stats.dam--; |
232 | if (op->stats.dam < 0) |
227 | if (op->stats.dam < 0) |
233 | destroy = 1; |
228 | destroy = 1; |
234 | } |
229 | } |
… | |
… | |
244 | if (op->stats.food < 0) |
239 | if (op->stats.food < 0) |
245 | destroy = 1; |
240 | destroy = 1; |
246 | } |
241 | } |
247 | else |
242 | else |
248 | { |
243 | { |
249 | if (op->material & M_PAPER || op->material & M_LEATHER || |
244 | int mat = op->material; |
250 | op->material & M_WOOD || op->material & M_ORGANIC || op->material & M_CLOTH || op->material & M_LIQUID) |
245 | |
251 | destroy = 1; |
246 | if (mat & M_PAPER |
|
|
247 | || mat & M_LEATHER |
|
|
248 | || mat & M_WOOD |
|
|
249 | || mat & M_ORGANIC |
|
|
250 | || mat & M_CLOTH |
|
|
251 | || mat & M_LIQUID |
252 | if (op->material & M_IRON && rndm (1, 5) == 1) |
252 | || (mat & M_IRON && rndm (1, 5) == 1) |
253 | destroy = 1; |
|
|
254 | if (op->material & M_GLASS && rndm (1, 2) == 1) |
253 | || (mat & M_GLASS && rndm (1, 2) == 1) |
255 | destroy = 1; |
|
|
256 | if ((op->material & M_STONE || op->material & M_ADAMANT) && rndm (1, 10) == 1) |
254 | || ((mat & M_STONE || mat & M_ADAMANT) && rndm (1, 10) == 1) |
257 | destroy = 1; |
|
|
258 | if ((op->material & M_SOFT_METAL || op->material & M_BONE) && rndm (1, 3) == 1) |
255 | || ((mat & M_SOFT_METAL || mat & M_BONE) && rndm (1, 3) == 1) |
259 | destroy = 1; |
|
|
260 | if (op->material & M_ICE && m->temp > 32) |
256 | || (mat & M_ICE && temp > 32)) |
261 | destroy = 1; |
257 | destroy = 1; |
262 | } |
258 | } |
|
|
259 | |
263 | /* adjust overall chance below */ |
260 | /* adjust overall chance below */ |
264 | if (destroy && rndm (0, 1)) |
261 | if (destroy && rndm (0, 1)) |
265 | op->destroy (); |
262 | op->destroy (); |
266 | } |
263 | } |
267 | } |
264 | } |
… | |
… | |
598 | |
595 | |
599 | gettimeofday (&tv, 0); |
596 | gettimeofday (&tv, 0); |
600 | return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6); |
597 | return tstamp (tv.tv_sec) + tstamp (tv.tv_usec) * tstamp (1e-6); |
601 | } |
598 | } |
602 | |
599 | |
|
|
600 | int |
|
|
601 | similar_direction (int a, int b) |
|
|
602 | { |
|
|
603 | if (!a || !b) |
|
|
604 | return 0; |
|
|
605 | |
|
|
606 | int diff = (b - a) & 7; |
|
|
607 | return diff <= 1 || diff >= 7; |
|
|
608 | } |
|
|
609 | |